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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human Rogue
When Outlaws of the Marsh enters the battlefield, gain control of target artifact or creature until end of turn. Untap it. It gains haste. If it's an artifact, sacrifice it at end of turn.
3/2
 
 R 
Creature – Boar
Creatures you control have haste.
{5}{g}{g}: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Wildcaller Boar becomes monstrous, put a creature card in your hand onto the battlefield.
4/3
 U 
Creature – Kirin
Flying
Whenever Shining Messenger attacks, it gets +1/+1 for each untapped creature you control until end of turn.
3/3
 U 
Creature – Ogre Warrior
Trample
{2}{r}{r}: Monstrosity X, where X is the number of attacking creatures. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
An avatar of protection to few, a visage of fear to many.
3/4
 U 
Creature – Human Monk
Chakra Opener can't block.
When Chakra Opener attacks, add {r} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
3/3
 C 
Sorcery
Draw three cards, then discard two cards.
Songhists believe the body is made up of three aspects: mind, body, and soul. To attain enlightenment in one, you must forsake two others.
 C 
Creature – Spirit
Jade Mistdweller can block an additional creature each combat.
The scouts' fur stood on its end as they passed through the green fog. The pass was only a couple of li, yet to them it felt like hundreds.
1/5
 C 
Sorcery
Killing Tiger Fangs deals 1 damage to each of up to two target creatures you don't control.
Sequence – If you cast another spell this turn, it deals 1 damage to each creature you don't control instead.
 C 
Creature – Demon
Silverhorn Demon can't be enchanted or equipped.
Elite servants of the Lei have silver or gold spikes implanted in them, to prevent any stray paper talismans from ending on their foreheads.
4/4
 C 
Sorcery
Reflex {2}{g} (You may cast this card any time you may cast an instant for its reflex cost.)
Target creature you control fights target creature you don't control.
 C 
Sorcery
Gain control of target creature with converted mana cost 3 or less until end of turn. Untap it. It gains haste and menace until end of turn.
No one is incorruptible.
 C 
Creature – Serpent Spirit
Defender
{u}, Exile two cards from your graveyard: Watcher in the Mist loses defender until end of turn.
5/6
 C 
Instant
Target creature gets +2/+2 until end of turn. Then it gets an additional +1/+1 for each {+} ability it has.
 C 
Sorcery
Return target creature card from your graveyard to your hand. If it has a converted mana cost 3 or less, put it onto the battlefield instead.
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Monkey
2/2

Outlaws of the Marsh (uncommon, foil)
Wildcaller Boar (rare)
Shining Messenger (uncommon)
Megaton Ogre (uncommon)
Chakra Opener (uncommon)
Inner Focus (common)
Jade Mistdweller (common)
Killing Tiger Fangs (common)
Silverhorn Demon (common)
Vigilante's Challenge (common)
Sweet Whispers (common)
Watcher in the Mist (common)
Master the Disciplines (common)
Replace Soul (common)
Island (basic)
Monkey (token)