Ersatz: Virtual Booster

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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
If a permanent you control was dealt damage this turn, The Cavalry Arrives costs {2} less to cast.
Create a 2/2 white Knight creature token with vigilance and a 2/3 white Horse creature token.
 
 M 
Enchantment
When Times Imagined arrives, create a 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
Whenever an Illusion arrives, take an extra turn after this one.
 U 
Enchantment
When Pegasus Breeding Program arrives, create a 2/3 white Horse creature token.
Horses you control have flying.
 U 
Sorcery
Create a 2/2 white Knight creature token with vigilance.
If you control an Equipment, you may attach it to that token.
 U 
Instant
Counter target noncreature spell unless its controller pays {3}. If that player pays, create a 2/1 blue Wizard creature token with ward {1}.
 C 
Artifact – Equipment
When Dream Tapestry arrives, create a 0/3 colorless Wall artifact creature token with defender and attach Dream Tapestry to it.
Equipped creature has "{t}: Produce one mana of any color."
Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Sorcery
Create two 1/1 red Goblin creature tokens.
Chorus — If there's a card named Atonal Choir in your graveyard, those tokens gain haste until end of turn.
 C 
Artifact – Equipment
When Heraldic Bow arrives, create a 2/2 green Elf creature token and attach Heraldic Bow to it.
Equipped creature gets +1/+0 and has reach.
Equip {1}
 C 
Instant
Painful Discord deals two damage to target creature.
Chorus — If there's a card named Painful Discord in your graveyard, Painful Discord deals two damage to target player.
 C 
Enchantment
Creatures you control get +0/+1.
Focus {w} (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)
Muscular Farmhand
 
 C 
Colour indicator W Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+1.
 C 
Sorcery
Target player puts the top four cards of his or her library into his or her graveyard. If that player puts an instant or sorcery into his or her graveyard this way, create a 1/1 blue Faerie creature token with flying.
 C 
Artifact – Equipment
When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Instant
Return target artifact or creature to its owner's hand. That player creates a 1/1 blue Faerie creature token with flying.
 C 
Instant
Create a 2/2 white Knight creature token with vigilance.
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Knight
Vigilance
2/2

The Cavalry Arrives (common, foil)
Times Imagined (mythic)
Pegasus Breeding Program (uncommon)
Arms and Armor (uncommon)
Mage's Denial (uncommon)
Dream Tapestry (common)
Atonal Choir (common)
Heraldic Bow (common)
Painful Discord (common)
Strengthen the Farmers (common)
Fleeting Thoughts (common)
Reinforcement Lattice (common)
Fair Replacement (common)
Call the Hero (common)
Island (basic)
Knight (token)