Xianlu: Virtual Booster

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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
At the beginning of each opponent's upkeep, if a player lost life last turn, put a +1/+1 counter on Baleful Supplicant.
{2}{b}: Reveal the top card of your library and put it into your hand. You lose life equal to its converted mana cost.
2/1
 U 
Creature – Ogre Warrior
Trample
{2}{r}{r}: Monstrosity X, where X is the number of attacking creatures. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
An avatar of protection to few, a visage of fear to many.
3/4
 U 
Sorcery
If a spell or ability you control would deal damage this turn, it deals that much damage plus one instead and its damage can't be prevented.
Draw a card.
 U 
Creature – Bird
When Luckbringer Sparrows dies, put a +1/+1 counter on target creature you control.
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying
2/2
 C 
Instant
Return target nonland permanent to its owner's hand.
Sequence – If you cast another spell this turn, put it on top of its owner's library instead.
 C 
Creature – Ogre Berserker
Trample
"Demon or no, your head is better served helping me become king!"
-Tai Yun, Warrior-Pilgrim
5/3
 C 
Creature – Ogre Wizard
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Lifelink
2/3
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
When equipped creature dies, attach Family Heirloom to target creature you control.
Equip {2}
 C 
Creature – Bird Wizard
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying
"Let me show you how to soar."
2/2
 C 
Sorcery
Destroy target enchantment. If it was attached to a creature, you may put a +1/+1 counter on that creature.
"Light the incense, then chant. With each repetition, feel the chains weighing your soul lighten."
-Dalama Rami, the Teacher
 C 
Enchantment – Aura Seal
Enchant creature
Enchanted creature has haste and can't block.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Human Warrior
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} {3}, {t}: Put a +1/+1 counter on this creature.
"One thousand pushups, one thousand sit-ups, and a ten li jog. And that's just before breakfast."
4/3
 C 
Creature – Human Soldier
When Imperial Retainer enters the battlefield, target creature gains indestructible until end of turn.
To the soldiers of Xia, no life is as precious as the emperor’s.
2/2
 C 
Creature – Human Scout
Tongshan Pathmaker must be blocked if able.
Only the most experienced of guides can lead a caravan through the jagged iron peaks of the Tong Mountains.
1/3
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Monkey
2/2

Baleful Supplicant (rare)
Megaton Ogre (uncommon)
Amplified Fury (uncommon)
Luckbringer Sparrows (uncommon)
Repulse the Monkey (common)
Scourge of Villages (common)
Qi-Sucking Ogre (common)
Family Heirloom (common)
Inheritor of Winds (common)
Purifying Incense (common)
Agitating Seal (common)
Honed Swordsman (common)
Imperial Retainer (common)
Tongshan Pathmaker (common)
Plains (basic)
Monkey (token)