Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may cast Aura spells without declaring a target.
Whenever an Aura spell has no targets, create a 2/2 green Elf creature token. It becomes the target of that spell. |
When Baneful Imprisonment arrives, exile target creature.
When Baneful Imprisonment leaves the battlefield, that creature's owner creates a 1/1 white Citizen creature token. |
Choose one —
• Create two 2/2 green Elf creature tokens. • Create a 3/4 green Beast creature token with reach. Chorus — If there's a card named Song of the Hunt in your graveyard, you may exile it. If you do, choose both. |
Enchant creature
When Take as Squire arrives, create a 2/2 white Knight creature token with vigilance. Enchanted creature has base power and toughness 1/1. |
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Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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Target player puts the top four cards of his or her library into his or her graveyard. If that player puts an instant or sorcery into his or her graveyard this way, create a 1/1 blue Faerie creature token with flying.
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When Guardian's Banner arrives, create a 2/3 white Horse creature token, then attach Guardian's Banner to it.
Equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
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If a permanent you control was dealt damage this turn, The Cavalry Arrives costs
less to cast.
Create a 2/2 white Knight creature token with vigilance and a 2/3 white Horse creature token. |
Create a 5/5 green Treefolk creature token with Trample.
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When Sunward Boughs arrives, create a 5/5 green Treefolk creature token with Trample.
Treefolk creatures you control have reach. |
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Choose one —
• Careless Conjuration deals 3 damage to target creature. • Create a 3/3 red Elemental creature token. It deals 3 damage to you. |
Create a 5/5 green Treefolk creature token with Trample.
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1/1
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Woodland Mysteries
(rare)
Baneful Imprisonment
(uncommon)
Song of the Hunt
(uncommon)
Take as Squire
(uncommon)
Rise Anew
(common)
Fleeting Thoughts
(common)
Guardian's Banner
(common)
Aquatic Spyglass
(common)
Failed Healing
(common)
The Cavalry Arrives
(common)
Protection of the Woods
(common)
Sunward Boughs
(common)
Careless Conjuration
(common)
Beckon the Branches
(common)
Island
(basic)
Citizen
(token)





