Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a snow source other than Biting Hail you control deals damage to an opponent choose 1-
• Create a 1/1 red snow Elemental token with haste. • Biting Hail deals 1 damage to target opponent. |
Frigid Waters Shark's power can't become less than 3.
Frigid Waters Shark's toughness can't become less than 3. 3/3
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Whenever you cast a snow spell, Mobile Glacier gains indestructible until end of turn.
The White Wastes are perilous, the landscape leaving its ghosts dressed in death to fell the living.
3/3
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Until end of turn, whenever a player is dealt combat damage, that player discards a card.
"As you bleed out, you will lose sanity and reason. You may even escape your pain."- Kulku
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Highland Weald enters the battlefield tapped.
: Add or .Mivivuk lies hidden, secluded between the southern tip of the Salkutun mountains and the enormous trees at the end of the northern forests.
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When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn.
Some call the inhospitable home.
2/2
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Draw a card.
Target player reveals their hand. Unless a snow card was revealed this way, discard a card. |
Target snow creature you control gets +2/+2 until end of turn, then fights target creature.
Those who live in the Cold are accustomed to life far more challenging than those elsewhere.
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Until end of turn double all damage that would be dealt to blocking creatures.
The ice, fur, flesh, and bone all yielded with ease to Rukat's single strike.
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When Winterheart enters the battlefield, gain 1 life for each snow permanent you control.
Yeti culture remains undecipherable Ulaqat's other inhabitants.
5/5
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When Pack Rebel enters the battlefield, Pack Rebel deals 1 damage to you.
When Pack Rebel dies, Pack Rebel deals 1 damage to you. There are many tales of amazing wolfpacks on Ulaqat, and many tales of amazing lone wolves.
3/3
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Counter target creature or planeswalker spell.
Avalanche- If you cast another snow spell this turn you may counter any target spell instead. |
Lone Raven has flying as long as you control no other creatures with flying.
None know why he didn't join the others.
3/2
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Morbid- When Murderous Initiate enters the battlefield, if a creature died this turn, each opponent loses 2 life and you gain 2 life
Kulku showed the Nulukanek the first step towards greatness- power over others' lives.
2/3
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Biting Hail
(rare)
Frigid Waters Shark
(uncommon)
Mobile Glacier
(uncommon)
Bloodied Barren
(uncommon)
Highland Weald
(common)
Frost Elemental
(common)
Weather Forecast
(common)
Snowball Fight
(common)
Brutal Offensive
(common)
Winterheart
(common)
Pack Rebel
(common)
Icy Unwelcoming
(common)
Lone Raven
(common)
Murderous Initiate
(common)
Island
(basic)





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