The Fading Aurora: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Airborne Edgerider (Daring Edgerider) White Common 5 {3}{w}{w} Creature – Kithkin Soldier
‑‑‑‑
Creature – Kithkin Soldier
3
‑‑‑‑
2
3
‑‑‑‑
2
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Flying

‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Flying, first strike
0
2 Brightshallows Potion Trader White Common 3{2}{w} Creature – Merfolk Advisor 0 4 {t}: Gain 1 life. 0
3 Clachan Enlister White Common 3{2}{w} Creature – Kithkin Soldier 2 2 When Clachan Enlister enters the battlefield, create a 1/1 white Kithkin token. 0
4 Confident Pilgrim (Tragic Hero) White Common 2 {1}{w} Creature – Kithkin Scout
‑‑‑‑
Creature – Kithkin Scout
2
‑‑‑‑
1
1
‑‑‑‑
1
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

When Tragic Hero dies, you may search your library for any number of cards named Confident Pilgrim, reveal them, put them into your hand, then shuffle your library.
3 1521226066 on 16 Mar 2018 by Tahazzar
5 Edge Marker White Common 3{2}{w} Enchantment When Edge Marker enters the battlefield, scry 1. (To scry1, look at the top card of your library. You may put that card on the bottom of your library.)

At the beginning of your upkeep, up to two target Kithkin get +1/+1 and vigilance until end of turn.
0
6 Edgerider’s Signaller White Uncommon 2{1}{w} Creature – Kithkin Knight 2 2 When Edgerider’s Signaller enters the battlefield, transform all permanents with Aspect—Dark. Then, creatures you control with Aspect—Light gain vigilance until end of turn. 4 1521474422 on 19 Mar 2018 by Vitenka
7 Gentle Giant (Lurking Bulwark) White Common 5 {4}{w} Creature – Giant Cleric
‑‑‑‑
Creature – Giant Soldier
2
‑‑‑‑
2
5
‑‑‑‑
4
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Whenever Gentle Giant blocks, gain 2 life.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Pay 2 life: Lurking Bulwark gets +0/+2 until end of turn
0
8 Light Brigade (Darkness Guide) White Uncommon 2 {w}{w} creature – Kithkin Knight
‑‑‑‑
Creature – Kithkin Scout
2
‑‑‑‑
1
2
‑‑‑‑
2
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

When Light Brigade enters the battlefield or is turned face up, creatures you control with Aspect–Light gain +2/+2 until end of turn.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Darkness Guide can’t be blocked by black creatures.
1 1521119726 on 15 Mar 2018 by SecretInfiltrator
9 Pacifism White Common 2{1}{w} Enchantment – Aura Enchant creature

Enchanted creature can't attack or block.
0
10 Rhysian Order Acolyte White Common 1{w} Creature – Elf Cleric 1 2 0
11 Set Free White Common 1{w} Instant Choose one or both—

• Destroy target enchantment.

• Gain 3 life.
0
12 Steadfast Birch White Common 4{3}{w} Creature – Treefolk Soldier 2 3 Vigilance 0
13 To the Rescue White Common 3{1}{w}{w} Instant Create a 1/1 white Kithkin token. It gets +1/+1 and first strike until end of turn. 0
14 Weft-wise Chaplain White Common 4{3}{w} Creature – Kithkin Soldier Cleric 2 2 Whenever one or more creature tokens that you control attack, tap target creature an opponent controls. 2 1523106552 on 07 Apr 2018 by SecretInfiltrator
15 A Shadow of Itself Blue Common 4{3}{u} Instant Counter target creature spell.

Draw a card.

If you control a multi-colored permanent, this costs {2} less to cast.
8 1525337918 on 03 May 2018 by Tahazzar
16 Aetherial Eddys Blue Common 1{u} Enchantment – Aura Enchant creature

Enchanted creature gets -4/-0 and loses flying and reach.
0
17 Alert to Intrusions Blue Common 3{1}{u}{u} Instant Counter target spell unless its controller pays {2}. That spell’s controller reveals their hand to you. 4 1522434227 on 30 Mar 2018 by Tahazzar
18 Aurora’s Deterioration Blue Common 2{1}{u} Sorcery Target player puts the top three cards of their library into their graveyard, then you investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card."). 0
19 Bait and Switch Blue Uncommon 2{1}{u} Instant Choose target nonland permanent. Its controller draws a card, then puts the chosen permanent into its owner's library second from the top. 7 1523190711 on 08 Apr 2018 by Tahazzar
20 Cistern Sentry (Floodpath Intimidator) Blue Common 4 {3}{u} Creature – Merfolk Soldier
‑‑‑‑
Creature – Merfolk Wizard Rogue
2
‑‑‑‑
2
5
‑‑‑‑
3
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

When Floodpath Intimidator attacks, target creature an opponent controls gets -2/-0 until end of turn.
0
21 Construct Fate Blue Uncommon 2{u}{u} Instant Create a Planar Anchor artifact token with “{t}, Sacrifice Planar Anchor: Return target non-land permanent to its owner’s hand”. 0
22 Dousewoggle (Bilgecrawler) Blue Common 5 {4}{u} Creature – Elemental
‑‑‑‑
Creature – Elemental
5
‑‑‑‑
6
4
‑‑‑‑
5
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Dousewoggle can’t attack unless defending player controls an island.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Bilgecrawler can’t attack unless you sacrifice a Swamp.
0
23 Flickwitcher (Wristbiter) Blue Uncommon 4 {2}{u}{u} Creature – Faerie Wizard
‑‑‑‑
Creature – Faerie Rogue
2
‑‑‑‑
1
1
‑‑‑‑
1
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Flying

When Flickwitcher enters the battlefield, return target instant from your graveyard to your hand.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Flying

{1}{b}, Sacrifice Wristbiter: Target player discards a card at random. Play this ability only when you could play a sorcery.
3 1520931843 on 13 Mar 2018 by SecretInfiltrator
24 Kithkin Field Engineer Blue Common 2{1}{u} Kithkin Scout Artificer 2 1 Flying

When Kithkin Field Engineer enters the battlefield, Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.").
0
25 Looters of Murkshadow Blue Common 1{u} Creature – Merfolk Wizard 1 1 {1}{u}, {t}: Draw a card, then discard a card. Use this ability only if you control a black permanent. 1 1521588760 on 20 Mar 2018 by Bombshell
26 Oona’s Meddling Blue Common 1{u} Instant Choose one or both—

• Tap or untap target blue creature.

• Tap or untap target black creature.
8 1522057702 on 26 Mar 2018 by Vitenka
27 Scout the Edges Blue Common 2{1}{u} Sorcery Investigate twice, then transform all permanents with Aspect–Light or all permanents with Aspect–Dark. (To Investigate, create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.") 0
28 Test the Anchors Blue Common 1{u} Sorcery Test the Anchors has flash as long as you control an Artificer or artifact.

Return target creature to its owner's hand.

Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
0
29 The Vacuum Abhorred Blue Uncommon 4{2}{u}{u} Enchantment – Aura Enchant creature

When The Vacuum Abhorred enters the battlefield, tap up to two target creature.

Enchanted creature doesn’t untap during its controller’s untap step.
7 1521224518 on 16 Mar 2018 by Tahazzar
30 Tilladrie–Clique Scout (Tilladrie-Clique Lurker) Blue Common 3 {2}{u} Creature – Faerie Scout
‑‑‑‑
Creature – Faerie Rogue
2
‑‑‑‑
1
2
‑‑‑‑
1
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Flying
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Flying

If you control a swamp, Tilladrie-Clique Lurker has menace.
0
31 Wellbound Racketeer Blue Uncommon 3{2}{u} Creature – Merfolk Soldier Rogue 3 2 Defender

{t}: Target player puts the top two cards of their library into their graveyard. If you control a swamp, they put the top three cards of their library into their graveyard instead.
0
32 Annoy Black Common 1{b} Instant Choose one or both—

• Target creature’s base power is 1 until end of turn.

• Target creature gets -1/-1 until end of turn.
0
33 Blackfathom Poison Dealer Black Common 2{1}{b} Creature – Merfolk Rogue 2 2 Sacrifice Blackfathom Poison Dealer: Remove all +1/+1 counters from target creature. 0
34 Castelloch’s Hunger Black Common 1{b} Enchantment – Aura Enchant creature

Enchanted creature has “{1}{b}, Sacrifice a creature: Put a +1/+1 counter on this creature”.
0
35 Cinder Cultist Black Common 3{2}{b} Creature – Elemental Shaman 1 3 At the beginning of your end step, if an opponent was dealt exactly one damage that turn, gain 2 life. 2 1521842010 on 23 Mar 2018 by Vitenka
36 Descendant of Colfenor (Scion of Castelloch) Black Common 4 {3}{b} Creature – Treefolk Shaman
‑‑‑‑
Creature – Treefolk Shaman
2
‑‑‑‑
2
4
‑‑‑‑
4
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Lifelink
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Menace
4 1521119859 on 15 Mar 2018 by SecretInfiltrator
37 Evellor’s Verdict Black Common 4{2}{b}{b} Sorcery Target player discards 2 cards. Then, that player loses 2 life for each land card discarded this way. 0
38 Pop Weasel Black Common 3{1}{b}{b} Creature – Goblin Rogue 1 1 When Pop Weasel dies, target creature gets -1/-1 for each creature named Pop Weasel in your graveyard until end of turn. 0
39 Shadowmoor’s Pull Black Common 5{4}{b} Instant This costs {2} less if you control a multicolored permanent.

Destroy target monocolored creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
1 1526022213 on 11 May 2018 by SecretInfiltrator
40 Slither Through Shallows Black Common 2{1}{b} Sorcery Target creature gains menace until end of turn. If target creature is blue, draw a card. 0
41 Symmetrical Scarring Black Uncommon 4{2}{b}{b} Sorcery Two target creatures each get -2/-2 until end of turn. 2 1522659511 on 02 Apr 2018 by Tahazzar
42 Tilladrie-Clique Nuisance Black Common 4{3}{b} Creature – Faerie Rogue 2 2 Haste

As long as you control a blue permanent, Tilladrie-Clique Nuisance has flying.
0
43 Tilladrie-Clique Outcast (Tilladrie-Clique Sharptooth) Black Common 2 {1}{b} Creature – Faerie Rogue
‑‑‑‑
Creature – Faerie Rogue
1
‑‑‑‑
3
2
‑‑‑‑
1
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Flying
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Flying

Whenever Tilladrie-Clique Sharptooth attacks, lose 1 life.
0
44 Trip Over Bones Black Common 2{1}{b} Instant Choose up to two target creature cards in your graveyard, then sacrifice a creature. Return the chosen cards to your hand. 0
45 Boggart Apprentice Red Common 1{r} Creature – Goblin Artificer Sacrifice Boggart Apprentice: Add {r} and Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card."). 0
46 Expose to the Edges Red Common 1{r} Instant Choose one or both—

• Expose to the Edges deals 1 damage to each player.

• Expose to the Edges deals 1 damage to each creature with Aspect–Light and/or Aspect–Dark.
0
47 Gesundheit Red Common 2{1}{r} Instant Gesundheit deals 3 damage to target creature or planeswalker. If you control a giant, Gesundheit costs {1} less to cast. 1 1521589625 on 20 Mar 2018 by Bombshell
48 Halting Greatfoot Red Common 5{3}{r}{r} Creature – Giant Warrior 5 3 When Halting Greatfoot enters the battlefield, if you’ve played another spell this turn, put a +1/+1 counter on Halting Greatfoot. 0
49 Hasty Engineer Red Common 3{2}{r} Creature – Flamekin Artificer 1 3 Whenever you create one or more tokens, Hasty Engineer deals 1 damage to target player. 6 1521044732 on 14 Mar 2018 by Tahazzar
50 Ooh, Shiny! Red Common 2{1}{r} Sorcery Create two 1/1 Goblin Warrior creature tokens, then investigate. All tokens created this way enter the battlefield tapped. (To investigate, create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.".) 0
51 Rattle Red Common 1{r} Sorcery Target creature can’t block this turn. If you control an artifact, up to one additional target creature can’t block this turn. 0
52 Rumbling Clodfoot Red Common 6{5}{r} Creature – Giant Warrior 4 4 Haste

When Rumbling Clodfoot enters the battlefield, it deals 1 damage to target creature, player, or planeswalker.
0
53 Sow Discontent Red Common 3{1}{r}{r} Sorcery Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Sow Discontent deals 1 damage to that creature’s owner. 4 1521757266 on 22 Mar 2018 by dude1818
54 Sulfuric Geyser Red Common 5{4}{r} Sorcery Sulfuric Geyser deals 4 damage to target creature or player. If a creature damaged this way would die this turn, exile it instead. 0
55 Trained at the Forges Red Uncommon 2{1}{r} Enchantment – Aura Enchant creature

When Trained at the Forges enters the battlefield, investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.").

Enchanted creature has +1/-1 and “{1}{r}: This creature gets +2/+0 until end of turn”.
0
56 Warren Partycaller Red Common 2{1}{r} Creature – Goblin Warrior 1 1 When Warren Partycaller enters the battlefield, creature tokens you control gain +2/+0 until end of turn. 0
57 Wave of Rage Red Uncommon 4{2}{r}{r} Instant Attacking creatures get +2/+0 and trample until end of turn. 0
58 Weldspark Red Common 1{r} Creature – Elemental Warrior 1 1 You may tap an untapped artifact you control instead of paying Weldspark’s mana cost. 2 1522614950 on 01 Apr 2018 by Tahazzar
59 Boggart Grubwalla Green Common 1{g} Creature – Goblin Shaman 1 1 {1}{g}: Boggart Grubwalla gets +2/+2 until end of turn. Activate this ability only once each turn. 0
60 Boonharvest Green Common 2{1}{g} Creature – Elemental Dryad 2 1 {1},Sacrifice Boonharvest: Untap up to two target lands. 0
61 Broadening Weft Green Common 1{g} Instant Choose one or both—

• Put a +1/+1 counter on target Kithkin.

• Target creature gets +1/+1 until end of turn
2 1523106784 on 07 Apr 2018 by SecretInfiltrator
62 Cenn’s Garden Green Common 3{2}{g} Enchantment – Aura Enchant Land

When Cenn’s Garden enters the battlefield, you may search your library for a basic land card or a Node card, put it onto the battlefield tapped, then shuffle your library.

Enchanted land has “{t}: Add one of any color mana.”
0
63 Clumsy Oaf Green Common 5{4}{g} Creature – Giant Warrior 4 5 When Clumsy Oaf enters the battlefield, you may put a +1/+1 counter on it. If you do, sacrifice a creature. 0
64 Fervent Clachaner Green Common 1{g} Creature – Kithkin Soldier 1 2 As long as you control another Kithkin, Fervent Clachaner gets +1/+1. 2 1522403726 on 30 Mar 2018 by Tahazzar
65 Giant’s View Green Common 2{1}{g} Enchantment – Aura Enchant creature

Enchanted creature gets +2/+2 and has “When this creature attacks, untap target land.”.
5 1522523249 on 31 Mar 2018 by Vitenka
66 High-Crown Guards Green Common 4{2}{g}{g} Creature – Elf Warrior 3 3 Reach 0
67 Predatory Frenzy Green Common 3{1}{g}{g} Sorcery Predatory Frenzy costs {g} less if a creature died this turn.

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
0
68 Rambling Oak Green Common 6{4}{g}{g} Creature – Treefolk Warrior 6 6 Trample 0
69 Rhysian Nurturer Green Common 4{3}{g} Creature – Elf Shaman 1 1 When Rhysian Nurturer dies, create a 3/3 green Treefolk Shaman token. 0
70 Silverwood Edgebinder Green Uncommon 3{2}{g} Creature – Elf Shaman 2 2 Sacrifice a creature: Until end of turn, permanents can’t transform. 0
71 Tremorous Approach Green Common 2{1}{g} Sorcery Destroy up to one target artifact or enchantment.

Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Creature spells.
0
72 Edge Reconnoissance Multicolour Common 3{1}{w}{u} Instant Transform all permanents with Aspect-Dark, then investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card."). 0
73 Hopeful Edgeseeker Multicolour Uncommon 4{2}{w}{u} Creature – Kithkin Priest 2 3 When Hopeful Edgeseeker enters the battlefield, you may transform any number of creatures with Aspect–Dark you control. Then, gain 2 life for each creature with Aspect–Light you control. 0
74 Painful Retraction Multicolour Common 5{3}{u}{b} Sorcery Put target creature on top of its owner’s library. Its controller loses 3 life. 0
75 Cinder Sadist Multicolour Uncommon 6{3}{b}{r}{r} Creature – Elemental Shaman 2 2 At the beginning of your end step, for each opponent dealt exactly one damage that turn, put two +1/+1 counters on Cinder Sadist. 0
76 Toxic Effusion Multicolour Common 2{b}{r} Enchantment – Aura Enchant creature

Enchanted creature has deathtouch and “At the beginning of your upkeep this creature deals 1 damage to you or target creature you control”.
1 1521800445 on 23 Mar 2018 by SecretInfiltrator
77 Ebonbark Bonds Multicolour Common 3{1}{w}{b} Enchantment – Aura Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 2 life and you gain 2 life.
0
78 Castelloch’s Sapling Multicolour Common 4{2}{g}{b} Creature – Treefolk Shaman 3 3 When Castelloch’s Sapling enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Castelloch’s Sapling. 0
79 Vaultbramble Multicolour Common 2{g}{u} Creature – Elemental Plant 2 1 As long as it’s your turn, Vaultbramble gets +1/+1 and flying. 4 1521590004 on 20 Mar 2018 by Bombshell
80 Boggart Cobblers Multicolour Common 5{3}{u}{r} Creature – Goblin Artificer 3 4 Artifact spells you cast cost {1} less to cast. 0
81 Rallyscream Marshall Multicolour Common 3{1}{r}{w} Creature – Goblin Warrior 2 2 Whenever one or more creature tokens you control attack, Rallyscream Marshall gets double strike until end of turn. 3 1521667023 on 21 Mar 2018 by Tahazzar
82 Twilight’s Grip Multicolour Common 4{2}{w/b}{u} Enchantment When Twilight’s Grip enters the battlefield, exile target creature.

At the beginning of your end step, you may sacrifice Twilight’s Grip. If you do, return the creature exiled with Twilight’s Grip to the battlefield under its owner’s control.
0
83 Venser, the Drifting Spark Multicolour Mythic 4{1}{w}{u}{b} Planeswalker – Venser 4 At the beginning of your end step, lose life equal to the number of loyalty counters on Venser, the Drifting Spark unless you control a Planar Anchor.
+1 Create a Planar Anchor artifact token with “{t}, Sacrifice Planar Anchor: Return target non-land permanent to its owner’s hand”.
+2 Untap all non-land permanents you control.
-8 Exile all permanents target player controls, then return them to play at the beginning of the next upkeep.
7 1520891332 on 12 Mar 2018 by Tahazzar
84 Tilladrie Chatter Multicolour Common 2{u/r}{b} Enchantment At the beginning of your end step, sacrifice Tilladrie Chatter and draw a card.

Whenever a source you control deals exactly one damage to an opponent, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
0
85 Auntie’s Blessing Multicolour Common 3{1}{b/g}{r} Enchantment – Aura Enchant creature

At the beginning of your upkeep, enchanted creature deals 1 damage to target opponent. Then put a +1/+1 counter on enchanted creature.
2 1525025477 on 29 Apr 2018 by Vitenka
86 Shepherd of Clans Multicolour Common 5{2}{r/w}{g}{g} Creature – Giant Cleric 4 4 Shepherd of Clans costs {1} less to cast for each creature you control with power of 1 or less. 1 1525964114 on 10 May 2018 by SecretInfiltrator
87 Cenn’s Chosen (Clachan Outcast) Multicolour Common 3 {1}{g/u}{w} Creature – Kithkin Cleric
‑‑‑‑
Creature – Kithkin Rogue
1
‑‑‑‑
1
3
‑‑‑‑
2
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Hexproof
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Tap another untapped Kithkin creature you control: Return Clachan Outcast to its owner’s hand.
0
88 Eminent Reinforcements Multicolour Common 4{2}{b/r}{w} Sorcery Create two 1/1 white Kithkin Soldier creature tokens. If your life total is 20 or more, create three 1/1 white Kithkin Soldier creature tokens instead.

Creature tokens you control gain haste until end of turn.
0
89 Topplepoppet Multicolour Common 2{r/g}{u} Creature – Noggle Elemental 2 2 When Topplepoppet enters the battlefield, if you control three or more creatures and/or artifacts, tap target creature or artifact. That creature or artifact doesn’t untap during its controller’s next untap step. 0
90 Wilting Willow Multicolour Common 5{3}{g/w}{b} Creature – Treefolk Shaman 3 3 Sacrifice Wilting Willow: Gain 3 life. 0
91 Flamekin Hearthtender Multicolour Common 4{2}{w/u}{r} Creature – Elemental Shaman 3 1 Whenever a token enters the battlefield under your control, Flamekin Hearthtender gets +0/+2 and flying until end of turn. 0
92 Discovery Elemental Multicolour Common 3{1}{u/b}{g} Creature – Elemental 4 3 When Discovery Elemental dies, draw a card. 17 1520764508 on 11 Mar 2018 by Tahazzar
93 Mycosage Hag Hybrid Common 2{1}{b/g} Creature – Hag Shaman 2 2 Whenever you sacrifice a permanent, gain 1 life 4 1521042900 on 14 Mar 2018 by Tahazzar
94 Inner Strength Hybrid Common 2{r/w}{r/w} Enchantment – Aura Enchant creature

Enchanted creature gets +1/+1 and has first strike. If enchanted creature is a token, instead it gets +1/+1 and has double strike.
0
95 Dolmen Trellis (Waystone Shambler) Artifact Uncommon 4 {4} Artifact
‑‑‑‑
Artifact Creature – Scarecrow
3 3 Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

{t}: Add {c}{c}.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)
1 1521590423 on 21 Mar 2018 by Bombshell
96 Edgerider’s Sail Artifact Common 2{2} Artifact – Equipment Equip—{1}

Equipped creature has flying.

If equipped creature has Aspect–Light or Aspect–Dark, when it attacks you may transform it.
0
97 Hearth Guard Artifact Common 4{4} Artifact Creature – Scarecrow 3 3 0
98 Planar Anchor Artifact Uncommon 4{4} Artifact {t}, Sacrifice Planar Anchor: Return target non-land permanent to its owner’s hand. 0
99 Scrap-Born Poppet Artifact Common 3{3} Artifact Creature – Scarecrow 2 1 When Scrap-Born Poppet enters the battlefield, if you control another artifact, put a +1/+1 counter on Scrap-Born Poppet. 0
100 Siphon Lash Artifact Common 1{1} Artifact – Equipment Equip — {1}

Whenever equipped creature becomes blocked, Siphon Lash deals 1 damage to defending player and you gain 1 life.
0
101 Venser’s Monitor (Venser’s Tracker) Artifact Common 1 {1} Artifact Creature – Construct
‑‑‑‑
Artifact Creature – Scarecrow
1
‑‑‑‑
1
1
‑‑‑‑
1
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

{2}{t}, Sacrifice Venser’s Monitor: Draw a card and gain 2 life.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

{3}, {t}, Sacrifice Venser’s Tracker: Venser’s Tracker deals 1 damage to target player. That player discards a card. Use this ability only when you could play a sorcery.
0
102 Whether Balloon Artifact Common 3{3} Artifact 1 2 Flying

{t}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
0
103 Crumbling Barrow (Crumbled Warren) Land Uncommon 0 Land – Node
‑‑‑‑
Land – Node
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Crumbling Barrow enters the battlefield tapped.

{t}: Add {b} or {r}.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

{t}: Add {r} or {g}.

{4}, {t}: Return Crumbled Warren to its owner’s hand.
0
104 Disheartening Pillars (Disheartened Henge) Land Uncommon 0 Land – Node
‑‑‑‑
Land – Node
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Disheartening Pillars enters the battlefield tapped.

{t}: Add {r} or {w}.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

{t}: Add {r} or {g}.

{4}, {t}: Return Disheartened Henge to its owner’s hand.
0
105 Draining Marsh (Drained Ring) Land Uncommon 0 Land – Node
‑‑‑‑
Land – Node
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Draining Marsh enters the battlefield tapped.

{t}: Add {u} or {b}.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

{t}: Add {u} or {b}.

{4}, {t}: Return Drained Ring to its owner’s hand.
7 1521590466 on 21 Mar 2018 by Bombshell
106 Dwindling Creek (Dwindled Wellspring) Land Uncommon 0 Land – Node
‑‑‑‑
Land – Node
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Dwindling Creek enters the battlefield tapped.

{t}: Add {w} or {u}.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

{t}: Add {u} or {b}.

{4}, {t}: Return Dwindled Wellspring to its owner’s hand.
0
107 Tapering Vents (Tapered Hearth) Land Uncommon 0 Land – Node
‑‑‑‑
Land – Node
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Tapering Vents enters the battlefield tapped.

{1}, {t}: Add one mana of any color.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

{t}: Add {b} or {r}.

{4}, {t}: Return Tapered Hearth to its owner’s hand.
1 1521119672 on 15 Mar 2018 by SecretInfiltrator
108 Waning Copse (Waned Wood) Land Uncommon 0 Land – Node
‑‑‑‑
Land – Node
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Waning Copse enters the battlefield tapped.

{t}: Add {b} or {g}.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

{t}: Add {g} or {w}.

{4}, {t}: Return Waned Wood to its owner’s hand.
0
109 Weakening Grove (Weakened Bosk) Land Uncommon 0 Land – Node
‑‑‑‑
Land – Node
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Weakening Grove enters the battlefield tapped.

{1}, {t}: Add {w}, {b}, or {g}.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

{t}: Add {b} or {g}

{2}, {t}, Sacrifice Weakened Bosk: Search your library for a node or a basic land card, reveal it, and put it into your hand. Then shuffle your library.
0
110 Withering Meadow (Withered Clachan) Land Uncommon 0 Land – Node
‑‑‑‑
Land – Node
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Withering Meadow enters the battlefield tapped.

{t}: Add {g} or {w}.
‑‑‑‑
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

{t}: Add {w} or {u}.

{4}, {t}: Return Withered Clachan to its owner’s hand.
6 1520784676 on 11 Mar 2018 by Tahazzar
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