Ersatz: Virtual Booster
| Ersatz: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
![]() , : Create a 0/1 green Plant creature token. Activate this ability only if a creature arrived this turn. |
When Night Terrors arrives, create a 4/4 black Horror creature token with menace.
Creatures must tap to block Horror creatures you control. |
Create a 4/4 black Horror creature token with menace.
If a creature died this turn, create two 0/0 black Germ creature tokens. Chorus — If there's a card named Song of the Lost in your graveyard, exile it and this, then put a +1/+1 counter on each creature you control. |
Enchant land
Enchanted land is a Forest. Whenever enchanted land becomes tapped, create a 0/1 green Plant creature token. |
|
Return target artifact or creature to its owner's hand. That player creates a 1/1 blue Faerie creature token with flying.
|
When Sunward Boughs arrives, create a 5/5 green Treefolk creature token with Trample.
Treefolk creatures you control have reach. |
Chorus — If there's a card named Harmonizing Villagers in your graveyard, you may cast Harmonizing Villagers as though it had flash.
Create three 1/1 white Citizen creature tokens. |
Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
|
|
If a permanent you control was dealt damage this turn, The Cavalry Arrives costs
less to cast.
Create a 2/2 white Knight creature token with vigilance and a 2/3 white Horse creature token. |
Create two 2/2 black Zombie creature tokens.
Up to one target creature gets -X/X until end of turn, where X is the total power among Zombies you control. |
When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Create an 2/2 green Elf creature token.
Chorus — If there's a card named Elvish Mysticism in your graveyard, draw a card. |
|
When Heraldic Bow arrives, create a 2/2 green Elf creature token and attach Heraldic Bow to it.
Equipped creature gets +1/+0 and has reach. Equip ![]() |
Create a 2/1 red Warrior creature token.
Chorus — If there's a card named Chordal Battlecry in your graveyard, that token gains haste until end of turn. |
|
Lifelink
1/2
|
Cendledon Farmstead
(rare)
Night Terrors
(uncommon)
Song of the Lost
(uncommon)
Fertile Woods
(uncommon)
Fair Replacement
(common)
Sunward Boughs
(common)
Harmonizing Villagers
(common)
False Masterpiece
(common)
The Cavalry Arrives
(common)
Flesh Consumption
(common)
Reinforcement Lattice
(common)
Elvish Mysticism
(common)
Heraldic Bow
(common)
Chordal Battlecry
(common)
Plains
(basic)
Cleric
(token)
: Add
to your mana pool.

, 


less to cast.
Token Creature – Cleric