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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Enchanted creatures lose flying and can't gain flying.
Creatures without flying get -X/-0, where X is the number of Auras you control.
"The paper itself is light as a feather. Your evil is what is weighing you down."
-Jikai, Song Exorcist
 U 
Creature – Rabbit
{1}{g}, Sacrifice Lunar Visitor: Search your library for any number of basic land cards and reveal them. Put one onto the battlefield tapped and the rest on top of your library in any order.
0/2
 U 
Creature – Hound Spirit
{4}{r}{r}: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
Whenever Slaughter Seeker or another creature you control becomes monstrous, you may have that creature fight target creature you don't control.
2/2
 U 
Instant
Deny Entrance costs {1} less to cast if you control a Spirit.
Counter target spell.
"My lady has no time for the the likes of you."
-San Di, goddess's attendant
 C 
Instant
Put a +1/+1 counter on target creature. It gains {+} Trample. (This effect lasts indefinitely.)
"Anger without purpose consumes. All emotions must have purpose."
-Musings of the First Teacher, Mantra 518
 C 
Enchantment – Aura Seal
Enchant creature
Enchanted creature can't attack or activate abilities.
Unseal {5} ({5}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Sorcery
Draw three cards, then discard two cards.
Songhists believe the body is made up of three aspects: mind, body, and soul. To attain enlightenment in one, you must forsake two others.
 C 
Creature – Monkey Warrior
Prowess
Five limbs, three staffs, one dead demon.
3/1
 C 
Sorcery
Destroy target creature with flying. Put a +1/+1 counter on up to one target creature you control.
Beginners catch flies midair. Experts catch birds midflight.
 C 
Sorcery
Reflex {4}{b}{b} (You may cast this card any time you may cast an instant for its reflex cost.)
Destroy target creature. Its controller can't gain life this turn.
Challenge a demon, and rarely will you get up again.
 C 
Sorcery
Reflex {3}{u} (You may cast this card any time you may cast an instant for its reflex cost.)
Exile target creature, then return it to the battlefield under its owner's control.
Draw a card.
 C 
Instant
Counter target spell unless its controller sacrifices a creature.
A shrill, titting laughter pierced the air, and Huangsi realized the futility of his rebellion.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
When equipped creature dies, attach Family Heirloom to target creature you control.
Equip {2}
 C 
Creature – Snake Spirit
{4}{b}{b}: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Bloodscale Python becomes monstrous, each player loses 2 life.
4/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Monkey
2/2

Hundred-Ton Papers (rare)
Lunar Visitor (uncommon)
Slaughter Seeker (uncommon)
Deny Entrance (uncommon)
Unceasing Anger (common)
Pacification Seal (common)
Inner Focus (common)
Dragonstaff Duelist (common)
Target Practice (common)
Strike Down (common)
Astral Shift (common)
Eunuch's Laughter (common)
Family Heirloom (common)
Bloodscale Python (common)
Swamp (basic)
Monkey (token)