Xianlu: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Precursor of Dynasties can't be countered. As long as you have eight or more noncreature, nonland cards in your graveyard, Precursor of Dynasties has hexproof and vigilance. It arrives when eras end.
6/6
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Reflex
(You may cast this card any time you may cast an instant for its reflex cost.)
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. If you cast this spell for its reflex cost, then sacrifice it. |
Enchant creature
When enchanted creature dies, exile it and you gain 4 life. Then return Yin-Releasing Seal to its owner's hand. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
When target creature attacks this turn, each other attacking creature you control gets +1/+0 and can't be blocked this turn.
"You will die if you fight the eunuchs' army alone. Fortunately, furball and I are worth more than any army."
-Longming, to Lei Fang |
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Whenever another creature you control dies, put a +1/+1 counter on Vile Sorcerer.
1/1
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Put a +1/+1 counter on target creature. It gains {+} Trample. (This effect lasts indefinitely.)
"Anger without purpose consumes. All emotions must have purpose."
-Musings of the First Teacher, Mantra 518 |
Destroy target enchantment. If it was attached to a creature, you may put a +1/+1 counter on that creature.
"Light the incense, then chant. With each repetition, feel the chains weighing your soul lighten."
-Dalama Rami, the Teacher |
Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Enflamed Soul. When a Songhist achieves the first stage of enlightenment, his soul leaves its body and begins training to master spiritual combat.
2/2
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Flying
When Jinshan Priest enters the battlefield, return target enchantment card from your graveyard to your hand. The bird people of Mount Jin are said to have been tasked by the god Shu himself to guard an ancient evil sealed beneath.
2/1
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Each player sacrifices an artifact or enchantment. If a player can't, he or she draws a card.
"Real warriors do not hide behind iron and paper."
-Ou Zhe, mountain hermit |
Counter target sorcery or creature spell.
Lady Xia, the Empress of Xia, is famed and feared for filling the silence of the palace with fiery lectures to her dotard son.
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Return target creature card from your graveyard to your hand.
Draw a card. Deep within Lei's twisting catacombs, Lord Quan finally found what he was looking for: a spell to unbind the demon king.
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Enchant creature
Whenever enchanted creature deals damage to a player, draw a card. Unseal ( : Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) |
When Watchful Panda enters the battlefield, put a +1/+1 counter on target creature you control.
A panda mother is protective of two things: her cubs, and her bamboo.
2/2
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Flying
4/4
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Precursor of Dynasties
(mythic)
Seeing Spectres
(uncommon)
Yin-Releasing Seal
(uncommon)
Planning Distractions
(uncommon)
Vile Sorcerer
(common)
Unceasing Anger
(common)
Purifying Incense
(common)
Enflamed Soul
(common)
Jinshan Priest
(common)
Philosophy of the Purest
(common)
Empress's Scorn
(common)
Recover
(common)
Prying Seal
(common)
Watchful Panda
(common)
Forest
(basic)
Dragon Spirit
(token)






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