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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, choose another attacking creature. Enchanted creature gets +X/+0 and gains first strike until end of turn, where X is the chosen creature's power.
"Come now, my hairless friend! Let's see how sharp your wits are compared to my blades!"
-Tai Yun, to Longming the Unparalleled
 
 R 
Creature – Human Wizard
You may cast enchantment spells any time you may cast an instant.
Whenever you cast an enchantment spell, you may draw a card.
The world, written in ink.
2/2
 U 
Creature – Horse Spirit
{3}{g}{g}: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Red-Tailed Stallion dies, you may move all +1/+1 counters on Red-Tailed Stallion onto target creature you control.
Ridden by legends. Chooser of heroes. Tamed by none.
2/2
 U 
Sorcery
Destroy target creature. Its death doesn't cause abilities to trigger.
"No student will succeed you. No apprentice shall avenge you. No son or daughter will mourn you. Your legacy shall be a handful of dirt."
 U 
Instant
Target opponent sacrifices a creature. Put a +1/+1 counter on up to one target creature you control, then you gain life equal to its toughness.
Despite her fears, the villagers assured Fanfan that being chosen was a great honor.
 C 
Instant
Put a +1/+1 counter on target creature. It gains {+} Trample. (This effect lasts indefinitely.)
"Anger without purpose consumes. All emotions must have purpose."
-Musings of the First Teacher, Mantra 518
 C 
Creature – Human Monk
{1}{w}: Moontoucher gains flying until end of turn.
"One small step for me. One great leap for you."
2/1
 C 
Creature – Monkey Shaman
When Peach Gardener enters the battlefield, you gain 2 life.
{t}: Add {g} to your mana pool.
For every peach plucked from its tree, one must remain as an offering to visiting gods.
1/1
 C 
Creature – Human Wizard
Whenever an Aura you control enters or leaves the battlefield, tap or untap target creature.
The Five Star Way teaches that all of the world – and thus, all magic – is created from five elements.
1/3
 C 
Sorcery
Target opponent discards two cards and loses 2 life.
Due to their sharp minds and honed bodies, the monks from Song are often said among demons to have the tastiest flesh.
 C 
Creature – Monkey Warrior
Prowess
Five limbs, three staffs, one dead demon.
3/1
 C 
Creature – Human Wizard
When Tomb Wanderer dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
"Don't worry, uncle. I will take your place soon, and you will take mine."
3/2
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
When equipped creature dies, attach Family Heirloom to target creature you control.
Equip {2}
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Dragon Spirit
Flying
4/4

Competitive Spirit (uncommon, foil)
Mystic Calligrapher (rare)
Red-Tailed Stallion (uncommon)
Lineage's End (uncommon)
Villager's Sacrifice (uncommon)
Unceasing Anger (common)
Moontoucher (common)
Peach Gardener (common)
Mage of the Five Stars (common)
Consume the Living (common)
Dragonstaff Duelist (common)
Tomb Wanderer (common)
Family Heirloom (common)
Resonant Seal (common)
Swamp (basic)
Dragon Spirit (token)