Control: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{1}, Sacrifice a permanent: Put a storage counter on Magmatic Shore.
{t}: Add X mana in any combination of {u} and/or {r} to your mana pool, where X is the number of storage counters on Magmatic Shore.
 U 
Sorcery
Energize 3 (As you cast this spell, you may reveal the top card of your library. If the revealed card's converted mana cost is 3 or more, this spell is energized.)
Add {r}{r}{r} to your mana pool. If Inferno Invocation is energized, add an additional {r}{r}{r} to your mana pool.
 U 
Creature – Goblin Shaman
When Obrillik Ravager enters the battlefield, you may destroy target land. If {u} was spent to cast Obrillik Ravager, you may draw a card.
2/2
 U 
Creature – Human Wizard
{1}{u}: Target creature gets flying until end of turn.
{1}{w}: Target creature gets vigilance until end of turn.
2/2
{1}{u}
 
 C 
Sorcery
Stealth {2}{u} (You may cast this at any time you could cast an instant for its stealth cost.)
Return target permanent to its owner's hand.
 C 
Creature – Fish
Obrillik Familiar can't attack unless defending player controls an island.
Red spells and green spells you cast cost {1} less to cast.
1/1
 C 
Creature – Human Soldier
Union (When this card enters the battlefield, you may choose a creature. That creature has Union.)
Whenever a creature with union blocks, it gets +0/+1 until end of turn.
1/3
 C 
Artifact
{1}: Add {w}, {b}, or {r} to your mana pool. Activate this ability only once each turn.
Pride, greed, rage; all acceptable motivations in the eyes of a Rishin Archduke.
 C 
Creature – Human Berserker
Tribute (You may sacrifice any number of creature cards as you play this spell. It costs {1} less for each creature sacrificed this way.)
Haste
3/2
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.
 C 
Artifact
{1}: Add {b}, {g}, or {w} to your mana pool. Activate this ability only once each turn.
Those who follow Felgras' teachings see the cycles of life and death as a unifying whole.
 C 
Instant
Energize 2 (As you cast this spell, you may reveal the top card of your library. If the revealed card's converted mana cost is 2 or more, this spell is energized.)
Target creature gets +2/+2 until end of turn. If Aberrant Surge is energized, that creature gets +4/+4 until end of turn instead.
 C 
Creature – Beast
Soultill 5 – {4}{g} (When this creature dies, you may exile it. If you do, you may pay {4}{g} and return target creature card with converted mana cost 5 or less from your graveyard to the battlefield.)
Trample, Vigilance
6/5
 C 
Creature – Hound
Vigilance
White spells and blue spells you cast cost {1} less to cast.
1/1
Mountain
 
 B 
Basic Land – Mountain

Magmatic Shore (rare)
Inferno Invocation (uncommon)
Obrillik Ravager (uncommon)
Harran Battlemage (uncommon)
Revert (common)
Obrillik Familiar (common)
Rally Marshal (common)
Rishin Lens (common)
Bloodthirster (common)
Seraph Suppresion (common)
Felgras Lens (common)
Aberrant Surge (common)
Noble Behemoth (common)
Harran Familiar (common)
Mountain (basic)