Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment – Aura
Enchant creature.

Enchanted creature has doublestrike and lifelink.
{2}{w}, Return Key To Survival to your hand: Gain 10 life.
 U 
Sorcery
Creatures you control get +1/+1 until end of turn and first strike until end of turn.

Morbid- If a creature died this turn, creatures you control get +2/+2 and gain doublestrike until end of turn instead.
 U 
Creature – Elephant
Trample

Morbid- When Broken-Tusk Stray enters the battlefield, if a creature died this turn create a 2/2 green Wolf Warrior token.
4/4
 U 
Snow Creature – Elemental
Deathtouch

Absolute Cold must be blocked by each non-snow creature if possible unless that creature's controller pays {1} for each non-snow creature they control.
1/1
 C 
Snow Land
Permafrost Grave enters the battlefield tapped.

{t}: Add {b} or {g}.
The Cold shudders even rot and decay. Flora and fauna alike remain in icy tombs.
 C 
Instant
Exile target attacking creature.
The reflection of light off of the glaciers is dangerous, worse than blinding.
 C 
Sorcery
Each opponent sacrifices a creature with a power of 1 or less.

Morbid- If a creature died this turn, each opponent sacrifices a creature with a power of 2 or less instead.
 C 
Instant
Counter target snow spell with a converted mana cost of 2 or less.
The Green Band takes its name from the fact no snow ever touches on the land there.
 C 
Creature – Human Wizard
Whenever a creature deals damage to Rimeomancer Adept tap that creature and it doesn't untap during its controller next untap untap step.
2/3
 C 
Sorcery
Deal 2 damage to target creature. If that creature was a snow creature, Burning Kiss deals 4 damage to that creature instead.
 C 
Instant
Target creature you control can block an additional creature this turn and gains "whenever this creature blocks a snow creature, it gains +2/+2 and first strike until end of turn."
 C 
Creature – Bear
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Pass the cave before the bears wake from Winter. Sleep inside the cave at your own risk.
2/2
 C 
Snow Creature – Minotaur Berserker
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gains haste until end of turn.
She revels and rallies at the first thaw.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1 whenever blocking or being blocked by a snow creature.

Equip {0}
Trekking the White Wastes can be treacherous when one isn't properly equipped.
Mountain
 
 B 
Basic Land – Mountain

Key To Survival (mythic)
Hunter's Celebration (uncommon)
Broken-Tusk Stray (uncommon)
Absolute Cold (uncommon)
Permafrost Grave (common)
Radiant Glare (common)
Stragglers for Sacrifice (common)
Touch of Warmth (common)
Rimeomancer Adept (common)
Burning Kiss (common)
Hug of Resistance (common)
Cave Bear (common)
Unfrozen Rager (common)
Snowshoes (common)
Mountain (basic)