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Mechanics |
CardName: Blood Craver Cost: {rb} Type: Creature - Elemental Pow/Tgh: 2/1 Rules Text: As an additional cost to cast Blood Craver, pay 2 life. Whenever Blood Craver becomes blocked, it deals 2 damage to the defending player. You may cast Blood Craver from your graveyard as long as no player lost life during your last turn. Flavour Text: Set/Rarity: Link's Unplaced Cards Rare |
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I figured that you could only cast it if a player did lose life. This version has better inevitability, though.
I can't decide between this version and making it a two-drop 2/2 with haste.
Your version might be easier to grasp, dude.