Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until end of turn target creature gains "creatures blocking this creature get -3/-3 until end of turn."
Kulku left the white snow red and mortals in a panic.
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Whenever a snow land enters the battlefield under your control, you may draw a card.
Snow lands may tap for mana of any color. |
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Wandering Mammoth enters the battlefield tapped unless you return a creature you control to its owner's hand. 4/2
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Put a +1/+1 counter on target creature you control. Then, that creatures deals damage equal to the amount of counters on it to another target creature.
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Change the target of target instant or sorcery spell with a single nonsnow target.
Avalanche- Change the target of target instant or sorcery with a single target instead. |
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When Nutritious Char dies you may draw a card.
The seas provide sustenance for many of the Ulaqat's humans.
1/2
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When Awakened Lava Lad enters the battlefield, Awakened Lava Lad deals 2 damage to target snow creature.
Salkutun occasionally awakes from its slumber.
4/2
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
You may have Antlered Majesty enter the battlefield tapped, if you do, target creature gains vigilance until end of turn. 1/4
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Whenever Brutal Spearman attacks a player with less life than you, Brutal Spearman gets +2/+0 until end of turn.
Nulun taught butchery for benefit, and so humans followed to survive the Cold.
2/4
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Reach
Whenever you cast a snow spell, Snowthrower gets +1/+1 until end of turn. Masters of the Cold, Yetis are aware to all its changes.
2/2
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Exile target attacking creature.
The reflection of light off of the glaciers is dangerous, worse than blinding.
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Equipped creature gets +1/+1 whenever blocking or being blocked by a snow creature.
Equip ![]() Trekking the White Wastes can be treacherous when one isn't properly equipped.
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Remove a +1/+1 counter from Lacksadaisy Guard: Lacksadaisy Guard gains first strike until end of turn. 2/2
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, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn.The eldest wolves do not leave the pack so soon after death.
2/1
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Frozen in Fear
(common, foil)
Wondrous Aurora
(rare)
Wandering Mammoth
(uncommon)
Awakening Hunger
(uncommon)
Weather's Disruption
(uncommon)
Nutritious Char
(common)
Awakened Lava Lad
(common)
Antlered Majesty
(common)
Brutal Spearman
(common)
Snowthrower
(common)
Radiant Glare
(common)
Snowshoes
(common)
Lacksadaisy Guard
(common)
White-Whiskered Ancestor
(common)
Forest
(basic)





, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn.