Xianlu: Virtual Booster
| Xianlu: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
As The Worldshell enters the battlefield, exile any number of nonlegendary lands you control until it leaves the battlefield.
The Worldshell's power and toughness are each equal to the number of lands exiled by The Worldshell. : Add to your mana pool.*/*
|
Deny Entrance costs
less to cast if you control a Spirit.
Counter target spell. "My lady has no time for the the likes of you."
-San Di, goddess's attendant |
Reflex
(You may cast this card any time you may cast an instant for its reflex cost.)
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. If you cast this spell for its reflex cost, then sacrifice it. |
When Outlaws of the Marsh enters the battlefield, gain control of target artifact or creature until end of turn. Untap it. It gains haste. If it's an artifact, sacrifice it at end of turn.
3/2
|
|
Equipped creature gets +1/+1.
When equipped creature dies, attach Family Heirloom to target creature you control. Equip ![]() |
Trample
"Demon or no, your head is better served helping me become king!"
-Tai Yun, Warrior-Pilgrim 5/3
|
Return target creature card from your graveyard to your hand.
Draw a card. Deep within Lei's twisting catacombs, Lord Quan finally found what he was looking for: a spell to unbind the demon king.
|
He lacks the manners of a magistrate, the discipline of a warrior, and the subtlety of a thief – but he'll ruin your day as well as any of them.
2/3
|
|
Return target nonland permanent to its owner's hand.
Sequence – If you cast another spell this turn, put it on top of its owner's library instead. |
Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.
1/2
|
Return target creature card from your graveyard to your hand. If it has a converted mana cost 3 or less, put it onto the battlefield instead.
|
Reflex
![]() ![]() (You may cast this card any time you may cast an instant for its reflex cost.)
Destroy target creature. Its controller can't gain life this turn. Challenge a demon, and rarely will you get up again.
|
|
Enchant creature
Enchanted creature can't attack or activate abilities. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
Enchant creature
Prevent all damage that would be dealt to and dealt by enchanted creature. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
|
Hexproof
Trample 10/10
|
The Worldshell
(mythic)
Deny Entrance
(uncommon)
Seeing Spectres
(uncommon)
Outlaws of the Marsh
(uncommon)
Family Heirloom
(common)
Scourge of Villages
(common)
Recover
(common)
Rowdy Bumpkin
(common)
Repulse the Monkey
(common)
Elusive Spellfist
(common)
Replace Soul
(common)
Strike Down
(common)
Pacification Seal
(common)
Neutralizing Seal
(common)
Swamp
(basic)
Golem Avatar
(token)
: Add
to your mana pool.



(