Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Coldwave enters the battlefield, exile target nonsnow, nonland permanent until a player casts a nonsnow spell.
Whenever you cast a snow spell, if there are no cards exiled by Coldwave, you may exile target nonsnow, nonland permanent until a player casts a nonsnow spell. |
As an additional cost to cast Predator's Boast, sacrifice a creature.
Add ![]() ![]() to your mana pool. If that mana is spent on a creature, that creature enters the battlefield with two +1/+1 counters. |
Create a 3/3 green snow elephant token with trample.
Avalanche- If you cast another snow spell this turn create two 3/3 green snow Elephant tokens with trample instead. |
Sacrifice Nulun's Tuurngaq: Target creature gets -2/-2 until end of turn.
Nulun sends his spirits of ill-fortune to take revenge on those who murder without praising the Grim Idol.
2/2
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, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn.The eldest wolves do not leave the pack so soon after death.
2/1
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: Untap target snow land.The people of Ulaqat accept the Cold. Some embrace it.
1/1
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Morbid- When Zombies in the Snow enters the battlefield, if a creature died this turn, scry 2.
Occasionally necromancers take up residence in The Great Flat Desert, their servants having no complaints about the inhospitality.
2/1
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Flying
Whenever Bloodbeak Tulukarug attacks, you may pay . If you do, each opponent loses 1 life and you gain 1 life.1/1
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Flying
The Tulukurug will put a price on anything. The foolish are one the ones who pay that price.
1/3
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Foul Peaks enters the battlefield tapped.
: Add or .The peaks of Salkutun are covered in red ice, blood from an ancient battle.
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
When Gorging Marmot enters the battlefield tap target snow creature. 2/2
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As an additional cost to cast Grim Gains, sacrifice a creature you control.
Target creature you control gets +2/+2 and becomes indestructible until end of turn. |
Target creature gets +3/+3 until end of turn.
Morbid- If a creature died this turn, target creature gets +4/+4 and gains trample instead. |
Return target creature to its owner's hand.
Avalanche- If you cast another snow spell this turn, you may return target nonland permanent to its owner's hand instead. |
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Coldwave
(rare)
Predator's Boast
(uncommon)
Mammoth Migration
(uncommon)
Nulun's Tuurngaq
(uncommon)
White-Whiskered Ancestor
(common)
Pine Druid
(common)
Zombies in the Snow
(common)
Bloodbeak Tulukarug
(common)
Raven Trader
(common)
Foul Peaks
(common)
Gorging Marmot
(common)
Grim Gains
(common)
Wolf's Hunger
(common)
Barren Wealth
(common)
Forest
(basic)



, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn.
. If you do, each opponent loses 1 life and you gain 1 life.
