Control: Mechanics

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Mechanics

Union: When this card enters the battlefield, you may choose a creature. That creature has Union. Used on 4 cards: Harran Blitzer, Rally Marshal, Omdar Seawatch, Assault Carrier
Stealth: You may cast this at any time you could cast an instant for its stealth cost. Used on 5 cards: Revert, Patient Devourer, Cunning Anaconda, Camouflaged Scorpion, Guerrilla Stalker
Tribute: You may sacrifice any number of creature cards as you play this spell. It costs {1} less for each creature sacrificed this way. Used on 4 cards: Soulcrusher Demon, Herald of Anguish, Pyreborn Fiend, Bloodthirster
Energize: As you cast this spell, you may reveal the top card of your library. If the revealed card's converted mana cost is PARAM1 or more, this spell is energized. Used on 4 cards: Aberrant Surge, Nullify, Infinite Recursion, Inferno Invocation
Soultill: When this creature dies, you may exile it. If you do, you may pay PARAM2 and return target creature card with converted mana cost PARAM1 or less from your graveyard to the battlefield. Used on 4 cards: Lotus Caretaker, Spiritual Usher, Noble Behemoth, Terra Devastator



In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".