Link's Unplaced Cards: Recent Activity
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| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-06-14 22:34:24)
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-06-14 22:34:24)
Previously ensured that the revealed card matched the tucked card's permanent type.
{A} represents assigning a creature/worker to an action space. I haven't yet decided on exactly how that's done.
How does one pay {a}? This seems to be the only consruction card in the set.
I've begun writing the story of the character whose concept began with these cards. You can read it here.
Nothing. I made this right before I fell asleep and I probably clicked "related to this one" instead of"New Card."
I don't see what this has to do with Priest of Ordinance
See Priest of Ordinance.
See ((C85711)) and ((C85692)).
I'm on a rules-setting kick, I guess.
Thanks, Jack.
That sounds interesting, but bizarre.
Oh yes, I'm sure I've seen this before but now the abilities are really nicely symmetric it's a really lovely design.
I wonder if anyone's ever tried to make Reflective Magic where both players share one deck, hand, and set of permanents...
Thank you for the compliment. This is one of my favorite custom cards.
Looking back, if I desired to change anything about it, the white ability would become "Target creature can't attack target player or planeswalker this turn," but that loses a bit of the elegance.
This card is really cool, and I think the rules for the last ability are actually not that bad. The Aura was change part of 9th Edition by the way, and the card I know of that's most affected is Tallowisp -- it used to be able to grab e.g. Threads of Disloyalty, but became unable to after the rules change.
--CF
Reduced cost by
.
See Algae Creeper.
I also wonder if the loyalties on these are much too low. I mean, you could kill a land with a Lightning Strike the round it enters the battlefield. That's rather disheartening.
I know that's supposed to be part of the drawback. But Choronda also has the drawback of the mana only coming at Sorcery speed. That should be enough of a restriction to allow you to bump the starting loyalty to something like four or five. If a person knocked my Planeswalker/Land off the battlefield with a Lava Axe, I'd probably say "Fair enough."
When I first saw Ia, I thought the tap ability was part of the first Loyalty ability. I wonder if that makes for a more interesting card? It couldn't be a powerful ability, true. Ia protects itself, but doesn't necessarily do anything for you, so that's why I thought it was okay. But maybe something like...
[+1] Add
to your mana pool. Look at the second card of your library. You may put that card back, or put it on top of your library.
The mana is still restricted to sorcery speed, and it can still be knocked off the table like a planeswalker, so it still seems balanced to me. An alternative:
[+1] Add
to your mana pool. You may only use this mana to cast creatures. Gain 1 life.
I don't know. I'm just spitballing.