Archeia: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Look at the top card of target player’s library. Choose one –
• Exile that card. You may play that card as long as it remains exiled, and may spend mana as though it were mana of any colour to cast it.
• That player discards a card.
 U 
Creature – Human Druid
Spells that share a card type with a card you own in exile cost {1} less for you to cast.
2/2
 U 
Land
Arcane Sanctum enters the battlefield tapped.
{t}: Add {w}, {u}, or {b} to your mana pool.
 U 
Instant
As an additional cost to cast Tear from Continuity, put a card from your hand on top of your library.
Put target creature on top of its owner's library.
Create a Rift (It's an Enchantment with "{2}, Sacrifice this: Scry 2")
 C 
Land
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{t}: Add {u} or {b} to your mana pool.
 C 
Instant
Tap target creature.
Create a Rift (It's an Enchantment with "{2}, Sacrifice this: Scry 2")
 C 
Instant
Prevent all damage that would be dealt to target creature this turn.
Scry 1
 C 
Artifact Creature – Zombie
Haste
Reconfigure (Exile this card from your graveyard: Add {c}. Spend this mana only to cast artifact spells.)
3/1
 C 
Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{t}: Add {g} or {w} to your mana pool.
 C 
Sorcery
Reveal the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard.
 C 
Instant
Target creature gets -1/-1 until end of turn.
Scry 2
 C 
Creature – Human Shaman
When Rustfire Shaman enters the battlefield, Salvage (You may exile a card from your graveyard. If you do, create a Relic artifact token.)
Sacrifice a Relic: Target creature gains Haste until end of turn.
2/1
 C 
Creature – Human Rebel
Vigilance
{g}: Steadfast Resistor gains Reach until end of turn.
1/3
 C 
Creature – Mutant
Whenever you sacrifice another creature, Flamespit Mutant deals 1 damage to each opponent.
1/3
Plains
 
 B 
Basic Land – Plains
 T 
Artifact Creature – Zombie
2/2

Determine Destiny (rare)
Tin Tribe Druid (uncommon)
Arcane Sanctum (uncommon)
Tear from Continuity (uncommon)
Dismal Backwater (common)
Decelerate (common)
Rewrite Fate (common)
Rusted Ravager (common)
Blossoming Sands (common)
Scour for Survivors (common)
Lose Hope (common)
Rustfire Shaman (common)
Steadfast Resistor (common)
Flamespit Mutant (common)
Plains (basic)
Zombie (token)