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Recent updates to Multiverse Feedback: (Generated at 2025-05-12 23:47:27)
Well honestly I'd be okay with that, since I've been working at my job recently assembling webpages which use PHP, JavaScript and HTML to render the site, which displays information drawn from MySQL databases, so I'd say as long as you're not doing things in a totally offbeat way I should be able to figure it out. Plus I'll comment out anything that I work through so it will be more useful later. Also it would be cool to be able to have a gatherer-like search function to browse all the cards in the site, but that would ultimately probably be way less useful to most users than the search functionality in the Visual Spoiler/Cardlist. Also, I dunno if you know anything about hacking but if you're going to implement a search function like Gatherer on this site you're going to have to sanitize your inputs or risk someone for whatever reason purging your databases/hacking your website. A potential solution is making sure that the login info is stored on a separate database than cards. I only know a little about security though, definitely not my specialty.
PS: This website is so damn cool.
Yeah, it is. I've got the code there for split cards and DFCs, which some parts of the codebase treat as "small landscape cards" and "big landscape cards" respectively. I think this is equivalent to a request for me to add frames for schemes and planes as frame options (and perhaps vanguards while I'm at it). There's actually a lot of graphical fluff around the borders of schemes (e.g. Behold the Power of Destruction) and fiddly curvy lines across planes (e.g. Bant). But if I accept I'm not going to bother with all the fiddly graphical bits, then I could add CSS versions of these easily enough. I probably should provide these as options, yeah, so this is a reasonable request.
As to the idea of contributing to the code: I appreciate the suggestion. I am set up to share Multiverse's code via Github, so it might be reasonable for people to propose changesets that way. I'm not sure my code is especially well documented or able to figure out... while I do try to follow good programming practices like DRY, I haven't exactly been writing it with a view to comprehensibility by others :-S
Hmm. Like applying the skeleton filters to the cardlist or visual spoiler. Makes sense.
That'd actually be really easy, now I come to think of it. Good suggestion - I'll probably work this into the next update.
Yikes. Reproduced. Looks like it's a problem with generating lines for gold cards. I'll get that fixed.
In the meantime you can generate it for mono and colourless cards, and then copypaste the gold card lines if you want.
Cardset #227, Convergence
Matrix: 8 5 3 0 10 2 1 0 2 2 10 0 1 1 1 1 1 1 1 1
Hm. Seems to be working for me at the moment. Can you give me more reproduction steps? Which cardset, what numbers?
Mmm. Yeah. For a long time this was a feature which I knew would be nice but I was imagining would never happen, because the database space required is at least an order of magnitude greater than for Multiverse's current implementation. In particular, this would make my database size expand past the limit of Heroku's free hosting plan.
But that was quite a number of months ago. And, erm, the database is already four times the size that Heroku supposedly limit their free hosting plan to, and I haven't been charged or run up against any database size limits. So perhaps I could give this a try.
It's possible it might precipitate the inevitable move to paid-for hosting, at which point I probably would stick up a Paypal Donate button somewhere on the site. And I quite like not being at that state yet.
Yay!
Right, I've had another go at fixing this. The links on The Oncoming Storm have much nicer tooltips now.
should be fixed properly now
There's a trivial workaround to this, so I'm not really planning to do anything about it.
this really isn't a bug
looks like I fixed this at some point
fixed, basically
Right. This is mostly fixed. The error on clicking "printable" is fixed. The VS colourlessness is fixable in Firefox and IE - you just have to hunt the "Print background colours and images" option.
Chrome, astonishingly, don't give this option to the user. They leave it entirely at the webmaster's discretion which backgrounds should be printable. I've added the obscure proprietary CSS tag to make the colouring work in Chrome, but it seems this feature is very new and rough in Chrome (it only works at all in Chrome 17+); in particular, gradient backgrounds go horribly wrong. For the moment I've disabled any attempts to print gradients in Chrome, which means multicolour and artifact cards look less nice, and hybrid cards just come out horrible.
I'm left with no choice but to recommend against printing Multiverse cards from Chrome for the moment. Use IE or Firefox instead :/
Further reading: how to enable printing backgrounds in assorted browsers, the bug report I submitted to Chrome for the gradients issue
Seems a reasonable suggestion, especially for community cardsets like the design challenge and the community set. I'll see what I can do.
Darn, my apologies - that's a silly bug I introduced trying to make printable mode omit as much as possible. It omits slightly too much. I'll get that fixed ASAP (hopefully tonight).
As for the VS colourlessness when printing, yeah, looks like I can reproduce that too. It seems like a CSS media issue, but I'm not using CSS media restrictions. I'll investigate.
Once Alex creates My Cards , that will become much easier.
Oh, also, I've tried to just print the cards straight up from the visual spoiler, but for some strange reason the frames don't print in color, just the expansion symbols. I can't figure out if this is a you problem, or a me problem, so I'm throwing that out there.