CardName:
Cost: WUBRG
Type: Creature - Elemental
Pow/Tgh: 3/3
Rules Text: When ~ enters the battlefield Choose one — Target player
gains 3 life; or prevent the next 3 damage that would be
dealt to target creature or player this turn, then target
player draws 3 cards, then add {B}{B}{B} to your mana pool,
then deal 3 damage to target player or creature, then target
creature gets +3/+3 until end of turn.
WUBRG: Exile ~ and return it to the battlefield under your
control.
Flavour Text:
Set/Rarity: Eldrazi Futuresight Rare
R
Creature – Elemental
When ~ enters the battlefield Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn, then target player draws 3 cards, then add to your mana pool, then deal 3 damage to target player or creature, then target creature gets +3/+3 until end of turn.
WUBRG: Exile ~ and return it to the battlefield under your control.
And wow, the flicker effect is just cruelty with that much stuff.
Ok, I get that it's all of the original CMC-1 instants from Alpha - though I'd have chosen Unsummon instead of Natural Selection - but isn't this a bit much?
It looks like the generator made it.
To tighten up and shorten; I suggest dropping the "Gains three life" and "Choose one" and just keep the damage prevention. It's nearly as good. And replace most of the target players with 'you'.
So many words!
And wow, the flicker effect is just cruelty with that much stuff.
Ok, I get that it's all of the original CMC-1 instants from Alpha - though I'd have chosen Unsummon instead of Natural Selection - but isn't this a bit much?
It looks like the generator made it.
To tighten up and shorten; I suggest dropping the "Gains three life" and "Choose one" and just keep the damage prevention. It's nearly as good. And replace most of the target players with 'you'.
It's actually the boon cycle specifically. I /could/ shorten it that way, but I kinda want it to be the boon cycle exactly.