Xianlu: Virtual Booster
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| Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Clay Soldier gets +0/+1 for each other creature named Clay Soldier you control.
Deep below the Imperial Palace in Xia lies an army of animated clay soldiers, guarding the tombs of emperors past.
2/2
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Prowess, first strike
Whenever Tai Yun deals combat damage to an opponent for the first time each turn, you may tap all other creatures you control and untap Tai Yun. If you do, after this phase, there is an additional combat phase. 2/2
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When Jungle Tyrant enters the battlefield, it fights target tapped creature.
In the deeper jungles, monkeys spend most of their childhood training in the treetops. Their real test comes when they trespass into the forest floor.
5/4
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Enchant creature
When enchanted creature dies, exile it and you gain 4 life. Then return Yin-Releasing Seal to its owner's hand. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
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Discard your hand, then draw three cards.
Tai Yun thought fast. He was dangerously outnumbered, and the demons knew it. The last thing they expected was for him to go on the offense.
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Defender
, Exile two cards from your graveyard: Watcher in the Mist loses defender until end of turn.5/6
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Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Enflamed Soul. When a Songhist achieves the first stage of enlightenment, his soul leaves its body and begins training to master spiritual combat.
2/2
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Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying {+} Vigilance 3/3
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Return target creature card from your graveyard to your hand. If it has a converted mana cost 3 or less, put it onto the battlefield instead.
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Destroy target creature with flying. Put a +1/+1 counter on up to one target creature you control.
Beginners catch flies midair. Experts catch birds midflight.
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Target creature gets +2/+2 until end of turn. Then it gets an additional +1/+1 for each {+} ability it has.
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Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying "Let me show you how to soar."
2/2
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Gain control of target creature with converted mana cost 3 or less until end of turn. Untap it. It gains haste and menace until end of turn.
No one is incorruptible.
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![]() ![]() : Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Twilight Jumper becomes monstrous, it gains flying until end of turn. Imperial assassins in Xia raise crickets as messengers, mounts, and pets.
2/2
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Flying
4/4
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Clay Soldier
(common, foil)
Tai Yun, Warrior-Pilgrim
(mythic)
Jungle Tyrant
(uncommon)
Yin-Releasing Seal
(uncommon)
Reckless Gamble
(uncommon)
Watcher in the Mist
(common)
Enflamed Soul
(common)
Ancient Qilin
(common)
Replace Soul
(common)
Target Practice
(common)
Master the Disciplines
(common)
Inheritor of Winds
(common)
Sweet Whispers
(common)
Twilight Jumper
(common)
Mountain
(basic)
Dragon Spirit
(token)


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