Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
![]() , : Create a 0/0 black Germ creature token. |
Create three 0/0 black Germ creature tokens.
Whenever a creature dies this turn, target player loses 1 life. |
: Add to your mana pool.
Chorus — : Add two mana of any one color to your mana pool. Activate this ability only if there's a card named Spirit Chimes in your graveyard. |
When Mirror Shards arrives, create a 1/1 blue Faerie creature token with flying, then attach Mirror Shards to it.
Equipped creature gets +0/+2. Equipped creatures you control have hexproof. Equip ![]() |
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Choose one —
• Target creature you control gets +3/+3 until end of turn. • Target creature token you control loses all abilities and becomes a green Treefolk with trample and with base power and toughness 5/5. |
Create a 2/1 red Warrior creature token.
Chorus — If there's a card named Chordal Battlecry in your graveyard, that token gains haste until end of turn. |
When Resilient Infection arrives, create a 0/0 black Germ creature token.
Germ creatures you control get +1/+1. |
When Guardian's Banner arrives, create a 2/3 white Horse creature token, then attach Guardian's Banner to it.
Equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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If a permanent you control was dealt damage this turn, The Cavalry Arrives costs
less to cast.
Create a 2/2 white Knight creature token with vigilance and a 2/3 white Horse creature token. |
Target player puts the top three cards of his or her library into his or her graveyard.
Chorus — If there's a card named Grinding Cacophony in your graveyard, draw a card. |
When Commerce of the Shoals arrives, create a 2/2 blue Merfolk creature token.
At the beginning of your end step, you may tap or untap target Merfolk. If you tap a Merfolk this way, scry 1. |
Create a 0/1 green Plant creature token.
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library. |
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When Sunward Boughs arrives, create a 5/5 green Treefolk creature token with Trample.
Treefolk creatures you control have reach. |
Target player creates a 0/0 black Germ creature token. That player draws a card and loses 1 life.
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1/1
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Fermenting Mound
(rare)
Bleeding Sickness
(uncommon)
Spirit Chimes
(uncommon)
Mirror Shards
(uncommon)
Ancient Growth
(common)
Chordal Battlecry
(common)
Resilient Infection
(common)
Guardian's Banner
(common)
The Cavalry Arrives
(common)
Grinding Cacophony
(common)
Commerce of the Shoals
(common)
Seeds of the World
(common)
Sunward Boughs
(common)
Instilled Infection
(common)
Forest
(basic)
Goblin
(token)
: Add
to your mana pool.

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