Xianlu: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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School of the Crane enters the battlefield tapped.
: Add to your mana pool.
![]() , , Sacrifice School of the Crane: Target creature gains {+} Flying. Activate this ability only any time you may cast a sorcery. (This effect lasts indefinitely.) |
Untap Treetop Squatter during each other player’s untap step.
Atop the swaying trees of the Nan jungles, a single scout can monitor an area of fifty li for intruders.
3/2
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When Southpaw Trickster attacks and isn't blocked, it gets +1/+0 until end of turn.
When Southpaw Trickster becomes blocked, it deals 2 damage to target creature blocking it. 2/1
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Imperial Armory enters the battlefield with three +1/+1 counters on it.
, : Move a +1/+1 counter from Imperial Armory onto target creature you control. Activate this ability only any time you may cast a sorcery. |
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Clay Soldier gets +0/+1 for each other creature named Clay Soldier you control.
Deep below the Imperial Palace in Xia lies an army of animated clay soldiers, guarding the tombs of emperors past.
2/2
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When Realm Traveller enters the battlefield, if you control another Spirit, draw a card.
"From the depths of the underworld to the cloud palaces in heaven, I have seen and known more than the divine kings and greatest demons."
2/1
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When Auspicious Hermit enters the battlefield, you may destroy target Aura.
"A demon's curses and hexes /
Melt away in a shared pot of tea." -Poem by Minister San Luo of Xia 1/3
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Target opponent discards two cards and loses 2 life.
Due to their sharp minds and honed bodies, the monks from Song are often said among demons to have the tastiest flesh.
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A stoic ram sits on top of each of Jin Mountain's stone pillars. Masters from all over Xianlu test their students by tasking them with collecting a single clump of wool from the ram without falling to their deaths.
3/4
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Whenever an Aura you control enters or leaves the battlefield, tap or untap target creature.
The Five Star Way teaches that all of the world – and thus, all magic – is created from five elements.
1/3
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Reflex
![]() ![]() (You may cast this card any time you may cast an instant for its reflex cost.)
Destroy target creature. Its controller can't gain life this turn. Challenge a demon, and rarely will you get up again.
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Killing Tiger Fangs deals 1 damage to each of up to two target creatures you don't control.
Sequence – If you cast another spell this turn, it deals 1 damage to each creature you don't control instead. |
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Untap target creature. It gains hexproof until end of turn.
Sequence – If you cast another spell this turn, put a +1/+1 counter on that creature. |
Upper Hand deals 2 damage to target attacking or blocking creature. Then put a +1/+1 counter on target untapped creature you control.
"Watch and learn."
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2/2
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School of the Crane
(rare)
Treetop Squatter
(uncommon)
Southpaw Trickster
(uncommon)
Imperial Armory
(uncommon)
Clay Soldier
(common)
Realm Traveller
(common)
Auspicious Hermit
(common)
Consume the Living
(common)
Pillartop Ram
(common)
Mage of the Five Stars
(common)
Strike Down
(common)
Killing Tiger Fangs
(common)
Tortoise Stands Fast
(common)
Upper Hand
(common)
Forest
(basic)
Monkey
(token)
: Add
to your mana pool.



