Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Crystal Crown Jelly deals combat damage to a player you may search your library for a snow instant, reveal it, and add it to your hand. Shuffle your library afterward.
1/3
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When Frostbane enters the battlefield players can't cast snow spells or activate non-mana abilities of snow permanents until end of turn.
A stillness to halt even the mighty Winter.
2/1
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Fir-Bound Colossus can't attack or block unless you control a snow forest.
: Target snow land becomes indestructible until end of turn.A dryad can grow as large as its home.
7/7
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Enchant creature
Whenever enchanted creature attacks, its controller flips a coin. If they win the flip, the enchanted creature deals 2 damage to the defending player. If the creature's controller loses the flip, the enchanted creature deals 2 damage to that player. |
When High Summit Lookout enters the battlefield snow creatures you control do gain first strike until end of turn.
2/1
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Foul Peaks enters the battlefield tapped.
: Add or .The peaks of Salkutun are covered in red ice, blood from an ancient battle.
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: Untap target snow land.The people of Ulaqat accept the Cold. Some embrace it.
1/1
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, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn.The eldest wolves do not leave the pack so soon after death.
2/1
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As an additional cost to play Snowy Terrain, sacrifice a non-snow land you control. Search your library for a snow land and put it onto the battlefield.
Those who can't escape to the Green Band during the Winters must make do.
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Flying
You may cast Tulukarug Watcher as if this card has flash if you've cast a spell this turn. The Tulukarug are always informed because they're always around.
1/1
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Falling Icicles deals 1 damage to each creature.
Avalanche- If you cast another snow spell this turn Falling Icicles deals 2 damage to each opponent. |
When Mummified Mammoth enters the battlefield each player loses 1 life.
Some things should have been left in the ice.
4/4
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Target non-snow creature gets -1/-1 for each snow land you control.
Endless white will be the last thing you see.
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Tap target creature. That creature's controller puts the top 2 cards of their library into their graveyard.
Stoneglare was suddenly too tired to hunt with his pack.
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Crystal Crown Jelly
(rare)
Frostbane
(uncommon)
Fir-Bound Colossus
(uncommon)
Mask of Laughter
(uncommon)
High Summit Lookout
(common)
Foul Peaks
(common)
Pine Druid
(common)
White-Whiskered Ancestor
(common)
Snowy Terrain
(common)
Tulukarug Watcher
(common)
Falling Icicles
(common)
Mummified Mammoth
(common)
Bleak End
(common)
Sudden Sleep
(common)
Island
(basic)



: Target snow land becomes indestructible until end of turn.

: Add
or