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Recent updates to Xianlu: (Generated at 2025-05-01 11:01:20)
Note this affects both sides. Not sure if too annoying/powerful. Should be okay at 3 cast / 4 unseal.
That's reasonable. Since most of the enchantments in this set are cards that you can remove manually, I felt that end step was a little necessary to get maximum value. But forcing the opponent to spend their mana removing Talismans also delays whatever game plan they're going for, so upkeep it is.
end step -> upkeep
Well, on its own, it's mill 2 which is fine. In a limited deck built around it deck.. it's maybe mill 10-14. Which is a 4 turn clock starting on turn 4; so that's strong; but fine too.
An enchantment theme set would have ways to remove enchantments, after all.
The scary thing is some kind of "All permanents are enchantments, and I clone them all a couple of times" - It would be terrifying in (a set like) Theros constructed. That could well be "Cast this, no counter or removal? Mill 60, win."
Which is a point - there should be a window to be able to deal with it. Maybe take effect in your upkeep?
Not sure how powerful this is, but hopefully it's a decent build around.
Name change.
Instant might be a bit strong.
Changing my hate enchantment at uncommon to a rare hatebear. Because there are so many activated abilities in this set, I think I'll avoid having such a strong hate card and change (((Inaction Through Action))) to something else.
Now actually ramps. Maybe a mistake.
Combo piece that is still somewhat usable in draft. Use with Treasure Hunt for best results.
Based on the story of the Jade Rabbit, kind of.
a -> another. Encouraging voltron.