Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Nonsnow, nonland permanents enter the battlefield tapped.
Whenever a player casts a nonsnow, noncreature spell, that player taps a nonsnow creature they control. The White Wastes keep Munnutik safe even from the Yetis.
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As an additional cost to cast Bitter Regret, discard a creature.
Target creature gets +X+0 where X is the discarded creature's power and gains doublestrike until end of turn. |
When Warmwrath Nulukanek enters the battlefield destroy target artifact. If a snow artifact was destroyed this way add
![]() .Some nulukanek embrace the cruel Cold. Others would fight it at every chance.
1/3
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When Pouncing Lynx enters the battlefield you may exile target creature with power 1 or less. If you do, gain 2 life.
Lynx make up for their small size with superior hunting efficiency.
3/2
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ice Fisher gets +1/+0 and gains first strike.
Light thaws are both treasures and traps for marine fauna.
1/1
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Lichen Atoll enters the battlefield tapped.
: Add or to your mana pool.Reds and greens surround the ruins of Yuntuq and its islands; life on Ulaqat will endure.
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As an additional cost to cast Grim Gains, sacrifice a creature you control.
Target creature you control gets +2/+2 and becomes indestructible until end of turn. |
Flying
Morbid- When Tulukarug Songthief enters the battlefield, if a creature died this turn, you may return target instant or sorcery from your graveyard to your hand. 1/2
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Destroy target enchantment.
Avalanche- If you cast another snow spell this turn, you may exile target artifact or enchantment instead. |
When Nutritious Char dies you may draw a card.
The seas provide sustenance for many of the Ulaqat's humans.
1/2
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: Scry 1.
: Carved Tusk becomes a 3/3 blue seal until end of turn.Carved in the likeness of its origin, the tusk is both a mage's instrument and weapon.
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Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn.
If the world will not accept warmth, then that warmth will burn the land to nothing.
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Morbid- When Bestial Harvester enters the battlefield, if a creature died this turn, gain 5 life.
Predators in the Green Band are aware when humans from the Northern and Southern Forests migrate in for the Winter.
5/5
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Whenever Salkutun Shardslinger deals damage to a creature you may pay
. If you do, Salkutun Shardslinger deals 1 damage to that creature's controller.2/2
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March to Munnutik
(rare)
Bitter Regret
(uncommon)
Warmwrath Nulukanek
(uncommon)
Pouncing Lynx
(uncommon)
Ice Fisher
(common)
Lichen Atoll
(common)
Grim Gains
(common)
Tulukarug Songthief
(common)
Obliterating Cold
(common)
Nutritious Char
(common)
Carved Tusk
(common)
Defiance By Fire
(common)
Bestial Harvester
(common)
Salkutun Shardslinger
(common)
Swamp
(basic)


: Add
or
to your mana pool.

: Carved Tusk becomes a 3/3 blue seal until end of turn.
. If you do, Salkutun Shardslinger deals 1 damage to that creature's controller.