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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
School of the Monkey enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}{r}, {t}, Sacrifice School of the Monkey: Target creature gains "{+} Menace". Activate this ability only any time you may cast a sorcery. (This effect lasts indefinitely.)
 U 
Creature – Human Rogue
Prowess
Whenever Estate Burglar deals combat damage to a player, draw a card.
"Our bureaucrats and magistrates spend their lives stealing from the people. I'm only following their example."
2/2
 U 
Sorcery
Reflex {2}{b} (You may cast this card any time you may cast an instant for its reflex cost.)
Nonblack creatures get -1/-1 until end of turn.
 U 
Creature – Human
{1}: All damage that would be dealt to Honored Concubine this turn is dealt to another target creature you control instead.
Lady Mu is never without an escort, and never without enemies.
2/2
 C 
Creeature – Turtle Wizard
When Esoterica Scholar enters the battlefield, put target instant, sorcery, or artifact card in your graveyard on top of your library.
Lost knowledge or forgotten spells – whatever you need, it is contained within the writings on his shell.
2/5
 C 
Creature – Ogre Berserker
Trample
"Demon or no, your head is better served helping me become king!"
-Tai Yun, Warrior-Pilgrim
5/3
 C 
Creature – Monkey Warrior
Prowess
Five limbs, three staffs, one dead demon.
3/1
 C 
Creature – Insect
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Menace
Their shells are popular in Xia operas, representing various famous demons and leaders throughout history.
1/1
 C 
Creature – Kirin
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying
{+} Vigilance
3/3
 C 
Sorcery
Reveal the top four cards of your library. Put up to two creature and/or land cards from among them into your hand and the rest into your graveyard.
"Pale snow and pink blossoms /
hide the ground's bloody red."
-Poem by Fei Wushan
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature becomes tapped, destroy it.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Enchantment – Aura Seal
Enchant creature
Prevent all damage that would be dealt to and dealt by enchanted creature.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Sorcery
Tap up to two target creatures.
Sequence – If you cast another spell this turn, those creatures don't untap during their controller's next untap step.
 C 
Creature – Serpent Spirit
Defender
{u}, Exile two cards from your graveyard: Watcher in the Mist loses defender until end of turn.
5/6
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Monkey
2/2

School of the Monkey (rare)
Estate Burglar (uncommon)
Unnatural Plague (uncommon)
Honored Concubine (uncommon)
Esoterica Scholar (common)
Scourge of Villages (common)
Dragonstaff Duelist (common)
Visage Beetle (common)
Ancient Qilin (common)
Winter Blossoms (common)
Foretelling Seal (common)
Neutralizing Seal (common)
Beckoning the First Snow (common)
Watcher in the Mist (common)
Swamp (basic)
Monkey (token)