Archeia: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life. ![]() ![]() ![]() |
Return up to one target creature card from your graveyard to your hand.
Return up to one target noncreature card from your graveyard to your hand. Return up to one target card from your graveyard to your hand. |
Savage Lands enters the battlefield tapped.
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Enchant creature
Enchanted creature gets +1/+1 and has Vigilance. When enchanted creature dies, you may exile it. If you do, return Shroud of Hope to its owner's hand. |
Jungle Shrine enters the battlefield tapped.
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Reveal the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard.
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Scry 4, then draw two cards.
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Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life. ![]() ![]() ![]() |
Reach
![]() 3/2
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![]() ![]() ![]() 2/2
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Vigilance
Hope - If there are more noncreature cards than creature cards in your graveyard, Resistance Resolute has Indestructible. 3/1
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![]() 2/2
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Whenever you sacrifice another creature, Flamespit Mutant deals 1 damage to each opponent.
1/3
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Target creature gets +2/+0 and gains Trample until end of turn.
Create a Rift (It's an Enchantment with " ![]() |
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2/2
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Blossoming Sands
(common, foil)
Hope’s Return
(rare)
Savage Lands
(uncommon)
Shroud of Hope
(uncommon)
Jungle Shrine
(uncommon)
Scour for Survivors
(common)
Foresee
(common)
Dismal Backwater
(common)
Grotesque Arachnid
(common)
Resistance Spellshield
(common)
Resistance Resolute
(common)
Obscured Mutant
(common)
Flamespit Mutant
(common)
Mass Increase
(common)
Plains
(basic)
Zombie
(token)