Shadowsun: Recent Activity
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Mechanics | The World of Shadowsun |
Recent updates to Shadowsun: (Generated at 2025-04-30 14:50:19)
Page 1 - Older activity
Page 1 - Older activity
I loved the playtest cards, for that reason.
Heh, even if its only on one of the "playtest" cards in the mystery boosters (convention edition) nice to see that they have used spellmorph on a printed card. I am sure they have had this mechanic sitting around waiting fora chance to fit in somewhere for a long time, I created this mechanic in 2010 and the two are nearly word for word the same. Feels nice when you manage to hit a mechanic that Wizards later uses through sheer chance. (Note: In no way am i trying to take credit or say WotC 'borrowed' the mechanic from here, its just a nice coincedence)
Due to my prolonged absence due to health reasons, I have not had the time to finish this set. As the worlds have some similar flavors, I will be merging this set with my Urthona set. Stay tuned
changed morph cost from 1B to 2B
fixed name error in card text
removed 'token' from between creature & with as it was not needed.
There will be cards that care about having a moon out.
The first ability on these is exactly the World Enchantment mechanic, so you can add that and change that ability to reminder text. You might still want to keep Moon as a marker subtype if anything is going to care about it.
Off-topic, but Skinthinner is such a creepy name.
changed Morph cost back to

Thanks and yes they were the two cards that were the inspiration. You either get Nekrataal minus First Strike straight up or a 2/2 for
that can pop off a Doom Blade (Figured this is Uncommon and with the lack of First Strike costing 

all at once or
split over one or two rounds was OK.)
changed Morph cost from
to 

That's quite a Nekrataal / Skinthinner.