Ulaqat

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference

Showing 44 of 44 White cards

Go to section: White (44) Blue (43) Black (44) Red (44) Green (43) Multicolour (2) Artifact (12) Land (17)

Show rarities: C U R M

 R 
Creature – Archon
Flying

When a creature you don't control attacks, it loses all abilities until end of turn.
Lawlessness will provide no benefit.
5/5
5 comments
last 2020-06-04 15:09:15 by dude1818
 R 
Instant
Until end of turn if noncombat damage would be dealt to creatures you control prevent that damage and put a +1/+1 counter on that creature instead. If damage to a snowcreature would be prevented this way put two +1/+1 counters on that creature instead.
 R 
Instant
Choose 1:
•Destroy up to X target creatures with counters on them, where X is the number of artifacts and enchantments you control.
•Destroy up to X target artifacts or enchantments, where X is the number of creatures you control with counters on them.
6 comments
last 2018-08-27 23:04:49 by SecretInfiltrator
 C 
Creature – Bird Scout
Fliyng
When Cawfriend enters the battlefield you may put a +1/+1 counter on another target creature with flying and untap that creature.
Loudmouth Tulukurug are some of the most trustworthy.
1/2
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2, flying, and vigilance
No Tulukarug flies alone, and many wish to fly with the great Chikuk.
 R 
Legendary Creature – Bird Advisor
Flying
Other creatures you control with flying get +1/+1
Morbid- If a creature died this turn, Bird spells you cast cost {2} less.
3/3
1 comment
2018-10-13 04:03:22 by Sorrow
 R 
Snow Enchantment
When Coldwave enters the battlefield, exile target nonsnow, nonland permanent until a player casts a nonsnow spell.

Whenever you cast a snow spell, if there are no cards exiled by Coldwave, you may exile target nonsnow, nonland permanent until a player casts a nonsnow spell.
 R 
Creature – Groundhog
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

Remove a +1/+1 counter from Doublechuck: Doublechuck gains doublestrike until end of turn.
3/3
10 comments
last 2018-05-04 13:29:53 by dude1818
 U 
Creature – Fox
{t}: Target creature you control gains lifelink and first strike until end of turn.
Not the most frightening creatures in the Cold, foxes are the most fun.
2/1
1 comment
2018-09-14 03:38:05 by Sorrow
 M 
Snow Creature – Yeti Warrior
Whenever you cast a snow spell put a +1/+1 counter on Flat Desert Warden.

Remove X +1/+1 counters from Flat Desert Warden: Destroy target attacking or blocking creature with a power of X or less.
2/3
 C 
Snow Creature – Elemental
When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn.
Some call the inhospitable home.
2/2
 U 
Creature – Wolf Wizard
When Frostbane enters the battlefield players can't cast snow spells or activate non-mana abilities of snow permanents until end of turn.
A stillness to halt even the mighty Winter.
2/1
6 comments
last 2018-11-05 19:06:45 by Sorrow
 U 
Instant
Target creature you control gains indestructible until end of turn. Then, choose 1:
• Create a 1/1 white Warrior token.
• Gain 4 life.
 C 
Creature – Squirrel
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

When Gorging Marmot enters the battlefield tap target snow creature.
2/2
 C 
Sorcery
Gain 3 life. Then, if you have the most life create a 1/1 white Warrior token.
The stretch untouched by Winter is celebration for many who travel.
 U 
Instant
As an additional cost to cast Guard Circle, tap a creature you control.

Until end of turn, target creature you control gains indestructible. If a creature would deal damage to the targeted creature, the creature that would have dealt damage is dealt 3 damage instead.
5 comments
last 2018-09-04 13:47:03 by Sorrow
 C 
Snow Creature – Yeti Scout
When High Summit Lookout enters the battlefield snow creatures you control do gain first strike until end of turn.
2/1
 C 
Creature – Minotaur Warrior
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

Horned Guardian can block an additional creature each combat as long as Horned Guardian has a +1/+1 counter on it.
1/2
5 comments
last 2018-08-26 12:36:06 by jmgariepy
 C 
Instant
Target creature you control can block an additional creature this turn and gains "whenever this creature blocks a snow creature, it gains +2/+2 and first strike until end of turn."
1 comment
2018-12-06 19:06:36 by Sorrow
 U 
Sorcery
Creatures you control get +1/+1 until end of turn and first strike until end of turn.

Morbid- If a creature died this turn, creatures you control get +2/+2 and gain doublestrike until end of turn instead.
 C 
Snow Creature – Human Warrior
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ice Fisher gets +1/+0 and gains first strike.
Light thaws are both treasures and traps for marine fauna.
1/1
 M 
Enchantment – Aura
Enchant creature.

Enchanted creature has doublestrike and lifelink.
{2}{w}, Return Key To Survival to your hand: Gain 10 life.
1 comment
2018-11-18 04:13:46 by Sorrow
 C 
Creature – Minotaur Warrior
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

Remove a +1/+1 counter from Lacksadaisy Guard: Lacksadaisy Guard gains first strike until end of turn.
2/2
 C 
Creature – Elk
Lifelink, vigilance
Creatures of beauty and strength, reindeer are a popular motif in home decor.
1/3
 R 
Snow Enchantment
Nonsnow, nonland permanents enter the battlefield tapped.

Whenever a player casts a nonsnow, noncreature spell, that player taps a nonsnow creature they control.
The White Wastes keep Munnutik safe even from the Yetis.
 U 
Creature – Bird
Flying

When Migrating Pair enters the battlefield, create a 1/1 white Bird creature token with flying
1/1
2 comments
last 2018-08-19 14:17:24 by SecretInfiltrator
 U 
Snow Creature – Elemental
Whenever you cast a snow spell, Mobile Glacier gains indestructible until end of turn.
The White Wastes are perilous, the landscape leaving its ghosts dressed in death to fell the living.
3/3
 U 
Creature – Bear
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

Whenever Mother Bear untaps, you may put a +1/+1 counter on target creature with a power less than Mother Bear's.
3/3
 C 
Creature – Human Cleric
When Nulun's Falsifier enters the battlefield gain 4 life if a creature you control attacked this turn.
"Nulun led humanity to where we could survive. The hearty stayed out in the frozen wastes, while we followed Nulun through the Green Band."
1/2
1 comment
2018-04-14 01:46:11 by Sorrow
 C 
Snow Sorcery
Destroy target enchantment.

Avalanche- If you cast another snow spell this turn, you may exile target artifact or enchantment instead.
 U 
Creature – Cat
When Pouncing Lynx enters the battlefield you may exile target creature with power 1 or less. If you do, gain 2 life.
Lynx make up for their small size with superior hunting efficiency.
3/2
 C 
Instant
Exile target attacking creature.
The reflection of light off of the glaciers is dangerous, worse than blinding.
3 comments
last 2018-09-22 20:43:56 by Tahazzar
 U 
Snow Creature – Elemental
Whenever Rolling Snow deals combat damage to a player you may pay {s}. If you do, put a +1/+1 counter on target snow creature you control with a power less than Rolling Snow's power.
3/5
 C 
Sorcery
Creatures can't be the target of spells or abilities during the next combat phase this turn.
Invoke clever and chaotic spirits that leave foes in a stupor.
1 comment
2018-12-12 16:11:08 by Sorrow
 R 
Creature – Squirrel
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

As long as Shielded Squirrel is tapped, you have hexproof.
1/2
2 comments
last 2018-12-26 12:29:26 by Sorrow
 U 
Creature – Human Warrior
When Snow Slayer enters the battlefield, you may destroy target snow creature with power four or greater.
Simisuk's guards use the heat of the Green Band to defend against the Cold and its allies.
3/3
 U 
Snow Creature – MInotaur Wizard
Thawing- Whenever you cast a nonsnow spell for the first time each turn, tap target creature with a power of 3 or less.
The nulukanek had adapted to the Cold and brief moments of comfort in seclusion.
3/2
 C 
Creature – Minotaur Wizard
Flash

When Stalwart Peacekeeper enters the battlefield, target creature can't attack this turn.
3/3
 R 
Creature – Human Warrior
Vigilance

Creatures you control gain first strike when blocking.
He fights ever ready, just like the stars in the sky.
2/1
 M 
Creature – Bird
Flying
When Thunderbird Authority enters the battlefield exile each other permanent with a converted mana cost of 2 or greater.
The greatest of birds, one should know one's place before one.
5/5
 C 
Creature – Bird Scout
Flying
You may cast Tulukarug Watcher as if this card has flash if you've cast a spell this turn.
The Tulukarug are always informed because they're always around.
1/1
3 comments
last 2018-10-14 10:48:01 by Sorrow
 U 
Snow Sorcery
Snow creatures you control get +X/+X until end of turn, where X is the number of nonland snow permanents you control.
Winter is a rage of a season, even at its lullest the cold calmly destroys lives.
1 comment
2018-09-20 08:11:29 by Vitenka
 C 
Creature – Seal
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

When Wailing Seal enters the battlefield, you may tap this card. If you do, untap another target creature.
The sounds of pinnipeds, despite their varied purposes, are usually cacophonous to the ears of others.
0/2
 R 
Snow Sorcery
Destroy all nonsnow creatures.

Avalanche- If you cast another snow spell this turn exile all nonsnow creatures and planeswalkers instead.

Go to section: White (44) Blue (43) Black (44) Red (44) Green (43) Multicolour (2) Artifact (12) Land (17)

Show rarities: C U R M


Ulaqat: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference