Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a Knight arrives under your control, you may pay
. If you do, create a 2/3 white Horse creature token.
Whenever a Horse you control attacks, target Knight creature you control gets +1/+1 until end of turn. |
: Add to your mana pool.
Whenever you attack with two or more creatures, you may pay ![]() . If you do, create a 1/1 red Goblin creature token tapped and attacking target player or planeswalker. Sacrifice that token at the beginning of your next main phase. |
Counter target noncreature spell unless its controller pays
. If that player pays, create a 2/1 blue Wizard creature token with ward . |
Create a tapped 2/2 black Zombie creature token.
Chorus — If there's a card named Dread Chorus in your graveyard, you may pay and exile this spell. If you do, return up to one card with that name from your graveyard to your hand. |
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Exile target creature. Its controller creates a 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
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Choose one —
• Target creature you control gets +3/+3 until end of turn. • Target creature token you control loses all abilities and becomes a green Treefolk with trample and with base power and toughness 5/5. |
When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Choose one —
• Careless Conjuration deals 3 damage to target creature. • Create a 3/3 red Elemental creature token. It deals 3 damage to you. |
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Chorus — If there's a card named Harmonizing Villagers in your graveyard, you may cast Harmonizing Villagers as though it had flash.
Create three 1/1 white Citizen creature tokens. |
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Create a 1/1 blue Faerie creature token with flying.
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When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
Phytoclasm deals 2 damage to each creature with flying.
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0/1
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Mounted Expertise
(uncommon, foil)
Goblin Kennels
(rare)
Mage's Denial
(uncommon)
Dread Chorus
(uncommon)
Mythologize
(uncommon)
Ancient Growth
(common)
Aquatic Spyglass
(common)
Careless Conjuration
(common)
Harmonizing Villagers
(common)
Water the Crops
(common)
Call the Fae
(common)
Reinforcement Lattice
(common)
Whirling Denial
(common)
Phytoclasm
(common)
Mountain
(basic)
Plant
(token)

. If you do, create a 2/3 white Horse creature token.
: Add
to your mana pool.
. If you do, create a 1/1 red Goblin creature token tapped and attacking target player or planeswalker. Sacrifice that token at the beginning of your next main phase.
. If that player pays, create a 2/1 blue Wizard creature token with ward