Link's Unplaced Cards: Recent Activity
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Recent updates to Link's Unplaced Cards: (Generated at 2026-05-01 12:47:44)
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-05-01 12:47:44)
Also it goes nicely with Seedmind Archdruid.
I totally forgot I made this. This is both ramp and a defense against Oblivion Ring, Maelstrom Pulse and Planar Cleansing.
Do ETB abilities even trigger if it starts the game on the battlefield?
That's true, but you'll be stuck at the same number of lands if you keep using it. Say you're both at five lands, and one of them is Strip Mine. You use Strip Mine. You're at four lands, your opponent is at four lands. That player plays a land on their turn, putting him or her at five lands. On your next upkeep, you sacrifice a Forest to bring back Strip Mine, and you play a land for the turn. Five lands. The cycle would continue until one of you ran out of lands to play.
I would say this is generally worse that Crucible of Worlds, which interacts with things like Oracle of Mul Daya and doesn't require you to sacrifice a land. Perhaps the power level of the Crucible makes for a bad comparison, though.
You don't?
I think this one's fine.
V thought that when this hit an opponent, you (the controller) would gain the life.
Hmmm. It has benevolent uses, like using an Arid Mesa to trim all the land from your deck... but frankly it looks much more likely to just recur Wasteland / Strip Mine. Even Ghost Quarter starts to do a Strip Mine impression after a while, once you've run through all their basics.
Is symmetrical Kismet too much as a leyline?
What do you mean? It deals damage in the form of those things, so like infect, these abilities should function fine with lifelink.
I guess they did already print Grip of Chaos. But even that was substantially less ridiculous (usually) than this.
But yeah, if this hit the table in real M:tG I'd scoop and walk, swearing a lot. It's going to be at least that annoying.
(Oooh! Forget the initiates, you can just use a Basalt Monolith and whir until it comes out exactly right! As an added bonus, that way takes even longer - averaging 62.5 instead of 7.5 rolls for each 3 mana you need to wash... assuming you have access to 5 sided dice. With 6 sided and 'reroll 6' it's more like 100 as opposed to 9.)
Rolling a die for every mana is nigh unplayable. It'll be like Scrambleverse spliced onto every spell (in terms of how long it takes to resolve).
It's not "unplayable." It would just take a lot of dice-rolling.
Awww, unplayable in tabletop magic.
But glorious! I want one! And I want one that affects just me that's cheaper, so that I can use it early on and try to cast stuff I couldn't normally!
And for added bonus Initiates of the Ebon Hand or similar, just keep washing your mana until it comes out right; to break the symmetry :)
Oh, wait - hang on, I completely misread it. The lifelink to you isn't dealing damage, so you don't get to draw the cards. It's a heck of a lot less good than I thought it was. But still fun.
I could probably color-shift this to green, too. It combos with Ba Tsao, Turner of Heads, for sure. :-)
Bwahaha. An awesome white mill card. Who'da thought it?
Divine Deflection... no, that doesn't work. But Shining Shoal... nope, not that either. Okay, Captain's Maneuver becomes your choice of Braingeyser or Swell of Courage :)
Oh, that's a wonderful little card.
Kismet? Is that you? Huh, guess not.