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CardName: Jahdor the Pathmage Cost: 2UU Type: Planeswalker - Jahdor Pow/Tgh: /3 Rules Text: [+2]: Target player chooses a creature he or she controls. That creature is unblockable until end of turn. [-3]: Tap all creatures you don't control. They don't untap during their controller's next untap step. [-7]: You get an emblem with "Whenever a creature you control deals combat damage to a player, return target permanent that player controls to its owner's hand." Flavour Text: Set/Rarity: Control Mythic

Jahdor the Pathmage
{2}{u}{u}
 
 M 
Planeswalker – Jahdor
+2: Target player chooses a creature he or she controls. That creature is unblockable until end of turn.
-3: Tap all creatures you don't control. They don't untap during their controller's next untap step.
-7: You get an emblem with "Whenever a creature you control deals combat damage to a player, return target permanent that player controls to its owner's hand."
3
Created on 28 Jan 2012 by alwaysplayer2

History: [-]

2012-01-28 16:23:34: alwaysplayer2 created the card Jahdor the Pathmage
2012-01-28 16:23:47: alwaysplayer2 edited Jahdor the Pathmage

Bit of a theme here: -3 for Sleep, or -7 for universal Sigil of Sleep :)

The first ability seems overly wording to me. The only time you would want an opponent's creature to be unblockable is in multiplayer. Assuming you want that functionality, why just "Target creature is unblockable until end of turn"? Nothing important seems to be lost.

Something very important is lost: the ability to increase his loyalty when you don't have any creatures. (Or any targetable creatures, etc.)

But a valid alternative would be "Up to one target creature". Either way draws attention to it, sadly.

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