Xianlu: Recent Activity
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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes |
Recent updates to Xianlu: (Generated at 2025-05-01 07:24:37)
No more deathtouch. Now has lifelink.
Instead of amplify, it just deals 1 damage to everything you don't control. Name is even more ridiculous-sounding to match.
3/2 -> 2/2. Lowering power level of Red.
Unseal is now lower. This is not a buff or a debuff, turns out.
Sequence change. Effect changed to amplify the removal effect.
Sequence change.
Sequence change.
Sequence change. Pseudo-Ride Down changed to Seismic Stomp.
Sequence change.
Overly expensive bounce spell is decidedly less expensive. Also, Sequence change. Testing it out as the sister version of Surge. Sequence is a generic enough name that can fit the generic enough mechanic.
2/2 -> 2/1. Was very strong. Now only reasonably strong.
+2/+0 for others -> +1/+0. Slight nerf due to how swingy casting this made the game.
Functionally similar, but reads better.
Bring Down is now Target Practice. Filling the same role.
Adding random +1/+1 counter riders may prove to backfire, but I like the fact that it advances board a little.
This turned out to be not really that strong, but in the interest of blue having too many low-drop fliers, flying has been moved to a prowess trigger.
Hm. Usually I think uncommon cards are okay with repeated searching, especially because this is unlikely to find more than two or three cards in most games of limited where this is even considered to be played. I could make this search on ETB like Self-Assembler, but functionally, I don't see too much difference in the amount of shuffling for that and this card. Would you consider Renowned Weaponsmith to be too much searching? They functionally search for the same amount of cards in Limited (though Renowned Weaponsmith's cards are mostly junk that you wouldn't run).
That's a good point, one that I've admittedly been thinking about less and less as the set design goes on.
Hopefully this combination of name and flavor text is a bit more understandable.
Are there any other terms or names that you guys find confusing or not understandable?
Name & Flavor Text.
Now strictly better Nature's Spiral. I don't think that card made any significant waves, so this hopefully shouldn't either.
Yeah, Noxious Revival was what I was thinking of and I misremembered it as a Sorcery. I wanted a regrowth effect but a fairly weak one... I think I'll just adjust this to be similar to Nature's Spiral instead.
The flavor text was one of those "way too late to do proper thinking" things. I'll remove it for now because it doesn't really make sense to me either.
@Tahazzar, that's definitely what I should have done. Will keep in mind in the future.
Oh, huh. Interesting. It's a little too strong to put at common for me, but it's certainly an interesting card. I'll see if I can fit it into another set.