Ersatz: Virtual Booster
| Ersatz: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Destroy target creature.
Chorus — If there's a card named Death Knell in your graveyard, you may exile Death Knell and all cards named Death Knell from your graveyard. If you do, each opponent sacrifices a creature. |
Create three 0/0 black Germ creature tokens.
Whenever a creature dies this turn, target player loses 1 life. |
![]() ![]() : Create a 0/0 black Germ creature token, then attach target unattached Equipment to that creature.
, Sacrifice an equipped creature: Iron Sickness deals 2 damage to target player. |
Create a 2/2 white Knight creature token with vigilance.
If you control an Equipment, you may attach it to that token. |
|
Call by Scent deals 1 damage to target creature.
Create a 1/1 red Goblin creature token. |
Create an 2/2 green Elf creature token.
Chorus — If there's a card named Elvish Mysticism in your graveyard, draw a card. |
Crowd Interference costs
less to cast for each blue creature you control.
Counter target spell unless its controller pays . |
Create two 1/1 white Citizen creature tokens.
|
|
Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
|
When Resilient Infection arrives, create a 0/0 black Germ creature token.
Germ creatures you control get +1/+1. |
Create a 5/5 green Treefolk creature token with Trample.
|
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
|
|
Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
|
Create a 2/2 white Knight creature token with vigilance.
|
|
When this becomes the target of a spell or ability, sacrifice it.
6/6
|
Death Knell
(rare)
Bleeding Sickness
(uncommon)
Iron Sickness
(uncommon)
Arms and Armor
(uncommon)
Call by Scent
(common)
Elvish Mysticism
(common)
Crowd Interference
(common)
Village Militia
(common)
False Masterpiece
(common)
Resilient Infection
(common)
Protection of the Woods
(common)
Water the Crops
(common)
Failed Healing
(common)
Call the Hero
(common)
Swamp
(basic)
Illusion
(token)






