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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Archer
{r}, {t}: Sunblotter deals 1 damage to target creature or player.
Whenever a creature dealt damage by Sunblotter this turn dies, exile it and search its owner's hand, graveyard, and library for any number of cards with the same name as that creature and exile them. Then that player shuffles his or her library.
1/4
 U 
Creature – Ogre
Menace
{b}{b}: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Flesh-Drunk Ogre becomes monstrous, sacrifice another creature.
2/3
 U 
Creature – Bird Spirit
Flying
Spirits you control have hexproof as long as they're untapped.
The moon shines a path made with celestial wings.
4/4
 U 
Creature – Human Rogue
Whenever Blossom-Clad Seductress deals combat damage to a player, if its the only attacking creature, that player discards a card.
Tea is the assassin's weapon. Wine is the spy's.
2/1
 C 
Creature – Bird
Graceful Peacock has flying as long as you control an enchantment.
3/3
 C 
Sorcery
Return target creature card from your graveyard to your hand. If it has a converted mana cost 3 or less, put it onto the battlefield instead.
 C 
Instant
Counter target spell unless its controller sacrifices a creature.
A shrill, titting laughter pierced the air, and Huangsi realized the futility of his rebellion.
 C 
Creature – Human Monk
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Trample
The only spot worse than in front of her fist, is behind the person in front of her fist.
2/2
 C 
Creature – Human Warrior
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} {3}, {t}: Put a +1/+1 counter on this creature.
"One thousand pushups, one thousand sit-ups, and a ten li jog. And that's just before breakfast."
4/3
 C 
Creature – Spirit Monk
Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Enflamed Soul.
When a Songhist achieves the first stage of enlightenment, his soul leaves its body and begins training to master spiritual combat.
2/2
 C 
Creature – Human Wizard
When Tomb Wanderer dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
"Don't worry, uncle. I will take your place soon, and you will take mine."
3/2
 C 
Creature – Bird Monk
Prowess
Whenever you cast a noncreature spell, Wingdancer gains flying until end of turn.
"The air is not as free as you think. No need to expose yourself to the risks of flight when you can best your opponent on the ground."
1/1
 C 
Creature – Bird Wizard
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying
"Let me show you how to soar."
2/2
 C 
Creature – Spider
Reflex {3}{g} (You may cast this card any time you may cast an instant for its reflex cost.)
Reach
2/3
Forest
 
 B 
Basic Land – Forest
 T 
Token Artifact Creature – Golem Avatar
Hexproof
Trample
10/10

Sunblotter (rare)
Flesh-Drunk Ogre (uncommon)
Cloudparter Greatowl (uncommon)
Blossom-Clad Seductress (uncommon)
Graceful Peacock (common)
Replace Soul (common)
Eunuch's Laughter (common)
Tremorfist Monk (common)
Honed Swordsman (common)
Enflamed Soul (common)
Tomb Wanderer (common)
Wingdancer (common)
Inheritor of Winds (common)
Goldensilk Spider (common)
Forest (basic)
Golem Avatar (token)