Xianlu: Virtual Booster

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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Soldier
All creatures lose all activated abilities.
All permanents attached to creatures lose all activated abilities.
"Discipline above trickery. Warrior above weapon."
-Sign on top of a martial school in Xia
2/2
 U 
Creature – Ogre Cleric
{1}{w}, Sacrifice Effigy Burner: When another target creature dies this turn, return it to the battlefield under it's owner's control.
"This paper? It's my life's work. Your's too, for a price..."
3/3
 U 
Sorcery
Up to two target creatures each get +4/+4 until end of turn.
When Songhist apprentices go to Nan to train, they come back with a renewed appreciation for the peace and quiet of their temples.
 U 
Creature – Insect
{2}{w}: Until end of turn, tapped creatures you control can block as though they were untapped.
Xia regiments all raise their own beetles, trained to stand at the front lines to alert soldiers to approaching enemies.
4/6
 C 
Creature – Ogre Berserker
Trample
"Demon or no, your head is better served helping me become king!"
-Tai Yun, Warrior-Pilgrim
5/3
 C 
Instant
Untap target creature. It gains hexproof until end of turn.
Sequence – If you cast another spell this turn, put a +1/+1 counter on that creature.
 C 
Sorcery
Reflex {2}{g} (You may cast this card any time you may cast an instant for its reflex cost.)
Target creature you control fights target creature you don't control.
 C 
Creature – Human Wizard
When Tomb Wanderer dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
"Don't worry, uncle. I will take your place soon, and you will take mine."
3/2
 C 
Creature – Human Wizard
Whenever an Aura you control enters or leaves the battlefield, tap or untap target creature.
The Five Star Way teaches that all of the world – and thus, all magic – is created from five elements.
1/3
 C 
Instant
Put a +1/+1 counter on target creature. It gains {+} Trample. (This effect lasts indefinitely.)
"Anger without purpose consumes. All emotions must have purpose."
-Musings of the First Teacher, Mantra 518
 C 
Sorcery
Target opponent discards two cards and loses 2 life.
Due to their sharp minds and honed bodies, the monks from Song are often said among demons to have the tastiest flesh.
 C 
Enchantment – Aura Seal
Enchant creature
Prevent all damage that would be dealt to and dealt by enchanted creature.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Sorcery
Destroy target enchantment. If it was attached to a creature, you may put a +1/+1 counter on that creature.
"Light the incense, then chant. With each repetition, feel the chains weighing your soul lighten."
-Dalama Rami, the Teacher
 C 
Sorcery
Reflex {5}{w} (You may cast this card any time you may cast an instant for its reflex cost.)
Exile target tapped creature.
"Wipe your tears, little lord. No true friend of yours would have deigned to transgress you so."
-Zhang Liang, to Emperor Xia
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Monkey
2/2

Sparring Official (rare)
Effigy Burner (uncommon)
Mischief and Mayhem (uncommon)
Gongbearer Gargantuan (uncommon)
Scourge of Villages (common)
Tortoise Stands Fast (common)
Vigilante's Challenge (common)
Tomb Wanderer (common)
Mage of the Five Stars (common)
Unceasing Anger (common)
Consume the Living (common)
Neutralizing Seal (common)
Purifying Incense (common)
Emperor's Judgment (common)
Plains (basic)
Monkey (token)