Xianlu: Virtual Booster
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| Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever one or more creatures you control deals combat damage to a player, you may return Lucky Rat from your graveyard to your hand.
The students scoured the halls, searched every nook, tore open the walls, and leveled the building – but the plucky rat still scurried about, unfazed.
1/1
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Target creature you control fights target creature you don't control. Prevent all combat damage other creatures would deal this turn.
The battlefield around them fell silent as they drew their weapons. In this single moment, nothing else mattered.
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When Astral Channeler attacks, it becomes a Spirit Monk and gains flying until end of turn. (It's no longer a Human until end of turn.)
![]() ![]() : Put a +1/+1 counter on each Spirit you control.2/1
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At the beginning of combat during your turn, target creature you control gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
"Civilization is built on our ability to honor those that came before us."
-Minister San Luo of Xia |
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Spirit spells you cast cost
less to cast.
Whenever another Spirit enters the battlefield under your control, put a +1/+1 counter on it. "Ring the bell three times, leave, then return. Otherwise he will not appear for you."
3/3
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When Bookseizer Official enters the battlefield, target opponent discards a card.
"No need to kill them. Seize their books. When they die, history will start with us."
-Zhang Liang, Xia magistrate 2/2
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Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying "Let me show you how to soar."
2/2
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Clay Soldier gets +0/+1 for each other creature named Clay Soldier you control.
Deep below the Imperial Palace in Xia lies an army of animated clay soldiers, guarding the tombs of emperors past.
2/2
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Return target creature card from your graveyard to your hand. If it has a converted mana cost 3 or less, put it onto the battlefield instead.
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Until end of turn, target creature you control gets +4/+0 and other creatures you control get +1/+0.
In battle, no warrior is as inspiring nor as ferocious as King You of the Nan.
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When Tomb Wanderer dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
"Don't worry, uncle. I will take your place soon, and you will take mine."
3/2
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He lacks the manners of a magistrate, the discipline of a warrior, and the subtlety of a thief – but he'll ruin your day as well as any of them.
2/3
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Vigilance
![]() ![]() : Monstrosity 3 (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)3/3
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Enchant creature
Enchanted creature can't attack or activate abilities. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
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2/2
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Lucky Rat
(uncommon, foil)
Destined Duel
(rare)
Astral Channeler
(uncommon)
Filial Piety
(uncommon)
Evanescent Guru
(uncommon)
Bookseizer Official
(common)
Inheritor of Winds
(common)
Clay Soldier
(common)
Replace Soul
(common)
Monkey King's Call
(common)
Tomb Wanderer
(common)
Rowdy Bumpkin
(common)
Sentinel of the Pines
(common)
Pacification Seal
(common)
Forest
(basic)
Monkey
(token)




less to cast.

