Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant player
At the beginning of enchanted player's end step, that player creates a 4/4 black Horror creature token with menace. Whenever a Horror arrives, enchanted player loses 4 life. |
Create a token that's a copy of target permanent.
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Creature either a 2/2 white Knight creature token with vigilance or a 1/1 blue Faerie creature token with flying. That token arrives with a shield counter on it.
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When Ceremonial Cords arrives, create an [Insect].
Equipped creature gets +1/+1. Whenever an equipped creature you control dies, each opponent loses 1 life. Equip ![]() |
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Enchant creature
When Take as Squire arrives, create a 2/2 white Knight creature token with vigilance. Enchanted creature has base power and toughness 1/1. |
Choose one —
• Target creature you control gets +3/+3 until end of turn. • Target creature token you control loses all abilities and becomes a green Treefolk with trample and with base power and toughness 5/5. |
Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
Target player creates a 0/0 black Germ creature token. That player draws a card and loses 1 life.
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When Guardian's Banner arrives, create a 2/3 white Horse creature token, then attach Guardian's Banner to it.
Equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
When Sunward Boughs arrives, create a 5/5 green Treefolk creature token with Trample.
Treefolk creatures you control have reach. |
Phytoclasm deals 2 damage to each creature with flying.
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Call by Scent deals 1 damage to target creature.
Create a 1/1 red Goblin creature token. |
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Create a 2/2 blue Merfolk creature token.
Chorus — If there's a card named Riversong in your graveyard, scry 2. |
Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
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Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
4/3
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The Nightmares Begin
(rare, foil)
Uncanny Likeness
(rare)
Barrier Coalition
(uncommon)
Ceremonial Cords
(uncommon)
Take as Squire
(uncommon)
Ancient Growth
(common)
Strengthen the Farmers
(common)
Instilled Infection
(common)
Guardian's Banner
(common)
Sunward Boughs
(common)
Phytoclasm
(common)
Call by Scent
(common)
Riversong
(common)
False Masterpiece
(common)
Plains
(basic)
Giant
(token)





Enchantment – Aura

