Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , Exile 3 nonland snow cards from your hand: Take an extra turn after this one.There is the Green Band, untouched by the cold. Then, there are the forests that know the seasons. Beyond is are White Wastes and Deserts that know only the Cold.
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Wandering Mammoth enters the battlefield tapped unless you return a creature you control to its owner's hand. 4/2
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When Seance Structurer enters the battlefield each opponent discards a card at random.
Some shamans are frauds. Some frauds believe they're not.
3/4
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Return up to two target snow permanents with a converted mana cost of 3 or less to their owner's hands.
There are rare days when Ulaqat's nature fights back against the Cold and Winter.
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Flying
Whenever Bloodbeak Tulukarug attacks, you may pay . If you do, each opponent loses 1 life and you gain 1 life.1/1
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Gain 3 life. Then, if you have the most life create a 1/1 white Warrior token.
The stretch untouched by Winter is celebration for many who travel.
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Flash
When Stalwart Peacekeeper enters the battlefield, target creature can't attack this turn. 3/3
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As an additional cost to cast Grim Gains, sacrifice a creature you control.
Target creature you control gets +2/+2 and becomes indestructible until end of turn. |
Arctic Flats enters the battlefield tapped.
: Add or .The White Wastes south of Majukit at jagged casts of the world that was before the Cold.
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Ice Plateau enters the battlefield tapped.
: Add or .The structures jut up brazenly against the sunlight.
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Grand Caribou has trample as long as you control at least three other creatures.
Wandering out in the wilds, caribou will fiercely protect their herds.
3/2
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Until end of turn double all damage that would be dealt to blocking creatures.
The ice, fur, flesh, and bone all yielded with ease to Rukat's single strike.
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: Submerging Whale gains hexproof until end of turn.Whales have a natural defense in the icy depths of Ulaqat's oceans.
2/4
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Target creature gets +2/+1 until end of turn. If target creature is a snow creature it gains menace until end of turn.
A crown one trembles to behold and to adorn.
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Eternal Winter
(rare)
Wandering Mammoth
(uncommon)
Seance Structurer
(uncommon)
Unexpected Thaw
(uncommon)
Bloodbeak Tulukarug
(common)
Green Band's Bounty
(common)
Stalwart Peacekeeper
(common)
Grim Gains
(common)
Arctic Flats
(common)
Ice Plateau
(common)
Grand Caribou
(common)
Brutal Offensive
(common)
Submerging Whale
(common)
Wreath of Ice Daggers
(common)
Swamp
(basic)








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