Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Snow Creature – Elemental
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target player puts the top 2 cards of their library into their graveyard.
2/5
 
 R 
Snow Enchantment
Nonsnow creatures get -1/-1.

Snow creatures gain "sacrifice a creature: this creature gains menace until end of turn."
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2, flying, and vigilance
No Tulukarug flies alone, and many wish to fly with the great Chikuk.
 U 
Snow Creature – Human Druid
Whenever you cast a snow spell add {s}.
Yukanaq may be a myth, so far north in the Ice and Cold that few could imagine anyone living there.
1/2
 U 
Snow Instant
Target player puts the top X cards of their library into their graveyard, where X is the number of snow cards in your graveyard.
Individual snowflakes seem so frail and insignificant but powered by the Cold they can cover all.
 C 
Sorcery
Until end of turn target creature gains "creatures blocking this creature get -3/-3 until end of turn."
Kulku left the white snow red and mortals in a panic.
 C 
Creature – Squirrel
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

When Gorging Marmot enters the battlefield tap target snow creature.
2/2
 C 
Snow Artifact
Sacrifice Cold Oasis Compass: Add {c}

When Cold Oasis Compass is put into a graveyard from the battlefield, search your library for a basic snow land and add it to your hand. Shuffle your library afterward.
A Yeti device, used before Cold claimed most of Ulaqat.
 C 
Creature – Plant
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Even a tree can defy the odds and grow unconquerable.
1/6
 C 
Creature – Seal
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

When Wailing Seal enters the battlefield, you may tap this card. If you do, untap another target creature.
The sounds of pinnipeds, despite their varied purposes, are usually cacophonous to the ears of others.
0/2
 C 
Creature – Fish
When Nutritious Char dies you may draw a card.
The seas provide sustenance for many of the Ulaqat's humans.
1/2
 C 
Snow Land
Permafrost Grave enters the battlefield tapped.

{t}: Add {b} or {g}.
The Cold shudders even rot and decay. Flora and fauna alike remain in icy tombs.
 C 
Sorcery
Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn.
If the world will not accept warmth, then that warmth will burn the land to nothing.
 C 
Creature – Human Advisor
When Iquoonu Baron attacks Iquoonu Baron deals 1 damage to target player if you control no snow permanents.
Iquoonu lies in the heart of the Green Band, where the Cold and Winter never touch. Those who live there are often resentful of those who try and migrate to Iquoonu for the winter.
1/2
Plains
 
 B 
Basic Land – Plains

Brainfreeze Elemental (common, foil)
Kingdom of Ice (rare)
Chikuk's Service (uncommon)
Yukanaq Hermit (uncommon)
Buried Beneath (uncommon)
Frozen in Fear (common)
Gorging Marmot (common)
Cold Oasis Compass (common)
Ambitious Evergreen (common)
Wailing Seal (common)
Nutritious Char (common)
Permafrost Grave (common)
Defiance By Fire (common)
Iquoonu Baron (common)
Plains (basic)