Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile all creatures. Each player creates a 1/1 white Citizen creature token for each creature he or she owned that was exiled this way.
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Enchant creature
Enchanted creature gets +0/+3 and can block any number of creatures. Inherit (When enchanted creature dies, if it wasn't a Citizen, create a [Citizen] and return Sense of Duty to the battlefield attached to it.) |
When Night Terrors arrives, create a 4/4 black Horror creature token with menace.
Creatures must tap to block Horror creatures you control. |
Red creatures you control get +1/+0.
Damage dealt to and by red creatures you control is dealt as though its source had faze. (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.) |
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Create a 2/2 white Knight creature token with vigilance.
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Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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Create two 1/1 white Citizen creature tokens.
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When Energy Storm arrives, create a 3/3 red Elemental creature token.
Elemental creatures you control have haste. |
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Create a 2/2 blue Merfolk creature token.
Chorus — If there's a card named Riversong in your graveyard, scry 2. |
Return target artifact or creature to its owner's hand. That player creates a 1/1 blue Faerie creature token with flying.
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Create an 2/2 green Elf creature token.
Chorus — If there's a card named Elvish Mysticism in your graveyard, draw a card. |
When Heraldic Bow arrives, create a 2/2 green Elf creature token and attach Heraldic Bow to it.
Equipped creature gets +1/+0 and has reach. Equip ![]() |
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Counter target spell unless its controller pays
. If that player does, create a 0/3 colorless Wall artifact creature token with defender. |
Target player creates a 0/0 black Germ creature token. That player draws a card and loses 1 life.
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Vigilance
2/2
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Civilization's End
(rare)
Sense of Duty
(uncommon)
Night Terrors
(uncommon)
Aurora of the Breaker
(uncommon)
Call the Hero
(common)
Rise Anew
(common)
Village Militia
(common)
Energy Storm
(common)
Riversong
(common)
Fair Replacement
(common)
Elvish Mysticism
(common)
Heraldic Bow
(common)
Tax Collection
(common)
Instilled Infection
(common)
Swamp
(basic)
Knight
(token)





. If that player does, create a 0/3 colorless Wall artifact creature token with defender.