New Mirrodin: Recent Activity
New Mirrodin: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to New Mirrodin: (Generated at 2025-05-03 13:05:54)
New Mirrodin: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to New Mirrodin: (Generated at 2025-05-03 13:05:54)
Continuing on the loose rare 'likes lots of artifacts' cycle. Blue's pretty easy to make happy in this cycle. I'm also going to have some problems when I reflavor these guys. I already have all my 'story characters'. I'm going to have to make a bunch of non-story Legendary creatures, then have a bad explination for why they aren't really doing anything in the plot. One can only make so many pets...
Better. Probably needs a keyword at this rate, but it's fine for now.
I need to beef up the rares in this set, so I decided to work with a loose cycle. I also remember that I wanted to sneak a few 'artifacts matters' cards in this set, but haven't really done that yet. This card doesn't look like it's an artifact matters card until you look at the cards with Resourceful in the set, like Seeker Gnats and realize it was meant for them (it also works well with some Glornican residents, too... I did say 'loose cycle themed on artifacts').
I'm not sure about cost/p/t, though. I'll have to clean that up later. I assume I'm going to have to up the casting cost to at least four to absorb the fact that this card can get very large, very fast. Oh, geez... token creatures. Well, this can't stay where it is.
The previous Plummet slot wouldn't do, so I came at the problem again. Once again, we aren't evoking any of the themes of the set... just trying to find a good riff off of 'green hates flyers'. Green Pacifism seems decent.
Yeah, the simplest answer is "it doesn't". Choke, Flashfires, Boil just don't happen these days. There are colour hosers, but they're more like Celestial Purge, Deathmark or Autumn's Veil.
Hole filling in green, I came across the Giant Growth slot. I wasn't really happy with anything I was coming up with (and thought about making a functional reprint of Gaea's Might here, but I don't like the idea of using a functional reprint just because I'm being unoriginal).
I'm not sure how much I like this, but I eventually decided that it wasn't a terrible way to remind people that the Mirrans are still Mirrans. Only on Mirrodin would a card like this seem natural, so they carried it with them.
Originally, I had this at
, making it a pretty spicy tamale. But I didn't want people to draft this card too often if they didn't have artifacts, so I upped it to the still reasonable 
.
Hole filling, the set was missing a land accelerator in green. This card is in a weird spot... better than Ranger's Path (except in mono-green, and some strange circumstances) but worse than Explosive Vegetation, and all of them have the same cost (though, this is a common). Should I mention Skyshroud Claim? Odd. For a couple of months, I just assumed the Ranger's Path was a functional reprint of Skyshroud Claim. The claim was... too powerful? Maybe it is in modern Magic?