Archeia: Comments

Archeia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Watermarks | Archetypes | Skeleton | Planning

I'm going to swap out scrap for salvage

Eldritch Moon's Emerge ability might end up being better for this set than mutate. Looking into it.

Still not satisfied with the Esper mechanic. Maybe I'll go back to Investigate. Didn't work as well flavorfully, but allowed for more cross-archetype synergy.

Alright, so Emerge and Investigate are now quite certainly replacing Mutate and Destine.

The changes should allow for a desirable amount of cross-synergies and give the allied combinations more definition.

Additionally, I may end up replacing Assimilate. Looking for a death matters-ish mechanic. Possibly enervate.

Investigate is being removed for sure. Don't quite know what is going to replace it, but I think I've decided to make the secondary archetypes enemy colour-pairs, rather than allies. The new Relic Mechanic, for instance, will be synergizing with Synth's artifact themes now, rather than clues.

Post your comments on Archeia here!
If your comments are on a small number of specific cards, they may be better added to those cards. This is for comments on the set as a whole.


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
What is this card's power? Merfolk of the Pearl Trident
(Signed-in users don't get captchas and can edit their comments)