Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Snow Creature – Squid
When Tentacled Titan enters the battlefield tap up to 8 target creatures. Those creatures don't untap during their controller's next untap step.

At the beginning of your upkeep you pay {s}{s}. If you do, return up to two target creatures with a total power less than Tentacled Titan to their owner's hand.
10/10
 U 
Creature – Wolverine
When Vicious Wolverine enters the battlefield, Vicious Wolverine fights target creature.

Whenever Vicious Wolverine deals damage to a creature, that creature can't block until end of turn.
2/2
 U 
Sorcery
Create a 1/1 red Elemental token with haste. Then, if you control 5 or more Elementals, Elementals gain first strike until end of turn.
 U 
Creature – Fish
Frigid Waters Shark's power can't become less than 3.

Frigid Waters Shark's toughness can't become less than 3.
3/3
 C 
Sorcery
Until end of turn target creature gains "creatures blocking this creature get -3/-3 until end of turn."
Kulku left the white snow red and mortals in a panic.
 C 
Snow Land
Arctic Flats enters the battlefield tapped.

{t}: Add {g} or {w}.
The White Wastes south of Majukit at jagged casts of the world that was before the Cold.
 C 
Creature – Elemental
When Awakened Lava Lad enters the battlefield, Awakened Lava Lad deals 2 damage to target snow creature.
Salkutun occasionally awakes from its slumber.
4/2
 C 
Snow Sorcery
Target creature gets +2/+1 until end of turn. If target creature is a snow creature it gains menace until end of turn.
A crown one trembles to behold and to adorn.
 C 
Land
{t}: Add {c}.

{t}, sacrifice Breadth of Color: Add one mana of any color.
The Green Band is filled with so much color in contrast to the stark white areas ruled by the Cold.
 C 
Creature – Elk
Grand Caribou has trample as long as you control at least three other creatures.
Wandering out in the wilds, caribou will fiercely protect their herds.
3/2
 C 
Instant
Target creature you control can block an additional creature this turn and gains "whenever this creature blocks a snow creature, it gains +2/+2 and first strike until end of turn."
 C 
Creature – Wolverine
Deathtouch
When Vengeful Wolverine enters the battlefield, if your opponents control any creatures with counters on them, put a +1/+1 counter on Vengeful Wolverine.
2/2
 C 
Creature – Bird Advisor
Flying
The Tulukurug will put a price on anything. The foolish are one the ones who pay that price.
1/3
 C 
Creature – Seal
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

When Wailing Seal enters the battlefield, you may tap this card. If you do, untap another target creature.
The sounds of pinnipeds, despite their varied purposes, are usually cacophonous to the ears of others.
0/2
Mountain
 
 B 
Basic Land – Mountain

Tentacled Titan (mythic)
Vicious Wolverine (uncommon)
Burning Wave (uncommon)
Frigid Waters Shark (uncommon)
Frozen in Fear (common)
Arctic Flats (common)
Awakened Lava Lad (common)
Wreath of Ice Daggers (common)
Breadth of Color (common)
Grand Caribou (common)
Hug of Resistance (common)
Vengeful Wolverine (common)
Raven Trader (common)
Wailing Seal (common)
Mountain (basic)