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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Monkey Rogue
Haste
When Brash Duplicator attacks, you may have it deal up to X damage to itself, where X is its toughness. If you do, create X 2/2 red Monkey creature tokens tapped and attacking. Exile them at the beginning of the next end step.
2/2
 U 
Creature – Fish
At the beginning of your end step, if Leaping Carp has flying, you may sacrifice it and create a blue 4/4 Dragon Spirit creature token with flying.
Jump after jump, the carp swam up the river to heaven, and was gifted with the power to soar.
1/1
 U 
Artifact Creature – Golem
{5}, {t}: Search your library for a Golem creature card and put it onto the battlefield. Then shuffle your library. Activate this ability only any time you may cast a sorcery.
Details so lifelike, it could only have come from a being of equal caliber.
3/3
 U 
Creature – Human Spirit
Spirit spells you cast cost {2} less to cast.
Whenever another Spirit enters the battlefield under your control, put a +1/+1 counter on it.
"Ring the bell three times, leave, then return. Otherwise he will not appear for you."
3/3
 C 
Creature – Human Warrior
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} {3}, {t}: Put a +1/+1 counter on this creature.
Travelling the world alone is the greatest catalyst for poetry.
2/2
{2}{b}
 
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
Deep within Lei's twisting catacombs, Lord Quan finally found what he was looking for: a spell to unbind the demon king.
 C 
Sorcery
Spiritual Combustion deals 4 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead.
"If you are pure, your soul will remain unburnt. The same can not be said for your body, unfortunately."
-Jikai, Song exorcist
 C 
Creature – Serpent Spirit
Defender
{u}, Exile two cards from your graveyard: Watcher in the Mist loses defender until end of turn.
5/6
 C 
Enchantment – Aura Seal
Enchant creature
Enchanted creature has haste and can't block.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Land
{t}: Add {c} to your mana pool.
{3}, {t}, Sacrifice Secluded Grounds: Put a +1/+1 counter on target creature. Activate this ability only any time you may cast a sorcery.
Tranqility outside, harmony within.
-Songhist mantra
 C 
Instant
Target creature gets +3/+0 until end of turn.
Sequence – If you cast another spell this turn, it gains first strike until end of turn.
"Aim for the eyes, strike at the neck."
 C 
Enchantment – Aura Seal
Enchant creature
Enchanted creature can't attack or activate abilities.
Unseal {5} ({5}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Human Wizard
Whenever an Aura you control enters or leaves the battlefield, tap or untap target creature.
The Five Star Way teaches that all of the world – and thus, all magic – is created from five elements.
1/3
 C 
Enchantment – Aura Seal
Enchant creature
Prevent all damage that would be dealt to and dealt by enchanted creature.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact Creature – Golem Avatar
Hexproof
Trample
10/10

Brash Duplicator (rare)
Leaping Carp (uncommon)
Terracotta Sculptor (uncommon)
Evanescent Guru (uncommon)
Wandering Romantic (common)
Recover (common)
Spiritual Combustion (common)
Watcher in the Mist (common)
Agitating Seal (common)
Secluded Grounds (common)
Descend Like Hawk (common)
Pacification Seal (common)
Mage of the Five Stars (common)
Neutralizing Seal (common)
Swamp (basic)
Golem Avatar (token)