Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
When Stalwart Peacekeeper enters the battlefield, target creature can't attack this turn. 3/3
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Whenever a player draws a card you may pay
. If you do, put a +1/+1 counter on Accumulating Snow.Snow takes form, and without the antagonism of the thaw, that form will continue to grow.
0/4
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Draw two cards. Then, if you've drawn five or more cards this turn create a blue 3/3 Whale token.
Where, when, the whale, the water, all combined make whales a challenge to hunt.
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When Seance Structurer enters the battlefield each opponent discards a card at random.
Some shamans are frauds. Some frauds believe they're not.
3/4
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When Ice Artisan enters the battlefield snow artifacts you cast cost
less until end of turn.
Morbid- If a creature died this turn, when Ice Artisan enters the battlefield snow artifacts cost less until end of turn instead.2/3
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
When Wailing Seal enters the battlefield, you may tap this card. If you do, untap another target creature. The sounds of pinnipeds, despite their varied purposes, are usually cacophonous to the ears of others.
0/2
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Fliyng
When Cawfriend enters the battlefield you may put a +1/+1 counter on another target creature with flying and untap that creature. Loudmouth Tulukurug are some of the most trustworthy.
1/2
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: Add .
, sacrifice Breadth of Color: Add one mana of any color.The Green Band is filled with so much color in contrast to the stark white areas ruled by the Cold.
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Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn.
If the world will not accept warmth, then that warmth will burn the land to nothing.
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, draw a card then discard a card.
The daring who live in the frozen Miqtun take their kayaks down to Saqta for raids instead of a life of fishing and pinniped hunting.
2/1
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As an additional cost to cast Grim Gains, sacrifice a creature you control.
Target creature you control gets +2/+2 and becomes indestructible until end of turn. |
Reach
Whenever you cast a snow spell, Snowthrower gets +1/+1 until end of turn. Masters of the Cold, Yetis are aware to all its changes.
2/2
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, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn.The eldest wolves do not leave the pack so soon after death.
2/1
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When Learning Pup enters the battlefield, choose 1-
• Learning Pup fights target creature. • Draw a card. 1/1
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Stalwart Peacekeeper
(common, foil)
Accumulating Snow
(rare)
Whaling Tactics
(uncommon)
Seance Structurer
(uncommon)
Ice Artisan
(uncommon)
Wailing Seal
(common)
Cawfriend
(common)
Breadth of Color
(common)
Defiance By Fire
(common)
Miqtun Raider
(common)
Grim Gains
(common)
Snowthrower
(common)
White-Whiskered Ancestor
(common)
Learning Pup
(common)
Plains
(basic)



. If you do, put a +1/+1 counter on Accumulating Snow.


: Add
.
