Xianlu: Virtual Booster

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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact – Equipment
Equipped creature has vigilance and menace.
Whenever equipped creature attacks or blocks, it gains your choice of +2/+0 or +0/+2 until end of turn.
Equip {3}
Not ones for subtlety, actors of Lei take the word "two-faced" literally.
 
 R 
Enchantment
Whenever Blessing of the Heavens or another enchantment enters the battlefield under your control, target creature you control gets +2/+2 and gains flying until end of turn.
 U 
Creature – Oyster Spirit
Whenever an opponent casts a spell, Dragonshell Mirage has base power and toughness 3/3 until end of turn.
It takes the form of a dragon, in order to ward off passerby that would seek to claim its pearl.
5/5
 U 
Creature – Human Cleric
Deathtouch
When Xiacheng Apothecary enters the battlefield, target creature gets -1/-1 until end of turn.
"Bitter medicine makes a better cure, they say. But do not worry, Master Pu – this medicine is sickly sweet."
1/4
 U 
Creature – Turtle Advisor
When Stubborn Geezer enters the battlefield, exile target noncreature, nonbasic permanent until Stubborn Geezer leaves the battlefield.
"Go on. Move me from this rock, if you are so strong."
2/4
 C 
Creature – Spirit Monk
Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Enflamed Soul.
When a Songhist achieves the first stage of enlightenment, his soul leaves its body and begins training to master spiritual combat.
2/2
 C 
Sorcery
Draw three cards, then discard two cards.
Songhists believe the body is made up of three aspects: mind, body, and soul. To attain enlightenment in one, you must forsake two others.
 C 
Creature – Bird Cleric
Flying
When Jinshan Priest enters the battlefield, return target enchantment card from your graveyard to your hand.
The bird people of Mount Jin are said to have been tasked by the god Shu himself to guard an ancient evil sealed beneath.
2/1
 C 
Creature – Turtle Monk
When Auspicious Hermit enters the battlefield, you may destroy target Aura.
"A demon's curses and hexes /
Melt away in a shared pot of tea."
-Poem by Minister San Luo of Xia
1/3
 C 
Creature – Human Monk
Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.
1/2
 C 
Creature – Demon
Silverhorn Demon can't be enchanted or equipped.
Elite servants of the Lei have silver or gold spikes implanted in them, to prevent any stray paper talismans from ending on their foreheads.
4/4
 C 
Creature – Chimera
Whenever Inscrutable Pixiu attacks or blocks alone, it gets +1/+1 until end of turn.
Though proud defenders of minor temples and villages, the pixiu prefer to live solitary, lonesome lives.
4/4
 C 
Sorcery
Destroy target creature with flying. Put a +1/+1 counter on up to one target creature you control.
Beginners catch flies midair. Experts catch birds midflight.
 C 
Creature – Serpent Spirit
Defender
{u}, Exile two cards from your graveyard: Watcher in the Mist loses defender until end of turn.
5/6
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Monkey
2/2

Opera Masks (uncommon, foil)
Blessing of the Heavens (rare)
Dragonshell Mirage (uncommon)
Xiacheng Apothecary (uncommon)
Stubborn Geezer (uncommon)
Enflamed Soul (common)
Inner Focus (common)
Jinshan Priest (common)
Auspicious Hermit (common)
Elusive Spellfist (common)
Silverhorn Demon (common)
Inscrutable Pixiu (common)
Target Practice (common)
Watcher in the Mist (common)
Island (basic)
Monkey (token)