The Fading Aurora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Venser
At the beginning of your end step, lose life equal to the number of loyalty counters on Venser, the Drifting Spark unless you control a Planar Anchor.
+1 Create a Planar Anchor artifact token with “{t}, Sacrifice Planar Anchor: Return target non-land permanent to its owner’s hand”.
+2 Untap all non-land permanents you control.
-8 Exile all permanents target player controls, then return them to play at the beginning of the next upkeep.
4
 U 
Creature – Elemental Shaman
At the beginning of your end step, for each opponent dealt exactly one damage that turn, put two +1/+1 counters on Cinder Sadist.
2/2
 U 
Land – Node
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Draining Marsh enters the battlefield tapped.

{t}: Add {u} or {b}.
Drained Ring
 
 U 
Land – Node
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

{t}: Add {u} or {b}.

{4}, {t}: Return Drained Ring to its owner’s hand.
 U 
Sorcery
Two target creatures each get -2/-2 until end of turn.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature can't attack or block.
 C 
Creature – Goblin Shaman
{1}{g}: Boggart Grubwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
1/1
 C 
Creature – Elf Warrior
Reach
3/3
 C 
Artifact Creature – Construct
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

{2}{t}, Sacrifice Venser’s Monitor: Draw a card and gain 2 life.
1/1
Venser’s Tracker
 
 C 
Artifact Creature – Scarecrow
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

{3}, {t}, Sacrifice Venser’s Tracker: Venser’s Tracker deals 1 damage to target player. That player discards a card. Use this ability only when you could play a sorcery.
1/1
 C 
Sorcery
Create two 1/1 Goblin Warrior creature tokens, then investigate. All tokens created this way enter the battlefield tapped. (To investigate, create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.".)
 C 
Creature – Faerie Scout
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Flying
2/2
Tilladrie-Clique Lurker
 
 C 
Creature – Faerie Rogue
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Flying

If you control a swamp, Tilladrie-Clique Lurker has menace.
1/1
 C 
Enchantment – Aura
Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 2 life and you gain 2 life.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets -4/-0 and loses flying and reach.
 C 
Creature – Goblin Rogue
When Pop Weasel dies, target creature gets -1/-1 for each creature named Pop Weasel in your graveyard until end of turn.
1/1
 C 
Enchantment
At the beginning of your end step, sacrifice Tilladrie Chatter and draw a card.

Whenever a source you control deals exactly one damage to an opponent, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
Plains
 
 B 
Basic Land – Plains

Venser, the Drifting Spark (mythic)
Cinder Sadist (uncommon)
Draining Marsh (uncommon)
Symmetrical Scarring (uncommon)
Pacifism (common)
Boggart Grubwalla (common)
High-Crown Guards (common)
Venser’s Monitor (common)
Ooh, Shiny! (common)
Tilladrie–Clique Scout (common)
Ebonbark Bonds (common)
Aetherial Eddys (common)
Pop Weasel (common)
Tilladrie Chatter (common)
Plains (basic)