Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Creature – Specter
Flying
Thawing- Whenever you cast a nonsnow spell for the first time each turn, each opponent discards a card.
2/3
 U 
Snow Sorcery
Snow creatures you control get +X/+X until end of turn, where X is the number of nonland snow permanents you control.
Winter is a rage of a season, even at its lullest the cold calmly destroys lives.
 U 
Snow Creature – Dryad Giant
Fir-Bound Colossus can't attack or block unless you control a snow forest.

{s}: Target snow land becomes indestructible until end of turn.
A dryad can grow as large as its home.
7/7
 U 
Snow Creature – Yeti Wizard
Whenever a player casts a nonsnow spell, that player loses 1 life.
Yetis are armed with the Cold, making them formidable opponents when they do appear.
2/3
 C 
Instant
As an additional cost to cast Grim Gains, sacrifice a creature you control.

Target creature you control gets +2/+2 and becomes indestructible until end of turn.
 C 
Creature – Plant
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Even a tree can defy the odds and grow unconquerable.
1/6
 C 
Instant
Target creature you control can block an additional creature this turn and gains "whenever this creature blocks a snow creature, it gains +2/+2 and first strike until end of turn."
 C 
Snow Sorcery
Falling Icicles deals 1 damage to each creature.

Avalanche- If you cast another snow spell this turn Falling Icicles deals 2 damage to each opponent.
 C 
Creature – Bird Scout
Flying
You may cast Tulukarug Watcher as if this card has flash if you've cast a spell this turn.
The Tulukarug are always informed because they're always around.
1/1
 C 
Creature – Bird Rogue
Flying

Morbid- When Tulukarug Songthief enters the battlefield, if a creature died this turn, you may return target instant or sorcery from your graveyard to your hand.
1/2
 C 
Creature – Whale
{u}: Submerging Whale gains hexproof until end of turn.
Whales have a natural defense in the icy depths of Ulaqat's oceans.
2/4
 C 
Creature – Wolf Warrior
Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains "when this creature dies search your library for a basic land and put it onto the battlefield tapped."
 C 
Snow Land
Ice Plateau enters the battlefield tapped.

{t}: Add {r} or {w}.
The structures jut up brazenly against the sunlight.
Island
 
 B 
Basic Land – Island

Hyperborean Specter (rare)
United Frost (uncommon)
Fir-Bound Colossus (uncommon)
Chillcoat Sorceress (uncommon)
Grim Gains (common)
Ambitious Evergreen (common)
Hug of Resistance (common)
Falling Icicles (common)
Tulukarug Watcher (common)
Tulukarug Songthief (common)
Submerging Whale (common)
Trusty Packmate (common)
Final Discovery (common)
Ice Plateau (common)
Island (basic)