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Mechanics

Showing all 72 cards

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Show rarities: C U R M

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 C 
Creature – Human Soldier
Union (When this card enters the battlefield, you may choose a creature. That creature has Union.)
Whenever a creature with union blocks, it gets +0/+1 until end of turn.
1/3
13 comments
last 2012-06-04 19:24:36 by Alex
 U 
Creature – Human Cleric
{3}{r}: Rishin Battlemage deals 2 damage to target creature.
{3}{b}: Target player loses 2 life.
2/2
2 comments
last 2012-05-28 10:14:37 by jmgariepy
 C 
Creature – Bird
Flying
Black spells and red spells you cast cost {1} less to cast.
1/1
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.
 R 
Creature – Spirit
Soultill 6 – {5}{w} (When this creature dies, you may exile it. If you do, you may pay {5}{w} and return target creature card with converted mana cost 6 or less from your graveyard to the battlefield.)
Whenever Spiritual Usher or a card you own is exiled, you gain life equal to that card's converted mana cost.
3/6
 C 
Creature – Human Knight
If Flight Cadet has union, it has flying.
"Just give me a chance to show you what I can do. I guarantee you won't regret allowing me to enlist."
3/3
{1}{u}{u}
 
 R 
Instant
Counter target spell, activated ability, or triggered ability.
You're better off keeping your thoughts to yourself.
4 comments
last 2012-01-30 13:53:19 by SadisticMystic
 M 
Planeswalker – Jahdor
+2: Target player chooses a creature he or she controls. That creature is unblockable until end of turn.
-3: Tap all creatures you don't control. They don't untap during their controller's next untap step.
-7: You get an emblem with "Whenever a creature you control deals combat damage to a player, return target permanent that player controls to its owner's hand."
3
3 comments
last 2012-05-01 11:59:54 by Alex
{u}{u}
 
 C 
Instant
Energize 3 (As you cast this spell, you may reveal the top card of your library. If the revealed card's converted mana cost is 3 or more, this spell is energized.)
Counter target spell unless its controller pays {2}. If Nullify is energized, counter that spell instead.
1 comment
2012-05-01 05:43:15 by dude1818
 U 
Creature – Vedalken Wizard
{3}{r}: Target creature can't block this turn.
{3}{g}: Target creature gets +X/+0 until end of turn, where X is its power. Activate this ability only once each turn.
2/2
 C 
Creature – Fish
Obrillik Familiar can't attack unless defending player controls an island.
Red spells and green spells you cast cost {1} less to cast.
1/1
 U 
Creature – Merfolk Scout
Union (When this card enters the battlefield, you may choose a creature. That creature has Union.)
Creatures with union have "{2}: This creature is unblockable this turn."
3/2
{1}{u}
 
 C 
Sorcery
Stealth {2}{u} (You may cast this at any time you could cast an instant for its stealth cost.)
Return target permanent to its owner's hand.
 U 
Enchantment
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {b}{b}.
At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.
 C 
Creature – Scorpion
Stealth {4}{b}{b} (You may cast this at any time you could cast an instant for its stealth cost.)
Deathtouch
Its poison leaves its victim wondering how they died.
1/3
 U 
Creature – Thrull Cleric
{2}{g}, Exile a creature in a graveyard: Put two 1/1 green Saproling creature tokens onto the battlefield.
{2}{w}, Discard a card: Put a 2/2 white Spirit creature token with flying onto the battlefield.
2/2
 C 
Creature – Insect
Intimidate
Green spells and white spells you cast cost {1} less to cast.
1/1
 U 
Creature – Human Assassin
Stealth {1}{b} (You may cast this at any time you could cast an instant for its stealth cost.)
When Guerrilla Stalker enters the battlefield, destroy target nonartifact, nonblack creature.
If Guerrilla Stalker's stealth cost was paid, sacrifice it when it enters the battlefield.
2/1
2 comments
last 2012-06-05 01:59:58 by alwaysplayer2
 M 
Planeswalker – Ogar
+1: Each player sacrifices a creature.
-3: All creatures get -3/-3 until end of turn.
-8: You get an emblem with "At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control."
3
4 comments
last 2012-01-29 01:20:55 by alwaysplayer2
 R 
Creature – Zombie
Whenever Sacrificial Pawn dies, you may search your library for a card named Sacrificial Pawn and put it onto the battlefield.
A deck can have any number of cards named Sacrificial Pawn.
0/1
 R 
Creature – Demon
Flying, trample
Tribute (You may sacrifice any number of creature cards as you play this spell. It costs {1} less for each creature sacrificed this way.)
6/6
 U 
Sorcery
Search your library for two cards and reveal them. An opponent chooses one of the cards. Put the chosen card into your hand and exile the other, then shuffle your library.
 C 
Creature – Human Berserker
Tribute (You may sacrifice any number of creature cards as you play this spell. It costs {1} less for each creature sacrificed this way.)
Haste
3/2
 M 
Planeswalker – Gersh
-X: Return target instant or sorcery card with converted mana cost X or less from your graveyard to your hand.
-2: Creatures you control get +2/+0 until end of turn and must attack if able.
-5: Sacrifice all creatures you control. Then, if Gersh the Suicidal is in your graveyard, it deals damage to target creature or player equal to the total converted mana cost of the sacrificed creatures.
8
1 comment
2012-01-28 18:31:52 by Alex
 U 
Creature – Human Wizard
{1}{u}: Target creature gets flying until end of turn.
{1}{w}: Target creature gets vigilance until end of turn.
2/2
 U 
Creature – Goblin Warrior
Union (When this card enters the battlefield, you may choose a creature. That creature has Union.)
Creatures with union have haste.
1/1
 C 
Creature – Hound
Vigilance
White spells and blue spells you cast cost {1} less to cast.
1/1
 U 
Sorcery
Energize 3 (As you cast this spell, you may reveal the top card of your library. If the revealed card's converted mana cost is 3 or more, this spell is energized.)
Add {r}{r}{r} to your mana pool. If Inferno Invocation is energized, add an additional {r}{r}{r} to your mana pool.
 U 
Creature – Devil
Tribute (You may sacrifice any number of creature cards as you play this spell. It costs {1} less for each creature sacrificed this way.)
When Pyreborn Fiend enters the battlefield, sacrifice it unless a creature died this turn.
4/4
 C 
Instant
Static Shock deals 2 damage to target creature or player. The damage can't be doubled or prevented.
 C 
Instant
Energize 2 (As you cast this spell, you may reveal the top card of your library. If the revealed card's converted mana cost is 2 or more, this spell is energized.)
Target creature gets +2/+2 until end of turn. If Aberrant Surge is energized, that creature gets +4/+4 until end of turn instead.
1 comment
2012-05-01 05:38:17 by dude1818
 U 
Creature – Human Druid
{4}{u}: Reveal the top card of your library. If its a creature, you may put it onto the battlefield tapped. Activate this ability only any time you could cast a sorcery.
{4}{b}: Put a creature in your graveyard on the top or bottom of your library.
2/2
 C 
Creature – Lizard
Blue spells and black spells cost {1} less to cast.
{2}{g}: Regenerate Agarat Familiar.
1/1
 M 
Creature – Ooze
You may have Graveborn Ooze assign its combat damage as though it weren't blocked.
{1}{g}, Exile a creature card from your graveyard: Graveborn Ooze gets +X/+0 until end of turn, where X is the exiled creature's power.
3/6
 R 
Creature – Elf Druid
{t}: Add one mana of any color to your mana pool.
Soultill 3 – {0} (When this creature dies, you may exile it. If you do, you may pay {0} and return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.)
0/2
2 comments
last 2012-05-04 07:24:39 by alwaysplayer2
 C 
Creature – Beast
Soultill 5 – {4}{g} (When this creature dies, you may exile it. If you do, you may pay {4}{g} and return target creature card with converted mana cost 5 or less from your graveyard to the battlefield.)
Trample, Vigilance
6/5
2 comments
last 2012-06-08 04:31:28 by jmgariepy
 U 
Creature – Human Cleric
Flash
When you cast Harran Shieldmage, You may counter target noncreature spell. If {r} was spent to cast Harran Shieldmage, it deals damage equal to that spell's converted mana cost to target creature or player.
2/2
1 comment
2012-05-28 07:39:33 by Alex
 U 
Creature – Human Wizard
When Agarat Lobotomist enters the battlefield, you may put the top eight cards of target player's library into their graveyard. If {g} was spent to cast Agarat Lobotomist, You may put a +1/+1 counter on Agarat Lobotomist for each land put into a graveyard this way.
2/2
 U 
Creature – Goblin Shaman
{t}: Goblin Bloodmage deals 1 damage to target creature or player.
If a creature dealt damage by Goblin Bloodmage this turn would die, you may draw a card.
1/2
 U 
Creature – Zombie Assassin
When Rishin Cutthroat enters the battlefield, you may destroy target creature. If {w} was spent to cast Rishin Cutthroat, you gain life equal to that creature's toughness.
2/2
 U 
Creature – Goblin Shaman
When Obrillik Ravager enters the battlefield, you may destroy target land. If {u} was spent to cast Obrillik Ravager, you may draw a card.
2/2
 U 
Creature – Boar
Trample
Whenever Thrashing Warthog attacks, it deals 1 damage to you.
3/3
 U 
Creature – Elf Druid
When Felgras Nullmage enters the battlefield, you may destroy target artifact or enchantment. If {b} was spent to cast Felgras Nullmage, that card's controller loses life equal to its converted mana cost.
2/2
 R 
Creature – Angel
Tribute
Flying
When Herald of Anguish enters the battlefield, each opponent loses life equal to the number of creatures that died this turn. You gain life equal to the life lost this way.
6/6
 M 
Planeswalker – Kaya
+2: Target player discards two cards. You gain 3 life for each creature discarded this way.
-3: Exile target permanent.
-7: Creatures you control get +3/+3 and lifelink and creatures your opponents control get -2/-2 until end of turn.
3
3 comments
last 2019-02-28 12:14:05 by alwaysplayer2
 R 
Creature – Wurm
Soultill 7 – {5}{b}{g}
Sacrifice two lands: Each opponent sacrifices a land.
Its a contradiction to the Divine Circle the Felgras Druids adhere to. It serves as a last effort in the preservation of Life.
10/9
 U 
Creature – Snake
Stealth {4}{g}{u} (You may cast this at any time you could cast an instant for its stealth cost.)
Islandwalk, swampwalk
If Cunning Anaconda's stealth cost was paid, it enters the battlefield with three +1/+1 counters on it.
3/3
 M 
Planeswalker – Eckard
+1: Exile target creature. Its controller puts a 3/3 green Ape creature token onto the battlefield.
-1: Exile target creature. Its controller puts a 0/1 white Goat creature token onto the battlefield.
-5: Exile all creatures you control. For each creature exiled this way, put a 5/5 red Dragon creature token with flying onto the battlefield.
2
3 comments
last 2012-05-04 07:28:38 by alwaysplayer2
 R 
Creature – Leviathan
Stealth {6}{g}{g}{u}{u}
Trample
When Patient Devourer enters the battlefield, if its stealth cost was paid, destroy all other nonland permanents.
7/7
 R 
Instant
Energize 6
Copy target instant or sorcery spell. You may choose new targets for the copy.
If Infinite Recursion is energized, you may exile the top card of your library. If you do, copy this spell. You may choose new targets for the copy.
 R 
Creature – Bird
Union
Flying
Other creatures you control with union get +2/+0 and have flying.
8/9
 M 
Planeswalker – Zaral
+1: Put a 4/4 white Angel creature token with flying onto the battlefield.
-4: Until end of turn, creatures you control with flying have "{t}: This creature fights target creature."
-4: You get an emblem with "Untap all creatures with flying you control during each other player's untap step"
2
3 comments
last 2012-01-29 01:09:44 by alwaysplayer2
 M 
Legendary Creature – Zombie Wizard
At the beginning of your upkeep, you draw two cards and lose 2 life.
{3}: Return target creature card from your graveyard to the battlefield. It gains haste and attacks this turn if able. Exile it at the beginning of the next end step or if it would leave the battlefield
3/5
11 comments
last 2012-06-19 09:30:50 by Alex
 M 
Legendary Creature – Elemental
{t}: Look at the top five cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Whenever you play an instant or sorcery spell, you may untap Fluxxon the Temporal Storm.
3/3
2 comments
last 2012-06-17 19:56:54 by Alex
 M 
Legendary Creature – Thrull Druid
Whenever a creature you control dies, you may add {x} to your mana pool, where X is that creature's converted mana cost.
2/5
 M 
Legendary Creature – Angel
Flying, vigilance
Attacking creatures you control get +1/+1 until end of turn for each other attacking creature.
Whenever a creature you control blocks, it gets +1/+1 until end of turn for each untapped creature you control.
5/5
 M 
Legendary Creature – Human Wizard
Whenever you cast a spell during an opponent's turn, you may put a charge counter on Idrin Morro, Master of Shadows.
Remove a charge counter from Idrin Morro: Add one mana of any color to your mana pool. Activate this ability only during your turn.
3/3
 C 
Artifact
{1}: Add {g}, {u}, or {b} to your mana pool. Activate this ability only once each turn.
Its purpose is a falsehood, masked by deceit and camouflaged as a boon.
 C 
Artifact
{1}: Add {b}, {g}, or {w} to your mana pool. Activate this ability only once each turn.
Those who follow Felgras' teachings see the cycles of life and death as a unifying whole.
 C 
Artifact
{1}: Add {r}, {w}, or {u} to your mana pool. Activate this ability only once each turn.
The Harran army knows that courage exists in many forms.
7 comments
last 2013-07-28 15:03:13 by Vitenka (Unsigned)
 C 
Artifact
{1}: Add {u}, {r}, or {g} to your mana pool. Activate this ability only once each turn.
Obrillik wizards use it as a focus for the wild and temperamental forces they strive to control.
 C 
Artifact
{1}: Add {w}, {b}, or {r} to your mana pool. Activate this ability only once each turn.
Pride, greed, rage; all acceptable motivations in the eyes of a Rishin Archduke.
 R 
Land
{1}, Sacrifice a permanent: Put a storage counter on Abundant Treetops.
{t}: Add X mana in any combination of {g} and/or {u} to your mana pool, where X is the number of storage counters on Abundant Treetops.
 R 
Land
{1}, Sacrifice a permanent: Put a storage counter on Fallow Prairie.
{t}: Add X mana in any combination of {w} and/or {b} to your mana pool, where X is the number of storage counters on Fallow Prairie.
 R 
Land
{1}, Sacrifice a permanent: Put a storage counter on Magmatic Shore.
{t}: Add X mana in any combination of {u} and/or {r} to your mana pool, where X is the number of storage counters on Magmatic Shore.
 U 
Land
{t}: Add {u} to your mana pool.
{3}{u}{u}, {t}: Counter target spell unless its controller pays {2}.
 R 
Land
{1}, Sacrifice a permanent: Put a storage counter on Placid Marsh.
{t}: Add X mana in any combination of {b} and/or {g} to your mana pool, where X is the number of storage counters on Placid Marsh.
 R 
Land
{1}, Sacrifice a permanent: Put a storage counter on Sanctified Canyon.
{t}: Add X mana in any combination of {r} and/or {w} to your mana pool, where X is the number of storage counters on Sanctified Canyon.
11 comments
last 2012-05-01 05:28:09 by dude1818
 U 
Land
{t}: Add {b} to your mana pool.
{1}{b}, {t}: Return target creature card from your graveyard to your hand.
 U 
Land
{t}: Add {w} to your mana pool.
{w}{w}, {t}: Regenerate target creature.
 U 
Land
{t}: Add {g} to your mana pool.
{1}{g}{g}, {t}: Prevent all combat damage target creature would deal this turn.
 U 
Land
{t}: Add {r} to your mana pool.
{2}{r}{r}: Volcanic Fissure deals 2 damage to target creature you control and target creature you don't control.

Show frames: W U B R G M A L

Show rarities: C U R M

Or view by sections


Control: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics