Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Bitter Regret, discard a creature.
Target creature gets +X+0 where X is the discarded creature's power and gains doublestrike until end of turn. |
Until end of turn if noncombat damage would be dealt to creatures you control prevent that damage and put a +1/+1 counter on that creature instead. If damage to a snowcreature would be prevented this way put two +1/+1 counters on that creature instead.
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When Carnage Mountainman enters the battlefield, Carnage Mountainman fights target creature if you spent snow mana casting Carnage Mountainman.
6/3
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Draw two cards. Then, if you've drawn five or more cards this turn create a blue 3/3 Whale token.
Where, when, the whale, the water, all combined make whales a challenge to hunt.
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Frigid Waters Shark's power can't become less than 3.
Frigid Waters Shark's toughness can't become less than 3. 3/3
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Tap target creature. That creature's controller puts the top 2 cards of their library into their graveyard.
Stoneglare was suddenly too tired to hunt with his pack.
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Until end of turn target creature gains "creatures blocking this creature get -3/-3 until end of turn."
Kulku left the white snow red and mortals in a panic.
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Until end of turn double all damage that would be dealt to blocking creatures.
The ice, fur, flesh, and bone all yielded with ease to Rukat's single strike.
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: Scry 1.
: Carved Tusk becomes a 3/3 blue seal until end of turn.Carved in the likeness of its origin, the tusk is both a mage's instrument and weapon.
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When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn.
Some call the inhospitable home.
2/2
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When Pack Rebel enters the battlefield, Pack Rebel deals 1 damage to you.
When Pack Rebel dies, Pack Rebel deals 1 damage to you. There are many tales of amazing wolfpacks on Ulaqat, and many tales of amazing lone wolves.
3/3
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Highland Weald enters the battlefield tapped.
: Add or .Mivivuk lies hidden, secluded between the southern tip of the Salkutun mountains and the enormous trees at the end of the northern forests.
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When Icewind Sage enters the battlefield target snow creature you control gains flying until end of turn.
Stand against the freezing winds and you may die. Instead, try riding with them.
1/1
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Pass the cave before the bears wake from Winter. Sleep inside the cave at your own risk.
2/2
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Bitter Regret
(uncommon, foil)
Blizzard Barrier
(rare)
Carnage Mountainman
(uncommon)
Whaling Tactics
(uncommon)
Frigid Waters Shark
(uncommon)
Sudden Sleep
(common)
Frozen in Fear
(common)
Brutal Offensive
(common)
Carved Tusk
(common)
Frost Elemental
(common)
Pack Rebel
(common)
Highland Weald
(common)
Icewind Sage
(common)
Cave Bear
(common)
Forest
(basic)





: Scry 1.

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