Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, target player puts the top 2 cards of their library into their graveyard.
2/5
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![]() , Exile 3 nonland snow cards from your hand: Take an extra turn after this one.There is the Green Band, untouched by the cold. Then, there are the forests that know the seasons. Beyond is are White Wastes and Deserts that know only the Cold.
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Whenever a player casts a nonsnow spell, exile Reclusive Mountain Strider until end of turn.
You only need to be worried when the yeti isn't running.
3/1
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As an additional cost to cast Bitter Regret, discard a creature.
Target creature gets +X+0 where X is the discarded creature's power and gains doublestrike until end of turn. |
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Whenever Mother Bear untaps, you may put a +1/+1 counter on target creature with a power less than Mother Bear's. 3/3
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When Mummified Mammoth enters the battlefield each player loses 1 life.
Some things should have been left in the ice.
4/4
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Icicle Geyser enters the battlefield tapped.
: Add or to your mana pool.Far north in Ulaqat, the scalding water of the geyser is chilled to shards once it shoots into the air.
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, draw a card then discard a card.
The daring who live in the frozen Miqtun take their kayaks down to Saqta for raids instead of a life of fishing and pinniped hunting.
2/1
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When Icewind Sage enters the battlefield target snow creature you control gains flying until end of turn.
Stand against the freezing winds and you may die. Instead, try riding with them.
1/1
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Enchant creature
Enchanted creature gains " : Discard a card, then draw a card. If you discarded a snow card this way, draw two cards instead." |
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Equipped creature gains hexproof from nonsnow.
Equip ![]() Graced in pure ice, one can wrap themself in the power of the Cold.
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Lifelink, vigilance
Creatures of beauty and strength, reindeer are a popular motif in home decor.
1/3
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Destroy target artifact or enchantment. If a snow permanent was destroyed this way, you may untap target land.
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Morbid- When Zombies in the Snow enters the battlefield, if a creature died this turn, scry 2.
Occasionally necromancers take up residence in The Great Flat Desert, their servants having no complaints about the inhospitality.
2/1
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Brainfreeze Elemental
(common, foil)
Eternal Winter
(rare)
Reclusive Mountain Strider
(uncommon)
Bitter Regret
(uncommon)
Mother Bear
(uncommon)
Mummified Mammoth
(common)
Icicle Geyser
(common)
Miqtun Raider
(common)
Icewind Sage
(common)
Migrationer's Rummage
(common)
Cloak of Frost
(common)
Majukit Stag
(common)
Nature's Assault
(common)
Zombies in the Snow
(common)
Forest
(basic)






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