Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Snow Instant
Return target creature to its owner's hand.

Avalanche- If you cast another snow spell this turn, you may return target nonland permanent to its owner's hand instead.
 
 R 
Snow Enchantment
{s}{s}, Exile 3 nonland snow cards from your hand: Take an extra turn after this one.
There is the Green Band, untouched by the cold. Then, there are the forests that know the seasons. Beyond is are White Wastes and Deserts that know only the Cold.
 U 
Enchantment
When Grisly Exploitation enters the battlefield create a 1/1 black Cleric token with "Sacrifice this creature: Target player loses 1 life."

Whenever you sacrifice a creature, you may add {b} to your mana pool.
 U 
Snow Creature – Yeti Wizard
Whenever a player casts a nonsnow spell, that player loses 1 life.
Yetis are armed with the Cold, making them formidable opponents when they do appear.
2/3
 U 
Snow Creature – Human Artificer
When Ice Artisan enters the battlefield snow artifacts you cast cost {1} less until end of turn.

Morbid- If a creature died this turn, when Ice Artisan enters the battlefield snow artifacts cost {3} less until end of turn instead.
2/3
 C 
Snow Sorcery
Falling Icicles deals 1 damage to each creature.

Avalanche- If you cast another snow spell this turn Falling Icicles deals 2 damage to each opponent.
 C 
Snow Creature – Minotaur Berserker
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gains haste until end of turn.
She revels and rallies at the first thaw.
1/1
 C 
Creature – Minotaur Warrior
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

Horned Guardian can block an additional creature each combat as long as Horned Guardian has a +1/+1 counter on it.
1/2
 C 
Creature – Bear
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Pass the cave before the bears wake from Winter. Sleep inside the cave at your own risk.
2/2
 C 
Snow Instant
Return target creature to its owner's hand.

Avalanche- If you cast another snow spell this turn, you may return target nonland permanent to its owner's hand instead.
 C 
Instant
Target creature gets +3/+3 until end of turn.

Morbid- If a creature died this turn, target creature gets +4/+4 and gains trample instead.
 C 
Instant
Draw a card.

Target player reveals their hand. Unless a snow card was revealed this way, discard a card.

 C 
Snow Land
Arctic Flats enters the battlefield tapped.

{t}: Add {g} or {w}.
The White Wastes south of Majukit at jagged casts of the world that was before the Cold.
 C 
Instant
Counter target snow spell with a converted mana cost of 2 or less.
The Green Band takes its name from the fact no snow ever touches on the land there.
Forest
 
 B 
Basic Land – Forest

Barren Wealth (common, foil)
Eternal Winter (rare)
Grisly Exploitation (uncommon)
Chillcoat Sorceress (uncommon)
Ice Artisan (uncommon)
Falling Icicles (common)
Unfrozen Rager (common)
Horned Guardian (common)
Cave Bear (common)
Barren Wealth (common)
Wolf's Hunger (common)
Weather Forecast (common)
Arctic Flats (common)
Touch of Warmth (common)
Forest (basic)