Link's Unplaced Cards
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Mechanics |
Showing 41 of 41 Hybrid cards
Go to section: Colourless (7) White (162) Blue (147) Black (72) Red (77) Green (82) Multicolour (292) Hybrid (41) Split (2) Artifact (104) Land (125)
Show rarities: N C U R M
Draw a card.
If was spent to cast Spirit Charm, you gain 2 life.
If was spent to cast Spirit Charm, each opponent loses 1 life.
If was spent to cast Spirit Charm, you gain 2 life.
If was spent to cast Spirit Charm, each opponent loses 1 life.
Whenever a creature you control blocks or becomes blocked, until end of turn, it gets +1/+1 for each card in your hand.
Search your library for any number of nonland cards with the same name and exile them, then shuffle your library.
Draw a card.
Draw a card.
If Barash, Hero of Irrora is in your opening hand or in the command zone, you may begin the game with it on the battlefield.
: Counter target spell that targets a permanent you control. Put two +1/+1 counters on Barash.
: Counter target spell that targets a permanent you control. Put two +1/+1 counters on Barash.
1/1
Cnao's Warden costs less to cast if the total power of creatures attacking you is 8 or greater.
Flash, flying
When Cnao's Warden enters the battlefield, attacking creatures become 1/1 until end of turn.
Flash, flying
When Cnao's Warden enters the battlefield, attacking creatures become 1/1 until end of turn.
4/4
Choose target creature card in your graveyard. If you spent to cast Dual Resurgence, return that card from your graveyard to the battlefield. If you spent to cast Dual Resurgence, put a token onto the battlefield that's a copy of that card. (Do both if was spent.)
You choose whether or not triggered abilities you control trigger during each other player's turn.
1/3
Otherwhere Gate enters the battlefield with X charge counters on it.
Remove a charge counter from Otherwhere Gate: Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Remove a charge counter from Otherwhere Gate: Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Change the text of target spell or permanent by replacing all instances of one card type with another. (For example, you may change "artifact" to "creature" or "land" to "planeswalker.")
You may tap or untap target creature.
Draw a card.
Draw a card.
If you would exile a card from your hand, you may exile a card from your graveyard instead.
: Put the top card of your library into your graveyard.
: Put the top card of your library into your graveyard.
1/3
As an additional cost to cast Blood Craver, pay 2 life.
Whenever Blood Craver becomes blocked, it deals 2 damage to the defending player.
You may cast Blood Craver from your graveyard as long as no player lost life during your last turn.
Whenever Blood Craver becomes blocked, it deals 2 damage to the defending player.
You may cast Blood Craver from your graveyard as long as no player lost life during your last turn.
2/1
Buyback — Untap two tapped creatures you control.
Add one mana of any color to your mana pool.
Add one mana of any color to your mana pool.
Creatures with mana abilities are indestructible and cannot attack or block.
Whenever a player casts a spell with converted mana cost 1, that player draws a card and gains 1 life.
+2 Put a 1/1 white and green Elemental creature token with vigilance onto the battlefield.
+1 Put target creature card in your graveyard on top of your library.
0 Destroy target noncreature, nonland permanent with converted mana cost less than or equal to the number of creatures you control.
+1 Put target creature card in your graveyard on top of your library.
0 Destroy target noncreature, nonland permanent with converted mana cost less than or equal to the number of creatures you control.
2
Nonblack creatures you control get +1/+1 and have vigilance.
: Nonblack reatures you control get +1/+1 until end of turn. Activate this ability only if Vestiges of Hope is in your graveyard.
: Nonblack reatures you control get +1/+1 until end of turn. Activate this ability only if Vestiges of Hope is in your graveyard.
Flying, lifelink
1/1
Defender
If a player would gain life, each player gains that much life instead.
If a player would lose life, each player loses that much life instead.
If a player would gain life, each player gains that much life instead.
If a player would lose life, each player loses that much life instead.
0/7
Whenever you lose life, you gain 1 life.
"Praise be to Hadura, in all his forms." — Exultant Prayer
0/3
At the beginning of your upkeep, tap all untapped Islands you control, then look at the top X cards of your library, where X is the number of lands tapped this way. Put one of those cards into your hand and the rest back in any order.
, Pay 1 life: Saraia, Scion of the Taker gains first strike and lifelink until end of turn.
, Pay 1 life: Saraia gets +1/+1 until end of turn.
, Pay 1 life: Target creature gets -1/-1 until end of turn. Saraia gains protection from each of that creature's colors until end of turn.
, Pay 1 life: Saraia gets +1/+1 until end of turn.
, Pay 1 life: Target creature gets -1/-1 until end of turn. Saraia gains protection from each of that creature's colors until end of turn.
2/2
Commander creatures you own have "If this creature would be dealt damage, instead the controller of the source of that damage rolls two d20s. If the lower result is less than 11, prevent that damage" and "Wherever a source you control prevents damage, this creature deals 1d4 damage to the controller of the source of that damage."
Put a 1/1 black Spirit creature token with flying onto the battlefield for each spent to cast Siphoned Souls.
For each spent to cast Siphoned Souls, it deals 1 damage to target creature or player and you gain 1 life.
For each spent to cast Siphoned Souls, it deals 1 damage to target creature or player and you gain 1 life.
When Soul Cycler dies, return target creature card with converted mana cost 2 from your graveyard to the battlefield at end of turn.
3/3
Active (Untap this permanent during each other player's untap step.)
1/4
Whenever Chromeshelled Biomancer becomes the target of a spell or ability an opponent controls, put a token onto the battlefield that's a copy of Chromeshelled Biomancer.
0/2
Shuffle your graveyard into your library, then untap all permanents you control and draw a card.
End the turn.
End the turn.
: Formchanger Adept gets +1/+1 until end of turn. If you spent to activate this ability, draw a card.
: Counter each spell targeting Formchanger Adept. If you spent to activate this ability, put a +1/+1 counter on Formchanger Adept.
: Counter each spell targeting Formchanger Adept. If you spent to activate this ability, put a +1/+1 counter on Formchanger Adept.
2/2
Active (Untap this permanent during each other player's untap step.)
, : Put a +1/+1 counter on target creature.
, : Draw a card.
, : Put a +1/+1 counter on target creature.
, : Draw a card.
3/4
Until end of turn, permanents can't have counters placed on the or removed from them.
Choose one — Put target nonland permanent with converted mana cost X on top of its owner's library; or X target creatures gain hexproof until end of turn; or X target creatures gain landwalk until end of turn.
If you control a creature with power 3 or greater, Zegana's Hunter enters the battlefield with two +1/+1 counters on it.
When Zegana's Hunter dies, draw a card.
When Zegana's Hunter dies, draw a card.
0/0
When Zegana's Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put that card into your hand.
1/2
Zhairorian Envoy can't be countered.
When Zhairorian Envoy enters the battlefield, target noncreature permanent loses all abilities and becomes a 3/3 green Elemental creature for as long as you control Zhairorian Envoy.
When Zhairorian Envoy enters the battlefield, target noncreature permanent loses all abilities and becomes a 3/3 green Elemental creature for as long as you control Zhairorian Envoy.
2/2
Underhanded (This can attack while tapped.)
1/1
Infiltrate (This can attack during any player's turn. You declare your attackers after the active player.)
Illus. MidJourney
1/1
When Noggle Reclaimer enters the battlefield, gain control of target nonbasic land.
2/1
Enchant creature
Whenever enchanted deals combat damage to a creature, switch that creature's power and toughness until end of turn.
Whenever enchanted deals combat damage to a creature, switch that creature's power and toughness until end of turn.
: Target creature gets +1/+0 until end of turn.
: Target creature gets +0/+1 until end of turn.
: Target creature gets +0/+1 until end of turn.
The sun, our father, gives us strength;
The moon, our mother, love.
The moon, our mother, love.
Go to section: Colourless (7) White (162) Blue (147) Black (72) Red (77) Green (82) Multicolour (292) Hybrid (41) Split (2) Artifact (104) Land (125)
Show rarities: N C U R M
Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
If was spent to castDream Charm, untap target nonland permanent.
If was spent to cast Dream Charm, tap target nonland permanent.