Shadowsun: Virtual Booster

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Mechanics | The World of Shadowsun
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elf Scout
Woodkin Treewalker can't be blocked except by creatures with flying.
1/1
 
 R 
Creature – Wolf Warrior
Other Wolf creatures you control get +1/+1 and gain
"{2}{g}, {t}: This creature Fights target creature."
2/2
 U 
Enchantment – Moon
As Fickle Moon enters the battlefield, each player sacrifices all other moons they control.
At the start of each upkeep, flip a coin.
If the coin comes up heads creatures get +1/+0 until end of turn.
If the coin comes up tails, creatures get -1/-0 until end of turn.
Illus. ironshod@deviantArt
 U 
Creature – Harpy
Flying
Shadow (This creature can only block or be blocked by other creatures with shadow.)
2/1
 U 
Creature – Elemental Knight
Protection from Colourless.
{1}{w}: Illuminate (turn the top card of your library face up.)
As long as the top card of your library is white, Lumin Soulblade has first strike.
2/2
 C 
Instant
Illuminate (turn the top card of your library face up.)
Gain 2 life.
If the Illuminated card is white, gain 4 life instead.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+1 and has Shadow (This creature can only block or be blocked by other creatures with shadow.).
 C 
Instant
Illuminate (turn the top card of your library face up.)
Piercing Ray deals 2 damage to target creature or player. If the Illuminated card is Red, it deals 4 damage instead.
 C 
Instant
Illuminate (turn the top card of your library face up.)
Draw two cards then discard two cards.
If the illuminated card is blue, draw four cards and then discard two cards instead.
 C 
Creature – Human Wizard
When Illuminator enters the battlefield, Illuminate (turn the top card of your library face up.)
1/1
 C 
Creature – Wolf Warrior
A deck can have any number of cards named Lupin Packrunner.
2/2
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
{1}, {t}: Add {g}{w} to your mana pool.
1/1
 C 
Creature – Elemental Wizard
{1}{w}, {t}: Tap target creature, it doesn't untap during its controller's next untap phase.
Some Lumin learn to modulate their inner light to create patterns that other races find captivating.
1/1
 C 
Enchantment – Aura
Spellmorph {g} (You may play this card facedown as a 2/2 colourless creature for {3}. Turn it faceup at any time that you could legally cast it by paying its Spellmorph cost, then attach it to target creature.)
Enchant Creature
Enchanted creature gets +0/+2 and has Reach.
Island
 
 B 
Basic Land – Island
 T 
Creature – Wolf
2/2

Woodkin Treewalker (common, foil)
Lupin Packmaster (rare)
Fickle Moon (uncommon)
Shadowtalon Harpy (uncommon)
Lumin Soulblade (uncommon)
Heartlight (common)
Stalk through Shadows (common)
Piercing Ray (common)
Illuminated Scroll (common)
Illuminator (common)
Lupin Packrunner (common)
Dawnrise Woodkin (common)
Lumin Entrancer (common)
Web of Shadows (common)
Island (basic)
WOLF (token)