Ulaqat: Recent Activity
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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
Recent updates to Ulaqat: (Generated at 2024-03-19 02:06:06)
Page 1 - Older activity
Page 1 - Older activity
capitalized Bird
capitalized token creature type
human to warrior for token type
changed from instant to sorcery
capitalized token creature type
capitalized token creature type, removed Human type from token
capitalized token creature type
capitalized token creature type and increased cost from 3G to 3GG
capitalized token creature type
capitalized token creature type
capitalized token creature type
capitalized token creature type
capitalized token creature type
If nothing else, one way to make the abilities have positive synergy is extending the first ability "until the end of your next turn."
I wonder how I would translate Kulku's Butchery's flavor text into a planeswalker card. Not merely physical threats like Murder and life loss, but maybe something like Do or Die, Make an Example and maybe involving discard to show how the character doesn't simply kill, but enjoys rattling their mind.
The neat thing is you might be able to spread this over multiple loyalty abilities.
counter de-capitalized
You are aware that counter names are not supposed to be capitalized, right?
capitalized counter name
I'm glad this shares the similarity of tapping creatures down and skipping their next untap with Icebreaker Kraken.
There are snow instants (and presumably sorceries) as of Kaldheim.
Is it in the rules that only permanents can have the snow supertype? Benefits of the Snow supertype in this set are that it can set up for spell with the Avalanche mechanic. Also, this can be tutored out by Crystal Crown Jelly. There are also cards that care about Snow being discarded or total amount of Snow cards in the graveyard.
For Ulaqat, with one exception, cards gained the snow supertype either by referencing the Snow supertype in an ability of the card (barring cards that would destroy or otherwise remove snow cards for obvious flavor reasons), having the Avalanche or Thawing mechanics, or referencing snow mana. To me, that was the most logical determination of whether or not a card should have the snow supertype. Zombies in the Snow was granted a pass only due to the name.
Why is this snow, and why is the copied spell snow? Snow doesn't do anything on non-permanents
See also Wild Ricochet. Countering vs changing targets are fairly comparable - sometimes one's better (vs Wrath), sometimes the other (targeted stuff). So this seems about right.
Used dude1818's wording. I kept the exile tokens part separate as I actually am onboard with the Unsommon cheese (also, it's not like this has haste).
Updated my suggestion to avoid the Unsummon cheese. It's the normal template
Combos with Unsummon to keep the tokens.
"Whenever ~ attacks, for each other nontoken creature you control with equal power, create a token that's a copy of that creature and that's tapped and attacking. Exile those tokens at the beginning of the next end step."
Copy all your 3-power creatures.