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CardName: Mythologize Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Exile target creature. Its controller creates a 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it." Flavour Text: Set/Rarity: Ersatz Uncommon |
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See Illusion.
That's very large. This isn't a removal spell, it upgrades your own creature, and I'm not sure how blue that feels.
Ah, yes. You're right. I had forgotten that the Illusion token doesn't have the ephemerality clause by default.
Increased cost; added ephemerality
Should the ability be on the token itself, i.e. "create an illusion token with 'illusion ability'."? Also, looks like autocorrect had a little fun.
😅
I've thought about it. I'm not sure yet.
This is one of my odd experiment sets: all of the creatures at common and uncommon are tokens, and there are only a few tokens per color. I wasn't sure whether to constrain all of the Illusion tokens to that ability or not.