The Fading Aurora: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
At the beginning of your end step, lose life equal to the number of loyalty counters on Venser, the Drifting Spark unless you control a Planar Anchor.
+1 Create a Planar Anchor artifact token with “, Sacrifice Planar Anchor: Return target non-land permanent to its owner’s hand”. +2 Untap all non-land permanents you control. -8 Exile all permanents target player controls, then return them to play at the beginning of the next upkeep. 4
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Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)
Draining Marsh enters the battlefield tapped. : Add or . Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)
: Add or . , : Return Drained Ring to its owner’s hand. |
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)
Dwindling Creek enters the battlefield tapped. : Add or . Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)
: Add or . , : Return Dwindled Wellspring to its owner’s hand. |
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)
Withering Meadow enters the battlefield tapped. : Add or . Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)
: Add or . , : Return Withered Clachan to its owner’s hand. |
Target creature gains menace until end of turn. If target creature is blue, draw a card.
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When Clachan Enlister enters the battlefield, create a 1/1 white Kithkin token.
2/2
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Vigilance
2/3
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Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)
Flying 2/2
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)
Flying If you control a swamp, Tilladrie-Clique Lurker has menace. 1/1
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Transform all permanents with Aspect-Dark, then investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.").
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Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Sow Discontent deals 1 damage to that creature’s owner.
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When Discovery Elemental dies, draw a card.
4/3
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Trample
6/6
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Create two 1/1 Goblin Warrior creature tokens, then investigate. All tokens created this way enter the battlefield tapped. (To investigate, create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.".)
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When Topplepoppet enters the battlefield, if you control three or more creatures and/or artifacts, tap target creature or artifact. That creature or artifact doesn’t untap during its controller’s next untap step.
2/2
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Venser, the Drifting Spark
(mythic)
Draining Marsh
(uncommon)
Dwindling Creek
(uncommon)
Withering Meadow
(uncommon)
Slither Through Shallows
(common)
Clachan Enlister
(common)
Steadfast Birch
(common)
Tilladrie–Clique Scout
(common)
Edge Reconnoissance
(common)
Sow Discontent
(common)
Discovery Elemental
(common)
Rambling Oak
(common)
Ooh, Shiny!
(common)
Topplepoppet
(common)
Forest
(basic)