Xianlu: Virtual Booster

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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Until end of turn, creatures you control gain, "When this dies, reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."
 U 
Enchantment
At the beginning of your upkeep, target opponent puts the top X cards of his or her library into their graveyard, where X is twice the number of enchantments you control.
Given enough time, water can wear down even the strongest of minds.
 U 
Creature – Vampire Zombie
When Vampiric Jiangshi enters the battlefield, you lose 2 life.
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Lifelink
2/2
 U 
Artifact Creature – Construct
Whenever you cast an instant or sorcery spell that targets only Gemstone Being, copy that spell targeting another creature you control.
"Your actions reflect your peers, and their actions reflect onto you."
-Musings of the First Teacher, mantra 48
1/1
 C 
Instant
Upper Hand deals 2 damage to target attacking or blocking creature. Then put a +1/+1 counter on target untapped creature you control.
"Watch and learn."
 C 
Creature – Bird
Graceful Peacock has flying as long as you control an enchantment.
3/3
 C 
Instant
Counter target spell unless its controller sacrifices a creature.
A shrill, titting laughter pierced the air, and Huangsi realized the futility of his rebellion.
 C 
Creature – Monkey Shaman
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Menace
"Ahh, your eyes are just like mine. Eager. Determined. Visionary."
3/3
 C 
Creature – Spirit Monk
Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Enflamed Soul.
When a Songhist achieves the first stage of enlightenment, his soul leaves its body and begins training to master spiritual combat.
2/2
 C 
Creature – Monkey Rogue
{r}, Sacrifice Blade Sunderer: Destroy target artifact.
"Breaking bones is easier, but it's not as fun."
-Ko Lin, Nan trainee
2/1
 C 
Creature – Cat Spirit
Upon arriving at the foot of Mount Jin, the pet of the Goddess Nu asks travellers their honest intentions. Those who lie are gored immediately, while those who tell the truth pass to face the trials within.
6/5
 C 
Creature – Human Monk
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Trample
The only spot worse than in front of her fist, is behind the person in front of her fist.
2/2
 C 
Creature – Bird Monk
Prowess
Whenever you cast a noncreature spell, Wingdancer gains flying until end of turn.
"The air is not as free as you think. No need to expose yourself to the risks of flight when you can best your opponent on the ground."
1/1
 C 
Sorcery
Draw three cards, then discard two cards.
Songhists believe the body is made up of three aspects: mind, body, and soul. To attain enlightenment in one, you must forsake two others.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Monkey
2/2

Erratic Reincarnation (rare)
Water Torture (uncommon)
Vampiric Jiangshi (uncommon)
Gemstone Being (uncommon)
Upper Hand (common)
Graceful Peacock (common)
Eunuch's Laughter (common)
Wild-Eye Matriarch (common)
Enflamed Soul (common)
Blade Sunderer (common)
Stonehorn Lion (common)
Tremorfist Monk (common)
Wingdancer (common)
Inner Focus (common)
Swamp (basic)
Monkey (token)