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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Monk
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Double strike
"What hope does your life of training stand against my lifetimes?"
2/3
 U 
Sorcery
Reflex {2}{b} (You may cast this card any time you may cast an instant for its reflex cost.)
Nonblack creatures get -1/-1 until end of turn.
 U 
Creature – Human Soldier
Reach
Each pike is adorned with phoenix feathers and golden rings, to distract and intimidate foes as they meet their doom.
2/1
 U 
Creature – Elemental
Flying
{1}{u}: Attach target Aura attached to a permanent to another permanent with the same controller.
It wanders across the sky, directing the wind to follow in its wake.
1/4
 C 
Sorcery
Until end of turn, target creature you control gets +4/+0 and other creatures you control get +1/+0.
In battle, no warrior is as inspiring nor as ferocious as King You of the Nan.
 C 
Sorcery
Destroy target creature with flying. Put a +1/+1 counter on up to one target creature you control.
Beginners catch flies midair. Experts catch birds midflight.
 C 
Creature – Demon
Silverhorn Demon can't be enchanted or equipped.
Elite servants of the Lei have silver or gold spikes implanted in them, to prevent any stray paper talismans from ending on their foreheads.
4/4
 C 
Creature – Bird Wizard
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying
"Let me show you how to soar."
2/2
 C 
Creature – Bird Monk
Prowess
Whenever you cast a noncreature spell, Wingdancer gains flying until end of turn.
"The air is not as free as you think. No need to expose yourself to the risks of flight when you can best your opponent on the ground."
1/1
 C 
Creature – Bear
When Watchful Panda enters the battlefield, put a +1/+1 counter on target creature you control.
A panda mother is protective of two things: her cubs, and her bamboo.
2/2
 C 
Creature – Human Warrior
Reflex {4}{w} (You may cast this card any time you may cast an instant for its reflex cost.)
When Stern Instructor enters the battlefield, you may untap target creature.
"Wake up! Battlefield is no time for beauty sleep!"
3/2
 C 
Sorcery
Reflex {5}{w} (You may cast this card any time you may cast an instant for its reflex cost.)
Exile target tapped creature.
"Wipe your tears, little lord. No true friend of yours would have deigned to transgress you so."
-Zhang Liang, to Emperor Xia
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature becomes tapped, destroy it.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Monkey Scout
{3}: Foliage Dasher gains hexproof until end of turn.
At an early age, monkey children are taught the most important skill first – learning when to run.
1/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Monkey
2/2

Legacy Bearer (rare)
Unnatural Plague (uncommon)
Crescent Pike Officer (uncommon)
Breezedrifter (uncommon)
Monkey King's Call (common)
Target Practice (common)
Silverhorn Demon (common)
Inheritor of Winds (common)
Wingdancer (common)
Watchful Panda (common)
Stern Instructor (common)
Emperor's Judgment (common)
Foretelling Seal (common)
Foliage Dasher (common)
Mountain (basic)
Monkey (token)