Xianlu: Virtual Booster

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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Cast target instant or sorcery spell in your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.
Sequence – If you cast another spell this turn, you may copy that spell. If you do, choose new targets for the copy.
 U 
Creature – Bird
When Luckbringer Sparrows dies, put a +1/+1 counter on target creature you control.
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying
2/2
 U 
Sorcery
Up to two target creatures each get +4/+4 until end of turn.
When Songhist apprentices go to Nan to train, they come back with a renewed appreciation for the peace and quiet of their temples.
 U 
Sorcery
Reflex {2}{b} (You may cast this card any time you may cast an instant for its reflex cost.)
Nonblack creatures get -1/-1 until end of turn.
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature deals damage to a player, draw a card.
Unseal {5} ({5}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Creature – Human Warrior
Reflex {4}{w} (You may cast this card any time you may cast an instant for its reflex cost.)
When Stern Instructor enters the battlefield, you may untap target creature.
"Wake up! Battlefield is no time for beauty sleep!"
3/2
 C 
Creature – Human Wizard
When Tomb Wanderer dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
"Don't worry, uncle. I will take your place soon, and you will take mine."
3/2
 C 
Creature – Human Monk
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Trample
The only spot worse than in front of her fist, is behind the person in front of her fist.
2/2
 C 
Creeature – Turtle Wizard
When Esoterica Scholar enters the battlefield, put target instant, sorcery, or artifact card in your graveyard on top of your library.
Lost knowledge or forgotten spells – whatever you need, it is contained within the writings on his shell.
2/5
 C 
Creature – Turtle Monk
When Auspicious Hermit enters the battlefield, you may destroy target Aura.
"A demon's curses and hexes /
Melt away in a shared pot of tea."
-Poem by Minister San Luo of Xia
1/3
 C 
Creature – Wolf Spirit
Vigilance
{5}{g}{g}: Monstrosity 3 (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
3/3
 C 
Creature – Human Monk
{1}{w}: Moontoucher gains flying until end of turn.
"One small step for me. One great leap for you."
2/1
 C 
Instant
Open Palm, Closed Heart deals 2 damage to target creature or player.
Sequence – If you cast another spell this turn, you may discard a card. If you do, draw a card.
 C 
Instant
Target creature gets -2/-2 until end of turn. You gain 2 life.
Maidens from Lei mix a special blend of tea for only the most important visitors to the country.
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Dragon Spirit
Flying
4/4

Second Flurry, Twofold (rare)
Luckbringer Sparrows (uncommon)
Mischief and Mayhem (uncommon)
Unnatural Plague (uncommon)
Prying Seal (common)
Stern Instructor (common)
Tomb Wanderer (common)
Tremorfist Monk (common)
Esoterica Scholar (common)
Auspicious Hermit (common)
Sentinel of the Pines (common)
Moontoucher (common)
Open Palm, Closed Heart (common)
Noxious Tea (common)
Mountain (basic)
Dragon Spirit (token)