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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
As Seal of Ancient Evils enters the battlefield, choose a creature card name.
Spells with the chosen name can't be cast.
{4}{w}{w}{w}, Reveal a card with the chosen name in your hand: Spells with the chosen name cost {7} less to cast this turn. Destroy all nonland permanents.
 U 
Enchantment
At the beginning of your upkeep, target opponent puts the top X cards of his or her library into their graveyard, where X is twice the number of enchantments you control.
Given enough time, water can wear down even the strongest of minds.
 U 
Instant
Target unblocked attacking creature you don't control becomes blocked by target creature you control. (Even if that creature couldn't block it normally.)
"Did you think I wouldn't see you coming?"
 U 
Creature – Human Soldier
Reach
Each pike is adorned with phoenix feathers and golden rings, to distract and intimidate foes as they meet their doom.
2/1
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Human Soldier
When Imperial Retainer enters the battlefield, target creature gains indestructible until end of turn.
To the soldiers of Xia, no life is as precious as the emperor’s.
2/2
 C 
Creature – Monkey Scout
{3}: Foliage Dasher gains hexproof until end of turn.
At an early age, monkey children are taught the most important skill first – learning when to run.
1/2
 C 
Sorcery
Target opponent discards two cards and loses 2 life.
Due to their sharp minds and honed bodies, the monks from Song are often said among demons to have the tastiest flesh.
 C 
Sorcery
Look at the top two cards of your library. Put one into your hand and the other into your graveyard.
"Water ebbs and water flows. Between each strike, you must ebb. Then your strikes will flow."
 C 
Instant
Counter target spell unless its controller sacrifices a creature.
A shrill, titting laughter pierced the air, and Huangsi realized the futility of his rebellion.
 C 
Creature – Monkey Rogue
{r}, Sacrifice Blade Sunderer: Destroy target artifact.
"Breaking bones is easier, but it's not as fun."
-Ko Lin, Nan trainee
2/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
When equipped creature dies, attach Family Heirloom to target creature you control.
Equip {2}
 C 
Creature – Human
He lacks the manners of a magistrate, the discipline of a warrior, and the subtlety of a thief – but he'll ruin your day as well as any of them.
2/3
 C 
Instant
Target creature gets +2/+2 until end of turn. Then it gets an additional +1/+1 for each {+} ability it has.
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Monkey
2/2

Seal of Ancient Evils (mythic)
Water Torture (uncommon)
Foiled Offensive (uncommon)
Crescent Pike Officer (uncommon)
Resonant Seal (common)
Imperial Retainer (common)
Foliage Dasher (common)
Consume the Living (common)
Full Breath (common)
Eunuch's Laughter (common)
Blade Sunderer (common)
Family Heirloom (common)
Rowdy Bumpkin (common)
Master the Disciplines (common)
Plains (basic)
Monkey (token)