Archeia: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Look at the top card of target player’s library. Choose one –
• Exile that card. You may play that card as long as it remains exiled, and may spend mana as though it were mana of any colour to cast it. • That player discards a card. |
Spells that share a card type with a card you own in exile cost
less for you to cast.2/2
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Arcane Sanctum enters the battlefield tapped.
: Add , , or to your mana pool. |
As an additional cost to cast Tear from Continuity, put a card from your hand on top of your library.
Put target creature on top of its owner's library. Create a Rift (It's an Enchantment with " , Sacrifice this: Scry 2") |
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Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life. : Add or to your mana pool. |
Tap target creature.
Create a Rift (It's an Enchantment with " , Sacrifice this: Scry 2") |
Prevent all damage that would be dealt to target creature this turn.
Scry 1 |
Haste
Reconfigure (Exile this card from your graveyard: Add . Spend this mana only to cast artifact spells.)3/1
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Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life. : Add or to your mana pool. |
Reveal the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard.
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Target creature gets -1/-1 until end of turn.
Scry 2 |
When Rustfire Shaman enters the battlefield, Salvage (You may exile a card from your graveyard. If you do, create a Relic artifact token.)
Sacrifice a Relic: Target creature gains Haste until end of turn. 2/1
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Vigilance
: Steadfast Resistor gains Reach until end of turn.1/3
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Whenever you sacrifice another creature, Flamespit Mutant deals 1 damage to each opponent.
1/3
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2/2
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Determine Destiny
(rare)
Tin Tribe Druid
(uncommon)
Arcane Sanctum
(uncommon)
Tear from Continuity
(uncommon)
Dismal Backwater
(common)
Decelerate
(common)
Rewrite Fate
(common)
Rusted Ravager
(common)
Blossoming Sands
(common)
Scour for Survivors
(common)
Lose Hope
(common)
Rustfire Shaman
(common)
Steadfast Resistor
(common)
Flamespit Mutant
(common)
Plains
(basic)
Zombie
(token)


: Add
,
, Sacrifice this: Scry 2")
. Spend this mana only to cast artifact spells.)