Ersatz: Virtual Booster
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| Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, if you control no creatures, create a 2/2 white Knight creature token with vigilance.
![]() : Creatures you control get +1/+1 until end of turn. |
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
Choose one — • Frightful Bellow deals 4 damage to target permanent. • Create a 4/3 red Giant creature token with faze. |
Create two 2/2 white Knight creature tokens with vigilance, then exile target creature until you control no Knight creatures.
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Create a 2/2 white Knight creature token with vigilance.
If you control an Equipment, you may attach it to that token. |
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Painful Discord deals two damage to target creature.
Chorus — If there's a card named Painful Discord in your graveyard, Painful Discord deals two damage to target player. |
Create two 1/1 white Citizen creature tokens, then populate (Create a token that's a copy of a creature token you control.)
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When Sunward Boughs arrives, create a 5/5 green Treefolk creature token with Trample.
Treefolk creatures you control have reach. |
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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When Heraldic Bow arrives, create a 2/2 green Elf creature token and attach Heraldic Bow to it.
Equipped creature gets +1/+0 and has reach. Equip ![]() |
When Energy Storm arrives, create a 3/3 red Elemental creature token.
Elemental creatures you control have haste. |
Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
Target player creates a 0/0 black Germ creature token. That player draws a card and loses 1 life.
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When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Chorus — If there's a card named Harmonizing Villagers in your graveyard, you may cast Harmonizing Villagers as though it had flash.
Create three 1/1 white Citizen creature tokens. |
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2/3
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Rallying Point
(rare)
Frightful Bellow
(uncommon)
Hold Captive
(uncommon)
Arms and Armor
(uncommon)
Painful Discord
(common)
Wedding Ceremony
(common)
Sunward Boughs
(common)
Rise Anew
(common)
Heraldic Bow
(common)
Energy Storm
(common)
Whirling Denial
(common)
Instilled Infection
(common)
Aquatic Spyglass
(common)
Harmonizing Villagers
(common)
Forest
(basic)
Horse
(token)





