Xianlu: Virtual Booster

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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Gain control of target creature with converted mana cost 3 or less until end of turn. Untap it. It gains haste and menace until end of turn.
No one is incorruptible.
 
 R 
Land
School of the Crane enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{2}{u}, {t}, Sacrifice School of the Crane: Target creature gains {+} Flying. Activate this ability only any time you may cast a sorcery. (This effect lasts indefinitely.)
 U 
Creature – Cat
When Jungle Tyrant enters the battlefield, it fights target tapped creature.
In the deeper jungles, monkeys spend most of their childhood training in the treetops. Their real test comes when they trespass into the forest floor.
5/4
 U 
Artifact Creature – Wall
{2}, Discard a card: Return Labyrinth Walls from your graveyard to the battlefield.
Deep within the tombs beneath the Xia Imperial Palace lies a shifting stone maze which guards the dynasty's greatest secrets.
0/2
 U 
Creature – Vampire Zombie
When Vampiric Jiangshi enters the battlefield, you lose 2 life.
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Lifelink
2/2
 C 
Creature – Human
He lacks the manners of a magistrate, the discipline of a warrior, and the subtlety of a thief – but he'll ruin your day as well as any of them.
2/3
 C 
Creature – Demon
Silverhorn Demon can't be enchanted or equipped.
Elite servants of the Lei have silver or gold spikes implanted in them, to prevent any stray paper talismans from ending on their foreheads.
4/4
 C 
Creature – Devil
{1}{r}{r}: Monstrosity 1 (If this creature isn't monstrous, put one +1/+1 counters on it and it becomes monstrous.)
When Bellchime Devil becomes monstrous, exile the top card of your library. You may play it this turn.
2/2
 C 
Sorcery
Reflex {3}{u} (You may cast this card any time you may cast an instant for its reflex cost.)
Exile target creature, then return it to the battlefield under its owner's control.
Draw a card.
 C 
Land
{t}: Add {c} to your mana pool.
{3}, {t}, Sacrifice Secluded Grounds: Put a +1/+1 counter on target creature. Activate this ability only any time you may cast a sorcery.
Tranqility outside, harmony within.
-Songhist mantra
 C 
Enchantment – Aura Seal
Enchant creature
Enchanted creature gets -5/-0.
Unseal {5} ({5}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Snake Spirit
{4}{b}{b}: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Bloodscale Python becomes monstrous, each player loses 2 life.
4/2
 C 
Creature – Human Soldier
When Imperial Retainer enters the battlefield, target creature gains indestructible until end of turn.
To the soldiers of Xia, no life is as precious as the emperor’s.
2/2
 C 
Creature – Spider
Reflex {3}{g} (You may cast this card any time you may cast an instant for its reflex cost.)
Reach
2/3
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Dragon Spirit
Flying
4/4

Sweet Whispers (common, foil)
School of the Crane (rare)
Jungle Tyrant (uncommon)
Labyrinth Walls (uncommon)
Vampiric Jiangshi (uncommon)
Rowdy Bumpkin (common)
Silverhorn Demon (common)
Bellchime Devil (common)
Astral Shift (common)
Secluded Grounds (common)
Imbibing Seal (common)
Bloodscale Python (common)
Imperial Retainer (common)
Goldensilk Spider (common)
Swamp (basic)
Dragon Spirit (token)