Link's Unplaced Cards

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Mechanics

Showing 50 of 82 Green cards

Go to section: Colourless (7) White (162) Blue (147) Black (72) Red (77) Green (82) Multicolour (292) Hybrid (41) Split (2) Artifact (104) Land (125)

Show rarities: C U R M

 R 
Legendary Creature – Human Druid
Whenever a source an opponent controls causes Aden, Driven to See to be put into your graveyard from anywhere, return Aden to your hand, then untap all basic lands you control.
1/1
 C 
Sorcery
Destroy target artifact or enchantment. If you discarded a Plains to cast Ancestor's Guidance, you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
3 comments
last 2014-02-13 18:00:31 by Link
 R 
Creature – Spirit Advisor
At the beginning of your upkeep, sacrifice Ancient Cartographer unless you return a land card from your graveyard to your hand.
5/3
 R 
Legendary Creature – Fungus Spirit
{2}{w}: Put a 1/1 white Spirit creature token with flying onto the battlefield.
{2}{u}: Whenever a creature enters the battlefield this turn, its controller may draw a card.
{2}{b}, Sacrifice a creature: Destroy target creature.
{2}{r}: Target creature with power 2 or less can't be blocked this turn.
2/4
5 comments
last 2019-10-23 14:08:24 by continuumg
 M 
Planeswalker – Athernon
+1 Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library.
-3 Exile target nonbasic land.
-7 You gain an emblem with "Lands you control have '{t}: Add two mana in any combination of colors to your mana pool.'"
3
1 comment
2014-04-06 04:11:51 by Link
 U 
Creature – Elf Shaman
Exalted
Whenever a creature you control attacks alone, it gains trample and becomes a Beast in addition to its other types until end of turn.
3/3
1 comment
2012-07-17 15:55:41 by Link
 R 
Enchantment
At the beginning of each player’s precombat main phase, that player adds three mana of any one color to his or her mana pool.
3 comments
last 2011-07-12 14:57:11 by Link
{2}{g}{g}
 
 M 
Creature – Incarnation
Trample
Bounty deals damage to creatures in the form of +1/+1 counters and to players in the form of cards drawn.
6/6
9 comments
last 2013-07-25 15:36:03 by Link
 M 
Planeswalker – Caradoc
+2 Until end of turn, each creature gets +1/+1 for each of its colors.
-2 Untap any number of target lands.
-8 You gain an emblem with "Permanents you control have '{t}: For each color among permanents you control, add one mana of that color to your mana pool.'"
3
9 comments
last 2012-06-22 15:14:05 by Link
 R 
Creature – Treefolk
Defender
At the beginning of each player's upkeep, that player puts a 1/2 green Treefolk token with defender onto the battlefield.
2/3
1 comment
2014-07-17 15:28:20 by Link
 R 
Creature – Elf Shaman
Whenever Connected Invoker attacks, put a conduit counter on target permanent. (Whenever a permanent with a conduit counter on it becomes tapped, it produces {c}.)
{8}: Draw a card for each permanent you control with a conduit counter on it.
1/1
1 comment
2020-06-15 18:07:59 by Link
 U 
Enchantment
{g/u}{g/u}: Until end of turn. Crystalline Garden becomes a 1/1 green and blue Rogue creature with "Whenever this creature deals combat damage to a player, draw a card."
{b/g}{b/g}: Crystalline Garden becomes a 4/2 green and black Treefolk until end of turn. Regenerate it.
5 comments
last 2014-03-29 01:27:08 by Link
 R 
Creature – Elf Druid
Whenever a spell you control becomes the target of a spell or ability, add X mana in any combination of colors to your mana pool, where X is the converted mana cost of the targeted spell.
4/5
3 comments
last 2013-08-16 19:34:24 by SadisticMystic
 U 
Instant
Hunger (You may sacrifice a green creature you control with toughness greater than or equal to this card's converted mana cost rather than pay this spell's mana cost.)
Draw a card for each creature that died this turn. Exile all creature cards from graveyards.
 U 
Enchantment – Aura
Enchant creature
When enchanted creature's power is the highest among creatures you control, destroy Dominance.
You control enchanted creature.
3 comments
last 2011-07-18 15:37:38 by Link
 R 
Creature – Incarnation
Intimidate
When Domination enters the battlefield, if you spent {w}{u}{b}{r} to cast it, for each opponent, gain control of target creature that player controls.
2/2
7 comments
last 2014-08-03 06:34:20 by Alex
 C 
Creature – Plant Construct
Bargain {1} (Discard this card: The next creature spell you cast this turn costs {1} less to cast.)
2/2
 U 
Creature – Dryad
When Dryad of the Flowered Veil dies, return it to the battlefield transformed.
0/2
Flowered Veil Grotto
 
 U 
Land
{t}: Add one mana of any color to your mana pool.
 U 
Instant
Choose one — Untap all creatures you control; or creatures you control gain trample and hexproof until end of turn; or put put a land card from your hand or graveyard onto the battlefield tapped.
 R 
Creature – Elf Druid Warrior
Exile a tapped land you control: Target creature gets +1/+1 until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
2/2
6 comments
last 2013-06-03 20:10:27 by Link
 U 
Sorcery
Magnify (When you cast this spell, copy it for each card in your graveyard with magnify.)
Search your library for a forest card and put it onto the battlefield tapped. Then shuffle your library.
 R 
Enchantment
Green mana in your mana pool has "When this mana is spent to cast a red or white spell, add {1} to your mana pool."
 C 
Construction
{a}: Put a green mana crystal on Emerald Orchard. (Mana crystals can be spent as though they were mana of their color.)
1
2 comments
last 2019-04-04 14:08:07 by Link
 R 
Creature – Beast
Landfall— Domain — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Eralasian Dominus for each basic land type among lands you control.
3/3
 R 
Sorcery
You may play two additional lands this turn.
Flashback {1}{g}{g}
Remnant — As long as Expand the Realms is exiled, you may play an additional land card on each of your turns.
7 comments
last 2013-01-16 16:00:11 by Link
 R 
Enchantment
Whenever a player casts a blue spell, you may put X 0/1 green Plant creature tokens onto the battlefield, where X is that spell's converted mana cost.
7 comments
last 2012-06-03 14:02:52 by Alex
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped with a conduit counter on it, then shuffle your library. (Whenever a permanent with a conduit counter on it becomes tapped, it produces {c}.)
 R 
Creature – Elemental Beast
Whenever a creature with power less than Gaea's Dominus's enters the battlefield, gain control of that creature for as long as you control Gaea's Dominus.
6/6
6 comments
last 2012-06-24 01:46:47 by Link
 R 
Legendary Creature – Bear Nomad
When Glannad Homeseekerenters the battlefield, search your library for a land card and put it onto the battlefield, then shuffle your library. If that card is a Forest, you gain 4 life.
4/4
 U 
Sorcery
Put a token onto the battlefield that's a copy of target land.
 U 
Creature – Spirit
Vigilance
{t}, Discard a Forest card: Return target land card from your graveyard to the battlefield tapped.
2/4
 C 
Instant
Return target permanent card from your graveyard to your hand. If you discarded an Island card to cast Harmonic Knowledge, draw a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
2 comments
last 2013-08-11 17:56:47 by Alex
 M 
Planeswalker – Helori
+1 Add one mana of any color to your mana pool.
0 Choose a basic land type. You gain an emblem with "Lands you control are the chosen type in addition to their other types."
-5 You gain an emblem with "Whether you tap a permanent for mana, add to your mana pool one mana of each other type that permanent could produce."
2
2 comments
last 2015-12-11 14:52:00 by Link
 U 
Creature – Treefolk Cleric
Defender
When Immé's Librarian enters the battlefield, each player draws a card.
1/4
 R 
Creature – Beast
When Judgment Behemoth enters the battlefield, it deals damage equal to its power to each other creature, then each of those creatures deals damage equal to its power to Judgment Behemoth.
4/4
9 comments
last 2012-12-22 04:25:27 by Link
 R 
Legendary Creature – Fungus Shaman
Hexproof
{t}: Put a +1/+1 counter on target creature.
Subordinate (You may this as additional commander if it's within your other commanders' color identity. Cast this only if you control a commander creature.)
1/1
 R 
Legendary Creature – Fungus
{t}: Put a +1/+1 counter on target permanent.
{1}{u}{b}, {t}: Until your next turn, target permanent with a counter on it becomes a Fungus creature with base power and toughness 0/0.
2/2
6 comments
last 2019-11-01 16:07:35 by Link
 M 
Creature – Avatar
Vigilance, trample
At the beginning of each opponent's upkeep, that player reveals the top ten cards or his or her library and chooses a land card from along them. He or he puts that card on top of his or her library and the rest on the bottom in any order.
10/10
2 comments
last 2013-05-06 18:38:51 by Link
 U 
Creature – Elf Druid
Forestwalk
{t}: Add to your mana pool one mana of any type a land empowering Loaming Druid could produce.
1/1
2 comments
last 2011-07-24 03:04:08 by Link
 R 
Legendary Creature – Nymph Druid
When Maephal, Earth-Mind enters the battlefield, gain control of all permanents you own.
Permanents you own can't be controlled by other players.
2/2
3 comments
last 2012-01-25 02:08:48 by Link
 R 
Sorcery
Multikicker {1}{g}
Choose target creature you control and target creature you don't control. Those creatures fight each other. Repeat this process for each time Massive Melee was kicked.
 R 
Creature – Hydra
You may have Mistneck Hydra assign combat damage as though it weren't blocked or as though it were blocked by any blocking creature.
5/5
{1}{g}
 
 C 
Creature – Elemental
{g}, Discard Nature: Destroy target artifact.
2/1
 U 
Enchantment – Aura
Enchant creature
You control enchanted creature.
6 comments
last 2011-07-18 15:17:18 by Link
 U 
Sorcery
Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
2 comments
last 2014-02-13 15:58:55 by Link
 U 
Creature – Elf Archer
Reach
Whenever a creature with flying attacks you or a planeswalker you control, Nissa's Guardian deals 2 damage to that creature.
2/2
 C 
Instant
Target creature you control gets +2/+2 until end of turn.
Favor — {1}, Discard Nylea's Chant: The next instant spell you cast costs {1} less to cast and gains "Target creature gets +2/+2 until end of turn."
 U 
Creature – Spirit
When Nylea's Warden enters the battlefield, put two +1/+1 counters on target creature.
Favor — {3}, Discard Nylea's Warden: The next creature spell you cast costs {3} less to cast and gains "When this enters the battlefield, put two +1/+1 counters on target creature."
0/1
 R 
Creature – Dryad
{q}: Pathforger Dryad becomes a land with the basic land type of your choice until end of turn. Activate this ability only once per turn.
2/1
 R 
Creature – Incarnation
Flash
When Permanence enters the battlefield, if {w}{u}{b}{r} was spent to cast it, exile any number of target spells or activated abilities. (They have no effect.)
3/2

Go to section: Colourless (7) White (162) Blue (147) Black (72) Red (77) Green (82) Multicolour (292) Hybrid (41) Split (2) Artifact (104) Land (125)

Show rarities: C U R M


Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics