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CardName: Crucial Adaptability Cost: 2GU Type: Instant Pow/Tgh: / Rules Text: If you control a plains, choose all three; otherwise choose two: • Move up to two +1/+1 counters from target creature to another target creature. • Gain 2 life for each creature you control. • Untap up to two target creatures. Flavour Text: Set/Rarity: Toakoa Uncommon |
Code: UZ15 History: [-] Add your comments: |
I feel, if you create such charms, you want to go for something like a
mode and a
mode that entwine only in the presence of white/Plains. But I don't recognize any such pattern except "green options and blue options (and if we chose Mountain instead of Plains there would be no color pie difference)".
Good point. Updated.