Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return target attacking creature to its owner's hand. Then, you may put a creature with a converted mana cost of 3 or less from your hand onto the battlefield.
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Target creature you control gains indestructible until end of turn. Then, choose 1:
• Create a 1/1 white Warrior token. • Gain 4 life. |
Enchant creature
Enchanted creature gets +2/+2, flying, and vigilance No Tulukarug flies alone, and many wish to fly with the great Chikuk.
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, : Reveal the top card of your library. If a nonsnow card was revealed this way, each player who controls a snow permanent loses 1 life. Then, you may put that card on the bottom of your library. |
Ice Plateau enters the battlefield tapped.
: Add or .The structures jut up brazenly against the sunlight.
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Defender
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ghost in the Ice loses defender and gains menace until end of turn. 3/5
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Morbid- When Murderous Initiate enters the battlefield, if a creature died this turn, each opponent loses 2 life and you gain 2 life
Kulku showed the Nulukanek the first step towards greatness- power over others' lives.
2/3
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, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn.The eldest wolves do not leave the pack so soon after death.
2/1
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Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature.
Fire can run free in the Green Band, its nature so unfamiliar to the rest of Ulaqat.
3/2
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ice Fisher gets +1/+0 and gains first strike.
Light thaws are both treasures and traps for marine fauna.
1/1
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When Green Band Naturalist enters the battlefield, destroy target snow artifact, snow enchantment, or snow land.
1/3
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Lone Raven has flying as long as you control no other creatures with flying.
None know why he didn't join the others.
3/2
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Creatures can't be the target of spells or abilities during the next combat phase this turn.
Invoke clever and chaotic spirits that leave foes in a stupor.
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Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
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Underdog's Disruption
(rare)
Gift of Survival
(uncommon)
Chikuk's Service
(uncommon)
Nulun's Idol
(uncommon)
Ice Plateau
(common)
Ghost in the Ice
(common)
Murderous Initiate
(common)
White-Whiskered Ancestor
(common)
Flame Zagger
(common)
Ice Fisher
(common)
Green Band Naturalist
(common)
Lone Raven
(common)
Shaman's Cover
(common)
Trusty Packmate
(common)
Island
(basic)


: Reveal the top card of your library. If a nonsnow card was revealed this way, each player who controls a snow permanent loses 1 life. Then, you may put that card on the bottom of your library.
or 
