Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target artifact or enchantment. If a snow permanent was destroyed this way, you may untap target land.
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Return target snow card from your graveyard to your hand, then exile Frozen Findings.
Avalanche- If you cast another snow spell this turn, return up to two target snow cards from your graveyard to your hand instead, then exile Frozen Findings. |
When Ice Artisan enters the battlefield snow artifacts you cast cost
less until end of turn.
Morbid- If a creature died this turn, when Ice Artisan enters the battlefield snow artifacts cost less until end of turn instead.2/3
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When Tunghit Flamewarden enters the battlefield, if an opponent controls five or more snow lands, you may destroy target snow land that player controls.
2/5
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Target creature you control gains indestructible until end of turn. Then, choose 1:
• Create a 1/1 white Warrior token. • Gain 4 life. |
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Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature.
Fire can run free in the Green Band, its nature so unfamiliar to the rest of Ulaqat.
3/2
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Equipped creature gains hexproof from nonsnow.
Equip ![]() Graced in pure ice, one can wrap themself in the power of the Cold.
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Gain 3 life. Then, if you have the most life create a 1/1 white Warrior token.
The stretch untouched by Winter is celebration for many who travel.
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When Nutritious Char dies you may draw a card.
The seas provide sustenance for many of the Ulaqat's humans.
1/2
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Highland Weald enters the battlefield tapped.
: Add or .Mivivuk lies hidden, secluded between the southern tip of the Salkutun mountains and the enormous trees at the end of the northern forests.
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When Icewind Sage enters the battlefield target snow creature you control gains flying until end of turn.
Stand against the freezing winds and you may die. Instead, try riding with them.
1/1
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Lifelink
Release the warmth from the body and cloak oneself in that warmth.
1/1
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Morbid- When Bestial Harvester enters the battlefield, if a creature died this turn, gain 5 life.
Predators in the Green Band are aware when humans from the Northern and Southern Forests migrate in for the Winter.
5/5
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Until end of turn target creature gains "creatures blocking this creature get -3/-3 until end of turn."
Kulku left the white snow red and mortals in a panic.
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Nature's Assault
(common, foil)
Frozen Findings
(rare)
Ice Artisan
(uncommon)
Tunghit Flamewarden
(uncommon)
Gift of Survival
(uncommon)
Flame Zagger
(common)
Cloak of Frost
(common)
Green Band's Bounty
(common)
Nutritious Char
(common)
Highland Weald
(common)
Icewind Sage
(common)
Slaughtering Savior
(common)
Bestial Harvester
(common)
Frozen in Fear
(common)
Swamp
(basic)


less until end of turn instead.

: Add