Xianlu: Virtual Booster

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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Bear
When Watchful Panda enters the battlefield, put a +1/+1 counter on target creature you control.
A panda mother is protective of two things: her cubs, and her bamboo.
2/2
 
 M 
Creature – Human Advisor
Play with the top card of your library revealed.
You may cast the top card of your library if it's a creature card that shares no creature types with a creature you control.
2/2
 U 
Creature – Human Soldier
Defender
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} First strike
3/3
 U 
Artifact Creature – Chimera Construct
{8}: Monstrosity 3 (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Leicheng Gatekeeper attacks or blocks alone, if it's monstrous, it gains indestructible until end of turn.
Once carved in reverence to the benevolent pixiu, it stands guard at Lei's capital in a cruel twist of fate.
4/4
 U 
Creature – Human Monk
Chakra Opener can't block.
When Chakra Opener attacks, add {r} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
3/3
 C 
Creature – Human Wizard
Whenever another creature you control dies, put a +1/+1 counter on Vile Sorcerer.
1/1
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature deals damage to a player, draw a card.
Unseal {5} ({5}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Human Spirit
When Realm Traveller enters the battlefield, if you control another Spirit, draw a card.
"From the depths of the underworld to the cloud palaces in heaven, I have seen and known more than the divine kings and greatest demons."
2/1
 C 
Creature – Human Scout
Tongshan Pathmaker must be blocked if able.
Only the most experienced of guides can lead a caravan through the jagged iron peaks of the Tong Mountains.
1/3
 C 
Creature – Devil
{1}{r}{r}: Monstrosity 1 (If this creature isn't monstrous, put one +1/+1 counters on it and it becomes monstrous.)
When Bellchime Devil becomes monstrous, exile the top card of your library. You may play it this turn.
2/2
 C 
Creature – Human Soldier
When Imperial Retainer enters the battlefield, target creature gains indestructible until end of turn.
To the soldiers of Xia, no life is as precious as the emperor’s.
2/2
 C 
Sorcery
Reveal the top four cards of your library. Put up to two creature and/or land cards from among them into your hand and the rest into your graveyard.
"Pale snow and pink blossoms /
hide the ground's bloody red."
-Poem by Fei Wushan
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature becomes tapped, destroy it.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Human
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Lifelink
1/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact Creature – Golem Avatar
Hexproof
Trample
10/10

Watchful Panda (common, foil)
Cultural Diplomat (mythic)
Carapace Guard (uncommon)
Leicheng Gatekeeper (uncommon)
Chakra Opener (uncommon)
Vile Sorcerer (common)
Prying Seal (common)
Realm Traveller (common)
Tongshan Pathmaker (common)
Bellchime Devil (common)
Imperial Retainer (common)
Winter Blossoms (common)
Foretelling Seal (common)
Village Herbalist (common)
Mountain (basic)
Golem Avatar (token)