Ulaqat: Virtual Booster
| Ulaqat: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Morbid- When Bloodshed Priest attacks, if a creature died this turn, Bloodshed Priest gains lifelink and gets +3/+3 until end of turn.
Nulun taught life through death, and the choice has been easy ever since.
1/2
|
Flying
Whenever Sleet Elemental deals combat damage to a player you may pay . If you do, that player puts the top 3 cards of their library into their graveyard.2/4
|
You gain X life and each opponent loses X life, where X is the number of spirits in your graveyard. Then, return a spirit from your graveyard to your hand.
|
When Ice Artisan enters the battlefield snow artifacts you cast cost
less until end of turn.
Morbid- If a creature died this turn, when Ice Artisan enters the battlefield snow artifacts cost less until end of turn instead.2/3
|
Lone Raven has flying as long as you control no other creatures with flying.
None know why he didn't join the others.
3/2
|
|
Foul Peaks enters the battlefield tapped.
: Add or .The peaks of Salkutun are covered in red ice, blood from an ancient battle.
|
When Winterheart enters the battlefield, gain 1 life for each snow permanent you control.
Yeti culture remains undecipherable Ulaqat's other inhabitants.
5/5
|
Deal 2 damage to target creature. If that creature was a snow creature, Burning Kiss deals 4 damage to that creature instead.
|
When Nulun's Falsifier enters the battlefield gain 4 life if a creature you control attacked this turn.
"Nulun led humanity to where we could survive. The hearty stayed out in the frozen wastes, while we followed Nulun through the Green Band."
1/2
|
: Untap target snow land.The people of Ulaqat accept the Cold. Some embrace it.
1/1
|
|
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Even a tree can defy the odds and grow unconquerable.
1/6
|
When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn.
Some call the inhospitable home.
2/2
|
Each opponent sacrifices a creature with a power of 1 or less.
Morbid- If a creature died this turn, each opponent sacrifices a creature with a power of 2 or less instead. |
Sacrifice Bloodmaw Bear: Target creature gains menace until end of turn.
Most peoples of Ulaqat consider bears the most terrifying creatures. That terror is often evoked in effigies made from bears' remains.
2/1
|
|
Bloodshed Priest
(rare)
Sleet Elemental
(uncommon)
Commune With the Spirits
(uncommon)
Ice Artisan
(uncommon)
Lone Raven
(common)
Foul Peaks
(common)
Winterheart
(common)
Burning Kiss
(common)
Nulun's Falsifier
(common)
Pine Druid
(common)
Ambitious Evergreen
(common)
Frost Elemental
(common)
Stragglers for Sacrifice
(common)
Bloodmaw Bear
(common)
Swamp
(basic)


. If you do, that player puts the top 3 cards of their library into their graveyard.
: Add
.