Archeia: Virtual Booster

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Mechanics | Watermarks | Archetypes | Skeleton | Planning
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Shapeshifter Mutant
Emerge {1}{r} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
Mimetic Mutant enters the battlefield as a copy of a creature chosen at random.
2/2
 U 
Land
Jungle Shrine enters the battlefield tapped.
{t}: Add {r}, {g}, or {w} to your mana pool.
 U 
Creature – Ooze Mutant
When you sacrifice Mimetic Slime while casting a Mutant creature spell, create a token that is a copy of that spell.
1/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has Vigilance.
When enchanted creature dies, you may exile it. If you do, return Shroud of Hope to its owner's hand.
 C 
Instant
Return target nonland permanent to its owner’s hand.
Monitor – If you looked at any cards in a library this turn, put that permanent on top of its owner’s library instead.
 C 
Creature – Human Shaman
When Rustfire Shaman enters the battlefield, Salvage (You may exile a card from your graveyard. If you do, create a Relic artifact token.)
Sacrifice a Relic: Target creature gains Haste until end of turn.
2/1
 C 
Sorcery
Look at the top card of target player’s library. You may put it into that player’s graveyard.
Create a Rift (It's an Enchantment with "{2}, Sacrifice this: Scry 2")
 C 
Creature – Human Warrior
Vigilance
{w}, {t}: Tap target creature.
2/3
 C 
Creature – Human Rebel Wizard
{2}{u}, Sacrifice Resistance Spellshield: Counter target spell unless its controller pays {3}.
2/2
 C 
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{t}: Add {r} or {g} to your mana pool.
 C 
Artifact Creature – Zombie
2/2
 C 
Artifact Creature – Zombie
Sacrifice another creature: Synth Husk gets +2/+2 until end of turn.
2/2
 C 
Creature – Human Berserker
Trample
Bone-Tribe Vengeant gets +1/+0 for each creature card in your graveyard.
1/3
 C 
Creature – Spider Mutant
Reach
{g}: Grotesque Arachnid gains Vigilance until end of turn
3/2
Island
 
 B 
Basic Land – Island
 T 
Artifact Creature – Zombie
2/2

Mimetic Mutant (rare)
Jungle Shrine (uncommon)
Mimetic Slime (uncommon)
Shroud of Hope (uncommon)
Delay Existence (common)
Rustfire Shaman (common)
Memory Warp (common)
Copper Valley Patrol (common)
Resistance Spellshield (common)
Rugged Highlands (common)
Basic Synth (common)
Synth Husk (common)
Bone-Tribe Vengeant (common)
Grotesque Arachnid (common)
Island (basic)
Zombie (token)