Xianlu: Virtual Booster

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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
If a spell or ability you control would deal damage this turn, it deals that much damage plus one instead and its damage can't be prevented.
Draw a card.
 
 R 
Creature – Human Soldier
All creatures lose all activated abilities.
All permanents attached to creatures lose all activated abilities.
"Discipline above trickery. Warrior above weapon."
-Sign on top of a martial school in Xia
2/2
 U 
Creature – Ogre
Menace
{b}{b}: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Flesh-Drunk Ogre becomes monstrous, sacrifice another creature.
2/3
 U 
Creature – Imp
{1}{b}, {t}, Sacrifice a creature: Target player loses 1 life. You draw a card.
They dress in brightly colored silks, to help prevent accidental consumption by their demon masters during feeding time.
1/2
 U 
Creature – Human Rogue
Prowess
Whenever Estate Burglar deals combat damage to a player, draw a card.
"Our bureaucrats and magistrates spend their lives stealing from the people. I'm only following their example."
2/2
{1}{u}
 
 C 
Instant
Counter target spell unless its controller pays {1}. If he or she does, draw a card.
"Hmph. It's acceptable, I guess."
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
When equipped creature dies, attach Family Heirloom to target creature you control.
Equip {2}
 C 
Creature – Zombie
When Ravenous Jiangshi enters the battlefield, you may exile target creature card from a graveyard.
Half-hopping, half-shambling, always hungry.
2/2
 C 
Sorcery
Reflex {3}{u} (You may cast this card any time you may cast an instant for its reflex cost.)
Exile target creature, then return it to the battlefield under its owner's control.
Draw a card.
 C 
Creature – Human Spirit
When Realm Traveller enters the battlefield, if you control another Spirit, draw a card.
"From the depths of the underworld to the cloud palaces in heaven, I have seen and known more than the divine kings and greatest demons."
2/1
 C 
Sorcery
Destroy target enchantment. If it was attached to a creature, you may put a +1/+1 counter on that creature.
"Light the incense, then chant. With each repetition, feel the chains weighing your soul lighten."
-Dalama Rami, the Teacher
 C 
Instant
Return target nonland permanent to its owner's hand.
Sequence – If you cast another spell this turn, put it on top of its owner's library instead.
 C 
Creature – Ogre Berserker
Trample
"Demon or no, your head is better served helping me become king!"
-Tai Yun, Warrior-Pilgrim
5/3
 C 
Enchantment – Aura Seal
Enchant creature
Enchanted creature has haste and can't block.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Monkey
2/2

Amplified Fury (uncommon, foil)
Sparring Official (rare)
Flesh-Drunk Ogre (uncommon)
Appeaser Servant (uncommon)
Estate Burglar (uncommon)
Scoff (common)
Family Heirloom (common)
Ravenous Jiangshi (common)
Astral Shift (common)
Realm Traveller (common)
Purifying Incense (common)
Repulse the Monkey (common)
Scourge of Villages (common)
Agitating Seal (common)
Mountain (basic)
Monkey (token)