Ulaqat: Virtual Booster

Ulaqat: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land
Frost Marsh enters the battlefield tapped.

{t}: Add {u} or {b}.
The Winter's ice encroaches, freezing the gentle fresh waters.
 
 R 
Instant
Exile target creature, then return it to battlefield and create a token copy of that creature.
Watch the ocean.
 U 
Sorcery
Exchange control of two target noncreature permanents until end of turn.
 U 
Snow Creature – Elemental
Flying

Whenever Sleet Elemental deals combat damage to a player you may pay {s}. If you do, that player puts the top 3 cards of their library into their graveyard.
2/4
 U 
Creature – Skeleton Spirit
At the beginning of each endstep, if you lost 4 or more life this turn, return Haunting Ahkiyyini from your graveyard to your hand.
Even before the eternal Cold, the spirits played an unending percussion of death.
5/2
 C 
Snow Land
Boreal Shelf enters the battlefield tapped.

{t}: Add {w} or {u}.
Nature's solitude, witnessed by only passing birds.
 C 
Creature – Human Shaman
Lifelink
Release the warmth from the body and cloak oneself in that warmth.
1/1
 C 
Snow Creature – Human Wizard
When Icewind Sage enters the battlefield target snow creature you control gains flying until end of turn.
Stand against the freezing winds and you may die. Instead, try riding with them.
1/1
 C 
Creature – Whale
{u}: Submerging Whale gains hexproof until end of turn.
Whales have a natural defense in the icy depths of Ulaqat's oceans.
2/4
 C 
Creature – Bird Scout
Fliyng
When Cawfriend enters the battlefield you may put a +1/+1 counter on another target creature with flying and untap that creature.
Loudmouth Tulukurug are some of the most trustworthy.
1/2
 C 
Snow Creature – Spirit
Defender

Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ghost in the Ice loses defender and gains menace until end of turn.
3/5
 C 
Sorcery
Untap target creature with power 3 or less and gain control of it until end of turn. It gains haste.

Morbid- If a creature died this turn, that creature also gets +2/+0.
 C 
Snow Creature – Yeti Shaman
When Winterheart enters the battlefield, gain 1 life for each snow permanent you control.
Yeti culture remains undecipherable Ulaqat's other inhabitants.
5/5
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2.

Sacrifice Bear Mask: Target creature gets +3/+3.
Swamp
 
 B 
Basic Land – Swamp

Frost Marsh (common, foil)
Oceanic Mirror (rare)
Raven's Deceit (uncommon)
Sleet Elemental (uncommon)
Haunting Ahkiyyini (uncommon)
Boreal Shelf (common)
Slaughtering Savior (common)
Icewind Sage (common)
Submerging Whale (common)
Cawfriend (common)
Ghost in the Ice (common)
Whelp's Rebellion (common)
Winterheart (common)
Bear Mask (common)
Swamp (basic)