Archeia: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Emerge
![]() (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
Mimetic Mutant enters the battlefield as a copy of a creature chosen at random. 2/2
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Jungle Shrine enters the battlefield tapped.
: Add , , or to your mana pool. |
When you sacrifice Mimetic Slime while casting a Mutant creature spell, create a token that is a copy of that spell.
1/1
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Enchant creature
Enchanted creature gets +1/+1 and has Vigilance. When enchanted creature dies, you may exile it. If you do, return Shroud of Hope to its owner's hand. |
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Return target nonland permanent to its owner’s hand.
Monitor – If you looked at any cards in a library this turn, put that permanent on top of its owner’s library instead. |
When Rustfire Shaman enters the battlefield, Salvage (You may exile a card from your graveyard. If you do, create a Relic artifact token.)
Sacrifice a Relic: Target creature gains Haste until end of turn. 2/1
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Look at the top card of target player’s library. You may put it into that player’s graveyard.
Create a Rift (It's an Enchantment with " , Sacrifice this: Scry 2") |
Vigilance
, : Tap target creature.2/3
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![]() , Sacrifice Resistance Spellshield: Counter target spell unless its controller pays .2/2
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Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life. : Add or to your mana pool. |
2/2
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Sacrifice another creature: Synth Husk gets +2/+2 until end of turn.
2/2
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Trample
Bone-Tribe Vengeant gets +1/+0 for each creature card in your graveyard. 1/3
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Reach
: Grotesque Arachnid gains Vigilance until end of turn3/2
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2/2
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Mimetic Mutant
(rare)
Jungle Shrine
(uncommon)
Mimetic Slime
(uncommon)
Shroud of Hope
(uncommon)
Delay Existence
(common)
Rustfire Shaman
(common)
Memory Warp
(common)
Copper Valley Patrol
(common)
Resistance Spellshield
(common)
Rugged Highlands
(common)
Basic Synth
(common)
Synth Husk
(common)
Bone-Tribe Vengeant
(common)
Grotesque Arachnid
(common)
Island
(basic)
Zombie
(token)

: Add
, or
to your mana pool.
.