Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Shaman
At the beginning of your upkeep reveal the top two cards of your library. Add any cards revealed this way with a converted mana cost of 6 or greater to your hand. Put any permanents revealed this way with a converted mana cost of 2 or less onto the battlefield.
4/4
 U 
Snow Land
Freeze-Thaw Fields enters the battlefield tapped.
{t}: Add {w} to your mana pool.
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Freeze-Thaw Fields becomes an island and a forest until end of turn.
 U 
Snow Creature – Elk
{s}{s}: Frostcrown Reindeer gains doublestrike until end of turn.
Docile while undisturbed, reindeer are creatures of wrath and vengeance when provoked.
3/3
 U 
Sorcery
Create a 1/1 red Elemental token with haste. Then, if you control 5 or more Elementals, Elementals gain first strike until end of turn.
 C 
Creature – Human Cleric
When Nulun's Falsifier enters the battlefield gain 4 life if a creature you control attacked this turn.
"Nulun led humanity to where we could survive. The hearty stayed out in the frozen wastes, while we followed Nulun through the Green Band."
1/2
 C 
Creature – Bird Rogue
Lone Raven has flying as long as you control no other creatures with flying.
None know why he didn't join the others.
3/2
 C 
Sorcery
Deal 2 damage to target creature. If that creature was a snow creature, Burning Kiss deals 4 damage to that creature instead.
 C 
Snow Sorcery
Target snow creature you control gets +2/+2 until end of turn, then fights target creature.
Those who live in the Cold are accustomed to life far more challenging than those elsewhere.
 C 
Creature – Squirrel
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

When Gorging Marmot enters the battlefield tap target snow creature.
2/2
 C 
Snow Land
Barren Patch enters the battlefield tapped.

{t}: Add {w} or {b}.
Though the Cold is ever-reaching beyond the Green Band, there are areas untouched by snow.
 C 
Instant
Draw a card.

Target player reveals their hand. Unless a snow card was revealed this way, discard a card.

 C 
Sorcery
Target player reveals their hand. You choose a nonland snow card. That player discards that card.
 C 
Artifact – Equipment
Equipped creature gets +1/+1 whenever blocking or being blocked by a snow creature.

Equip {0}
Trekking the White Wastes can be treacherous when one isn't properly equipped.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2.

Sacrifice Bear Mask: Target creature gets +3/+3.
Island
 
 B 
Basic Land – Island

Shaman of Might & Many (rare)
Freeze-Thaw Fields (uncommon)
Frostcrown Reindeer (uncommon)
Burning Wave (uncommon)
Nulun's Falsifier (common)
Lone Raven (common)
Burning Kiss (common)
Snowball Fight (common)
Gorging Marmot (common)
Barren Patch (common)
Weather Forecast (common)
Warm Thoughts (common)
Snowshoes (common)
Bear Mask (common)
Island (basic)