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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Phoenix
Flying, haste
Vermillion Sunbird attacks each turn if able.
{4}{r}: Return Vermillion Sunbird from your graveyard to your hand. This ability costs {2} less to activate for each spell you've cast this turn.
2/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has flying.
It carries the blessings of over five hundred gods, eager to spirit their favored to heaven.
 U 
Creature – Rat
Whenever one or more creatures you control deals combat damage to a player, you may return Lucky Rat from your graveyard to your hand.
The students scoured the halls, searched every nook, tore open the walls, and leveled the building – but the plucky rat still scurried about, unfazed.
1/1
 U 
Creature – Fish
At the beginning of your end step, if Leaping Carp has flying, you may sacrifice it and create a blue 4/4 Dragon Spirit creature token with flying.
Jump after jump, the carp swam up the river to heaven, and was gifted with the power to soar.
1/1
 C 
Artifact
{1}, {t}: Add one mana of any color to your mana pool.
{t}, Sacrifice Jade Orb: Draw a card.
Smooth, polished jade is as beautiful and magical as any flower.
 C 
Creature – Bird
Graceful Peacock has flying as long as you control an enchantment.
3/3
{2}{b}
 
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
Deep within Lei's twisting catacombs, Lord Quan finally found what he was looking for: a spell to unbind the demon king.
 C 
Instant
Return target nonland permanent to its owner's hand.
Sequence – If you cast another spell this turn, put it on top of its owner's library instead.
 C 
Sorcery
Reflex {3}{u} (You may cast this card any time you may cast an instant for its reflex cost.)
Exile target creature, then return it to the battlefield under its owner's control.
Draw a card.
 C 
Enchantment – Aura Seal
Enchant creature
Prevent all damage that would be dealt to and dealt by enchanted creature.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Sorcery
Reflex {2}{b} (You may cast this card any time you may cast an instant for its reflex cost.)
Target creature gets +2/+0 and gains lifelink and deathtouch until end of turn.
One swipe of a jiangshi's claws is enough to cause enough bleeding to feed dozens.
 C 
Creature – Bird Wizard
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying
"Let me show you how to soar."
2/2
 C 
Creature – Monkey Scout
{3}: Foliage Dasher gains hexproof until end of turn.
At an early age, monkey children are taught the most important skill first – learning when to run.
1/2
 C 
Creature – Goblin Spirit
Haste
{3}{r}: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
1/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Monkey
2/2

Vermillion Sunbird (rare)
Heavenly Armor (uncommon)
Lucky Rat (uncommon)
Leaping Carp (uncommon)
Jade Orb (common)
Graceful Peacock (common)
Recover (common)
Repulse the Monkey (common)
Astral Shift (common)
Neutralizing Seal (common)
Hungering Claws (common)
Inheritor of Winds (common)
Foliage Dasher (common)
Insidious Cretin (common)
Swamp (basic)
Monkey (token)