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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
As Seal of Ancient Evils enters the battlefield, choose a creature card name.
Spells with the chosen name can't be cast.
{4}{w}{w}{w}, Reveal a card with the chosen name in your hand: Spells with the chosen name cost {7} less to cast this turn. Destroy all nonland permanents.
 U 
Creature – Ogre Cleric
{1}{w}, Sacrifice Effigy Burner: When another target creature dies this turn, return it to the battlefield under it's owner's control.
"This paper? It's my life's work. Your's too, for a price..."
3/3
 U 
Creature – Human Spirit
Spirit spells you cast cost {2} less to cast.
Whenever another Spirit enters the battlefield under your control, put a +1/+1 counter on it.
"Ring the bell three times, leave, then return. Otherwise he will not appear for you."
3/3
 U 
Sorcery
Draw four cards.
Sequence – If you cast another spell this turn, untap up to four lands.
 C 
Sorcery
Reflex {2}{g} (You may cast this card any time you may cast an instant for its reflex cost.)
Target creature you control fights target creature you don't control.
 C 
Creature – Imp
Flying, deathtouch
"They are quite grotesque, yes, but so is politics. Let me handle the dirty work, my emperor. It is time for your nap."
-Zhang Liang, to Emperor Xia
1/2
 C 
Instant
Upper Hand deals 2 damage to target attacking or blocking creature. Then put a +1/+1 counter on target untapped creature you control.
"Watch and learn."
 C 
Instant
Open Palm, Closed Heart deals 2 damage to target creature or player.
Sequence – If you cast another spell this turn, you may discard a card. If you do, draw a card.
 C 
Creature – Human Warrior
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} {3}, {t}: Put a +1/+1 counter on this creature.
"One thousand pushups, one thousand sit-ups, and a ten li jog. And that's just before breakfast."
4/3
 C 
Creature – Human Wizard
Whenever an Aura you control enters or leaves the battlefield, tap or untap target creature.
The Five Star Way teaches that all of the world – and thus, all magic – is created from five elements.
1/3
 C 
Creature – Bird Cleric
Flying
When Jinshan Priest enters the battlefield, return target enchantment card from your graveyard to your hand.
The bird people of Mount Jin are said to have been tasked by the god Shu himself to guard an ancient evil sealed beneath.
2/1
 C 
Enchantment – Aura Seal
Enchant creature
Enchanted creature has haste and can't block.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Sorcery
Target opponent discards two cards and loses 2 life.
Due to their sharp minds and honed bodies, the monks from Song are often said among demons to have the tastiest flesh.
 C 
Instant
Put a +1/+1 counter on target creature. It gains {+} Trample. (This effect lasts indefinitely.)
"Anger without purpose consumes. All emotions must have purpose."
-Musings of the First Teacher, Mantra 518
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Monkey
2/2

Seal of Ancient Evils (mythic)
Effigy Burner (uncommon)
Evanescent Guru (uncommon)
Four Moments in One (uncommon)
Vigilante's Challenge (common)
Daggers of the Court (common)
Upper Hand (common)
Open Palm, Closed Heart (common)
Honed Swordsman (common)
Mage of the Five Stars (common)
Jinshan Priest (common)
Agitating Seal (common)
Consume the Living (common)
Unceasing Anger (common)
Swamp (basic)
Monkey (token)