Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Instant
Counter target instant or sorcery spell. You may cast a copy of that spell without paying its mana cost, except the copy gains the snow supertype. You may choose new targets for the copy.
 U 
Snow Enchantment – Aura
Enchant creature
{b}{s}: Until end of turn enchanted creature gains indestructible and "Whenever this creature deals damage to a player, that player exiles their graveyard."
 U 
Sorcery
Each player sacrifices a creature.

Morbid- If a creature died this turn, each player sacrifices the creature they control with the greatest power instead.
 U 
Creature – Elephant
Trample

Morbid- When Broken-Tusk Stray enters the battlefield, if a creature died this turn create a 2/2 green Wolf Warrior token.
4/4
 C 
Snow Sorcery
Target non-snow creature gets -1/-1 for each snow land you control.
Endless white will be the last thing you see.
 C 
Creature – Wolf Child
When Learning Pup enters the battlefield, choose 1-

• Learning Pup fights target creature.
• Draw a card.
1/1
 C 
Creature – Whale
{u}: Submerging Whale gains hexproof until end of turn.
Whales have a natural defense in the icy depths of Ulaqat's oceans.
2/4
 C 
Snow Land
Highland Weald enters the battlefield tapped.

{t}: Add {r} or {g}.
Mivivuk lies hidden, secluded between the southern tip of the Salkutun mountains and the enormous trees at the end of the northern forests.
 C 
Creature – Elephant Zombie
When Mummified Mammoth enters the battlefield each player loses 1 life.
Some things should have been left in the ice.
4/4
 C 
Creature – Wolf Warrior
Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
 C 
Snow Creature – Yeti Scout
When High Summit Lookout enters the battlefield snow creatures you control do gain first strike until end of turn.
2/1
 C 
Creature – Human Cleric
When Nulun's Falsifier enters the battlefield gain 4 life if a creature you control attacked this turn.
"Nulun led humanity to where we could survive. The hearty stayed out in the frozen wastes, while we followed Nulun through the Green Band."
1/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains "{t}: Discard a card, then draw a card. If you discarded a snow card this way, draw two cards instead."
 C 
Sorcery
Untap target creature with power 3 or less and gain control of it until end of turn. It gains haste.

Morbid- If a creature died this turn, that creature also gets +2/+0.
Swamp
 
 B 
Basic Land – Swamp

Icy Reflection (rare)
Permafrost's Fortitude (uncommon)
Prayer to Nulun (uncommon)
Broken-Tusk Stray (uncommon)
Bleak End (common)
Learning Pup (common)
Submerging Whale (common)
Highland Weald (common)
Mummified Mammoth (common)
Trusty Packmate (common)
High Summit Lookout (common)
Nulun's Falsifier (common)
Migrationer's Rummage (common)
Whelp's Rebellion (common)
Swamp (basic)