Link's Unplaced Cards: Recent Activity
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-06-15 18:29:09)
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-06-15 18:29:09)
Each player --> Each opponent
Actually, the goal was to make the spell cost more, but saying "that spell costs
more to cast" doesn't work, does it?
Wait, what?
Ah, got it - usable only to power abilities and pay extra costs etc. Horrible wording to get that effect - it elicited a completed "Wait, I can have a mana, but only if I pay a mana?!" moment, which I presume was your desire.
I wonder if this would be okay at 2 life. Pristine Talisman is a close comparison, but you don't have to spend the mana, and it's not restricted by color.
Yeah, I considered adding some sort of anti-sacrifice clause, because that's just unfun.
Gibber. You have ALL of the land. And artifacts and stuff, but who cares? Plenty of instawin combo's there; Aura Fracture is the first I can find (The goblins I thought were have a once-a-turn limit)
So it's a 7-mana 2-card win combo mythic. In three colours (Coastal Hornclaw is another second part of the combo, in colour). Which is probably reasonable-ish?
Except it goes off immediately. Maybe have the last ability be
, to avoid that? And then you hit the "But what're you gonna do about it anyway?" problem of that protection ability.
Dunno. It seems like a fun card. It feels lovely to say "Oh look, I have all of the mana that there is!" and then do something cool with it. But I fear the way it'd get used wouldn't be so fun to play against.
Cycle with Light Totem, Wind Totem, Fire Totem, Earth Totem, and Mystic Totem. I changed this cycle a fair amount. I added this, removed the restrictions on the others that cared about card type, and changed the effects of the blue and red cards.
1 life; no longer cares about card type.
No longer cares about card type.
No longer cares about card type.
No longer cares about card type.
Changed from shuffle effect.
Changed from life= to CMC to 3 life.
Yeah, it is, and it's possible to create a typeless permanent with existing cards: March of the Machines and Neurok Transmuter.
Zen follow-up question: "If a permanent has no types, is it still a permanent?"
Yeah, there's just not a card type that black really cares about, and there aren't enough permanent types to make a whole cycle. I can't really turn things into planeswalkers.
I played a little with a similar ability in Sienira's Facets on Reality Sculptor. It plays great (if the players understand it), but it's pretty white or blue as it functions somewhat similarly to Minister of Impediments. I do love the effect but it's pretty powerful, and probably too cheap on this.
I had a similar quandary to you in a cycle in Sienira's Facets as well, the Concealers. In this case it looks like I left it at just three... I did play around with a blue and black one with a variation on the ability, saying "~ becomes an instant / sorcery card. Activate this ability only if ~ is in your graveyard." After a little playtesting I think that just turned out to be too confusing and parasitic / useless though.
So, um, I don't have much to suggest except that this may indeed be doomed to be an incomplete cycle!