Xianlu: Virtual Booster
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| Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Scry 4. Any opponent may skip their next turn. If no player does, exile the top four cards of your library. You may cast any number of cards exiled this way without paying their mana costs. Exile Empty Fort Ploy.
"The most cunning enemies are the easiest to fool."
-Longming the Unparalleled |
Spirit spells you cast cost
less to cast.
Whenever another Spirit enters the battlefield under your control, put a +1/+1 counter on it. "Ring the bell three times, leave, then return. Otherwise he will not appear for you."
3/3
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At the beginning of combat during your turn, target creature you control gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
"Civilization is built on our ability to honor those that came before us."
-Minister San Luo of Xia |
Up to two target creatures each get +4/+4 until end of turn.
When Songhist apprentices go to Nan to train, they come back with a renewed appreciation for the peace and quiet of their temples.
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Enchant creature
Prevent all damage that would be dealt to and dealt by enchanted creature. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
Silverhorn Demon can't be enchanted or equipped.
Elite servants of the Lei have silver or gold spikes implanted in them, to prevent any stray paper talismans from ending on their foreheads.
4/4
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Prowess
Whenever you cast a noncreature spell, Wingdancer gains flying until end of turn. "The air is not as free as you think. No need to expose yourself to the risks of flight when you can best your opponent on the ground."
1/1
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Upper Hand deals 2 damage to target attacking or blocking creature. Then put a +1/+1 counter on target untapped creature you control.
"Watch and learn."
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Look at the top two cards of your library. Put one into your hand and the other into your graveyard.
"Water ebbs and water flows. Between each strike, you must ebb. Then your strikes will flow."
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Graceful Peacock has flying as long as you control an enchantment.
3/3
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Target creature gets +3/+0 until end of turn.
Sequence – If you cast another spell this turn, it gains first strike until end of turn. "Aim for the eyes, strike at the neck."
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Reflex
![]() (You may cast this card any time you may cast an instant for its reflex cost.)
Target creature gets +2/+0 and gains lifelink and deathtouch until end of turn. One swipe of a jiangshi's claws is enough to cause enough bleeding to feed dozens.
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When Watchful Panda enters the battlefield, put a +1/+1 counter on target creature you control.
A panda mother is protective of two things: her cubs, and her bamboo.
2/2
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Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Menace "Ahh, your eyes are just like mine. Eager. Determined. Visionary."
3/3
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2/2
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Empty Fort Ploy
(mythic)
Evanescent Guru
(uncommon)
Filial Piety
(uncommon)
Mischief and Mayhem
(uncommon)
Neutralizing Seal
(common)
Silverhorn Demon
(common)
Wingdancer
(common)
Upper Hand
(common)
Full Breath
(common)
Graceful Peacock
(common)
Descend Like Hawk
(common)
Hungering Claws
(common)
Watchful Panda
(common)
Wild-Eye Matriarch
(common)
Plains
(basic)
Monkey
(token)



less to cast.
