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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
You may cast enchantment spells any time you may cast an instant.
Whenever you cast an enchantment spell, you may draw a card.
The world, written in ink.
2/2
 U 
Creature – Kirin
Flying
Whenever Shining Messenger attacks, it gets +1/+1 for each untapped creature you control until end of turn.
3/3
 U 
Sorcery
Fire Ambush deals 3 damage to target creature or player.
When outnumbered, Song temple defenders often fall back to more underhanded tactics before engaging the enemy in combat.
 U 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature becomes the target of a spell, its controller sacrifices it. Then you draw a card.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Sorcery
Gain control of target creature with converted mana cost 3 or less until end of turn. Untap it. It gains haste and menace until end of turn.
No one is incorruptible.
 C 
Creature – Goat
A stoic ram sits on top of each of Jin Mountain's stone pillars. Masters from all over Xianlu test their students by tasking them with collecting a single clump of wool from the ram without falling to their deaths.
3/4
 C 
Creature – Monkey Rogue
{r}, Sacrifice Blade Sunderer: Destroy target artifact.
"Breaking bones is easier, but it's not as fun."
-Ko Lin, Nan trainee
2/1
 C 
Creature – Human Spirit
When Realm Traveller enters the battlefield, if you control another Spirit, draw a card.
"From the depths of the underworld to the cloud palaces in heaven, I have seen and known more than the divine kings and greatest demons."
2/1
 C 
Sorcery
Reveal the top four cards of your library. Put up to two creature and/or land cards from among them into your hand and the rest into your graveyard.
"Pale snow and pink blossoms /
hide the ground's bloody red."
-Poem by Fei Wushan
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature becomes tapped, destroy it.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Human Warrior
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} {3}, {t}: Put a +1/+1 counter on this creature.
Travelling the world alone is the greatest catalyst for poetry.
2/2
 C 
Creature – Turtle Spirit
{u}, {t}: Draw a card, then discard a card.
At the beginning of spring and autumn, a lonely turtle can be seen by the edge of Dushu Lake, contemplating life and nature.
1/4
 C 
Sorcery
Until end of turn, target creature you control gets +4/+0 and other creatures you control get +1/+0.
In battle, no warrior is as inspiring nor as ferocious as King You of the Nan.
 C 
Creature – Bird Wizard
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying
"Let me show you how to soar."
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Dragon Spirit
Flying
4/4

Mystic Calligrapher (rare)
Shining Messenger (uncommon)
Fire Ambush (uncommon)
Destabilizing Seal (uncommon)
Sweet Whispers (common)
Pillartop Ram (common)
Blade Sunderer (common)
Realm Traveller (common)
Winter Blossoms (common)
Foretelling Seal (common)
Wandering Romantic (common)
Riverside Ponderer (common)
Monkey King's Call (common)
Inheritor of Winds (common)
Swamp (basic)
Dragon Spirit (token)