Xianlu: Virtual Booster

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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura Seal
Enchant creature
You control enchanted creature.
Unseal {6} ({6}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 U 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature becomes the target of a spell, its controller sacrifices it. Then you draw a card.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 U 
Creature – Ogre Warrior
Trample
{2}{r}{r}: Monstrosity X, where X is the number of attacking creatures. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
An avatar of protection to few, a visage of fear to many.
3/4
 U 
Creature – Insect
{2}{w}: Until end of turn, tapped creatures you control can block as though they were untapped.
Xia regiments all raise their own beetles, trained to stand at the front lines to alert soldiers to approaching enemies.
4/6
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Insect
{3}{b}{b}: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Twilight Jumper becomes monstrous, it gains flying until end of turn.
Imperial assassins in Xia raise crickets as messengers, mounts, and pets.
2/2
 C 
Instant
Untap target creature. It gains hexproof until end of turn.
Sequence – If you cast another spell this turn, put a +1/+1 counter on that creature.
 C 
Sorcery
Reflex {2}{g} (You may cast this card any time you may cast an instant for its reflex cost.)
Target creature you control fights target creature you don't control.
 C 
Sorcery
Gain control of target creature with converted mana cost 3 or less until end of turn. Untap it. It gains haste and menace until end of turn.
No one is incorruptible.
 C 
Instant
Target creature gets +3/+0 until end of turn.
Sequence – If you cast another spell this turn, it gains first strike until end of turn.
"Aim for the eyes, strike at the neck."
 C 
Sorcery
Destroy target creature with flying. Put a +1/+1 counter on up to one target creature you control.
Beginners catch flies midair. Experts catch birds midflight.
 C 
Creature – Human Monk
Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.
1/2
 C 
Sorcery
Reflex {5}{w} (You may cast this card any time you may cast an instant for its reflex cost.)
Exile target tapped creature.
"Wipe your tears, little lord. No true friend of yours would have deigned to transgress you so."
-Zhang Liang, to Emperor Xia
 C 
Sorcery
Target opponent discards two cards and loses 2 life.
Due to their sharp minds and honed bodies, the monks from Song are often said among demons to have the tastiest flesh.
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Dragon Spirit
Flying
4/4

Brainwashing Seal (rare)
Destabilizing Seal (uncommon)
Megaton Ogre (uncommon)
Gongbearer Gargantuan (uncommon)
Resonant Seal (common)
Twilight Jumper (common)
Tortoise Stands Fast (common)
Vigilante's Challenge (common)
Sweet Whispers (common)
Descend Like Hawk (common)
Target Practice (common)
Elusive Spellfist (common)
Emperor's Judgment (common)
Consume the Living (common)
Forest (basic)
Dragon Spirit (token)