Xianlu: Virtual Booster

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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Flying
When Seasonbringer Dragon enters the battlefield, discard any number of cards, then draw that many cards.
With the passing of each year, old habits die and new hope blossoms.
4/4
 U 
Instant
Choose one -
• Untap target creature. Put a +1/+1 counter on it.
• Untap target creature. Double the number of +1/+1 counters on it.
After enduring an hour of nonstop attacks from his opponent, Jian rolled up his sleeves.
 U 
Creature – Plant
Reach
{2}{g}{g}: Monstrosity 1 (If this creature isn't monstrous, put one +1/+1 counters on it and it becomes monstrous.)
When Sparrow-Catcher becomes monstrous, it deals damage equal to its power to target creature with flying.
2/2
 U 
Creature – Turtle Wizard
Each opponent plays with their hand revealed.
All turtles in Xianlu go blind as they age. Not all of them lose the ability to see.
3/5
 C 
Land
{t}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Heavens move on a turtle's back.
-Xia saying meaning "Take your time."
 C 
Creature – Turtle Spirit
{u}, {t}: Draw a card, then discard a card.
At the beginning of spring and autumn, a lonely turtle can be seen by the edge of Dushu Lake, contemplating life and nature.
1/4
 C 
Sorcery
Gain control of target creature with converted mana cost 3 or less until end of turn. Untap it. It gains haste and menace until end of turn.
No one is incorruptible.
 C 
Creature – Human Spirit
When Realm Traveller enters the battlefield, if you control another Spirit, draw a card.
"From the depths of the underworld to the cloud palaces in heaven, I have seen and known more than the divine kings and greatest demons."
2/1
 C 
Creature – Kirin
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Flying
{+} Vigilance
3/3
 C 
Instant
Fireworks Bombardment deals 5 damage to target creature and 3 damage to its controller.
"Watch where you're standing, little brother. Your tail might get caught on a fuse."
 C 
Creature – Human Wizard
Whenever an Aura you control enters or leaves the battlefield, tap or untap target creature.
The Five Star Way teaches that all of the world – and thus, all magic – is created from five elements.
1/3
 C 
Sorcery
Tap up to two target creatures.
Sequence – If you cast another spell this turn, those creatures don't untap during their controller's next untap step.
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature is dealt damage, its controller loses that much life.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Sorcery
Reflex {4}{b}{b} (You may cast this card any time you may cast an instant for its reflex cost.)
Destroy target creature. Its controller can't gain life this turn.
Challenge a demon, and rarely will you get up again.
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Dragon Spirit
Flying
4/4

Seasonbringer Dragon (rare)
Getting Serious (uncommon)
Sparrow-Catcher (uncommon)
Sightless Mystic (uncommon)
Evolving Wilds (common)
Riverside Ponderer (common)
Sweet Whispers (common)
Realm Traveller (common)
Ancient Qilin (common)
Fireworks Bombardment (common)
Mage of the Five Stars (common)
Beckoning the First Snow (common)
Empathy Seal (common)
Strike Down (common)
Plains (basic)
Dragon Spirit (token)