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CardName: Cost: 2gwu Type: Legendary Creature - Shapeshifter Pow/Tgh: 2/3 Rules Text: Haste, lifelink, flying. When ~ enters the battlefield, create a token that is a copy of target nonlegendary creature, except it has haste, lifelink, and flying. Flavour Text: Set/Rarity: Eldrazi Futuresight None

{2}{g}{w}{u}
 
Legendary Creature – Shapeshifter
Haste, lifelink, flying.
When ~ enters the battlefield, create a token that is a copy of target nonlegendary creature, except it has haste, lifelink, and flying.
2/3
Updated on 24 Sep 2017 by Aurelia

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2017-09-21 15:56:34: Aurelia created the card Card85362
2017-09-21 15:56:47: Aurelia edited Card85362
  • Getting haste from {g} is questionable.
  • There is a probability for memory issues when creating copies, especially here since the token is given a bunch of abilities even if this leaves play.
  • It kinda bugs me that this is a Shapeshifter yet in actuality it doesn't itself shapeshift, but creates a clone of another creature.

>Getting haste from {g} is questionable.

No it isn't. It's not common, but I don't see how a card having something to do with a secondary/tertiary part of the color pie is "questionable"

>There is a probability for memory issues when creating copies, especially here since the token is given a bunch of abilities even if this leaves play.

Saheeli's Artistry (which is actually a bigger deal, because it's a lot easier to forget something is an artifact than it is to forget something like flying.)

>It kinda bugs me that this is a Shapeshifter yet in actuality it doesn't itself shapeshift, but creates a clone of another creature.

Actually kinda a reasonable point.

Getting haste from {g} is questionable indeed because the ability tertiary in it. It's pretty far in there and not something it commonly does. So it doesn't represent {g} well when {w} grants lifelink and {u} gives flying - both of which are extremely common place in their respective colors. Haste isn't. So it might as well as be getting that haste from {b}.

While forgetting that something is an artifact might be easier, it's less relevant from gameplay perspective than forgetting lifelink or flying.

The reason for haste is, I don't know what other green keyword would work well here: Hexproof would be too strong here. Trample would be sorta redundant with flying (double evasion, although I do realize some cards do have both, but honestly, that always seemed like an odd design to me) Reach is pointless with flying. Deathtouch: I guess I don't see a huge problem with this one, but I just don't like it here. Vigilance: Then we'd have an issue with all 3 of these keywords being white ones.

>While forgetting that something is an artifact might be easier, it's less relevant from gameplay perspective than forgetting lifelink or flying.

As a rule, I generally design things with the expectation that players can handle things like remembering that something has lifelink. Honestly, I can't imagine anyone having trouble keeping track of something like this. There could even be a token for the clone that has those keywords on it so it's easy to remember.

Okay, I feel ya, bro.

How about ? :

> Pwyll the Second {3}{g}{w}{u}
> Legendary Creature — Shapeshifter (mythic)
> When you cast ~, create a 3/3 Shapeshifter creature token that's white, blue, and green.
> You may have ~ ETB as a copy of any creature on the battlefield except it gains "This creature and creature tokens you control have prowess, trample, and vigilance".
> 3/3

That templating doesn't do any of the things I want or reasons I designed the card. The idea I had in mind was something that encourages making a deck based on populating clone tokens, populating a 3/3 isn't very interesting.

As far as the choice of keywords, I don't think they are bad, but I just like the ones I chose more.

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