Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When a creature you don't control attacks, it loses all abilities until end of turn. Lawlessness will provide no benefit.
5/5
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: Exile target artifact or enchantment you control until end of turn. It gains "When this enters the battlefield, reveal the top card of your library. If an artifact or enchantment was revealed this way, add it to your hand." |
Each player sacrifices a creature.
Morbid- If a creature died this turn, each player sacrifices the creature they control with the greatest power instead. |
Target player puts the top X cards of their library into their graveyard, where X is the number of snow cards in your graveyard.
Individual snowflakes seem so frail and insignificant but powered by the Cold they can cover all.
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Until end of turn target creature gains "creatures blocking this creature get -3/-3 until end of turn."
Kulku left the white snow red and mortals in a panic.
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Morbid- When Bestial Harvester enters the battlefield, if a creature died this turn, gain 5 life.
Predators in the Green Band are aware when humans from the Northern and Southern Forests migrate in for the Winter.
5/5
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, Sacrifice Snowdrifter: Return target creature you control to your hand.Wolf weather shamans can track the fresh Snow's movements and make use of it when hunting.
1/1
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
When Wailing Seal enters the battlefield, you may tap this card. If you do, untap another target creature. The sounds of pinnipeds, despite their varied purposes, are usually cacophonous to the ears of others.
0/2
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When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn.
Some call the inhospitable home.
2/2
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When Pack Rebel enters the battlefield, Pack Rebel deals 1 damage to you.
When Pack Rebel dies, Pack Rebel deals 1 damage to you. There are many tales of amazing wolfpacks on Ulaqat, and many tales of amazing lone wolves.
3/3
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Defender
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ghost in the Ice loses defender and gains menace until end of turn. 3/5
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Ice Plateau enters the battlefield tapped.
: Add or .The structures jut up brazenly against the sunlight.
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Arctic Flats enters the battlefield tapped.
: Add or .The White Wastes south of Majukit at jagged casts of the world that was before the Cold.
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Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn.
If the world will not accept warmth, then that warmth will burn the land to nothing.
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Archon of Supression
(rare)
Umiak
(uncommon)
Prayer to Nulun
(uncommon)
Buried Beneath
(uncommon)
Frozen in Fear
(common)
Bestial Harvester
(common)
Snowdrifter
(common)
Wailing Seal
(common)
Frost Elemental
(common)
Pack Rebel
(common)
Ghost in the Ice
(common)
Ice Plateau
(common)
Arctic Flats
(common)
Defiance By Fire
(common)
Plains
(basic)


: Exile target artifact or enchantment you control until end of turn. It gains "When this enters the battlefield, reveal the top card of your library. If an artifact or enchantment was revealed this way, add it to your hand."


, Sacrifice Snowdrifter: Return target creature you control to your hand.