Control: Virtual Booster
Control: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Enchant permanent
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. |
Counter target spell, activated ability, or triggered ability.
You're better off keeping your thoughts to yourself.
|
: Goblin Bloodmage deals 1 damage to target creature or player.
If a creature dealt damage by Goblin Bloodmage this turn would die, you may draw a card. 1/2
|
Trample
Whenever Thrashing Warthog attacks, it deals 1 damage to you. 3/3
|
When Felgras Nullmage enters the battlefield, you may destroy target artifact or enchantment. If was spent to cast Felgras Nullmage, that card's controller loses life equal to its converted mana cost.
2/2
|
Union (When this card enters the battlefield, you may choose a creature. That creature has Union.)
Whenever a creature with union blocks, it gets +0/+1 until end of turn. 1/3
|
: Add , , or to your mana pool. Activate this ability only once each turn.
Pride, greed, rage; all acceptable motivations in the eyes of a Rishin Archduke.
|
Enchant permanent
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. |
Soultill 5 – (When this creature dies, you may exile it. If you do, you may pay and return target creature card with converted mana cost 5 or less from your graveyard to the battlefield.)
Trample, Vigilance 6/5
|
Intimidate
Green spells and white spells you cast cost less to cast. 1/1
|
Blue spells and black spells cost less to cast.
: Regenerate Agarat Familiar. 1/1
|
Obrillik Familiar can't attack unless defending player controls an island.
Red spells and green spells you cast cost less to cast. 1/1
|
: Add , , or to your mana pool. Activate this ability only once each turn.
Those who follow Felgras' teachings see the cycles of life and death as a unifying whole.
|
Vigilance
White spells and blue spells you cast cost less to cast. 1/1
|
|
Seraph Suppresion
(common, foil)
Inhibit
(rare)
Goblin Bloodmage
(uncommon)
Thrashing Warthog
(uncommon)
Felgras Nullmage
(uncommon)
Rally Marshal
(common)
Rishin Lens
(common)
Seraph Suppresion
(common)
Noble Behemoth
(common)
Felgras Familiar
(common)
Agarat Familiar
(common)
Obrillik Familiar
(common)
Felgras Lens
(common)
Harran Familiar
(common)
Forest
(basic)