Eldrazi Futuresight

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 M 
Legendary Creature – Germ
You may designate up to two additional legendary creature cards from your deck as your commander. They begin the game in your command zone.

At the beginning of your upkeep, if Azur, Vile Synthesis is in the command zone, lose 1 life for each time you have cast your commander this game.
0/0
3 comments
last 2016-12-06 22:45:08 by mymanpotsandpans
 M 
Sorcery
Each player secretly notes a number, then each player reveals the top card of his or her library. The player who noted the highest number loses life equal to the number he or she noted, then casts each spell revealed this way, and puts each land revealed this way onto the battlefield.
1 comment
2016-12-08 10:00:15 by Alex
 C 
Sorcery
Choose one —
• Target opponent loses 1 life.
• Gain 1 life.
• Scry 1.
Sorcery
Cascade, delve, convoke, buyback{4}.
 
7 comments
last 2017-12-20 17:00:51 by Vitenka
 M 
Legendary Creature – Eldrazi Spawn Mutant
At the beginning of each combat, choose 2:
-Whenever this creature deals damage to a player, draw a card
-Whenever this creature becomes blocked, as you cast spells from your hand this turn, they gain cascade.
-Deathtouch
-Double strike
Creatures you control gain the chosen abilities until end of turn.
5/6
 U 
Instant
You may cast nonland cards this turn as though they had flash.
16 comments
last 2017-09-10 20:03:34 by Tahazzar
Legendary Creature – Eldrazi Elf Horror
{t}: Add an amount of {c} to your mana pool equal to your devotion to colorless.
2/1
 R 
Sorcery
Destroy all creatures.

Void (You may cast this spell without paying its mana cost if you control no lands. You may only cast one spell with void each turn.)
3 comments
last 2017-04-17 21:28:32 by Tahazzar
 U 
Instant
Choose artifact or enchantment. Reveal cards from the top of your library until you reveal card of the chosen type. Put that card into your hand and the rest on the bottom of your library in a random order.
 C 
Creature
Lifelink

~ may block while tapped, and only while tapped.
1/2
1 comment
2017-06-13 10:04:30 by Tahazzar
 R 
Artifact – Equipment
Flash

Equipped creature gets +5/+10, has lifelink and defender, and may block any number of creatures.

When ~ enters the battlefield you may attach it to a creature you control

Equip {4}
4 comments
last 2017-02-09 22:50:20 by Vitenka
 C 
Creature – Cleric
When ~ enters the battlefield, roll a 6 sided die. Whenever you roll a die, gain life equal to the result.
0/2
 C 
Creature – Angel
Flying
Angel spells you cast cost {1} less to cast.
3/4
 R 
Enchantment
If you would gain life, instead search your library for a card with converted mana cost equal to the amount of life you would have gained, then put that card into your hand.
 M 
Legendary Creature – Angel
Flying, vigilance

When Radiant, Caller of Hosts dies, you may discard a card. If you do, put it on top of its owner's library.

When Radiant enters the battlefield, if it's miracle cost was paid, create X 4/4 white Angel creature tokens with flying.

Miracle {x}{w}{w}
3/3
4 comments
last 2016-12-24 10:34:13 by obeysolestia
{1}{u}
 
 U 
Instant
Choose one —
• Untap up to three target lands.
• You may activate a loyalty ability of target planewalker you control an additional time this turn.
• Draw a card.
2 comments
last 2017-05-04 03:29:26 by obeysolestia
 U 
Sorcery
Target opponent looks at the top three cards of your library, then puts any number of them on the bottom of your library and the rest on top in any order.

Draw 2 cards.
Sometimes you have to tip your hand to make progress.
3 comments
last 2017-04-07 01:34:55 by jmgariepy
 M 
Sorcery
Delve

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Aeon Echos into its owner's graveyard.)
1 comment
2017-12-15 10:43:58 by Tahazzar
 M 
Sorcery
Aeons Torn costs {1} less to cast for each permanent on the battlefield.

Exile all permanents until Aeons Torn is cast from exile. Then, if Aeons Torn was cast from anywhere but exile, exile it with a time counter on it for each mana used to cast it, it gains suspend.
 U 
Instant
Choose instant or sorcery. Reveal cards from the top of your library until you reveal card of the chosen type. Put that card into your hand and the rest on the bottom of your library in a random order.
 
{q}, {1}{u}: Exile target permanent until a player casts a spell.
4/4
2 comments
last 2017-01-31 14:56:52 by Link
Instant
Delve

Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
 U 
Sorcery
At the beginning of the next end step, draw three cards.
2 comments
last 2017-06-12 03:33:04 by obeysolestia
 U 
Instant
Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
 U 
Creature
Flying

When ~ enters the battlefield, draw a card.

~ cost {1} less to cast for each spell you cast before it this turn.
4/4
 U 
Instant
Counter target spell. Its controller gains control of target permanent that player doesn't control.
3 comments
last 2017-09-20 07:40:41 by Tahazzar
 C 
 
Exile target creature. It's controller creates a token copy of it.
2 comments
last 2017-08-29 00:01:01 by Link
Instant
Counter target noncreature spell.

Draw a card.
 U 
Creature
{x}, {t}: Scry X, then draw a card.
 R 
Creature – Shapeshifter Weird
When ~ enters the battlefield roll a six-sided die. Whenever you roll a die and the result is 6, create a token copy of target creature.
3/5
 R 
Instant
Choose a creature type. If you control 3 or more creatures of the chosen type, then create a token copy of target creature with the chosen type.
 U 
Sorcery
Choose 2:
- Create a 2/2 blue creature token with Changeling.
- Roll a six-sided die and then scry X, where X is the result.
- Exile the top 4 cards of your library, then return a card you own from exile to your hand.
 U 
Enchantment Creature – Wizard
If you would draw a card, instead exile the top 2 cards of your library, then return a card you own from exile to your hand.
3/3
 R 
Instant
Create X token copies of target creature.
Scry X.
2 comments
last 2017-09-03 08:41:07 by WOM Devign Team
 U 
Sorcery
Choose one:
• Draw 2 cards.
• Return target permanent to its owner's hand.
• Counter target spell.
10 comments
last 2017-09-14 16:53:15 by Aurelia
 R 
Artifact – Equipment
Equip {2}
Whenever the equipped creature deals combat damage to a player, create a token copy of target artifact.
1 comment
2017-09-15 04:34:53 by Mal
 U 
Instant
Counter target noncreature spell.

Draw a card.
2 comments
last 2017-12-19 13:35:17 by Aurelia
Planeswalker
+1: Exile the bottom 2 cards of your library, then return a card you own from exile to your hand.
-3: Create a 0/1 colorless Elf Spirit token with flying, defender and "Whenever this creature blocks a creature, return the creature it blocked to its owner's hand at the end of combat."
-6: You get an emblem with "Whenever you cast a spell, create a token copy of target creature."
5
 U 
Instant
[Flashback] – 1{u}{u}

Counter target spell.
For the last time, no!
1 comment
2017-06-13 10:06:35 by Tahazzar
 R 
Creature – Weird
All creatures get +0/+2 and deal damage to creatures in the form of +1/-1 counters.
1/-1
Instant
The next spell you cast this turn can't be countered.

Draw a card.
 C 
Creature – Homonculus
Sacrifice Obscura-Tribe Elder: Search an opponent's library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.
In the Blind Eternities, seeing can be bereaving.
2 comments
last 2016-12-03 18:40:26 by obeysolestia
 U 
Instant
Add {u} to your mana pool for each untapped land an opponent controls.
5 comments
last 2017-08-10 13:51:57 by Vitenka
 R 
Enchantment
Flash

Each player is his or her own opponent.

{1}: Another target player gains shroud until end of the current phase. Any player may activate this ability.
4 comments
last 2017-04-24 13:01:55 by Tahazzar
{{u}/{c}}
 
 R 
Instant
Reorder the stack.

Draw a card.
 R 
Legendary Creature – Human Wizard
The "legend rule" doesn't apply.

When Riku, Sage of Simulacra enters the battlefield, create a token that's a copy of a permanent not named Riku.

If nature can't find a way, I will.
Illus. Erik Eng (https://www.artstation.com/artwork/KvX29)
2/5
8 comments
last 2017-01-14 00:11:54 by obeysolestia
 U 
Instant
You may discard an additional card as you cast this spell. If you do, put this card into your hand as it resolves.

Draw two cards then discard a card.
1 comment
2017-04-17 21:31:23 by Tahazzar
 R 
Sorcery
Suspend 1 – {b}

When you suspend ~ each opponent may pay any amount of life. Put X time counters on ~ where X is the amount of life paid this way.

Create a 5/5 black Horror creature token with flying.
Instant
Name a card type. Reveal cards from the top of your library until you reveal a card with the chosen type, then put that card into your hand and the rest on the bottom of your library in a random order. You lose 2 life.
 U 
Creature – Zombie
Creatures you control enter the battlefield tapped.
3/3
 U 
Sorcery
Destroy target creature. Its controller draws a card.
 U 
Creature – Elf Shaman
{t}, Pay 1 life: Add one mana of any color to your mana pool.

They survived by finding life in death.
1/1
6 comments
last 2017-06-26 11:55:49 by Tahazzar
 R 
Sorcery
As an additional cost to cast Infernal Bargain, discard X cards.

Search your library for up to X cards and put those cards into your hand. Then shuffle your library.
 R 
Sorcery – Eldrazi
Each player sacrifices all creatures he or she controls,
then puts each creature card he or she owns from exile onto the battlefield.
 R 
Enchantment – Aura Curse
Whenever enchanted player casts a spell, that player becomes addicted to all card types that spell has. At the beginning of enchanted player's end step, Addiction deals 1 damage to that player for each card type he/she is addicted to, for each time that player became addicted to that card type.
 C 
Sorcery
~ deals 1 damage to target creature or player.

Void (You may cast this spell without paying its mana cost if you control no lands. You may only cast one spell with void each turn.)
 R 
Sorcery
Search your library for a card and put that card into your hand. Then shuffle a random card from your hand into your library.
4 comments
last 2017-01-05 03:00:40 by obeysolestia
 U 
Creature – Weird
When ~ enters the battlefield it deals 3 damage to target player or creature.

{t}, Sacrifice ~: Add {r} to your mana pool
3/1
 R 
Creature – Weird
Haste

{t}: Choose a color at random. You may cast a spell of the chosen color without paying its mana cost.
4/4
 U 
Instant
~ deals 3 damage to target creature or player.

If {b} was spent to cast ~ it gains deathtouch. If {g} was spent to cast ~, it can't be countered. If {w} was spent to cast ~ it gains lifelink.
 M 
Creature – Weird
Whenever ~ enters the battlefield or attacks, create 3 1/1 red Weird tokens with "Whenever this creature attacks, it deals 1 damage to target creature or player."

5{r}{r}{r}, Exile ~ from your graveyard: ~ deals 5 damage to target creature or player.
5/5
 U 
Instant
Delve

~ deals 3 damage to target creature or player.
"Dig deeper and you will find you inner flame, Acolyte Jaya."
 R 
Creature – Elemental
Haste

Whenever ~ enters the battlefield or attacks, it deals 2 damage to target creature or player.
3/3
 C 
Creature
Trample

~ cost {1} less to cast for each spell you cast before it this turn.
3/2
 U 
Sorcery
~ deals 2 damage to target creature or player.
Flashback sacrifice an enchantment.
4 comments
last 2017-12-15 18:13:40 by Aurelia
 R 
Creature
Double strike
6/1
1 comment
2017-09-19 06:59:58 by Vitenka
 U 
Creature
First strike, lifelink.

Players who don't control a white permanent can't gain life.
3/2
2 comments
last 2017-12-14 09:50:07 by Vitenka
 R 
Enchantment
Whenever a creature enters the battlefield, its controller draws a card, then discards a card.
 R 
Artifact
Double tap

{t}: Double Hot Hot deals 1 damage to target creature or player.
{t}{t}: Double Hot Hot deals 3 damage to target creature or player.
2 comments
last 2016-11-20 13:16:21 by Aurelia
Creature – Weird
Whenever a Weird permanent you control becomes the target of a spell or ability for the first time in a turn, flip a coin. If it comes up heads, counter target that spell or ability. If it comes up tails, copy that spell or ability and you may choose new targets for the copy.
4/2
 U 
Sorcery
Destroy target land.

Void (You may cast this spell without paying its mana cost if you control no lands. You may only cast one spell with void each turn.)
2 comments
last 2017-08-03 04:17:29 by DrugsForRobots
 U 
Instant
Add {g}{g}{g} to your mana pool.
2 comments
last 2017-07-12 06:53:28 by Tahazzar
 R 
Sorcery
Delve

Return up to two target cards from your graveyard to your hand.
3 comments
last 2017-05-25 12:43:59 by obeysolestia
 U 
Instant
Exile target creature. Its owner may search his or her library for a creature card, put that card onto his or her hand, then shuffle his or her library.
8 comments
last 2017-05-05 17:48:01 by obeysolestia
 U 
Artifact
({pg} can be paid with either {g} or 2 life.)

{t}: Add one mana of any color to your mana pool.
5 comments
last 2017-06-16 11:18:56 by Alex
 U 
Instant
Choose land or creature. Reveal cards from the top of your library until you reveal card of the chosen type. Put that card into your hand and the rest on the bottom of your library in a random order.
 M 
Creature
Whenever you cast a spell, draw a card and add {g} to your mana pool.
8/8
4 comments
last 2017-02-03 17:27:22 by Aurelia
 U 
Enchantment
Enchant land

Mana produced by enchanted land doesn't empty from mana pools as steps and phases end.
1 comment
2017-02-14 14:17:47 by Alex
 R 
Sorcery
You may play an additional land for each card you have drawn this turn.

Whenever you play a land this turn, draw a card.
3 comments
last 2017-08-29 07:06:55 by obeysolestia
 U 
Enchantment Creature – Elemental
At the beginning of your upkeep, reveal the top 3 cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
4/4
 C 
Creature – Dinosaur
When ~ enters the battlefield roll a six-sided die. Whenever you roll a die, put X +1/+1 counters on ~, where X is the result.
2/4
 R 
Sorcery
Search each player's library for a land card, then put them onto the battlefield tapped under your control. Each player shuffles his or her library.
2 comments
last 2017-12-19 06:52:41 by Tahazzar
 R 
Sorcery
Each player discards his or her hand and draws cards equal to the greatest power among creatures he or she controls.
4 comments
last 2017-01-12 01:40:33 by obeysolestia
 
Prismatic (This permanent is each color of mana spent to cast it in addition to its other colors)

Mana that shares a color with Omnath, Chromatic Locus doesn't empty from your mana pool as steps and phases end.

{w}{w}{u}{u}{b}{b}{r}{r}{g}{g}: Put 10 +1/+1 counters on Omnath, Chromatic Locus.
4/4
 R 
Sorcery
Destroy all basic lands. For each land destroyed this way, its controller may search his or her library for a land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.
 R 
Creature – Shapeshifter
When you cast ~, you gain X life and draw X cards.

You may have ~ enter the battlefield as a copy of any creature on the battlefield.
0/0
1 comment
2016-12-02 22:34:06 by Alex
 R 
Instant
If an opponent would search a library this turn, you may
search target opponent's library for a card and exile it face down instead. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled.
5 comments
last 2017-08-03 13:55:01 by obeysolestia
 R 
Creature – Zombie
Haste

~ attacks each turn if able. Prevent all damage dealt by ~. You lose life equal to the damage prevented this way.

Put a +1/+1 counter on ~: Destroy target permanent. Activate this ability only as a sorcery and only once per turn.
3/2
1 comment
2016-11-21 13:28:29 by Alex
 R 
Creature – Elemental
White mana doesn't empty from your mana pool as steps and phases end.

At the beginning of your upkeep, you gain life equal to the amount of white mana in your mana pool.
2/2
1 comment
2017-08-03 03:26:02 by DrugsForRobots
 U 
Instant
Destroy target permanent that entered the battlefield this turn.
 R 
Creature – Angel
Lifelink, flying.

Discard a card: Tap target permanent.
Discard a card: Exile target tapped permanent.

~ cost {1} less to cast for each spell you cast before it this turn.
6/5
 U 
Enchantment
When Ring of Banishment enters the battlefield exile another target permanent until Ring of Banishment leaves the battlefield.
6 comments
last 2017-06-09 11:13:25 by Alex
 R 
Creature – Shapeshifter
Trample

You may have ~ enter the battlefield as a copy of any creature on the battlefield.
5/4
2 comments
last 2016-12-13 17:47:37 by Aurelia
 R 
Creature – Ooze
Whenever you cast a spell with converted mana cost greater than the number of creatures you control, create a token copy of ~.
1/1
 M 
Legendary Creature – Merfolk
{5}{g}{u}: Draw a card, then put a +1/+1 counter on ~. This ability cost {1} less for each +1/+1 counter on ~.
2/2
 U 
Instant
Brainblast deals 3 damage divided as you choose among one, two, or three target creatures and/or players. Each player dealt damage this way draws a card.
 R 
Enchantment
~ enters the battlefield with X maelstrom counters on it.
Spells with converted mana cost equal to the number of maelstrom counters on ~ have cascade.
3 comments
last 2016-12-06 11:23:08 by Alex
 U 
Sorcery
Roll a six-sided die. Draw cards equal to the result then discard 3 cards.
 U 
Creature – Weird
Whenever a Weird you control becomes tapped or untapped it deals 1 damage to target player or creature.
2/2
 R 
Enchantment
Whenever a player casts an instant or sorcery spell flip a coin. If it comes up heads, counter that spell. If it comes up tails, copy that spell and you may choose new targets for the copy.
 R 
Instant
Choose a creature at random. Create a token copy of that creature.
Artifact
When ~ enters the battlefield, you may search your library for a card with a permanent type, exile it, then shuffle your library.

{t}: Each player creates a token copy of the exiled card.
 R 
Artifact
When ~ enters the battlefield, you may search your library for a card with a permanent type, exile it, then shuffle your library.

{t}: Each player creates a token copy of the exiled card.

{7}{c}{c}, {t}: Create a token copy of the exiled card.
 M 
Legendary Artifact
When ~ enters the battlefield, you may search your library for a card with a permanent type, exile it, then shuffle your library.

{t}: Each player creates a token copy of the exiled card.

{7}{c}{c}, {t}: Create a token copy of the exiled card.
Sorcery
Choose X modes. You may choose the same mode more than once.

-Deal 1 damage to target creature or player
-Draw a card.
4 comments
last 2017-08-25 13:05:06 by SecretInfiltrator
 M 
Sorcery
Untap all permanents and gain control of them until end of turn. They gain haste until end of turn.
 R 
Legendary Creature – Human Wizard
When Ral Zarek, Prime Investigator enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

{u/r}{u/r}: Until end of turn you may change the text of instants and sorceries with a single target you cast by replacing all instances of "target" with "each."
3/4
5 comments
last 2017-02-02 17:13:42 by obeysolestia
 U 
Sorcery
Cascade

Target creature gains double strike and can't be blocked until the end of turn.
 R 
Creature – Wall
Defender

{t}: After this phase, there is an additional combat phase.
Rally the men. If we strike once more, the war is over!
Illus. Cristi Balanescu
5/6
5 comments
last 2017-02-27 21:02:34 by obeysolestia
 R 
Legendary Creature – Human Soldier
Tap an untapped white permanent you control: Tap target non-land permanent.

Tap an untapped red permanent you control: Deal one damage to target creature or player.
2/4
 R 
Legendary Creature – Ooze Weird
Indestructible

Whenever ~ attacks put a +1/+1 counter on it, then it deals X damage to target creature or player, where X is the number of +1/+1 counters on it.

Remove a +1/+1 counter from ~: ~ gains double strike, lifelink and trample until the end of turn.
0/1
3 comments
last 2017-11-20 09:23:15 by Vitenka
Legendary Creature – Shapeshifter
Haste, lifelink, flying.
When ~ enters the battlefield, create a token that is a copy of target nonlegendary creature, except it has haste, lifelink, and flying.
2/3
6 comments
last 2017-09-24 13:59:44 by Aurelia
 R 
Legendary Creature – Vampire
Lifelink

Whenever another creature enters the battlefield, ~ deals 1 damage to each opponent.
1/3
 R 
Legendary Creature – Weird
Haste

Whenever ~ attacks, draw a card, then you may put a land from hand onto the battlefield.
2/2
Legendary Creature – Weird
Lifelink
Discard a card: ~ deals X damage divided among any number of creatures, where X is the discarded card's converted mana cost.
If a creature dealt damage by ~ would die this turn, return it to it's owner's hand instead.
5/4
2 comments
last 2016-12-06 01:45:27 by Aurelia
 R 
Legendary Creature – Eldrazi
Devoid

Whenever a player casts an instant or sorcery, that player sacrifices a permanent then reveals the top 3 cards of his or her library. He or she may put any number of permanent cards revealed this way onto the battlefield.
7/4
 M 
Legendary Creature – Hound Warrior
Vigilance, Nonbasic landwalk

Tap an untapped Hound, Jackal, Fox, Wolf or Werewolf you control: gain control of target artifact until end of turn. Untap it.

"Fetch."
Illus. Sarah Finnigan
4/4
7 comments
last 2017-08-05 19:26:20 by obeysolestia
 R 
Creature – Elemental
When ~ enters the battlefield Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn, then target player draws 3 cards, then add {b}{b}{b} to your mana pool, then deal 3 damage to target player or creature, then target creature gets +3/+3 until end of turn.

WUBRG: Exile ~ and return it to the battlefield under your control.
3/3
2 comments
last 2017-01-21 03:57:20 by Aurelia
 M 
Legendary Creature – Human Wizard
Colored costs for spells you play may be paid for either with a colored mana or 2 life per mana.
7/7
 C 
Instant
Destroy target artifact creature
1 comment
2017-09-10 00:19:45 by dude1818
 U 
Instant
Target creature deals damage to creatures in the form of +1/+1 counters until the end of turn.
2 comments
last 2017-08-03 03:30:05 by DrugsForRobots
 C 
Instant
Destroy target artifact creature.
5 comments
last 2017-09-10 18:48:59 by Aurelia
 U 
Artifact Creature
Delve
5/5
1 comment
2017-06-07 09:30:43 by Tahazzar
 R 
Artifact
Flash

{1}: Add {c} to your mana pool.
 R 
Legendary Artifact – Equipment
Equipped creature has "{t}: You win the game."
 R 
Artifact Creature
{t}: Add {c}{c} to your mana pool.
1/1
3 comments
last 2017-06-26 14:01:12 by Tahazzar
 U 
Artifact
Urza's Abacus enters the battlefield tapped.

{2}, {t}: Choose a permanent and put one counter of any kind on it. (You must choose an existing Magic counter type.)
1 comment
2017-01-13 15:03:00 by Aurelia
 R 
Artifact – Vehicle
Voidstone Siegepod is unblockable.

As Voidstone Siegepod is crewed, it gets +X/+Y where X is the combined power of the creatures that crewed it and Y is the combined toughness of the creatures that crewed it.

Crew – 1
The constellations betrayed the worlds they once cradled.
0/0
 M 
Colour indicator G Planeswalker Land
+1: Add {g} to your mana pool.
-5: Draw 3 cards, then you may put a creature card from your hand onto the battlefield.
1
7 comments
last 2018-01-03 15:31:56 by Aurelia
 M 
Legendary Land
Activated abilities of lands can't be activated unless they're mana abilities.

{t}: Add {g} to your mana pool.
4 comments
last 2016-12-06 11:24:32 by Alex
 M 
Legendary Land
{t}: Return target non-commander legendary creature to its owner's hand.

{t}: Add {c} to your mana pool.
4 comments
last 2017-01-06 03:06:54 by jmgariepy
Legendary Land
Lands have "{t}: Choose a player. That player adds one mana of any color he or she chooses to his or her mana pool."
Once a cradle of corrupting putrescence, now a font of boundless genesis.
 M 
Legendary Creature – Sliver Eldrazi
Devoid

Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are Slivers.

Sliver creatures have all other abilities of all creatures.
9/9

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