Control: Card List

Control: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics

Show frames: W U B R G M A L

Show rarities: C U R M



Hide card text Show code Show active Show dates Hide comments

# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Rally Marshal White Common 3{2}{w} Creature – Human Soldier 1 3 Union (When this card enters the battlefield, you may choose a creature. That creature has Union.)
Whenever a creature with union blocks, it gets +0/+1 until end of turn.
13 1338375116 on 30 May 2012 by Alex
2 Rishin Battlemage White Uncommon 3{2}{w} Creature – Human Cleric 2 2 {3}{r}: Rishin Battlemage deals 2 damage to target creature.
{3}{b}: Target player loses 2 life.
2 1338199753 on 28 May 2012 by Alex
3 Rishin Familiar White Common 1{w} Creature – Bird 1 1 Flying
Black spells and red spells you cast cost {1} less to cast.
0
4 Seraph Suppresion White Common 3{2}{w} Enchantment – Aura Enchant permanent
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.
0
5 Spiritual Usher White Rare 7{5}{w}{w} Creature – Spirit 3 6 Soultill 6 – {5}{w} (When this creature dies, you may exile it. If you do, you may pay {5}{w} and return target creature card with converted mana cost 6 or less from your graveyard to the battlefield.)
Whenever Spiritual Usher or a card you own is exiled, you gain life equal to that card's converted mana cost.
0
6 Flight Cadet Blue Common 5{4}{u} Creature – Human Knight 3 3 If Flight Cadet has union, it has flying. 0
7 Inhibit Blue Rare 3{1}{u}{u} Instant Counter target spell, activated ability, or triggered ability. 4 1327854763 on 29 Jan 2012 by Link
8 Jahdor the Pathmage Blue Mythic 4{2}{u}{u} Planeswalker – Jahdor 3 +2: Target player chooses a creature he or she controls. That creature is unblockable until end of turn.
-3: Tap all creatures you don't control. They don't untap during their controller's next untap step.
-7: You get an emblem with "Whenever a creature you control deals combat damage to a player, return target permanent that player controls to its owner's hand."
3 1327782888 on 28 Jan 2012 by Alex
9 Nullify Blue Common 2{u}{u} Instant Energize 3 (As you cast this spell, you may reveal the top card of your library. If the revealed card's converted mana cost is 3 or more, this spell is energized.)
Counter target spell unless its controller pays {2}. If Nullify is energized, counter that spell instead.
1 1335850995 on 01 May 2012 by dude1818
10 Obrillik Battlemage Blue Uncommon 3{2}{u} Creature – Vedalken Wizard 2 2 {3}{r}: Target creature can't block this turn.
{3}{g}: Target creature gets +X/+0 until end of turn, where X is its power. Activate this ability only once each turn.
0
11 Obrillik Familiar Blue Common 1{u} Creature – Fish 1 1 Obrillik Familiar can't attack unless defending player controls an island.
Red spells and green spells you cast cost {1} less to cast.
0
12 Omdar Seawatch Blue Uncommon 5{3}{u}{u} Creature – Merfolk Scout 3 2 Union (When this card enters the battlefield, you may choose a creature. That creature has Union.)
Creatures with union have "{2}: This creature is unblockable this turn."
0
13 Revert Blue Common 2{1}{u} Sorcery Stealth {2}{u} (You may cast this at any time you could cast an instant for its stealth cost.)
Return target permanent to its owner's hand.
0
14 Breeding Pit Black Uncommon 4{3}{b} Enchantment At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {b}{b}.
At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.
0
15 Camouflaged Scorpion Black Common 3{2}{b} Creature – Scorpion 1 3 Stealth {4}{b}{b} (You may cast this at any time you could cast an instant for its stealth cost.)
Deathtouch
0
16 Felgras Battlemage Black Uncommon 3{2}{b} Creature – Thrull Cleric 2 2 {2}{g}, Exile a creature in a graveyard: Put two 1/1 green Saproling creature tokens onto the battlefield.
{2}{w}, Discard a card: Put a 2/2 white Spirit creature token with flying onto the battlefield.
0
17 Felgras Familiar Black Common 1{b} Creature – Insect 1 1 Intimidate
Green spells and white spells you cast cost {1} less to cast.
0
18 Guerrilla Stalker Black Uncommon 5{3}{b}{b} Creature – Human Assassin 2 1 Stealth {1}{b} (You may cast this at any time you could cast an instant for its stealth cost.)
When Guerrilla Stalker enters the battlefield, destroy target nonartifact, nonblack creature.
If Guerrilla Stalker's stealth cost was paid, sacrifice it when it enters the battlefield.
2 1338860487 on 05 Jun 2012 by Link
19 Ogar Ventrell Black Mythic 5{3}{b}{b} Planeswalker – Ogar 3 +1: Each player sacrifices a creature.
-3: All creatures get -3/-3 until end of turn.
-8: You get an emblem with "At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control."
4 1327770064 on 28 Jan 2012 by Link
20 Sacrificial Pawn Black Rare 1{b} Creature – Zombie 0 1 Whenever Sacrificial Pawn dies, you may search your library for a card named Sacrificial Pawn and put it onto the battlefield.
A deck can have any number of cards named Sacrificial Pawn.
0
21 Soulcrusher Demon Black Rare 7{5}{b}{b} Creature – Demon 6 6 Flying, trample
Tribute (You may sacrifice any number of creature cards as you play this spell. It costs {1} less for each creature sacrificed this way.)
0
22 Tip the Scales Black Uncommon 5{3}{b}{b} Sorcery Search your library for two cards and reveal them. An opponent chooses one of the cards. Put the chosen card into your hand and exile the other, then shuffle your library. 0
23 Bloodthirster Red Common 4{3}{r} Creature – Human Berserker 3 2 Tribute (You may sacrifice any number of creature cards as you play this spell. It costs {1} less for each creature sacrificed this way.)
Haste
0
24 Gersh the Suicidal Red Mythic 3{1}{r}{r} Planeswalker – Gersh 8 -X: Return target instant or sorcery card with converted mana cost X or less from your graveyard to your hand.
-2: Creatures you control get +2/+0 until end of turn and must attack if able.
-5: Sacrifice all creatures you control. Then, if Gersh the Suicidal is in your graveyard, it deals damage to target creature or player equal to the total converted mana cost of the sacrificed creatures.
1 1327775512 on 28 Jan 2012 by Alex
25 Harran Battlemage Red Uncommon 3{2}{r} Creature – Human Wizard 2 2 {1}{u}: Target creature gets flying until end of turn.
{1}{w}: Target creature gets vigilance until end of turn.
0
26 Harran Blitzer Red Uncommon 1{r} Creature – Goblin Warrior 1 1 Union (When this card enters the battlefield, you may choose a creature. That creature has Union.)
Creatures with union have haste.
0
27 Harran Familiar Red Common 1{r} Creature – Hound 1 1 Vigilance
White spells and blue spells you cast cost {1} less to cast.
0
28 Inferno Invocation Red Uncommon 2{1}{r} Sorcery Energize 3 (As you cast this spell, you may reveal the top card of your library. If the revealed card's converted mana cost is 3 or more, this spell is energized.)
Add {r}{r}{r} to your mana pool. If Inferno Invocation is energized, add an additional {r}{r}{r} to your mana pool.
0
29 Pyreborn Fiend Red Uncommon 3{2}{r} Creature – Devil 4 4 Tribute (You may sacrifice any number of creature cards as you play this spell. It costs {1} less for each creature sacrificed this way.)
When Pyreborn Fiend enters the battlefield, sacrifice it unless a creature died this turn.
0
30 Static Shock Red Common 1{r} Instant Static Shock deals 2 damage to target creature or player. The damage can't be doubled or prevented. 0
31 Aberrant Surge Green Common 1{g} Instant Energize 2 (As you cast this spell, you may reveal the top card of your library. If the revealed card's converted mana cost is 2 or more, this spell is energized.)
Target creature gets +2/+2 until end of turn. If Aberrant Surge is energized, that creature gets +4/+4 until end of turn instead.
1 1335850697 on 01 May 2012 by dude1818
32 Agarat Battlemage Green Uncommon 3{2}{g} Creature – Human Druid 2 2 {4}{u}: Reveal the top card of your library. If its a creature, you may put it onto the battlefield tapped. Activate this ability only any time you could cast a sorcery.
{4}{b}: Put a creature in your graveyard on the top or bottom of your library.
0
33 Agarat Familiar Green Common 1{g} Creature – Lizard 1 1 Blue spells and black spells cost {1} less to cast.
{2}{g}: Regenerate Agarat Familiar.
0
34 Graveborn Ooze Green Mythic 4{2}{g}{g} Creature – Ooze 3 6 You may have Graveborn Ooze assign its combat damage as though it weren't blocked.
{1}{g}, Exile a creature card from your graveyard: Graveborn Ooze gets +X/+0 until end of turn, where X is the exiled creature's power.
0
35 Lotus Caretaker Green Rare 1{g} Creature – Elf Druid 0 2 {t}: Add one mana of any color to your mana pool.
Soultill 3 – {0} (When this creature dies, you may exile it. If you do, you may pay {0} and return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.)
2 1335850586 on 01 May 2012 by dude1818
36 Noble Behemoth Green Common 6{4}{g}{g} Creature – Beast 6 5 Soultill 5 – {4}{g} (When this creature dies, you may exile it. If you do, you may pay {4}{g} and return target creature card with converted mana cost 5 or less from your graveyard to the battlefield.)
Trample, Vigilance
2 1339097446 on 07 Jun 2012 by Alex
37 Harran Shieldmage Multicolour Uncommon 4{2}{w}{u} Creature – Human Cleric 2 2 Flash
When you cast Harran Shieldmage, You may counter target noncreature spell. If {r} was spent to cast Harran Shieldmage, it deals damage equal to that spell's converted mana cost to target creature or player.
1 1338190773 on 28 May 2012 by Alex
38 Agarat Lobotomist Multicolour Uncommon 4{2}{u}{b} Creature – Human Wizard 2 2 When Agarat Lobotomist enters the battlefield, you may put the top eight cards of target player's library into their graveyard. If {g} was spent to cast Agarat Lobotomist, You may put a +1/+1 counter on Agarat Lobotomist for each land put into a graveyard this way. 0
39 Goblin Bloodmage Multicolour Uncommon 4{2}{b}{r} Creature – Goblin Shaman 1 2 {t}: Goblin Bloodmage deals 1 damage to target creature or player.
If a creature dealt damage by Goblin Bloodmage this turn would die, you may draw a card.
0
40 Rishin Cutthroat Multicolour Uncommon 4{2}{b}{r} Creature – Zombie Assassin 2 2 When Rishin Cutthroat enters the battlefield, you may destroy target creature. If {w} was spent to cast Rishin Cutthroat, you gain life equal to that creature's toughness. 0
41 Obrillik Ravager Multicolour Uncommon 4{2}{r}{g} Creature – Goblin Shaman 2 2 When Obrillik Ravager enters the battlefield, you may destroy target land. If {u} was spent to cast Obrillik Ravager, you may draw a card. 0
42 Thrashing Warthog Multicolour Uncommon 2{r}{g} Creature – Boar 3 3 Trample
Whenever Thrashing Warthog attacks, it deals 1 damage to you.
0
43 Felgras Nullmage Multicolour Uncommon 4{2}{g}{w} Creature – Elf Druid 2 2 When Felgras Nullmage enters the battlefield, you may destroy target artifact or enchantment. If {b} was spent to cast Felgras Nullmage, that card's controller loses life equal to its converted mana cost. 0
44 Herald of Anguish Multicolour Rare 7{5}{w}{b} Creature – Angel 6 6 Tribute
Flying
When Herald of Anguish enters the battlefield, each opponent loses life equal to the number of creatures that died this turn. You gain life equal to the life lost this way.
0
45 Kaya, Life's Embrace Multicolour Mythic 4{2}{w}{b} Planeswalker – Kaya 3 +2: Target player discards two cards. You gain 3 life for each creature discarded this way.
-3: Exile target permanent.
-7: Creatures you control get +3/+3 and lifelink and creatures your opponents control get -2/-2 until end of turn.
3 1551355009 on 28 Feb 2019 by alwaysplayer2
46 Terra Devastator Multicolour Rare 8{4}{b}{b}{g}{g} Creature – Wurm 10 9 Soultill 7 – {5}{b}{g}
Sacrifice two lands: Each opponent sacrifices a land.
0
47 Cunning Anaconda Multicolour Uncommon 4{2}{g}{u} Creature – Snake 3 3 Stealth {4}{g}{u} (You may cast this at any time you could cast an instant for its stealth cost.)
Islandwalk, swampwalk
If Cunning Anaconda's stealth cost was paid, it enters the battlefield with three +1/+1 counters on it.
0
48 Eckard, Master Transmogrifist Multicolour Mythic 4{2}{g}{u} Planeswalker – Eckard 2 +1: Exile target creature. Its controller puts a 3/3 green Ape creature token onto the battlefield.
-1: Exile target creature. Its controller puts a 0/1 white Goat creature token onto the battlefield.
-5: Exile all creatures you control. For each creature exiled this way, put a 5/5 red Dragon creature token with flying onto the battlefield.
3 1335850320 on 01 May 2012 by dude1818
49 Patient Devourer Multicolour Rare 7{5}{g}{u} Creature – Leviathan 7 7 Stealth {6}{g}{g}{u}{u}
Trample
When Patient Devourer enters the battlefield, if its stealth cost was paid, destroy all other nonland permanents.
0
50 Infinite Recursion Multicolour Rare 5{3}{u}{r} Instant Energize 6
Copy target instant or sorcery spell. You may choose new targets for the copy.
If Infinite Recursion is energized, you may exile the top card of your library. If you do, copy this spell. You may choose new targets for the copy.
0
51 Assault Carrier Multicolour Rare 8{6}{r}{w} Creature – Bird 8 9 Union
Flying
Other creatures you control with union get +2/+0 and have flying.
0
52 Zaral Iveja Multicolour Mythic 4{2}{r}{w} Planeswalker – Zaral 2 +1: Put a 4/4 white Angel creature token with flying onto the battlefield.
-4: Until end of turn, creatures you control with flying have "{t}: This creature fights target creature."
-4: You get an emblem with "Untap all creatures with flying you control during each other player's untap step"
3 1327768833 on 28 Jan 2012 by Vitenka
53 Diodack, Lord of the Waste Multicolour Mythic 5{2}{w}{b}{r} Legendary Creature – Zombie Wizard 3 5 At the beginning of your upkeep, you draw two cards and lose 2 life.
{3}: Return target creature card from your graveyard to the battlefield. It gains haste and attacks this turn if able. Exile it at the beginning of the next end step or if it would leave the battlefield
11 1339946762 on 17 Jun 2012 by Vitenka
54 Fluxxon the Temporal Storm Multicolour Mythic 3{u}{r}{g} Legendary Creature – Elemental 3 3 {t}: Look at the top five cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Whenever you play an instant or sorcery spell, you may untap Fluxxon the Temporal Storm.
2 1339959211 on 17 Jun 2012 by Vitenka
55 Vedra, Watcher of Yggran Multicolour Mythic 5{2}{b}{g}{w} Legendary Creature – Thrull Druid 2 5 Whenever a creature you control dies, you may add {x} to your mana pool, where X is that creature's converted mana cost. 0
56 Ailina, Lord Commander General Multicolour Mythic 7{4}{r}{w}{u} Legendary Creature – Angel 5 5 Flying, vigilance
Attacking creatures you control get +1/+1 until end of turn for each other attacking creature.
Whenever a creature you control blocks, it gets +1/+1 until end of turn for each untapped creature you control.
0
57 Idrin Morro, Master of Shadows Multicolour Mythic 6{3}{g}{u}{b} Legendary Creature – Human Wizard 3 3 Whenever you cast a spell during an opponent's turn, you may put a charge counter on Idrin Morro, Master of Shadows.
Remove a charge counter from Idrin Morro: Add one mana of any color to your mana pool. Activate this ability only during your turn.
0
58 Agarat Lens Artifact Common 1{1} Artifact {1}: Add {g}, {u}, or {b} to your mana pool. Activate this ability only once each turn. 0
59 Felgras Lens Artifact Common 1{1} Artifact {1}: Add {b}, {g}, or {w} to your mana pool. Activate this ability only once each turn. 0
60 Harran Lens Artifact Common 1{1} Artifact {1}: Add {r}, {w}, or {u} to your mana pool. Activate this ability only once each turn. 7 1338820329 on 04 Jun 2012 by Alex
61 Obrillik Lens Artifact Common 1{1} Artifact {1}: Add {u}, {r}, or {g} to your mana pool. Activate this ability only once each turn. 0
62 Rishin Lens Artifact Common 1{1} Artifact {1}: Add {w}, {b}, or {r} to your mana pool. Activate this ability only once each turn. 0
63 Abundant Treetops Land Rare 0 Land {1}, Sacrifice a permanent: Put a storage counter on Abundant Treetops.
{t}: Add X mana in any combination of {g} and/or {u} to your mana pool, where X is the number of storage counters on Abundant Treetops.
0
64 Fallow Prairie Land Rare 0 Land {1}, Sacrifice a permanent: Put a storage counter on Fallow Prairie.
{t}: Add X mana in any combination of {w} and/or {b} to your mana pool, where X is the number of storage counters on Fallow Prairie.
0
65 Magmatic Shore Land Rare 0 Land {1}, Sacrifice a permanent: Put a storage counter on Magmatic Shore.
{t}: Add X mana in any combination of {u} and/or {r} to your mana pool, where X is the number of storage counters on Magmatic Shore.
0
66 Nullstone Riverbank Land Uncommon 0 Land {t}: Add {u} to your mana pool.
{3}{u}{u}, {t}: Counter target spell unless its controller pays {2}.
0
67 Placid Marsh Land Rare 0 Land {1}, Sacrifice a permanent: Put a storage counter on Placid Marsh.
{t}: Add X mana in any combination of {b} and/or {g} to your mana pool, where X is the number of storage counters on Placid Marsh.
0
68 Sanctified Canyon Land Rare 0 Land {1}, Sacrifice a permanent: Put a storage counter on Sanctified Canyon.
{t}: Add X mana in any combination of {r} and/or {w} to your mana pool, where X is the number of storage counters on Sanctified Canyon.
11 1331183447 on 08 Mar 2012 by Link
69 Shallow Grave Land Uncommon 0 Land {t}: Add {b} to your mana pool.
{1}{b}, {t}: Return target creature card from your graveyard to your hand.
0
70 Sunscorned Steppe Land Uncommon 0 Land {t}: Add {w} to your mana pool.
{w}{w}, {t}: Regenerate target creature.
0
71 Underbrush Haze Land Uncommon 0 Land {t}: Add {g} to your mana pool.
{1}{g}{g}, {t}: Prevent all combat damage target creature would deal this turn.
0
72 Volcanic Fissure Land Uncommon 0 Land {t}: Add {r} to your mana pool.
{2}{r}{r}: Volcanic Fissure deals 2 damage to target creature you control and target creature you don't control.
0
Control: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics