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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Kirin
When Wishbringer Qilin enters the battlefield, return target creature card with a converted mana cost 3 or less from your graveyard to the battlefield.
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying
4/4
 U 
Creature – Demon
When Tattooed Yaoguai dies, you may draw two cards. If you do, you lose 2 life.
Etched upon its skin is the accumulation of thousands of years of forbidden knowledge.
6/3
 U 
Artifact Creature – Golem
{5}, {t}: Search your library for a Golem creature card and put it onto the battlefield. Then shuffle your library. Activate this ability only any time you may cast a sorcery.
Details so lifelike, it could only have come from a being of equal caliber.
3/3
 U 
Creature – Plant
Reach
{2}{g}{g}: Monstrosity 1 (If this creature isn't monstrous, put one +1/+1 counters on it and it becomes monstrous.)
When Sparrow-Catcher becomes monstrous, it deals damage equal to its power to target creature with flying.
2/2
 C 
Sorcery
Reveal the top four cards of your library. Put up to two creature and/or land cards from among them into your hand and the rest into your graveyard.
"Pale snow and pink blossoms /
hide the ground's bloody red."
-Poem by Fei Wushan
 C 
Creature – Turtle Monk
When Auspicious Hermit enters the battlefield, you may destroy target Aura.
"A demon's curses and hexes /
Melt away in a shared pot of tea."
-Poem by Minister San Luo of Xia
1/3
 C 
Creature – Human Advisor
When Bookseizer Official enters the battlefield, target opponent discards a card.
"No need to kill them. Seize their books. When they die, history will start with us."
-Zhang Liang, Xia magistrate
2/2
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
{2}{b}
 
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
Deep within Lei's twisting catacombs, Lord Quan finally found what he was looking for: a spell to unbind the demon king.
 C 
Creature – Monkey Warrior
Prowess
Five limbs, three staffs, one dead demon.
3/1
 C 
Creature – Ox
Prevent all noncombat damage that would be dealt to Celestial Ox.
When the people of Xia suffered their third great famine, the god Shu took pity upon them and gifted the country a herd of oxen that would never starve.
0/3
 C 
Sorcery
Look at the top two cards of your library. Put one into your hand and the other into your graveyard.
"Water ebbs and water flows. Between each strike, you must ebb. Then your strikes will flow."
 C 
Instant
Target creature gets +2/+2 until end of turn. Then it gets an additional +1/+1 for each {+} ability it has.
 C 
Creature – Devil
{1}{r}{r}: Monstrosity 1 (If this creature isn't monstrous, put one +1/+1 counters on it and it becomes monstrous.)
When Bellchime Devil becomes monstrous, exile the top card of your library. You may play it this turn.
2/2
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Dragon Spirit
Flying
4/4

Wishbringer Qilin (rare)
Tattooed Yaoguai (uncommon)
Terracotta Sculptor (uncommon)
Sparrow-Catcher (uncommon)
Winter Blossoms (common)
Auspicious Hermit (common)
Bookseizer Official (common)
Resonant Seal (common)
Recover (common)
Dragonstaff Duelist (common)
Celestial Ox (common)
Full Breath (common)
Master the Disciplines (common)
Bellchime Devil (common)
Island (basic)
Dragon Spirit (token)