Archeia: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text |
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1 | Chronocleric | White | None | Creature – Human Cleric | 1 | 2 | Whenever you scry a number of cards, gain that much life. | ||
2 | Fear the Hopeful | White | None | Enchantment – Aura |
Enchant creature
Enchanted creature can't attack you or planeswalkers you control. Hope - If there are more noncreature cards than creature cards in your graveyard, enchanted creature can't block creatures you control. |
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3 | Judge Unworthy | White | None | Instant | Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. | ||||
4 | Priest of Memories | White | Rare | Creature – Human Cleric | 2 | 3 | RW01 | If a creature card you own in exile has Flying, Priest of Memories has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. | |
5 | Resistance Citizen | White | Common | Creature – Human Citizen | 2 | 1 | CW03 | Hope - If there are more noncreature cards in your graveyard than creature cards, Resistance Citizen has First strike. | |
6 | Resistance Spellshield | White | Common | Creature – Human Rebel Wizard | 2 | 2 | CW05 | , Sacrifice Resistance Spellshield: Counter target spell unless its controller pays . | |
7 | Rewrite Fate | White | Common | Instant | CW13 |
Prevent all damage that would be dealt to target creature this turn.
Scry 1 |
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8 | Shroud of Hope | White | Uncommon | Enchantment – Aura | UW07 |
Enchant creature
Enchanted creature gets +1/+1 and has Vigilance. When enchanted creature dies, you may exile it. If you do, return Shroud of Hope to its owner's hand. |
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9 | Silverdust Shaman | White | Common | Creature – Human Shaman | 1 | 2 | CW01 |
When Silverdust Shaman enters the battlefield, Salvage (You may exile a card from your graveyard. If you do, create a Relic artifact token.)
, Sacrifice a Relic: Destroy target enchantment. |
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10 | Steadfast Resistor | White | Common | Creature – Human Rebel | 1 | 3 | CW06 |
Vigilance
: Steadfast Resistor gains Reach until end of turn. |
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11 | Timelaw Officer | White | None | Creature – Human Soldier | 2 | 1 | Destine (When you scry this card, you may cast it for its destine cost instead of putting it on the top or bottom of your library.) | ||
12 | Come to Pass | Blue | None | Sorcery |
Foresight (When you scry this card, you may exile it for its foresight cost rather than putting it on the top or bottom of your library. You may cast it later from exile.)
When you foresee Come to Pass, draw a card. Draw two cards. |
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13 | Delay Existance | Blue | None | Instant |
Return target creature to its owner's hand.
Destine (When you scry this card, you may cast it for its destine cost instead of putting it on the top or bottom of your library.) |
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14 | Delay Existence | Blue | Common | Instant | CU15 |
Return target nonland permanent to its owner’s hand.
Monitor – If you looked at any cards in a library this turn, put that permanent on top of its owner’s library instead. |
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15 | Foresee | Blue | Common | Sorcery | CU14 | Scry 4, then draw two cards. | |||
16 | Other Predestine | Blue | None | Instant | Scry 1, then draw a card. | ||||
17 | Possibilus | Blue | None | Creature – Elemental | 5 | 6 |
Defender
Whenever you scry, Possibilus loses defender until end of turn. |
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18 | Postpone | Blue | None | Instant |
Return target spell to its owner's hand.
Create a Rift (It's an Enchantment with ", Sacrifice this: Scry 2") |
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19 | Predestine | Blue | None | Sorcery |
Scry 3
Destine (When you scry this card, you may cast it for its destine cost instead of putting it on the top or bottom of your library.) |
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20 | Revise the Future | Blue | Rare | Enchantment | RU01 |
You may look at the top card of your library. (You may do this at any time.)
: Scry 1 |
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21 | Tear from Continuity | Blue | Uncommon | Instant | UU06 |
As an additional cost to cast Tear from Continuity, put a card from your hand on top of your library.
Put target creature on top of its owner's library. Create a Rift (It's an Enchantment with ", Sacrifice this: Scry 2") |
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22 | Timelaw Simplifier | Blue | Common | Creature – Human Advisor | 0 | 2 | CU01 | , : Scry 1. You gain 1 life. | |
23 | Decay to Oblivion | Black | None | Instant |
Put target card from a graveyard on the top or bottom of its owner's library.
Destine (When you scry this card, you may cast it for its destine cost instead of putting it on the top or bottom of your library.) |
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24 | Lose Hope | Black | Common | Instant | CB12 |
Target creature gets -1/-1 until end of turn.
Scry 2 |
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25 | Synth Drone | Black | Common | Artifact Creature – Zombie | 2 | 2 | CB03 | ||
26 | Synth Husk | Black | Common | Artifact Creature – Zombie | 2 | 2 | CB05 | Sacrifice another creature: Synth Husk gets +2/+2 until end of turn. | |
27 | Card68443 | Red | None | Instant |
As an additional cost to cast CARDNAME, pay 2 life.
CARDNAME deals 2 damage to target player. Create a tapped 2/2 colorless Zombie artifact creature token. |
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28 | Flamespitter Mutant | Red | Common | Creature – Mutant Lizard | 2 | 1 | CR09 |
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When Flamespitter Mutant enters the battlefield, if its emerge cost was paid, it deals 4 damage to target creature. |
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29 | Grotesque Arachnid | Red | Common | Creature – Spider Mutant | 3 | 2 | CR04 |
Reach
: Grotesque Arachnid gains Vigilance until end of turn |
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30 | Mimetic Mutant | Red | Rare | Creature – Shapeshifter Mutant | 2 | 2 | RR01 |
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
Mimetic Mutant enters the battlefield as a copy of a creature chosen at random. |
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31 | Obscured Mutant | Red | Common | Creature – Mutant Horror | 2 | 2 | CR03 | : Obscured Mutant gets +1/+1 and gains Menace until end of turn. | |
32 | Rust-Clan Shaman | Red | None | Creature – Human Shaman | 2 | 1 |
When Rust-Clan Shaman enters the battlefield, Salvage (You may exile a card from your graveyard. If you do, create a Relic artifact token.)
, Sacrifice a Relic: Rust-Clan Shaman deals 2 damage to any target. |
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33 | Rusted Ravager | Red | Common | Artifact Creature – Zombie | 3 | 1 | CR07 |
Haste
Reconfigure (Exile this card from your graveyard: Add . Spend this mana only to cast artifact spells.) |
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34 | Rustfire Berserker | Red | Common | Creature – Human Berserker | 3 | 3 | CR05 |
When Rustfire Berserker enters the battlefield, Salvage (You may exile a card from your graveyard. If you do, create a Relic artifact token.)
Sacrifice a Relic: Rustfire Berserker gets +2/+0 and gains Haste until end of turn. |
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35 | Rustfire Champion | Red | Common | Creature – Human Berserker | 2 | 3 | CR08 | Double Strike | |
36 | Rustfire Shaman | Red | Common | Creature – Human Shaman | 2 | 1 | CR02 |
When Rustfire Shaman enters the battlefield, Salvage (You may exile a card from your graveyard. If you do, create a Relic artifact token.)
Sacrifice a Relic: Target creature gains Haste until end of turn. |
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37 | Unliving Sparkspewer | Red | Uncommon | Artifact Creature – Zombie | 3 | 3 | UR07 |
Whenever you sacrifice a creature, Unliving Sparkspewer deals 1 damage to target creature you don’t control.
Whenever you sacrifice an artifact, Unliving Sparkspewer deals 1 damage to target opponent or planeswalker. |
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38 | Ancient Stonebeast | Green | Rare | Creature – Basilisk | 3 | 4 | RG02 |
Deathtouch
Whenever a creature dealt damage by Ancient Stonebeast this turn would die, exile it instead and create a Relic artifact token. Sacrifice X Relics: Return target creature card with converted mana cost X or less from your graveyard to the battlefield. |
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39 | Copper Valley Patrol | Green | Common | Creature – Human Warrior | 2 | 3 | CG05 |
Vigilance
, : Tap target creature. |
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40 | Copper Valley Scavenger | Green | None | Creature – Human Scout | 3 | 2 |
When Copper Valley Scavenger enters the battlefield, Salvage (You may exile a card from your graveyard. If you do, create a Relic artifact token.).
, Sacrifice a Relic: return the salvaged card to its owner's hand. |
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41 | Mimetic Slime | Green | Uncommon | Creature – Ooze Mutant | 1 | 1 | UG01 | When you sacrifice Mimetic Slime while casting a Mutant creature spell, create a token that is a copy of that spell. | |
42 | Monstrous Mutant | Green | Rare | Creature – Mutant | 0 | 0 | RG01 |
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
Monstrous Mutant enters the battlefield with X +1/+1 counters on it. Trample |
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43 | Relic-Hurler Ape | Green | None | Creature – Ape | 5 | 5 |
When Relic-Hurler Ape enters the battlefield, Salvage (You may exile a card from your graveyard. If you do, create a Relic artifact token.)
, Sacrifice a Relic: Destroy target creature with flying. |
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44 | Reliquary Druid | Green | Uncommon | Creature – Human Druid | 1 | 1 | UG03 |
: Salvage (You may exile a card from your graveyard. If you do, create a Relic artifact token.)
Sacrifice a Relic: Add one mana of any colour. |
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45 | Scour for Survivors | Green | Common | Sorcery | CG12 | Reveal the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard. | |||
46 | Tin Tribe Druid | Green | Uncommon | Creature – Human Druid | 2 | 2 | UG02 | Spells that share a card type with a card you own in exile cost less for you to cast. | |
47 | Volatile Baloth | Green | Common | Creature – Beast Mutant | 4 | 3 | CG07 |
Trample
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) |
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48 | Timelaw Aeronaut | Multicolour | Common | Creature – Human Wizard | 2 | 2 | CZ01 |
Flying
Whenever you Scry, Timelaw Aeronaut gets +1/+1 until end of turn. |
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49 | CZ02 | Multicolour | Common | Artifact Creature – Zombie | 3 | 3 | CZ02 |
Menace
When CARDNAME enters the battlefield, draw a card, then discard a card. |
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50 | Determine Destiny | Multicolour | Rare | Sorcery | RZ13 |
Look at the top card of target player’s library. Choose one –
• Exile that card. You may play that card as long as it remains exiled, and may spend mana as though it were mana of any colour to cast it. • That player discards a card. |
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51 | Synth Recycler | Multicolour | Uncommon | Artifact Creature – Zombie | 2 | 2 | UZ04 | Whenever you sacrifice an artifact, you may pay . If you do, create a 2/2 colorless Zombie artifact creature token. | |
52 | Flamespit Mutant | Multicolour | Common | Creature – Mutant | 1 | 3 | CZ03 | Whenever you sacrifice another creature, Flamespit Mutant deals 1 damage to each opponent. | |
53 | Bone-Tribe Vengeant | Multicolour | Common | Creature – Human Berserker | 1 | 3 | CZ04 |
Trample
Bone-Tribe Vengeant gets +1/+0 for each creature card in your graveyard. |
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54 | Tarmonic Shaman | Multicolour | None | Creature – Human Shaman | 0 | 4 |
Trample
Tarmonic Shaman gets +1/+0 for each card type among cards you own in exile. |
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55 | Resistance Resolute | Multicolour | Common | Creature – Human Rebel | 3 | 1 | CZ05 |
Vigilance
Hope - If there are more noncreature cards than creature cards in your graveyard, Resistance Resolute has Indestructible. |
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56 | Retrieve the Fallen | Multicolour | Uncommon | Sorcery | Return up to two target creature cards from your graveyard to your hand. | ||||
57 | Chronological Engineering | Multicolour | Mythic | Enchantment | MZ02 |
You may cast nonland cards you look at as you Scry, rather than putting them on the top or bottom of your library.
When Chronological Engineering enters the battlefield, Scry 3. |
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58 | Derek Ohd, Time Thief | Multicolour | Mythic | Planeswalker – Derek | 3 | MZ01 |
+2 Scry 2. You gain 2 life.
-1 Return target creature to its owner's hand. Its controller loses 1 life. -5 Each opponent skips their next turn unless they pay 5 life. |
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59 | Daleth, Voice of the Past | Multicolour | Mythic | Legendary Creature – Human Shaman | 3 | 3 | MZ07 |
Whenever Daleth, Voice of the Past enters the battlefield or attacks, Salvage.
Relics you control are 3/3 Golem creatures in addition to their other types and subtypes. Daleth can’t be blocked unless each attacking Relic you control is also blocked. |
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60 | Hope’s Return | Multicolour | Rare | Instant | RZ01 |
Return up to one target creature card from your graveyard to your hand.
Return up to one target noncreature card from your graveyard to your hand. Return up to one target card from your graveyard to your hand. |
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61 | Decelerate | Hybrid | Common | Instant | CH01 |
Tap target creature.
Create a Rift (It's an Enchantment with ", Sacrifice this: Scry 2") |
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62 | Memory Warp | Hybrid | Common | Sorcery | CH02 |
Look at the top card of target player’s library. You may put it into that player’s graveyard.
Create a Rift (It's an Enchantment with ", Sacrifice this: Scry 2") |
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63 | Gravechurn | Hybrid | Common | Sorcery | CH03 |
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. It gains Haste. Sacrifice it at end of turn.
Create a Rift (It's an Enchantment with ", Sacrifice this: Scry 2") |
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64 | Mass Increase | Hybrid | Common | Instant | CH04 |
Target creature gets +2/+0 and gains Trample until end of turn.
Create a Rift (It's an Enchantment with ", Sacrifice this: Scry 2") |
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65 | Matter Realignment | Hybrid | Common | Instant | CH05 |
Target creature gains Indestructible until end of turn.
Create a Rift (It's an Enchantment with ", Sacrifice this: Scry 2") |
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66 | Basic Synth | Artifact | Common | Artifact Creature – Zombie | 2 | 2 | CA06 | ||
67 | Crystal Ball | Artifact | Uncommon | Artifact | UA01 | , : Scry 2. | |||
68 | Arcane Sanctum | Land | Uncommon | Land | UL02 |
Arcane Sanctum enters the battlefield tapped.
: Add , , or to your mana pool. |
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69 | Bloodfell Caves | Land | Common | Land | CL03 |
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life. : Add or to your mana pool. |
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70 | Blossoming Sands | Land | Common | Land | CL05 |
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life. : Add or to your mana pool. |
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71 | Crumbling Necropolis | Land | Uncommon | Land | UL03 |
Crumbling Necropolis enters the battlefield tapped.
: Add , , or to your mana pool. |
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72 | Dismal Backwater | Land | Common | Land | CL02 |
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life. : Add or to your mana pool. |
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73 | Jungle Shrine | Land | Uncommon | Land | UL05 |
Jungle Shrine enters the battlefield tapped.
: Add , , or to your mana pool. |
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74 | Rugged Highlands | Land | Common | Land | CL04 |
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life. : Add or to your mana pool. |
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75 | Savage Lands | Land | Uncommon | Land | UL04 |
Savage Lands enters the battlefield tapped.
: Add , , or to your mana pool. |
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76 | Seaside Citadel | Land | Uncommon | Land | UL01 |
Seaside Citadel enters the battlefield tapped.
: Add , , or to your mana pool. |
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77 | Tranquil Cove | Land | Common | Land | CL01 |
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life. : Add or to your mana pool. |
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78 | Zombie | token Artifact | Token | Artifact Creature – Zombie | 2 | 2 |
Archeia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Watermarks | Archetypes | Skeleton | Planning |