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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Draw X cards. Then you may cast a spell with converted mana cost X or less from your hand without paying its mana cost.
"For each hundred lessons, teach one."
-Songhist mantra
 U 
Artifact
Imperial Armory enters the battlefield with three +1/+1 counters on it.
{1}, {t}: Move a +1/+1 counter from Imperial Armory onto target creature you control. Activate this ability only any time you may cast a sorcery.
 U 
Instant
Exile target spell. Return it to its owner's hand at the beginning of the next end step.
Every cart and package that enters the imperial palace must first pass through a gauntlet of official inspections.
 U 
Sorcery
Return target tapped creature to its owner's hand.
Sequence – If you cast another spell this turn, that creature deals damage equal to its power to its owner.
Lean forward, crouch down, advance. Punch directly under the chin.
 C 
Creature – Human
He lacks the manners of a magistrate, the discipline of a warrior, and the subtlety of a thief – but he'll ruin your day as well as any of them.
2/3
 C 
Creature – Human Warrior
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} {3}, {t}: Put a +1/+1 counter on this creature.
Travelling the world alone is the greatest catalyst for poetry.
2/2
 C 
Instant
Counter target spell unless its controller sacrifices a creature.
A shrill, titting laughter pierced the air, and Huangsi realized the futility of his rebellion.
 C 
Sorcery
Each player sacrifices an artifact or enchantment. If a player can't, he or she draws a card.
"Real warriors do not hide behind iron and paper."
-Ou Zhe, mountain hermit
 C 
Creature – Monkey Shaman
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Menace
"Ahh, your eyes are just like mine. Eager. Determined. Visionary."
3/3
 C 
Sorcery
Reveal the top four cards of your library. Put up to two creature and/or land cards from among them into your hand and the rest into your graveyard.
"Pale snow and pink blossoms /
hide the ground's bloody red."
-Poem by Fei Wushan
 C 
Enchantment – Aura Seal
Enchant creature
Enchanted creature has haste and can't block.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Kirin
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying
{+} Vigilance
3/3
 C 
Creeature – Turtle Wizard
When Esoterica Scholar enters the battlefield, put target instant, sorcery, or artifact card in your graveyard on top of your library.
Lost knowledge or forgotten spells – whatever you need, it is contained within the writings on his shell.
2/5
 C 
Creature – Turtle Spirit
{u}, {t}: Draw a card, then discard a card.
At the beginning of spring and autumn, a lonely turtle can be seen by the edge of Dushu Lake, contemplating life and nature.
1/4
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Monkey
2/2

Lifetimes of Learning (rare)
Imperial Armory (uncommon)
Injunction (uncommon)
Rising Dragon Punch (uncommon)
Rowdy Bumpkin (common)
Wandering Romantic (common)
Eunuch's Laughter (common)
Philosophy of the Purest (common)
Wild-Eye Matriarch (common)
Winter Blossoms (common)
Agitating Seal (common)
Ancient Qilin (common)
Esoterica Scholar (common)
Riverside Ponderer (common)
Forest (basic)
Monkey (token)