Link's Unplaced Cards: Recent Activity
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| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-06-15 13:57:33)
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-06-15 13:57:33)
Added mechanic.
I considered both of those, but I tossed it out this way just so I'd remember it. If I went with either of them, it would be "Deflect X," for exactly the reason you stated: having it scale with the damage is confusing to read and to word.
I need a more flavorful name. It's meant to represent a shield of mist that has to be swept aside (by paying mana) in order for the combatant to hit the creature.
I've noticed you didn't decide to go with "Deflect 2", but instead wanted Deflect to be a static number (always 2). I think I prefer the former, but I can dig the latter. I was also wondering if you thought of making this "unless its source's controller pays
for each damage prevented", or if you thought that was too confusing?
Can I have some opinions on Imbue as a mechanic? I think there's a lot that can be done with it, but is it too close to Imprint? To Soulbond?
How about: "Opponents may not choose your permanents as targets, if they try; instead the target is randomised"
... still doesn't work; won't cope properly with "Thing that targets 4 things"
Reworded, but still doesn't seem right.