Xianlu: Virtual Booster

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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Ox
Prevent all noncombat damage that would be dealt to Celestial Ox.
When the people of Xia suffered their third great famine, the god Shu took pity upon them and gifted the country a herd of oxen that would never starve.
0/3
 
 R 
Land
School of the Tiger enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{1}{w}, {t}, Sacrifice School of the Tiger: Target creature gains "{+} First strike". Activate this ability only any time you may cast a sorcery. (This effect lasts indefinitely.)
 U 
Artifact Creature – Wall
{2}, Discard a card: Return Labyrinth Walls from your graveyard to the battlefield.
Deep within the tombs beneath the Xia Imperial Palace lies a shifting stone maze which guards the dynasty's greatest secrets.
0/2
 U 
Sorcery
Cyclone Flurry Kicks deals X damage to target creature.
Sequence – If you cast another spell this turn, creatures without flying can't be blocked this turn.
 U 
Sorcery
Search your library for up to two basic land cards, reveal them, and put them onto the battlefield tapped. Then shuffle your library.
"The other monkeys see our pilgrimage as a contest. To me, it's a journey."
-Bo Xing, Nan trainee
 C 
Instant
Target creature gets +3/+0 until end of turn.
Sequence – If you cast another spell this turn, it gains first strike until end of turn.
"Aim for the eyes, strike at the neck."
{2}{b}
 
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
Deep within Lei's twisting catacombs, Lord Quan finally found what he was looking for: a spell to unbind the demon king.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
When equipped creature dies, attach Family Heirloom to target creature you control.
Equip {2}
 C 
Creeature – Turtle Wizard
When Esoterica Scholar enters the battlefield, put target instant, sorcery, or artifact card in your graveyard on top of your library.
Lost knowledge or forgotten spells – whatever you need, it is contained within the writings on his shell.
2/5
 C 
Instant
Put a +1/+1 counter on target creature. It gains {+} Trample. (This effect lasts indefinitely.)
"Anger without purpose consumes. All emotions must have purpose."
-Musings of the First Teacher, Mantra 518
{1}{u}
 
 C 
Instant
Counter target spell unless its controller pays {1}. If he or she does, draw a card.
"Hmph. It's acceptable, I guess."
 C 
Instant
Counter target spell that targets a permanent you control.
"Begone, cursed yaoguai! You'll find no easy meal in this village."
 C 
Creature – Monkey Scout
{3}: Foliage Dasher gains hexproof until end of turn.
At an early age, monkey children are taught the most important skill first – learning when to run.
1/2
 C 
Instant
Upper Hand deals 2 damage to target attacking or blocking creature. Then put a +1/+1 counter on target untapped creature you control.
"Watch and learn."
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Dragon Spirit
Flying
4/4

Celestial Ox (common, foil)
School of the Tiger (rare)
Labyrinth Walls (uncommon)
Cyclone Flurry Kicks (uncommon)
Pilgrim's Path (uncommon)
Descend Like Hawk (common)
Recover (common)
Family Heirloom (common)
Esoterica Scholar (common)
Unceasing Anger (common)
Scoff (common)
Rebuff the Wicked (common)
Foliage Dasher (common)
Upper Hand (common)
Plains (basic)
Dragon Spirit (token)