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Mechanics | Skeleton | Bequeath Abilities | Flavor & Plot | Intro Pack Decklists | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit Avatar
Flying
{1}{u}, {t}: Exile Diety of Coalescence and another target creature until the beginning of your next end step. (They both return to the battlefield under their owner's control.)
2/4
 U 
Creature – Human Spirit
Spirit spells you cast cost {2} less to cast.
Whenever another Spirit enters the battlefield under your control, put a +1/+1 counter on it.
"Ring the bell three times, leave, then return. Otherwise he will not appear for you."
3/3
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has flying.
It carries the blessings of over five hundred gods, eager to spirit their favored to heaven.
 U 
Instant
Counter target spell unless its controller pays X plus 3 life.
"Pitiful maggot. You fought so hard to taste power, but you're not even fit to lick the dirt off my shoes."
-Lord Cai, Minister of Safety
 C 
Enchantment – Aura Seal
Enchant creature
Enchanted creature can't attack or activate abilities.
Unseal {5} ({5}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
 C 
Sorcery
Look at the top two cards of your library. Put one into your hand and the other into your graveyard.
"Water ebbs and water flows. Between each strike, you must ebb. Then your strikes will flow."
 C 
Creature – Human Advisor
When Bookseizer Official enters the battlefield, target opponent discards a card.
"No need to kill them. Seize their books. When they die, history will start with us."
-Zhang Liang, Xia magistrate
2/2
 C 
Creature – Ogre Wizard
Bequeath (When this dies, target creature gains any number of {+} abilities on this creature.)
{+} Lifelink
2/3
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
When equipped creature dies, attach Family Heirloom to target creature you control.
Equip {2}
{2}{b}
 
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
Deep within Lei's twisting catacombs, Lord Quan finally found what he was looking for: a spell to unbind the demon king.
 C 
Creature – Spider
Reflex {3}{g} (You may cast this card any time you may cast an instant for its reflex cost.)
Reach
2/3
 C 
Sorcery
Reflex {3}{u} (You may cast this card any time you may cast an instant for its reflex cost.)
Exile target creature, then return it to the battlefield under its owner's control.
Draw a card.
 C 
Creature – Goblin Spirit
Haste
{3}{r}: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
1/1
 C 
Creature – Wolf Spirit
Vigilance
{5}{g}{g}: Monstrosity 3 (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
3/3
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Dragon Spirit
Flying
4/4

Diety of Coalescence (rare)
Evanescent Guru (uncommon)
Heavenly Armor (uncommon)
Toll of Ambition (uncommon)
Pacification Seal (common)
Full Breath (common)
Bookseizer Official (common)
Qi-Sucking Ogre (common)
Family Heirloom (common)
Recover (common)
Goldensilk Spider (common)
Astral Shift (common)
Insidious Cretin (common)
Sentinel of the Pines (common)
Plains (basic)
Dragon Spirit (token)