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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
School of the Snake enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{3}{b}, {t}, Sacrifice School of the Snake: Target creature gains "{+} Lifelink". Activate this ability only any time you may cast a sorcery. (This effect lasts indefinitely.)
 U 
Creature – Human Spirit
Spirit spells you cast cost {2} less to cast.
Whenever another Spirit enters the battlefield under your control, put a +1/+1 counter on it.
"Ring the bell three times, leave, then return. Otherwise he will not appear for you."
3/3
 U 
Instant
Target unblocked attacking creature you don't control becomes blocked by target creature you control. (Even if that creature couldn't block it normally.)
"Did you think I wouldn't see you coming?"
 U 
Artifact Creature – Construct
Whenever you cast an instant or sorcery spell that targets only Gemstone Being, copy that spell targeting another creature you control.
"Your actions reflect your peers, and their actions reflect onto you."
-Musings of the First Teacher, mantra 48
1/1
 C 
Creature – Human Wizard
Whenever another creature you control dies, put a +1/+1 counter on Vile Sorcerer.
1/1
 C 
Artifact Creature – Golem Soldier
Clay Soldier gets +0/+1 for each other creature named Clay Soldier you control.
Deep below the Imperial Palace in Xia lies an army of animated clay soldiers, guarding the tombs of emperors past.
2/2
 C 
Sorcery
Draw three cards, then discard two cards.
Songhists believe the body is made up of three aspects: mind, body, and soul. To attain enlightenment in one, you must forsake two others.
 C 
Enchantment – Aura Seal
Enchant creature
Enchanted creature can't attack or activate abilities.
Unseal {5} ({5}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Sorcery
Destroy target enchantment. If it was attached to a creature, you may put a +1/+1 counter on that creature.
"Light the incense, then chant. With each repetition, feel the chains weighing your soul lighten."
-Dalama Rami, the Teacher
 C 
Instant
Return target nonland permanent to its owner's hand.
Sequence – If you cast another spell this turn, put it on top of its owner's library instead.
 C 
Instant
Target creature gets +2/+2 until end of turn. Then it gets an additional +1/+1 for each {+} ability it has.
 C 
Creature – Spirit Monk
Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Enflamed Soul.
When a Songhist achieves the first stage of enlightenment, his soul leaves its body and begins training to master spiritual combat.
2/2
 C 
Creature – Monkey Scout
{3}: Foliage Dasher gains hexproof until end of turn.
At an early age, monkey children are taught the most important skill first – learning when to run.
1/2
 C 
Instant
Counter target spell unless its controller sacrifices a creature.
A shrill, titting laughter pierced the air, and Huangsi realized the futility of his rebellion.
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact Creature – Golem Avatar
Hexproof
Trample
10/10

School of the Snake (rare)
Evanescent Guru (uncommon)
Foiled Offensive (uncommon)
Gemstone Being (uncommon)
Vile Sorcerer (common)
Clay Soldier (common)
Inner Focus (common)
Pacification Seal (common)
Purifying Incense (common)
Repulse the Monkey (common)
Master the Disciplines (common)
Enflamed Soul (common)
Foliage Dasher (common)
Eunuch's Laughter (common)
Mountain (basic)
Golem Avatar (token)