Xianlu: Virtual Booster

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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Kirin
When Wishbringer Qilin enters the battlefield, return target creature card with a converted mana cost 3 or less from your graveyard to the battlefield.
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying
4/4
 U 
Instant
Target opponent sacrifices a creature. Put a +1/+1 counter on up to one target creature you control, then you gain life equal to its toughness.
Despite her fears, the villagers assured Fanfan that being chosen was a great honor.
 U 
Creature – Turtle Wizard
Each opponent plays with their hand revealed.
All turtles in Xianlu go blind as they age. Not all of them lose the ability to see.
3/5
 U 
Creature – Human Rogue
When Outlaws of the Marsh enters the battlefield, gain control of target artifact or creature until end of turn. Untap it. It gains haste. If it's an artifact, sacrifice it at end of turn.
3/2
 C 
Creature – Snake Spirit
{4}{b}{b}: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Bloodscale Python becomes monstrous, each player loses 2 life.
4/2
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature becomes tapped, destroy it.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Sorcery
Killing Tiger Fangs deals 1 damage to each of up to two target creatures you don't control.
Sequence – If you cast another spell this turn, it deals 1 damage to each creature you don't control instead.
 C 
Creature – Kirin
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying
{+} Vigilance
3/3
 C 
Sorcery
Destroy target creature with flying. Put a +1/+1 counter on up to one target creature you control.
Beginners catch flies midair. Experts catch birds midflight.
 C 
Creature – Human Warrior
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} {3}, {t}: Put a +1/+1 counter on this creature.
Travelling the world alone is the greatest catalyst for poetry.
2/2
 C 
Creature – Monkey Scout
{3}: Foliage Dasher gains hexproof until end of turn.
At an early age, monkey children are taught the most important skill first – learning when to run.
1/2
 C 
Creature – Bear
When Watchful Panda enters the battlefield, put a +1/+1 counter on target creature you control.
A panda mother is protective of two things: her cubs, and her bamboo.
2/2
 C 
Enchantment – Aura Seal
Enchant creature
Enchanted creature gets -5/-0.
Unseal {5} ({5}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Insect
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Menace
Their shells are popular in Xia operas, representing various famous demons and leaders throughout history.
1/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact Creature – Golem Avatar
Hexproof
Trample
10/10

Wishbringer Qilin (rare)
Villager's Sacrifice (uncommon)
Sightless Mystic (uncommon)
Outlaws of the Marsh (uncommon)
Bloodscale Python (common)
Foretelling Seal (common)
Killing Tiger Fangs (common)
Ancient Qilin (common)
Target Practice (common)
Wandering Romantic (common)
Foliage Dasher (common)
Watchful Panda (common)
Imbibing Seal (common)
Visage Beetle (common)
Swamp (basic)
Golem Avatar (token)