Ulaqat: Virtual Booster
| Ulaqat: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Choose 1:
•Destroy up to X target creatures with counters on them, where X is the number of artifacts and enchantments you control. •Destroy up to X target artifacts or enchantments, where X is the number of creatures you control with counters on them. |
When Warmwrath Nulukanek enters the battlefield destroy target artifact. If a snow artifact was destroyed this way add
![]() .Some nulukanek embrace the cruel Cold. Others would fight it at every chance.
1/3
|
Whenever you cast a snow spell add
.Yukanaq may be a myth, so far north in the Ice and Cold that few could imagine anyone living there.
1/2
|
Exchange control of two target noncreature permanents until end of turn.
|
Destroy target artifact or enchantment. If a snow permanent was destroyed this way, you may untap target land.
|
|
Add
![]() ![]()
Avalanche- If you cast another snow spell this turn add ![]() ![]() ![]() instead. |
Gain 3 life. Then, if you have the most life create a 1/1 white Warrior token.
The stretch untouched by Winter is celebration for many who travel.
|
Tap target creature. That creature's controller puts the top 2 cards of their library into their graveyard.
Stoneglare was suddenly too tired to hunt with his pack.
|
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target player puts the top 2 cards of their library into their graveyard.
2/5
|
Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
|
|
Morbid- When Zombies in the Snow enters the battlefield, if a creature died this turn, scry 2.
Occasionally necromancers take up residence in The Great Flat Desert, their servants having no complaints about the inhospitality.
2/1
|
Enchant creature
Enchanted creature gets +2/+2. Sacrifice Bear Mask: Target creature gets +3/+3. |
Ice Plateau enters the battlefield tapped.
: Add or .The structures jut up brazenly against the sunlight.
|
Target non-snow creature gets -1/-1 for each snow land you control.
Endless white will be the last thing you see.
|
|
Body or Blanket
(rare)
Warmwrath Nulukanek
(uncommon)
Yukanaq Hermit
(uncommon)
Raven's Deceit
(uncommon)
Nature's Assault
(common)
Harness the Cold
(common)
Green Band's Bounty
(common)
Sudden Sleep
(common)
Brainfreeze Elemental
(common)
Trusty Packmate
(common)
Zombies in the Snow
(common)
Bear Mask
(common)
Ice Plateau
(common)
Bleak End
(common)
Plains
(basic)



.


: Add