Xianlu: Virtual Booster

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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
School of the Bear enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{2}{g}, {t}, Sacrifice School of the Bear: Target creature gains "{+} Trample". Activate this ability only any time you may cast a sorcery. (This effect lasts indefinitely.)
 U 
Creature – Plant
Reach
{2}{g}{g}: Monstrosity 1 (If this creature isn't monstrous, put one +1/+1 counters on it and it becomes monstrous.)
When Sparrow-Catcher becomes monstrous, it deals damage equal to its power to target creature with flying.
2/2
 U 
Creature – Turtle Wizard
Each opponent plays with their hand revealed.
All turtles in Xianlu go blind as they age. Not all of them lose the ability to see.
3/5
 U 
Artifact
Imperial Armory enters the battlefield with three +1/+1 counters on it.
{1}, {t}: Move a +1/+1 counter from Imperial Armory onto target creature you control. Activate this ability only any time you may cast a sorcery.
 C 
Creature – Serpent Spirit
Defender
{u}, Exile two cards from your graveyard: Watcher in the Mist loses defender until end of turn.
5/6
 C 
Instant
Open Palm, Closed Heart deals 2 damage to target creature or player.
Sequence – If you cast another spell this turn, you may discard a card. If you do, draw a card.
 C 
Land
{t}: Add {c} to your mana pool.
{3}, {t}, Sacrifice Secluded Grounds: Put a +1/+1 counter on target creature. Activate this ability only any time you may cast a sorcery.
Tranqility outside, harmony within.
-Songhist mantra
 C 
Instant
Upper Hand deals 2 damage to target attacking or blocking creature. Then put a +1/+1 counter on target untapped creature you control.
"Watch and learn."
 C 
Creature – Monkey Scout
{3}: Foliage Dasher gains hexproof until end of turn.
At an early age, monkey children are taught the most important skill first – learning when to run.
1/2
 C 
Sorcery
Look at the top two cards of your library. Put one into your hand and the other into your graveyard.
"Water ebbs and water flows. Between each strike, you must ebb. Then your strikes will flow."
 C 
Creature – Insect
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Menace
Their shells are popular in Xia operas, representing various famous demons and leaders throughout history.
1/1
 C 
Creature – Human Warrior
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} {3}, {t}: Put a +1/+1 counter on this creature.
"One thousand pushups, one thousand sit-ups, and a ten li jog. And that's just before breakfast."
4/3
{2}{b}
 
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
Deep within Lei's twisting catacombs, Lord Quan finally found what he was looking for: a spell to unbind the demon king.
 C 
Creature – Spirit
Jade Mistdweller can block an additional creature each combat.
The scouts' fur stood on its end as they passed through the green fog. The pass was only a couple of li, yet to them it felt like hundreds.
1/5
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact Creature – Golem Avatar
Hexproof
Trample
10/10

School of the Bear (rare)
Sparrow-Catcher (uncommon)
Sightless Mystic (uncommon)
Imperial Armory (uncommon)
Watcher in the Mist (common)
Open Palm, Closed Heart (common)
Secluded Grounds (common)
Upper Hand (common)
Foliage Dasher (common)
Full Breath (common)
Visage Beetle (common)
Honed Swordsman (common)
Recover (common)
Jade Mistdweller (common)
Plains (basic)
Golem Avatar (token)