Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever equipped creature attacks, tap target creature and target land the defending player controls. Those permanents don't untap during their controller's next untap step.
Equip ![]() ![]() |
Flying
When Migrating Pair enters the battlefield, create a 1/1 white Bird creature token with flying 1/1
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Until end of turn damage can't be prevented.
Deal 1 damage to any target. If damage dealt this way would cause a creature or planeswalker to be put into a graveyard, you may draw a card. |
Enchant creature
Whenever enchanted creature attacks, its controller flips a coin. If they win the flip, the enchanted creature deals 2 damage to the defending player. If the creature's controller loses the flip, the enchanted creature deals 2 damage to that player. |
When Pack Rebel enters the battlefield, Pack Rebel deals 1 damage to you.
When Pack Rebel dies, Pack Rebel deals 1 damage to you. There are many tales of amazing wolfpacks on Ulaqat, and many tales of amazing lone wolves.
3/3
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Target creature you control can block an additional creature this turn and gains "whenever this creature blocks a snow creature, it gains +2/+2 and first strike until end of turn."
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When Arcane Icicle enters the battlefield, snow instants and sorceries you cast cost
less until end of turn.
, Sacrifice Arcane Icicle: Deal 1 damage to target creature. |
Each opponent sacrifices a creature with a power of 1 or less.
Morbid- If a creature died this turn, each opponent sacrifices a creature with a power of 2 or less instead. |
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target player puts the top 2 cards of their library into their graveyard.
2/5
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Reach
Whenever you cast a snow spell, Snowthrower gets +1/+1 until end of turn. Masters of the Cold, Yetis are aware to all its changes.
2/2
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Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature.
Fire can run free in the Green Band, its nature so unfamiliar to the rest of Ulaqat.
3/2
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gets -1/-1 until end of turn.
The most terrifying things trapped in the ice can't be seen.
0/1
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Tap target creature. That creature's controller puts the top 2 cards of their library into their graveyard.
Stoneglare was suddenly too tired to hunt with his pack.
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Icicle Geyser enters the battlefield tapped.
: Add or to your mana pool.Far north in Ulaqat, the scalding water of the geyser is chilled to shards once it shoots into the air.
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Ice-Edge Longblade
(rare)
Migrating Pair
(uncommon)
Savage Stabbing
(uncommon)
Mask of Laughter
(uncommon)
Pack Rebel
(common)
Hug of Resistance
(common)
Arcane Icicle
(common)
Stragglers for Sacrifice
(common)
Brainfreeze Elemental
(common)
Snowthrower
(common)
Flame Zagger
(common)
Frozen Pandemic
(common)
Sudden Sleep
(common)
Icicle Geyser
(common)
Mountain
(basic)



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