Xianlu: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tap up to two target creatures.
Sequence – If you cast another spell this turn, those creatures don't untap during their controller's next untap step. |
Haste
When Brash Duplicator attacks, you may have it deal up to X damage to itself, where X is its toughness. If you do, create X 2/2 red Monkey creature tokens tapped and attacking. Exile them at the beginning of the next end step. 2/2
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Enchant creature
When enchanted creature dies, exile it and you gain 4 life. Then return Yin-Releasing Seal to its owner's hand. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
![]() : Copy target instant or sorcery spell that targets a creature you control. Activate this ability only once per turn. (The copy still targets the same targets.)Twice as strong, twice as bright.
3/1
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Return up to two target creatures and and all Auras attached to them to their owners’ hands.
Armor is meaningless when your soul is dispersed into the air.
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Enchant creature
Enchanted creature has haste and can't block. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
Enchant creature
Enchanted creature can't attack or activate abilities. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
Prowess
Whenever you cast a noncreature spell, Wingdancer gains flying until end of turn. "The air is not as free as you think. No need to expose yourself to the risks of flight when you can best your opponent on the ground."
1/1
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Destroy target creature with flying. Put a +1/+1 counter on up to one target creature you control.
Beginners catch flies midair. Experts catch birds midflight.
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Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Menace "Ahh, your eyes are just like mine. Eager. Determined. Visionary."
3/3
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Draw three cards, then discard two cards.
Songhists believe the body is made up of three aspects: mind, body, and soul. To attain enlightenment in one, you must forsake two others.
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![]() ![]() : Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Twilight Jumper becomes monstrous, it gains flying until end of turn. Imperial assassins in Xia raise crickets as messengers, mounts, and pets.
2/2
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Enchant creature
Whenever enchanted creature deals damage, you gain that much life. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} , : Put a +1/+1 counter on this creature."One thousand pushups, one thousand sit-ups, and a ten li jog. And that's just before breakfast."
4/3
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Flying
4/4
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Beckoning the First Snow
(common, foil)
Brash Duplicator
(rare)
Yin-Releasing Seal
(uncommon)
Follower of the Fist
(uncommon)
Material to Immaterial
(uncommon)
Agitating Seal
(common)
Pacification Seal
(common)
Wingdancer
(common)
Target Practice
(common)
Wild-Eye Matriarch
(common)
Inner Focus
(common)
Twilight Jumper
(common)
Resonant Seal
(common)
Honed Swordsman
(common)
Plains
(basic)
Dragon Spirit
(token)


(
(

: Put a +1/+1 counter on this creature.