Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Elemental
Trample
Unconquerable Forces and other Elementals you control have "Whenever this creature deals combat damage to a player, that player sacrifices a land they control."
The World can change itself.
6/6
 U 
Enchantment – Aura
Enchant creature

Whenever enchanted creature is dealt damage, each player loses 2 life.
Pain perfectly etched into wood.
 U 
Artifact
{2},{t}: Reveal the top card of your library. If a nonsnow card was revealed this way, each player who controls a snow permanent loses 1 life. Then, you may put that card on the bottom of your library.
 U 
Creature – Cat
When Pouncing Lynx enters the battlefield you may exile target creature with power 1 or less. If you do, gain 2 life.
Lynx make up for their small size with superior hunting efficiency.
3/2
 C 
Snow Instant
Counter target creature or planeswalker spell.

Avalanche- If you cast another snow spell this turn you may counter any target spell instead.
 C 
Snow Creature – Human Druid
{t}: Untap target snow land.
The people of Ulaqat accept the Cold. Some embrace it.
1/1
 C 
Snow Creature – Minotaur
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Nulukanek War-Singer gets +2/+0 until end of turn.
A song to give courage.
2/1
 C 
Snow Sorcery
As an additional cost to play Snowy Terrain, sacrifice a non-snow land you control. Search your library for a snow land and put it onto the battlefield.
Those who can't escape to the Green Band during the Winters must make do.
 C 
Creature – Bird Scout
Fliyng
When Cawfriend enters the battlefield you may put a +1/+1 counter on another target creature with flying and untap that creature.
Loudmouth Tulukurug are some of the most trustworthy.
1/2
 C 
Creature – Wolverine
Deathtouch
When Vengeful Wolverine enters the battlefield, if your opponents control any creatures with counters on them, put a +1/+1 counter on Vengeful Wolverine.
2/2
 C 
Snow Land
Permafrost Grave enters the battlefield tapped.

{t}: Add {b} or {g}.
The Cold shudders even rot and decay. Flora and fauna alike remain in icy tombs.
 C 
Creature – Bear
Sacrifice Bloodmaw Bear: Target creature gains menace until end of turn.
Most peoples of Ulaqat consider bears the most terrifying creatures. That terror is often evoked in effigies made from bears' remains.
2/1
 C 
Sorcery
Target creature can't block until end of turn.

Morbid- If a creature died this turn, target creature and each creature sharing a color with it can't block this turn instead.
 C 
Snow Sorcery
Destroy target enchantment.

Avalanche- If you cast another snow spell this turn, you may exile target artifact or enchantment instead.
Swamp
 
 B 
Basic Land – Swamp

Unconquerable Forces (mythic)
Mask of Agony (uncommon)
Nulun's Idol (uncommon)
Pouncing Lynx (uncommon)
Icy Unwelcoming (common)
Pine Druid (common)
Nulukanek War-Singer (common)
Snowy Terrain (common)
Cawfriend (common)
Vengeful Wolverine (common)
Permafrost Grave (common)
Bloodmaw Bear (common)
Succumb to Sorrow (common)
Obliterating Cold (common)
Swamp (basic)