Ulaqat: Virtual Booster
| Ulaqat: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flash
When Wavecrash Sage enters the battlefield if you control more nonsnow lands than each opponent you may untap target creature you control. 2/2
|
Counter target instant or sorcery spell. You may cast a copy of that spell without paying its mana cost, except the copy gains the snow supertype. You may choose new targets for the copy.
|
Destroy target creature with flying. If a snow creature was destroyed this way you untap a nonsow land you control.
Even tulukurug have fallen during flight under the weight of the White.
|
When Warmwrath Nulukanek enters the battlefield destroy target artifact. If a snow artifact was destroyed this way add
![]() .Some nulukanek embrace the cruel Cold. Others would fight it at every chance.
1/3
|
Freeze-Thaw Woods enters the battlefield tapped.
: Add to your mana pool.
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Freeze-Thaw Woods becomes a mountain and a plains until end of turn. |
|
Lifelink
Release the warmth from the body and cloak oneself in that warmth.
1/1
|
Lone Raven has flying as long as you control no other creatures with flying.
None know why he didn't join the others.
3/2
|
: Submerging Whale gains hexproof until end of turn.Whales have a natural defense in the icy depths of Ulaqat's oceans.
2/4
|
Sacrifice Bloodmaw Bear: Target creature gains menace until end of turn.
Most peoples of Ulaqat consider bears the most terrifying creatures. That terror is often evoked in effigies made from bears' remains.
2/1
|
Target snow creature you control gets +2/+2 until end of turn, then fights target creature.
Those who live in the Cold are accustomed to life far more challenging than those elsewhere.
|
: Untap target snow land.The people of Ulaqat accept the Cold. Some embrace it.
1/1
|
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Remove a +1/+1 counter from Lacksadaisy Guard: Lacksadaisy Guard gains first strike until end of turn. 2/2
|
Add
![]() ![]()
Avalanche- If you cast another snow spell this turn add ![]() ![]() ![]() instead. |
Lichen Atoll enters the battlefield tapped.
: Add or to your mana pool.Reds and greens surround the ruins of Yuntuq and its islands; life on Ulaqat will endure.
|
|
Wavecrash Sage
(common, foil)
Icy Reflection
(rare)
Grounding Snowfall
(uncommon)
Warmwrath Nulukanek
(uncommon)
Freeze-Thaw Woods
(uncommon)
Slaughtering Savior
(common)
Lone Raven
(common)
Submerging Whale
(common)
Bloodmaw Bear
(common)
Snowball Fight
(common)
Pine Druid
(common)
Lacksadaisy Guard
(common)
Harness the Cold
(common)
Lichen Atoll
(common)
Swamp
(basic)


: Add

