Xianlu: Virtual Booster
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| Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature you control dies, if it doesn't share a name with a card exiled by Zodiac Enshrined, you may exile it and draw a card.
At the beginning of your upkeep, if twelve or more cards are exiled by Zodiac Enshrined, you win the game. |
Tap up to two target creatures, then put a +1/+1 counter on target creature you control for each creature tapped this way.
"Prostrate yourself."
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Enchant creature
When enchanted creature dies, target opponent loses 2 life and discards a card. Then return Yang-Releasing Seal to its owner's hand. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
Target opponent sacrifices a creature. Put a +1/+1 counter on up to one target creature you control, then you gain life equal to its toughness.
Despite her fears, the villagers assured Fanfan that being chosen was a great honor.
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Target creature gets -2/-2 until end of turn. You gain 2 life.
Maidens from Lei mix a special blend of tea for only the most important visitors to the country.
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Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} , : Put a +1/+1 counter on this creature."One thousand pushups, one thousand sit-ups, and a ten li jog. And that's just before breakfast."
4/3
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He lacks the manners of a magistrate, the discipline of a warrior, and the subtlety of a thief – but he'll ruin your day as well as any of them.
2/3
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Prowess
Whenever you cast a noncreature spell, Wingdancer gains flying until end of turn. "The air is not as free as you think. No need to expose yourself to the risks of flight when you can best your opponent on the ground."
1/1
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Flying
When Jinshan Priest enters the battlefield, return target enchantment card from your graveyard to your hand. The bird people of Mount Jin are said to have been tasked by the god Shu himself to guard an ancient evil sealed beneath.
2/1
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Put a +1/+1 counter on target creature. It gains "{+) First strike". (This effect lasts indefinitely.)
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Look at the top two cards of your library. Put one into your hand and the other into your graveyard.
"Water ebbs and water flows. Between each strike, you must ebb. Then your strikes will flow."
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![]() ![]() : Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Twilight Jumper becomes monstrous, it gains flying until end of turn. Imperial assassins in Xia raise crickets as messengers, mounts, and pets.
2/2
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Reflex
![]() (You may cast this card any time you may cast an instant for its reflex cost.)
Target creature you control fights target creature you don't control. |
Reflex
![]() (You may cast this card any time you may cast an instant for its reflex cost.)
Reach 2/3
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Flying
4/4
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Zodiac Enshrined
(rare)
Kowtow
(uncommon)
Yang-Releasing Seal
(uncommon)
Villager's Sacrifice
(uncommon)
Noxious Tea
(common)
Honed Swordsman
(common)
Rowdy Bumpkin
(common)
Wingdancer
(common)
Jinshan Priest
(common)
Superior Swordsmanship
(common)
Full Breath
(common)
Twilight Jumper
(common)
Vigilante's Challenge
(common)
Goldensilk Spider
(common)
Mountain
(basic)
Dragon Spirit
(token)

(
: Put a +1/+1 counter on this creature.
