Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return target attacking creature to its owner's hand. Then, you may put a creature with a converted mana cost of 3 or less from your hand onto the battlefield.
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Draw two cards. Then, if you've drawn five or more cards this turn create a blue 3/3 Whale token.
Where, when, the whale, the water, all combined make whales a challenge to hunt.
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Change the target of target instant or sorcery spell with a single nonsnow target.
Avalanche- Change the target of target instant or sorcery with a single target instead. |
Target creature you control gains "whenever this creature deals combat damage to a creature, exile target artifact or enchantment" until end of turn.
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
When Gorging Marmot enters the battlefield tap target snow creature. 2/2
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Whenever a creature deals damage to Rimeomancer Adept tap that creature and it doesn't untap during its controller next untap untap step.
2/3
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Lifelink
Release the warmth from the body and cloak oneself in that warmth.
1/1
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Foul Peaks enters the battlefield tapped.
: Add or .The peaks of Salkutun are covered in red ice, blood from an ancient battle.
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Return target creature to its owner's hand.
Avalanche- If you cast another snow spell this turn, you may return target nonland permanent to its owner's hand instead. |
Grand Caribou has trample as long as you control at least three other creatures.
Wandering out in the wilds, caribou will fiercely protect their herds.
3/2
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As an additional cost to play Snowy Terrain, sacrifice a non-snow land you control. Search your library for a snow land and put it onto the battlefield.
Those who can't escape to the Green Band during the Winters must make do.
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Enchant creature
Enchanted creature gains " : Discard a card, then draw a card. If you discarded a snow card this way, draw two cards instead." |
Untap target creature with power 3 or less and gain control of it until end of turn. It gains haste.
Morbid- If a creature died this turn, that creature also gets +2/+0. |
Flying
Morbid- When Tulukarug Songthief enters the battlefield, if a creature died this turn, you may return target instant or sorcery from your graveyard to your hand. 1/2
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Underdog's Disruption
(rare)
Whaling Tactics
(uncommon)
Weather's Disruption
(uncommon)
Splintering Blow
(uncommon)
Gorging Marmot
(common)
Rimeomancer Adept
(common)
Slaughtering Savior
(common)
Foul Peaks
(common)
Barren Wealth
(common)
Grand Caribou
(common)
Snowy Terrain
(common)
Migrationer's Rummage
(common)
Whelp's Rebellion
(common)
Tulukarug Songthief
(common)
Plains
(basic)



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