The Fading Aurora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Flamekin Artificer
Whenever you create one or more tokens, Hasty Engineer deals 1 damage to target player.

Letting less-skilled engineers train others in building Anchors for Venser made construction faster, but the hazards therein greater.
1/3
 
 M 
Planeswalker – Venser
At the beginning of your end step, lose life equal to the number of loyalty counters on Venser, the Drifting Spark unless you control a Planar Anchor.
+1 Create a Planar Anchor artifact token with “{t}, Sacrifice Planar Anchor: Return target non-land permanent to its owner’s hand”.
+2 Untap all non-land permanents you control.
-8 Exile all permanents target player controls, then return them to play at the beginning of the next upkeep.
4
 U 
Instant
Choose target nonland permanent. Its controller draws a card, then puts the chosen permanent into its owner's library second from the top.

Venser’s motives were a bit less altruistic than those he’d given the Flamekin and Kithkin.
 U 
Creature – Elf Shaman
Sacrifice a creature: Until end of turn, permanents can’t transform.
2/2
 U 
Creature – Merfolk Soldier Rogue
Defender

{t}: Target player puts the top two cards of their library into their graveyard. If you control a swamp, they put the top three cards of their library into their graveyard instead.
3/2
 C 
Creature – Elemental Shaman
At the beginning of your end step, if an opponent was dealt exactly one damage that turn, gain 2 life.
1/3
 C 
Creature – Elemental Warrior
You may tap an untapped artifact you control instead of paying Weldspark’s mana cost.
1/1
 C 
Creature – Kithkin Scout
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)
2/1
Tragic Hero
 
 C 
Colour indicator WB Creature – Kithkin Scout
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

When Tragic Hero dies, you may search your library for any number of cards named Confident Pilgrim, reveal them, put them into your hand, then shuffle your library.
1/1
 C 
Creature – Giant Warrior
Haste

When Rumbling Clodfoot enters the battlefield, it deals 1 damage to target creature, player, or planeswalker.
4/4
 C 
Sorcery
Target player puts the top three cards of their library into their graveyard, then you investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.").
 C 
Sorcery
Create two 1/1 white Kithkin Soldier creature tokens. If your life total is 20 or more, create three 1/1 white Kithkin Soldier creature tokens instead.

Creature tokens you control gain haste until end of turn.
 C 
Creature – Elf Shaman
When Rhysian Nurturer dies, create a 3/3 green Treefolk Shaman token.
1/1
 C 
Instant
This costs {2} less if you control a multicolored permanent.

Destroy target monocolored creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
 C 
Creature – Elemental
When Discovery Elemental dies, draw a card.
4/3
Mountain
 
 B 
Basic Land – Mountain

Hasty Engineer (common, foil)
Venser, the Drifting Spark (mythic)
Bait and Switch (uncommon)
Silverwood Edgebinder (uncommon)
Wellbound Racketeer (uncommon)
Cinder Cultist (common)
Weldspark (common)
Confident Pilgrim (common)
Rumbling Clodfoot (common)
Aurora’s Deterioration (common)
Eminent Reinforcements (common)
Rhysian Nurturer (common)
Shadowmoor’s Pull (common)
Discovery Elemental (common)
Mountain (basic)