Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
![]() , : Create a 0/1 green Plant creature token. Activate this ability only if a creature arrived this turn. |
Red creatures you control get +1/+0.
Damage dealt to and by red creatures you control is dealt as though its source had faze. (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.) |
Whenever a Knight arrives under your control, you may pay
. If you do, create a 2/3 white Horse creature token.
Whenever a Horse you control attacks, target Knight creature you control gets +1/+1 until end of turn. |
Enchant creature
Enchanted creature gets +0/+3 and can block any number of creatures. Inherit (When enchanted creature dies, if it wasn't a Citizen, create a [Citizen] and return Sense of Duty to the battlefield attached to it.) |
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When Dream Tapestry arrives, create a 0/3 colorless Wall artifact creature token with defender and attach Dream Tapestry to it.
Equipped creature has " : Produce one mana of any color."
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
When Apprenticeship arrives, create two 1/1 white Citizen creature tokens.
Whenever a Citizen you control blocks, you gain 1 life. |
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Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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Create a 1/1 blue Faerie creature token with flying.
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Create two 0/1 green Plant creature tokens.
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Create two 2/2 black Zombie creature tokens.
Up to one target creature gets -X/X until end of turn, where X is the total power among Zombies you control. |
Choose one —
• Careless Conjuration deals 3 damage to target creature. • Create a 3/3 red Elemental creature token. It deals 3 damage to you. |
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2/1
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Cendledon Farmstead
(rare)
Aurora of the Breaker
(uncommon)
Mounted Expertise
(uncommon)
Sense of Duty
(uncommon)
Dream Tapestry
(common)
Whirling Denial
(common)
Strengthen the Farmers
(common)
Apprenticeship
(common)
Highland Raid
(common)
Rise Anew
(common)
Call the Fae
(common)
Seed Scatter
(common)
Flesh Consumption
(common)
Careless Conjuration
(common)
Plains
(basic)
Warrior
(token)
: Add
to your mana pool.

, 
(
Enchantment – Aura
