Xianlu: Virtual Booster
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| Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of each end step, if three or more permanents were put into your graveyard from the battlefield this turn, you may sacrifice Calamity Detector. If you do, draw three cards.
The magistrates gathered around the device and waited, dreading when the last pearl would fall.
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Menace
![]() : Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Flesh-Drunk Ogre becomes monstrous, sacrifice another creature. 2/3
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![]() ![]() : Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Red-Tailed Stallion dies, you may move all +1/+1 counters on Red-Tailed Stallion onto target creature you control. Ridden by legends. Chooser of heroes. Tamed by none.
2/2
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When Vampiric Jiangshi enters the battlefield, you lose 2 life.
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.) {+} Lifelink 2/2
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Tap up to two target creatures.
Sequence – If you cast another spell this turn, those creatures don't untap during their controller's next untap step. |
Upper Hand deals 2 damage to target attacking or blocking creature. Then put a +1/+1 counter on target untapped creature you control.
"Watch and learn."
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Jade Mistdweller can block an additional creature each combat.
The scouts' fur stood on its end as they passed through the green fog. The pass was only a couple of li, yet to them it felt like hundreds.
1/5
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Reflex
![]() (You may cast this card any time you may cast an instant for its reflex cost.)
Target creature you control fights target creature you don't control. |
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Target creature gets +2/+2 until end of turn. Then it gets an additional +1/+1 for each {+} ability it has.
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Prowess
Five limbs, three staffs, one dead demon.
3/1
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Enchant creature
Whenever enchanted creature deals damage to a player, draw a card. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
When Tomb Wanderer dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
"Don't worry, uncle. I will take your place soon, and you will take mine."
3/2
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Gain control of target creature with converted mana cost 3 or less until end of turn. Untap it. It gains haste and menace until end of turn.
No one is incorruptible.
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Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Lifelink 2/3
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Flying
4/4
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Calamity Detector
(rare)
Flesh-Drunk Ogre
(uncommon)
Red-Tailed Stallion
(uncommon)
Vampiric Jiangshi
(uncommon)
Beckoning the First Snow
(common)
Upper Hand
(common)
Jade Mistdweller
(common)
Vigilante's Challenge
(common)
Master the Disciplines
(common)
Dragonstaff Duelist
(common)
Prying Seal
(common)
Tomb Wanderer
(common)
Sweet Whispers
(common)
Qi-Sucking Ogre
(common)
Forest
(basic)
Dragon Spirit
(token)



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