Archeia: Mechanics

Archeia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Watermarks | Archetypes | Skeleton | Planning

Enervate: This spell costs {1} less to cast for each creature that died this turn. Used on 0 cards:

Possible synth mechanic

Relic: You may cast this card from your graveyard for PARAM1. If you do, it becomes a relic in addition to its other types. If this is a relic, whenever it would leave the battlefield, exile it instead. Used on 0 cards:

Possible scavenger mechanic.

Mutate: PARAM1: Exchange this card in your hand with a creature that shares a creature type with it. Used on 0 cards:

Possible mutant mechanic

*Hope -*: Used on 3 cards: Fear the Hopeful, Resistance Citizen, Resistance Resolute

If there are more noncreature cards than creature cards in your graveyard... GWU

Assimilate: Whenever this creature deals combat damage to a player, you may pay 2 life. If you do, put a 2/2 colorless Zombie artifact creature token onto the battlefield tapped. Used on 0 cards:
*Preordain -*: Used on 0 cards:

If you scried this turn... Possible esper mechanic

Destine: When you scry this card, you may cast it for its destine cost instead of putting it on the top or bottom of your library. Used on 4 cards: Timelaw Officer, Delay Existance, Predestine, Decay to Oblivion

So this is a really weird thing. We'll find out how broken it is.

Emerge: You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost. Used on 4 cards: Flamespitter Mutant, Monstrous Mutant, Volatile Baloth, Mimetic Mutant
Mutate v2: You may pay the mutate cost reduced by the converted mana cost of a creature you own and exchange that creature with this card in your hand. Used on 0 cards:
Reconfigure: Exile this card from your graveyard: You may cast a permanent card from your graveyard this turn. If you do, the permanent it becomes is an artifact in addition to its other types. Used on 0 cards:

Possible UBR mechanic

Foresight: When you scry this card, you may exile it for its foresight cost rather than putting it on the top or bottom of your library. You may cast it later from exile. Used on 1 cards: Come to Pass
*Monitor* –: Used on 1 cards: Delay Existence

If you looked at cards in a library this turn...

Possible Esper mechanic

Reconfigure: Exile this card from your graveyard: Add {c}. Spend this mana only to cast artifact spells. Used on 1 cards: Rusted Ravager
Reconfigure: Exile this card from your graveyard: Add PARAM1ASWORDS mana of any colour. Spend this mana only to cast artifact spells. Used on 0 cards:
Enervate: This spell costs {1} less to cast for each permanent you sacrificed this turn. Used on 0 cards:
Reconfigure: You may cast this card from your graveyard by exiling another card from your graveyard in addition to its other costs. Used on 0 cards:
Salvage: You may exile a card from your graveyard. If you do, create a Relic artifact token. Used on 8 cards: Silverdust Shaman, Rustfire Berserker, Relic-Hurler Ape, Copper Valley Scavenger, Rust-Clan Shaman, Daleth, Voice of the Past, Rustfire Shaman, Reliquary Druid

Perhaps “You may exile a card from your graveyard. If you do, create two Relic artifact tokens. Otherwise, create one of those tokens.

(It's an Enchantment with "{2}, Sacrifice this: Scry 2"): Used on 7 cards: Tear from Continuity, Memory Warp, Postpone, Decelerate, Gravechurn, Matter Realignment, Mass Increase

Possible esper or set mechanic

Create a Rift token

Reconfigure: You may cast this card from your graveyard by exiling PARAM1ASWORDS other cards from your graveyard as an additional cost. Used on 0 cards:
(Exile a card from your graveyard. If you do, create a Treasure token or put a +1/+1 counter on this creature.): Used on 0 cards:
Relic2: Create a tapped Relic or untap a Relic you control. Used on 0 cards:
(An artifact with “{1}, {t}: Target creature gets +1/+1 until end of turn. Activate only as a Sorcery.”): Used on 0 cards:



In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".