Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures your opponents control can't attack unless their controller pays
for each of those creatures.
At end of combat, if you were the defending player for one or more unblocked attacking creatures, create a 0/3 colorless Wall artifact creature token with defender. |
Blue creatures you control get +0/+1.
Spells your opponents cast that target blue creatures you control cost more to cast. |
Enchant creature
When Take as Squire arrives, create a 2/2 white Knight creature token with vigilance. Enchanted creature has base power and toughness 1/1. |
If one or more tokens would be created under your control this turn, that many tokens plus one 0/1 green Plant creature token are created instead.
Draw a card. |
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Target player creates a 0/0 black Germ creature token. That player draws a card and loses 1 life.
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Create a 0/1 green Plant creature token.
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library. |
Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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If a permanent you control was dealt damage this turn, The Cavalry Arrives costs
less to cast.
Create a 2/2 white Knight creature token with vigilance and a 2/3 white Horse creature token. |
Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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When Sunward Boughs arrives, create a 5/5 green Treefolk creature token with Trample.
Treefolk creatures you control have reach. |
Create a 2/1 red Warrior creature token.
Chorus — If there's a card named Chordal Battlecry in your graveyard, that token gains haste until end of turn. |
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Chorus — If there's a card named Harmonizing Villagers in your graveyard, you may cast Harmonizing Villagers as though it had flash.
Create three 1/1 white Citizen creature tokens. |
When Commerce of the Shoals arrives, create a 2/2 blue Merfolk creature token.
At the beginning of your end step, you may tap or untap target Merfolk. If you tap a Merfolk this way, scry 1. |
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Trample
5/5
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The Tolls at Kinsreach
(rare)
Aurora of the Hidden
(uncommon)
Take as Squire
(uncommon)
Garden Party
(uncommon)
Instilled Infection
(common)
Seeds of the World
(common)
Whirling Denial
(common)
Rise Anew
(common)
The Cavalry Arrives
(common)
Highland Raid
(common)
Sunward Boughs
(common)
Chordal Battlecry
(common)
Harmonizing Villagers
(common)
Commerce of the Shoals
(common)
Plains
(basic)
Treefolk
(token)




