Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn.
If the world will not accept warmth, then that warmth will burn the land to nothing.
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Enchant snow creature
Whenever enchanted creature deals combat damage to a player, you may tap X permanents that player controls, where X is the enchanted creature's power. Those permanents don't untap during that controller's next untap step. |
Each player sacrifices a creature.
Morbid- If a creature died this turn, each player sacrifices the creature they control with the greatest power instead. |
Target creature you control gains "whenever this creature deals combat damage to a creature, exile target artifact or enchantment" until end of turn.
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Until end of turn damage can't be prevented.
Deal 1 damage to any target. If damage dealt this way would cause a creature or planeswalker to be put into a graveyard, you may draw a card. |
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Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature.
Fire can run free in the Green Band, its nature so unfamiliar to the rest of Ulaqat.
3/2
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Morbid- When Zombies in the Snow enters the battlefield, if a creature died this turn, scry 2.
Occasionally necromancers take up residence in The Great Flat Desert, their servants having no complaints about the inhospitality.
2/1
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Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
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Fliyng
When Cawfriend enters the battlefield you may put a +1/+1 counter on another target creature with flying and untap that creature. Loudmouth Tulukurug are some of the most trustworthy.
1/2
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Flying
Whenever Bloodbeak Tulukarug attacks, you may pay . If you do, each opponent loses 1 life and you gain 1 life.1/1
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Exile target attacking creature.
The reflection of light off of the glaciers is dangerous, worse than blinding.
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Lichen Atoll enters the battlefield tapped.
: Add or to your mana pool.Reds and greens surround the ruins of Yuntuq and its islands; life on Ulaqat will endure.
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: Untap target snow land.The people of Ulaqat accept the Cold. Some embrace it.
1/1
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Draw a card.
Target player reveals their hand. Unless a snow card was revealed this way, discard a card. |
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Defiance By Fire
(common, foil)
Frostform
(rare)
Prayer to Nulun
(uncommon)
Splintering Blow
(uncommon)
Savage Stabbing
(uncommon)
Flame Zagger
(common)
Zombies in the Snow
(common)
Trusty Packmate
(common)
Cawfriend
(common)
Bloodbeak Tulukarug
(common)
Radiant Glare
(common)
Lichen Atoll
(common)
Pine Druid
(common)
Weather Forecast
(common)
Island
(basic)




. If you do, each opponent loses 1 life and you gain 1 life.
: Add