Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Snow Sorcery
Create a 3/3 green snow elephant token with trample.

Avalanche- If you cast another snow spell this turn create two 3/3 green snow Elephant tokens with trample instead.
 
 R 
Creature – Elephant
Whenever a Emperor Mammoth attacks, reveal the top card of your library. If a creature card is revealed this way untap all creatures you control, then put a +1/+1 counter on all creatures you control.
Its trumpet can be heard across all of Ulaqat, from the the northern Yukanaq to the southern Onyat.
7/7
 U 
Snow Land
Freeze-Thaw Slough enters the battlefield tapped.
{t}: Add {b} to your mana pool.
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Freeze-Thaw Slough becomes an island and a mountain until end of turn.
 U 
Creature – Human Shaman
When Tunghit Flamewarden enters the battlefield, if an opponent controls five or more snow lands, you may destroy target snow land that player controls.
2/5
 U 
Creature – Cat
When Pouncing Lynx enters the battlefield you may exile target creature with power 1 or less. If you do, gain 2 life.
Lynx make up for their small size with superior hunting efficiency.
3/2
 C 
Snow Creature – Germ
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gets -1/-1 until end of turn.
The most terrifying things trapped in the ice can't be seen.
0/1
 C 
Snow Creature – Elemental
When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn.
Some call the inhospitable home.
2/2
 C 
Creature – Wolverine
Deathtouch
When Vengeful Wolverine enters the battlefield, if your opponents control any creatures with counters on them, put a +1/+1 counter on Vengeful Wolverine.
2/2
 C 
Snow Creature – Minotaur Berserker
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gains haste until end of turn.
She revels and rallies at the first thaw.
1/1
 C 
Creature – Bird Rogue
Flying

Morbid- When Tulukarug Songthief enters the battlefield, if a creature died this turn, you may return target instant or sorcery from your graveyard to your hand.
1/2
 C 
Snow Instant
Return target creature to its owner's hand.

Avalanche- If you cast another snow spell this turn, you may return target nonland permanent to its owner's hand instead.
 C 
Snow Land
Permafrost Grave enters the battlefield tapped.

{t}: Add {b} or {g}.
The Cold shudders even rot and decay. Flora and fauna alike remain in icy tombs.
 C 
Creature – Human Shaman
When Green Band Naturalist enters the battlefield, destroy target snow artifact, snow enchantment, or snow land.
1/3
 C 
Snow Creature – Human Druid
{t}: Untap target snow land.
The people of Ulaqat accept the Cold. Some embrace it.
1/1
Mountain
 
 B 
Basic Land – Mountain

Mammoth Migration (uncommon, foil)
Emperor Mammoth (rare)
Freeze-Thaw Slough (uncommon)
Tunghit Flamewarden (uncommon)
Pouncing Lynx (uncommon)
Frozen Pandemic (common)
Frost Elemental (common)
Vengeful Wolverine (common)
Unfrozen Rager (common)
Tulukarug Songthief (common)
Barren Wealth (common)
Permafrost Grave (common)
Green Band Naturalist (common)
Pine Druid (common)
Mountain (basic)