Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature.
Enchanted creature has doublestrike and lifelink. ![]() , Return Key To Survival to your hand: Gain 10 life. |
As an additional cost to cast Guard Circle, tap a creature you control.
Until end of turn, target creature you control gains indestructible. If a creature would deal damage to the targeted creature, the creature that would have dealt damage is dealt 3 damage instead. |
Whenever a player casts a nonsnow spell, that player loses 1 life.
Yetis are armed with the Cold, making them formidable opponents when they do appear.
2/3
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When Grisly Exploitation enters the battlefield create a 1/1 black Cleric token with "Sacrifice this creature: Target player loses 1 life."
Whenever you sacrifice a creature, you may add to your mana pool. |
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
When Gorging Marmot enters the battlefield tap target snow creature. 2/2
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Exile target attacking creature.
The reflection of light off of the glaciers is dangerous, worse than blinding.
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When Ringed Seal enters the battlefield Fish you don't control get -1/-0 until end of turn.
Common food on most of Ulaqat, Ayuat fishers have trained the seals to help them with their work.
1/3
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When Winterheart enters the battlefield, gain 1 life for each snow permanent you control.
Yeti culture remains undecipherable Ulaqat's other inhabitants.
5/5
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Untap target creature with power 3 or less and gain control of it until end of turn. It gains haste.
Morbid- If a creature died this turn, that creature also gets +2/+0. |
Frost Marsh enters the battlefield tapped.
: Add or .The Winter's ice encroaches, freezing the gentle fresh waters.
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: Untap target snow land.The people of Ulaqat accept the Cold. Some embrace it.
1/1
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Draw a card.
Target player reveals their hand. Unless a snow card was revealed this way, discard a card. |
Each opponent sacrifices a creature with a power of 1 or less.
Morbid- If a creature died this turn, each opponent sacrifices a creature with a power of 2 or less instead. |
Until end of turn double all damage that would be dealt to blocking creatures.
The ice, fur, flesh, and bone all yielded with ease to Rukat's single strike.
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Key To Survival
(mythic)
Guard Circle
(uncommon)
Chillcoat Sorceress
(uncommon)
Grisly Exploitation
(uncommon)
Gorging Marmot
(common)
Radiant Glare
(common)
Ringed Seal
(common)
Winterheart
(common)
Whelp's Rebellion
(common)
Frost Marsh
(common)
Pine Druid
(common)
Weather Forecast
(common)
Stragglers for Sacrifice
(common)
Brutal Offensive
(common)
Plains
(basic)





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