Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wolf Warrior
Whenever a creature with a power of 4 or greater enters the battlefield under your control, create a 2/2 green Wolf Warrior token.
A great individual can unite their fragmented kind.
6/6
 U 
Snow Enchantment – Aura
Enchant creature
{b}{s}: Until end of turn enchanted creature gains indestructible and "Whenever this creature deals damage to a player, that player exiles their graveyard."
 U 
Snow Instant
Target player puts the top X cards of their library into their graveyard, where X is the number of snow cards in your graveyard.
Individual snowflakes seem so frail and insignificant but powered by the Cold they can cover all.
 U 
Creature – Wolverine
When Vicious Wolverine enters the battlefield, Vicious Wolverine fights target creature.

Whenever Vicious Wolverine deals damage to a creature, that creature can't block until end of turn.
2/2
 C 
Sorcery
Target creature you control gains Menace until end of turn.

Target creature you control gains Lifelink until end of turn.
"My heart beats steady, calmed by the warmths I've taken from the deceased, the warmths Nulun has shown to us."- Kanguq.
 C 
Creature – Human Warrior Cleric
Whenever Brutal Spearman attacks a player with less life than you, Brutal Spearman gets +2/+0 until end of turn.
Nulun taught butchery for benefit, and so humans followed to survive the Cold.
2/4
 C 
Creature – Human Shaman
When Green Band Naturalist enters the battlefield, destroy target snow artifact, snow enchantment, or snow land.
1/3
 C 
Artifact
{t}: Scry 1.

{3}: Carved Tusk becomes a 3/3 blue seal until end of turn.
Carved in the likeness of its origin, the tusk is both a mage's instrument and weapon.
 C 
Snow Creature – Human Pirate
Thawing- Whenever you cast a nonsnow spell for the first time each turn, draw a card then discard a card.
The daring who live in the frozen Miqtun take their kayaks down to Saqta for raids instead of a life of fishing and pinniped hunting.
2/1
 C 
Snow Land
Icicle Geyser enters the battlefield tapped.

{t}: Add {u} or {r} to your mana pool.
Far north in Ulaqat, the scalding water of the geyser is chilled to shards once it shoots into the air.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains "{t}: Discard a card, then draw a card. If you discarded a snow card this way, draw two cards instead."
 C 
Creature – Bird Scout
Flying
You may cast Tulukarug Watcher as if this card has flash if you've cast a spell this turn.
The Tulukarug are always informed because they're always around.
1/1
 C 
Snow Creature – Yeti Scout
When High Summit Lookout enters the battlefield snow creatures you control do gain first strike until end of turn.
2/1
 C 
Snow Creature – Minotaur
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Nulukanek War-Singer gets +2/+0 until end of turn.
A song to give courage.
2/1
Mountain
 
 B 
Basic Land – Mountain

Pack Leaders (rare)
Permafrost's Fortitude (uncommon)
Buried Beneath (uncommon)
Vicious Wolverine (uncommon)
Ruthless Necessity (common)
Brutal Spearman (common)
Green Band Naturalist (common)
Carved Tusk (common)
Miqtun Raider (common)
Icicle Geyser (common)
Migrationer's Rummage (common)
Tulukarug Watcher (common)
High Summit Lookout (common)
Nulukanek War-Singer (common)
Mountain (basic)