Ersatz: Virtual Booster
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| Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
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Creatures your opponents control can't attack unless their controller pays
for each of those creatures.
At end of combat, if you were the defending player for one or more unblocked attacking creatures, create a 0/3 colorless Wall artifact creature token with defender. |
Enchant land
Enchanted land is a Forest. Whenever enchanted land becomes tapped, create a 0/1 green Plant creature token. |
When Practice Grounds arrives, create a 2/1 red Warrior creature token.
Whenever a Warrior deals combat damage to a player, destroy target artifact that player controls. |
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Create two 2/2 white Knight creature tokens with vigilance, then exile target creature until you control no Knight creatures.
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Create two 1/1 white Citizen creature tokens, then populate (Create a token that's a copy of a creature token you control.)
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When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Target player puts the top three cards of his or her library into his or her graveyard.
Chorus — If there's a card named Grinding Cacophony in your graveyard, draw a card. |
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When Guardian's Banner arrives, create a 2/3 white Horse creature token, then attach Guardian's Banner to it.
Equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Create a 0/1 green Plant creature token.
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library. |
Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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When Brazen Crown arrives, create a 2/1 red Warrior creature token and attach Brazen Crown to it.
Equipped creature gets +1/+0, has haste, and attacks each combat if able. Equip ![]() |
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Crowd Interference costs
less to cast for each blue creature you control.
Counter target spell unless its controller pays . |
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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0/1
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Failed Healing
(common, foil)
The Tolls at Kinsreach
(rare)
Fertile Woods
(uncommon)
Practice Grounds
(uncommon)
Hold Captive
(uncommon)
Wedding Ceremony
(common)
Reinforcement Lattice
(common)
Grinding Cacophony
(common)
Guardian's Banner
(common)
Seeds of the World
(common)
Highland Raid
(common)
Brazen Crown
(common)
Crowd Interference
(common)
Water the Crops
(common)
Plains
(basic)
Plant
(token)




