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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Reflex {1}{r}{r} (You may cast this card any time you may cast an instant for its reflex cost.)
Spells you control can't be countered.
"You are only as free as your will lets you."
-Dalama Rami, the Teacher
 U 
Instant
Target unblocked attacking creature you don't control becomes blocked by target creature you control. (Even if that creature couldn't block it normally.)
"Did you think I wouldn't see you coming?"
 U 
Instant
Choose one -
• Untap target creature. Put a +1/+1 counter on it.
• Untap target creature. Double the number of +1/+1 counters on it.
After enduring an hour of nonstop attacks from his opponent, Jian rolled up his sleeves.
 U 
Enchantment
At the beginning of your upkeep, target opponent puts the top X cards of his or her library into their graveyard, where X is twice the number of enchantments you control.
Given enough time, water can wear down even the strongest of minds.
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature deals damage to a player, draw a card.
Unseal {5} ({5}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Sorcery
Each player sacrifices an artifact or enchantment. If a player can't, he or she draws a card.
"Real warriors do not hide behind iron and paper."
-Ou Zhe, mountain hermit
 C 
Sorcery
Reflex {3}{g} (You may cast this card any time you may cast an instant for its reflex cost.)
Put a +1/+1 counter on target creature you control. You gain life equal to its power.
Introspection can come at any time, especially in the heat of battle.
 C 
Creature – Squid
Reflex {4}{u}{u} (You may cast this card any time you may cast an instant for its reflex cost.)
When Typhoon Squid enters the battlefield, if you cast it for its reflex cost, return target creature to its owner's hand.
3/3
 C 
Creature – Devil
{1}{r}{r}: Monstrosity 1 (If this creature isn't monstrous, put one +1/+1 counters on it and it becomes monstrous.)
When Bellchime Devil becomes monstrous, exile the top card of your library. You may play it this turn.
2/2
 C 
Creature – Bird Cleric
Flying
When Jinshan Priest enters the battlefield, return target enchantment card from your graveyard to your hand.
The bird people of Mount Jin are said to have been tasked by the god Shu himself to guard an ancient evil sealed beneath.
2/1
 C 
Creature – Ogre Berserker
Trample
"Demon or no, your head is better served helping me become king!"
-Tai Yun, Warrior-Pilgrim
5/3
 C 
Creature – Zombie
When Ravenous Jiangshi enters the battlefield, you may exile target creature card from a graveyard.
Half-hopping, half-shambling, always hungry.
2/2
 C 
Instant
Put a +1/+1 counter on target creature. It gains "{+) First strike". (This effect lasts indefinitely.)
 C 
Artifact
{1}, {t}: Add one mana of any color to your mana pool.
{t}, Sacrifice Jade Orb: Draw a card.
Smooth, polished jade is as beautiful and magical as any flower.
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Monkey
2/2

Unshaking Resolve (rare)
Foiled Offensive (uncommon)
Getting Serious (uncommon)
Water Torture (uncommon)
Prying Seal (common)
Philosophy of the Purest (common)
Find Oneself (common)
Typhoon Squid (common)
Bellchime Devil (common)
Jinshan Priest (common)
Scourge of Villages (common)
Ravenous Jiangshi (common)
Superior Swordsmanship (common)
Jade Orb (common)
Island (basic)
Monkey (token)