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CardName: Woodland Mysteries Cost: 1g Type: Enchantment Pow/Tgh: / Rules Text: You may cast Aura spells without declaring a target. Whenever an Aura spell has no targets, create a 2/2 green Elf creature token. It becomes the target of that spell. Flavour Text: Set/Rarity: Ersatz Rare

Woodland Mysteries
{1}{g}
 
 R 
Enchantment
You may cast Aura spells without declaring a target.
Whenever an Aura spell has no targets, create a 2/2 green Elf creature token. It becomes the target of that spell.
Updated on 18 Sep 2017 by Link

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History: [-]

2017-09-03 13:20:17: Link created the card Woodland Mysteries

Why is the second ability on there?

For when, for whatever reason, a creature you control dies before the Aura can resolve.

However, I just realized that this creates an infinite loop with any sac outlet and an Aura.

And for the same reason the second ability will never matter since every time a creature dies before the Aura can resolve you create a token for it.

Also this doesn't check whether the Aura actually can enchant creatures.

You create a token, but by that time the Aura is already countered and put into your graveyard without that second ability.

With Containment Priest or Hallowed Moonlight, you can force the game into a pretty easy draw too. Maybe the last ability should be a replacement, piggybacking off some piece of the mechanics that allow bestow to work.

Link: Noo. The legality of targets is checked precisely twice: when you cast the spell and when it's resolving. While it's just sitting on the stack, no SBAs are checked.

Nifty card. Reminds me of Ajani's Chosen.

Ugh, you're right. I wasn't thinking about that properly.

And thank you. :)

2017-09-18 15:23:13: Link edited Woodland Mysteries

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