Ersatz: Mechanics

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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming

Populate: Create a token that's a copy of a creature token you control. Used on 2 cards: Wedding Ceremony, Spring Festival
populate.: Create a token that's a copy of a creature token you control. Used on 2 cards: Wedding Ceremony, Spring Festival
4/4 black Horror creature token with menace: Used on 5 cards: Night Terrors, Darkness Falls, The Nightmares Begin, Dark Hope, Song of the Lost
1/1 blue Faerie creature tokens with flying: Used on 1 cards: Born from Thought
6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it: Used on 5 cards: False Masterpiece, Dying Thoughts, Mythologize, Times Imagined, Masterful Spellweaving

A reminder to simplify the usage of Illusion.

2/2 blue Merfolk creature token: Used on 3 cards: Riversong, Aquatic Spyglass, Commerce of the Shoals

A reminder to track and simplify usage of Merfolk.

2/2 white Knight creature token with vigilance: Used on 6 cards: Call the Hero, Arms and Armor, Take as Squire, The Cavalry Arrives, Rallying Point, Barrier Coalition

A reminder to simplify and collect usage of Knight.

2/3 white Horse creature token: Used on 4 cards: Pegasus Breeding Program, The Cavalry Arrives, Mounted Expertise, Guardian's Banner

A mechanic to simplify and track the usage of Horse.

1/1 blue Faerie creature token with flying: Used on 8 cards: Call the Fae, Whirling Denial, Birthing Puddle, Barrier Coalition, Fleeting Thoughts, Fey Trickery, Mirror Shards, Fair Replacement

A reminder to collect and simplify usage of Faerie.

5/5 green Treefolk creature token with Trample: Used on 3 cards: Protection of the Woods, Beckon the Branches, Sunward Boughs

A mechanic to collect and simplify usage of Treefolk.

0/3 colorless Wall artifact creature token with defender: Used on 5 cards: Tax Collection, Tax Collector's Codex, Edge of Hope, The Tolls at Kinsreach, Dream Tapestry

A mechanic to simplify and collect the usage of Wall.

0/1 green Plant creature token: Used on 10 cards: Garden Party, Seeds of the World, Water the Crops, Seed Scatter, Productivity, Fertile Plot, Cendledon Farmstead, Spring's Bounty, Respectful Funeral, Fertile Woods

A mechanic to track usage of Plant.

0/0 black Germ creature token: Used on 8 cards: Resilient Infection, Instilled Infection, Bleeding Sickness, Iron Sickness, Fermenting Mound, Contaminated Casting, Reinforcement Lattice, Song of the Lost

This allows me to easily view cards that create Germ.

1/1 white Citizen creature token: Used on 7 cards: Wedding Ceremony, Gather the Farmhands, Apprenticeship, Village Militia, Harmonizing Villagers, Baneful Imprisonment, Civilization's End

This allows me to more easily see cards that create Citizen.

1/1 red Goblin creature token: Used on 3 cards: Call by Scent, Atonal Choir, Goblin Kennels

This allows me to easily view the cards that create Goblin.

2/2 green Elf creature token: Used on 4 cards: Heraldic Bow, Elvish Mysticism, Woodland Mysteries, Song of the Hunt

A mechanic to track usage of Elf.

2/2 black Zombie creature token: Used on 5 cards: Dread Chorus, Flesh Formation, Failed Healing, Flesh Consumption, Rise Anew

A mechanic to track the usage of Zombie.

3/3 red Elemental creature token: Used on 2 cards: Careless Conjuration, Energy Storm

A mechanic to simplify and track the usage of Elemental.

2/2 white Knight creature tokens with vigilance: Used on 1 cards: Hold Captive

The plural version for Knight.

Inherit: When enchanted creature dies, if it wasn't a Citizen, create a [Citizen] and return ~ to the battlefield attached to it. Used on 2 cards: Sense of Duty, Silken Mantle
*Chorus —* If there's a card named ~ in your graveyard: Used on 13 cards: Dread Chorus, Gather the Farmhands, Atonal Choir, Harmonizing Villagers, Painful Discord, Death Knell, Spring Festival, Riversong, Chordal Battlecry, Elvish Mysticism, Grinding Cacophony, Song of the Hunt, Song of the Lost
2/1 red Warrior creature token: Used on 4 cards: Brazen Crown, Chordal Battlecry, Highland Raid, Practice Grounds

A mechanic to simplify and gather usage of Warrior.

4/3 red Giant creature tokens with faze: Used on 0 cards:

Plural tracker for Giant.

3/4 green Beast creature token with reach: Used on 1 cards: Song of the Hunt

Tracker for Beast.

3/4 green Beast creature tokens with reach: Used on 0 cards:

Plural tracker for Beast.

Faze: Use power rather than toughness to determine lethal damage to creatures marked with faze damage Used on 2 cards: Giant, Frightful Bellow
1/2 white Cleric creature token with lifelink: Used on 0 cards:

A reminder to track and simplify the usage of Cleric.

1/2 white Cleric creature tokens with lifelink: Used on 1 cards: Holy Vestments

The plural tracker for Cleric.

2/1 blue Wizard creature token with ward {1}: Used on 1 cards: Mage's Denial

To track and simplify the Wizard token.

2/1 blue Wizard creature tokens with ward {1}: Used on 0 cards:

Plural tracker for Wizard.

4/3 red Giant creature token with faze: Used on 1 cards: Frightful Bellow

Tracker for Giant.




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".