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CardName: Gemain Mur Cost: 1BBB Type: Planeswalker - Gemain Pow/Tgh: /3 Rules Text: [0] Sacrifice a creature. Gemain gains loyalty counters equal to that creature's toughness. [0] Destroy target creature. Gemain loses loyalty counters equal to its power. [-7] Target player sacrifices a creature for each loyalty counter on Gemain. Put those creatures on the battlefield under your control at end of turn. Flavour Text: Set/Rarity: Link's Unplaced Cards Mythic 0 Sacrifice a creature. Gemain gains loyalty counters equal to that creature's toughness.
0 Destroy target creature. Gemain loses loyalty counters equal to its power. -7 Target player sacrifices a creature for each loyalty counter on Gemain. Put those creatures on the battlefield under your control at end of turn. 3
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Does the last ability work like I think it does? I want it to count the loyalty counters remaining on Gemain after the -6 is payed.
It does. Which makes it pretty bad by normal loyalty cost standards, but with this guy's variable +X, it may be right. It's an intriguing pair of first and last ability, anyway; I like them.
-4 seems extremely steep for a turn of deathtouch, though.
I considered having it be first strike and deathtouch, but that seems a bit too much like a second, cheaper ultimate. I made it -4 because his first ability has a potential to build up loyalty very quickly, but maybe with the tension between the two (sac a creature or attack with it with deathtouch?) it can be made cheaper.
Changed mana cost, loyalty, and the cost of his ultimate.
I only really liked his first ability. I've changed his middle, and I'm considering changing the last one because it feels too similar to Liliana's. However, I'm worried as to whether or not it's too good, since he could theoretically self-sacrifice to kill any creature, regardless of size. Then again, a 4 mana sorcery-speed "destroy creature" effect doesn't seem too bad.
I do think it's great flavor, though.
make the second ability -X where X is equalt o Target Creature'as toughness - that way he can only kill things if he has enough loyalty counters to get past their toughness.
"Toughness" was supposed to be "Power." Anyway, I think the ability is fair. I mean, if you're sacrificing a planeswalker to kill a creature...