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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Exile X cards from the top of your library. You may cast any number of cards exiled this way with converted mana cost 3 or less without paying their mana cost.
 U 
Artifact – Equipment
Equipped creature has vigilance and menace.
Whenever equipped creature attacks or blocks, it gains your choice of +2/+0 or +0/+2 until end of turn.
Equip {3}
Not ones for subtlety, actors of Lei take the word "two-faced" literally.
 U 
Instant
Exile target spell. Return it to its owner's hand at the beginning of the next end step.
Every cart and package that enters the imperial palace must first pass through a gauntlet of official inspections.
 U 
Creature – Turtle Advisor
When Stubborn Geezer enters the battlefield, exile target noncreature, nonbasic permanent until Stubborn Geezer leaves the battlefield.
"Go on. Move me from this rock, if you are so strong."
2/4
 C 
Sorcery
Gain control of target creature with converted mana cost 3 or less until end of turn. Untap it. It gains haste and menace until end of turn.
No one is incorruptible.
 C 
Creature – Human Warrior
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} {3}, {t}: Put a +1/+1 counter on this creature.
Travelling the world alone is the greatest catalyst for poetry.
2/2
 C 
Creature – Monkey Shaman
When Peach Gardener enters the battlefield, you gain 2 life.
{t}: Add {g} to your mana pool.
For every peach plucked from its tree, one must remain as an offering to visiting gods.
1/1
 C 
Sorcery
Reflex {4}{b}{b} (You may cast this card any time you may cast an instant for its reflex cost.)
Destroy target creature. Its controller can't gain life this turn.
Challenge a demon, and rarely will you get up again.
 C 
Creature – Ogre Wizard
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Lifelink
2/3
 C 
Creature – Human Monk
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Trample
The only spot worse than in front of her fist, is behind the person in front of her fist.
2/2
 C 
Enchantment – Aura Seal
Enchant creature
Enchanted creature can't attack or activate abilities.
Unseal {5} ({5}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Human
He lacks the manners of a magistrate, the discipline of a warrior, and the subtlety of a thief – but he'll ruin your day as well as any of them.
2/3
{1}{u}
 
 C 
Instant
Counter target spell unless its controller pays {1}. If he or she does, draw a card.
"Hmph. It's acceptable, I guess."
 C 
Creeature – Turtle Wizard
When Esoterica Scholar enters the battlefield, put target instant, sorcery, or artifact card in your graveyard on top of your library.
Lost knowledge or forgotten spells – whatever you need, it is contained within the writings on his shell.
2/5
Island
 
 B 
Basic Land – Island
 T 
Token Artifact Creature – Golem Avatar
Hexproof
Trample
10/10

Infinite Strikes (mythic)
Opera Masks (uncommon)
Injunction (uncommon)
Stubborn Geezer (uncommon)
Sweet Whispers (common)
Wandering Romantic (common)
Peach Gardener (common)
Strike Down (common)
Qi-Sucking Ogre (common)
Tremorfist Monk (common)
Pacification Seal (common)
Rowdy Bumpkin (common)
Scoff (common)
Esoterica Scholar (common)
Island (basic)
Golem Avatar (token)