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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Destroy target creature. Its death doesn't cause abilities to trigger.
"No student will succeed you. No apprentice shall avenge you. No son or daughter will mourn you. Your legacy shall be a handful of dirt."
 
 R 
Creature – Bird Wizard
Flying
Whenever you cast your second spell each turn, exile cards from the top of your library until you exile a nonland card. Put that card into your hand.
3/4
 U 
Creature – Rat
Whenever one or more creatures you control deals combat damage to a player, you may return Lucky Rat from your graveyard to your hand.
The students scoured the halls, searched every nook, tore open the walls, and leveled the building – but the plucky rat still scurried about, unfazed.
1/1
{2}{w}
 
 U 
Sorcery
Tap up to two target creatures, then put a +1/+1 counter on target creature you control for each creature tapped this way.
"Prostrate yourself."
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, choose another attacking creature. Enchanted creature gets +X/+0 and gains first strike until end of turn, where X is the chosen creature's power.
"Come now, my hairless friend! Let's see how sharp your wits are compared to my blades!"
-Tai Yun, to Longming the Unparalleled
 C 
Creature – Wolf Spirit
Vigilance
{5}{g}{g}: Monstrosity 3 (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
3/3
 C 
Creature – Bird
Graceful Peacock has flying as long as you control an enchantment.
3/3
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature becomes tapped, destroy it.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Sorcery
Reflex {2}{g} (You may cast this card any time you may cast an instant for its reflex cost.)
Target creature you control fights target creature you don't control.
 C 
Sorcery
Tap up to two target creatures.
Sequence – If you cast another spell this turn, those creatures don't untap during their controller's next untap step.
 C 
Sorcery
Gain control of target creature with converted mana cost 3 or less until end of turn. Untap it. It gains haste and menace until end of turn.
No one is incorruptible.
 C 
Sorcery
Killing Tiger Fangs deals 1 damage to each of up to two target creatures you don't control.
Sequence – If you cast another spell this turn, it deals 1 damage to each creature you don't control instead.
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature deals damage to a player, draw a card.
Unseal {5} ({5}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Human Wizard
Whenever another creature you control dies, put a +1/+1 counter on Vile Sorcerer.
1/1
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Dragon Spirit
Flying
4/4

Lineage's End (uncommon, foil)
Jinshan Textfinder (rare)
Lucky Rat (uncommon)
Kowtow (uncommon)
Competitive Spirit (uncommon)
Sentinel of the Pines (common)
Graceful Peacock (common)
Foretelling Seal (common)
Vigilante's Challenge (common)
Beckoning the First Snow (common)
Sweet Whispers (common)
Killing Tiger Fangs (common)
Prying Seal (common)
Vile Sorcerer (common)
Island (basic)
Dragon Spirit (token)