Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy target creature. Then, you may pay 4 life. If you do, return Serial Killing to your hand as it resolves.
 U 
Artifact
{t}: Target creature gets +1/+0 until end of turn.

Sacrifice Bottled Summer: Deal 2 damage to target snow creature.
Iquoono traders capture the equator's essence and trade for items from all across Ulaqat.
Ulu
{3}
 
 U 
Artifact
{t}: Remove a counter from target creature.
Dangerously sharp, the ulu is used to shear flesh and skin for food and warmth rather than as a weapon.
 U 
Snow Creature – Human Druid
Whenever you cast a snow spell add {s}.
Yukanaq may be a myth, so far north in the Ice and Cold that few could imagine anyone living there.
1/2
 C 
Snow Creature – Minotaur
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Nulukanek War-Singer gets +2/+0 until end of turn.
A song to give courage.
2/1
 C 
Snow Creature – Human Druid
{t}: Untap target snow land.
The people of Ulaqat accept the Cold. Some embrace it.
1/1
 C 
Sorcery
Target player reveals their hand. You choose a nonland snow card. That player discards that card.
 C 
Snow Creature – Elemental
{s}, Sacrifice Snowdrifter: Return target creature you control to your hand.
Wolf weather shamans can track the fresh Snow's movements and make use of it when hunting.
1/1
 C 
Snow Instant
Return target creature to its owner's hand.

Avalanche- If you cast another snow spell this turn, you may return target nonland permanent to its owner's hand instead.
 C 
Snow Artifact
Sacrifice Cold Oasis Compass: Add {c}

When Cold Oasis Compass is put into a graveyard from the battlefield, search your library for a basic snow land and add it to your hand. Shuffle your library afterward.
A Yeti device, used before Cold claimed most of Ulaqat.
 C 
Sorcery
Untap target creature with power 3 or less and gain control of it until end of turn. It gains haste.

Morbid- If a creature died this turn, that creature also gets +2/+0.
 C 
Snow Creature – Elemental
When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn.
Some call the inhospitable home.
2/2
 C 
Land
Frost Marsh enters the battlefield tapped.

{t}: Add {u} or {b}.
The Winter's ice encroaches, freezing the gentle fresh waters.
 C 
Snow Creature – Germ
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gets -1/-1 until end of turn.
The most terrifying things trapped in the ice can't be seen.
0/1
Island
 
 B 
Basic Land – Island

Serial Killing (rare)
Bottled Summer (uncommon)
Ulu (uncommon)
Yukanaq Hermit (uncommon)
Nulukanek War-Singer (common)
Pine Druid (common)
Warm Thoughts (common)
Snowdrifter (common)
Barren Wealth (common)
Cold Oasis Compass (common)
Whelp's Rebellion (common)
Frost Elemental (common)
Frost Marsh (common)
Frozen Pandemic (common)
Island (basic)