Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Attacking creatures get -2/-0.
For many in Ulaqat, man versus nature is a conflict one faces daily.
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When Vicious Wolverine enters the battlefield, Vicious Wolverine fights target creature.
Whenever Vicious Wolverine deals damage to a creature, that creature can't block until end of turn. 2/2
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Until end of turn damage can't be prevented.
Deal 1 damage to any target. If damage dealt this way would cause a creature or planeswalker to be put into a graveyard, you may draw a card. |
When Ice Artisan enters the battlefield snow artifacts you cast cost
less until end of turn.
Morbid- If a creature died this turn, when Ice Artisan enters the battlefield snow artifacts cost less until end of turn instead.2/3
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As an additional cost to cast Grim Gains, sacrifice a creature you control.
Target creature you control gets +2/+2 and becomes indestructible until end of turn. |
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Target non-snow creature gets -1/-1 for each snow land you control.
Endless white will be the last thing you see.
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Frost Marsh enters the battlefield tapped.
: Add or .The Winter's ice encroaches, freezing the gentle fresh waters.
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Gain 3 life. Then, if you have the most life create a 1/1 white Warrior token.
The stretch untouched by Winter is celebration for many who travel.
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Target creature can't block until end of turn.
Morbid- If a creature died this turn, target creature and each creature sharing a color with it can't block this turn instead. |
Counter target creature or planeswalker spell.
Avalanche- If you cast another snow spell this turn you may counter any target spell instead. |
: Scry 1.
: Carved Tusk becomes a 3/3 blue seal until end of turn.Carved in the likeness of its origin, the tusk is both a mage's instrument and weapon.
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When Nulun's Falsifier enters the battlefield gain 4 life if a creature you control attacked this turn.
"Nulun led humanity to where we could survive. The hearty stayed out in the frozen wastes, while we followed Nulun through the Green Band."
1/2
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Falling Icicles deals 1 damage to each creature.
Avalanche- If you cast another snow spell this turn Falling Icicles deals 2 damage to each opponent. |
Grand Caribou has trample as long as you control at least three other creatures.
Wandering out in the wilds, caribou will fiercely protect their herds.
3/2
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Battering Winds
(rare)
Vicious Wolverine
(uncommon)
Savage Stabbing
(uncommon)
Ice Artisan
(uncommon)
Grim Gains
(common)
Bleak End
(common)
Frost Marsh
(common)
Green Band's Bounty
(common)
Succumb to Sorrow
(common)
Icy Unwelcoming
(common)
Carved Tusk
(common)
Nulun's Falsifier
(common)
Falling Icicles
(common)
Grand Caribou
(common)
Plains
(basic)


less until end of turn.
: Add
