Control: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
CardName: Noble Behemoth Cost: 4GG Type: Creature - Beast Pow/Tgh: 6/5 Rules Text: Soultill 5 - {4}{G} (When this creature dies, you may exile it. If you do, you may pay {4}{G} and return target creature card with converted mana cost 5 or less from your graveyard to the battlefield.) Trample, Vigilance Flavour Text: Set/Rarity: Control Common |
History: [-] Add your comments: |
You can get the mechanic to display without the extra dashes if you write it as "Soultill 5
" inside square brackets, rather than "Soultill 5 - 
".
BTW, Soultill doesn't need the "instead" (and doesn't really work with it there; "instead" would need to be preceded by a clause like "If this creature would die, ...").
Oh, hey, fixed soulshift. I do miss the "spirits only" flavor, but I'll get over it. It's certainly nice to have the mechanic allow us to play good creatures, but I wonder how often it will force players to not cast spells, since they might need to Soulstill this turn. Hmm. I almost want to suggest something like...

: Put a soul counter on ~.
If ~ would die, and it has a soul counter on it, instead exile it and return target creature with a converted mana cost of 5 or less from your graveyard to the battlefield.
...but I admit, it does add a bit more clutter to an already cluttered card.