Ulaqat

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference

Showing 43 of 43 Green cards

Go to section: White (44) Blue (43) Black (44) Red (44) Green (43) Multicolour (2) Artifact (12) Land (17)

Show rarities: C U R M

 U 
Snow Creature – Elemental
Deathtouch

Absolute Cold must be blocked by each non-snow creature if possible unless that creature's controller pays {1} for each non-snow creature they control.
1/1
 C 
Creature – Plant
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Even a tree can defy the odds and grow unconquerable.
1/6
 C 
Creature – Moose Squirrel
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

You may have Antlered Majesty enter the battlefield tapped, if you do, target creature gains vigilance until end of turn.
1/4
1 comment
2018-09-28 00:54:43 by Sorrow
 U 
Sorcery
Put a +1/+1 counter on target creature you control. Then, that creatures deals damage equal to the amount of counters on it to another target creature.
1 comment
2018-11-19 03:22:49 by Sorrow
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2.

Sacrifice Bear Mask: Target creature gets +3/+3.
5 comments
last 2018-09-26 19:47:16 by Sorrow
 C 
Creature – Beast
Morbid- When Bestial Harvester enters the battlefield, if a creature died this turn, gain 5 life.
Predators in the Green Band are aware when humans from the Northern and Southern Forests migrate in for the Winter.
5/5
 R 
Enchantment
Whenever a creature you control dies, you may untap target land you control.

Creatures and enchantments you own have flash.
 U 
Creature – Elephant
Trample

Morbid- When Broken-Tusk Stray enters the battlefield, if a creature died this turn create a 2/2 green Wolf Warrior token.
4/4
 C 
Creature – Bear
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Pass the cave before the bears wake from Winter. Sleep inside the cave at your own risk.
2/2
 U 
Snow Creature – Wolf Warrior
Thawing- Whenever you cast a nonsnow spell for the first time each turn, you may have Coldfang Protector fight target creature.
Humans moving through our forest, taking our game. We'll push them back to the frozen lands.
2/2
2 comments
last 2018-04-18 15:40:25 by Sorrow
 R 
Creature – Elephant
Whenever a Emperor Mammoth attacks, reveal the top card of your library. If a creature card is revealed this way untap all creatures you control, then out a +1/+1 counter on all creatures you control.
Its trumpet can be heard across all of Ulaqat, from the the northern Yukanaq to the southern Onyat.
7/7
2 comments
last 2019-06-23 17:19:08 by Sorrow
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains "when this creature dies search your library for a basic land and put it onto the battlefield tapped."
 U 
Snow Creature – Dryad Giant
Fir-Bound Colossus can't attack or block unless you control a snow forest.

{s}: Target snow land becomes indestructible until end of turn.
A dryad can grow as large as its home.
7/7
1 comment
2018-10-29 17:53:01 by Sorrow
 R 
Snow Sorcery
Return target snow card from your graveyard to your hand, then exile Frozen Findings.

Avalanche- If you cast another snow spell this turn, return up to two target snow cards from your graveyard to your hand instead, then exile Frozen Findings.
 C 
Creature – Elk
Grand Caribou has trample as long as you control at least three other creatures.
Wandering out in the wilds, caribou will fiercely protect their herds.
3/2
 C 
Creature – Human Shaman
When Green Band Naturalist enters the battlefield, destroy target snow artifact, snow enchantment, or snow land.
1/3
 U 
Instant
Destroy target creature with flying. If a snow creature was destroyed this way you untap a nonsow land you control.
Even tulukurug have fallen during flight under the weight of the White.
 U 
Snow Creature – Bear
{s}{s}: Imposing Bear gets +4/+4 until end of turn. Activate this ability only once each turn and only when you could cast a sorcery.
Bears are enviable because they are known to overcome whatever odds nature places in their path.
2/3
2 comments
last 2018-09-22 16:38:51 by Vitenka (unlogged)
 C 
Creature – Wolf Child
When Learning Pup enters the battlefield, choose 1-

• Learning Pup fights target creature.
• Draw a card.
1/1
 U 
Snow Sorcery
Create a 3/3 green snow elephant token with trample.

Avalanche- If you cast another snow spell this turn create two 3/3 green snow Elephant tokens with trample instead.
 R 
Enchantment – Aura
Enchant creature
At the beginning of your end step, put a +1/+1 counter on enchanted creature, then it fights up to one target snow creature.

3 comments
last 2018-12-05 13:31:29 by Tahazzar
 C 
Sorcery
Destroy target artifact or enchantment. If a snow permanent was destroyed this way, you may untap target land.
3 comments
last 2018-12-25 22:48:41 by Tahazzar
 R 
Creature – Wolf Warrior
Whenever a creature with a power of 4 or greater enters the battlefield under your control, create a 2/2 green Wolf Warrior token.
A great individual can unite their fragmented kind.
6/6
 U 
Enchantment
When Pack's Howl enters the battlefield create a 2/2 green Wolf Warrior token.

If you control a Wolf at the beginning of your upkeep create a 2/2 green Wolf Warrior token.
 C 
Snow Creature – Human Druid
{t}: Untap target snow land.
The people of Ulaqat accept the Cold. Some embrace it.
1/1
1 comment
2018-04-23 07:51:45 by Tahazzar
 R 
Creature – Wolf Shaman
Whenever an opponent spends mana produced by a snow land Pinemuzzle gets +1/+1 until end of turn.

{t}: Gain life equal to Pinemuzzle's power.
2/2
 U 
Sorcery
As an additional cost to cast Predator's Boast, sacrifice a creature.

Add {g}{g}{g} to your mana pool. If that mana is spent on a creature, that creature enters the battlefield with two +1/+1 counters.
 R 
Creature – Human Shaman
At the beginning of your upkeep reveal the top two cards of your library. Add any cards revealed this way with a converted mana cost of 6 or greater to your hand. Put any permanents revealed this way with a converted mana cost of 2 or less onto the battlefield.
4/4
 M 
Snow Sorcery
Choose 1-
• Destroy all creatures with flying.
• Destroy all artifacts.
• Destroy all enchantments.

Avalanche- If you cast another snow spell this turn, you may choose up to 3.
 U 
Creature – Spider
Reach
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Simisuk Wolfspider has deathtouch as long as Simisuk Wolfspider has a counter on it.
1/4
 C 
Snow Sorcery
Target snow creature you control gets +2/+2 until end of turn, then fights target creature.
Those who live in the Cold are accustomed to life far more challenging than those elsewhere.
 C 
Snow Creature – Yeti Scout
Reach

Whenever you cast a snow spell, Snowthrower gets +1/+1 until end of turn.
Masters of the Cold, Yetis are aware to all its changes.
2/2
 C 
Snow Sorcery
As an additional cost to play Snowy Terrain, sacrifice a non-snow land you control. Search your library for a snow land and put it onto the battlefield.
Those who can't escape to the Green Band during the Winters must make do.
2 comments
last 2018-09-18 14:08:42 by dude1818
 U 
Sorcery
Target creature you control gains "whenever this creature deals combat damage to a creature, exile target artifact or enchantment" until end of turn.
1 comment
2018-10-24 16:59:31 by SecretInfiltrator
 R 
Snow Creature – Human Shaman
Sacrifice two snow lands: Prevent all combat damage that would be dealt by nonsnow creatures this turn.
"I command the Cold, and the Cold commands your body."
3/3
7 comments
last 2018-08-23 15:52:58 by Vitenka
 M 
Snow Creature – Elemental
The Cold, Barren World's power and toughness are equal to the number of snow lands you control.

As long as you control at least five snow lands with different names The Cold, Barren World has haste, hexproof, deathtouch, reach trample, and vigilance.
*/*
1 comment
2018-11-22 17:56:21 by Vitenka
 C 
Creature – Wolf Warrior
Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
 U 
Creature – Elephant
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

Wandering Mammoth enters the battlefield tapped unless you return a creature you control to its owner's hand.
4/2
3 comments
last 2018-08-27 13:53:43 by Sorrow
 R 
Creature – Wurm
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

Whenever Winding Păl-raí-yûk gains a counter, you gain life equal to Winding Păl-raí-yûk's power.
1/1
2 comments
last 2018-09-04 13:52:18 by Sorrow
 C 
Snow Creature – Yeti Shaman
When Winterheart enters the battlefield, gain 1 life for each snow permanent you control.
Yeti culture remains undecipherable Ulaqat's other inhabitants.
5/5
 C 
Instant
Target creature gets +3/+3 until end of turn.

Morbid- If a creature died this turn, target creature gets +4/+4 and gains trample instead.
 R 
Snow Enchantment
Whenever a snow land enters the battlefield under your control, you may draw a card.

Snow lands may tap for mana of any color.
1 comment
2018-08-26 01:44:41 by Sorrow
 U 
Snow Creature – Human Druid
Whenever you cast a snow spell add {s}.
Yukanaq may be a myth, so far north in the Ice and Cold that few could imagine anyone living there.
1/2

Go to section: White (44) Blue (43) Black (44) Red (44) Green (43) Multicolour (2) Artifact (12) Land (17)

Show rarities: C U R M


Ulaqat: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference