Xianlu: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Whenever enchanted creature's controller casts a spell, destroy enchanted creature. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
![]() , Sacrifice Lunar Visitor: Search your library for any number of basic land cards and reveal them. Put one onto the battlefield tapped and the rest on top of your library in any order.0/2
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Reflex
(You may cast this card any time you may cast an instant for its reflex cost.)
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. If you cast this spell for its reflex cost, then sacrifice it. |
Beast of Unearthly Winds costs
less to cast for each creature card in your graveyard.
, Sacrifice a creature: Beast of Unearthly Winds gains indestructible until end of turn.6/7
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Put a +1/+1 counter on target creature. It gains "{+) First strike". (This effect lasts indefinitely.)
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He lacks the manners of a magistrate, the discipline of a warrior, and the subtlety of a thief – but he'll ruin your day as well as any of them.
2/3
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Flying
When Jinshan Priest enters the battlefield, return target enchantment card from your graveyard to your hand. The bird people of Mount Jin are said to have been tasked by the god Shu himself to guard an ancient evil sealed beneath.
2/1
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Target creature gets -2/-2 until end of turn. You gain 2 life.
Maidens from Lei mix a special blend of tea for only the most important visitors to the country.
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Prowess
Whenever you cast a noncreature spell, Wingdancer gains flying until end of turn. "The air is not as free as you think. No need to expose yourself to the risks of flight when you can best your opponent on the ground."
1/1
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Draw three cards, then discard two cards.
Songhists believe the body is made up of three aspects: mind, body, and soul. To attain enlightenment in one, you must forsake two others.
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Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Menace "Ahh, your eyes are just like mine. Eager. Determined. Visionary."
3/3
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Equipped creature gets +1/+1.
When equipped creature dies, attach Family Heirloom to target creature you control. Equip ![]() |
![]() ![]() : Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Twilight Jumper becomes monstrous, it gains flying until end of turn. Imperial assassins in Xia raise crickets as messengers, mounts, and pets.
2/2
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Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} , : Put a +1/+1 counter on this creature."One thousand pushups, one thousand sit-ups, and a ten li jog. And that's just before breakfast."
4/3
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Flying
4/4
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Allergy Seal
(rare)
Lunar Visitor
(uncommon)
Seeing Spectres
(uncommon)
Beast of Unearthly Winds
(uncommon)
Superior Swordsmanship
(common)
Rowdy Bumpkin
(common)
Jinshan Priest
(common)
Noxious Tea
(common)
Wingdancer
(common)
Inner Focus
(common)
Wild-Eye Matriarch
(common)
Family Heirloom
(common)
Twilight Jumper
(common)
Honed Swordsman
(common)
Mountain
(basic)
Dragon Spirit
(token)
(




: Put a +1/+1 counter on this creature.