Ersatz: Virtual Booster
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| Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, destroy all Illusions. Then each creature becomes an Illusion in addition to its other types.
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Red creatures you control get +1/+0.
Damage dealt to and by red creatures you control is dealt as though its source had faze. (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.) |
Target opponent chooses three. They may choose the same mode multiple times.
• You draw a card. • You create two 1/1 blue Faerie creature tokens with flying. |
Enchant land
Enchanted land is a Forest. Whenever enchanted land becomes tapped, create a 0/1 green Plant creature token. |
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Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
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Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
Create an 2/2 green Elf creature token.
Chorus — If there's a card named Elvish Mysticism in your graveyard, draw a card. |
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Create a 0/1 green Plant creature token.
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library. |
Choose one —
• Careless Conjuration deals 3 damage to target creature. • Create a 3/3 red Elemental creature token. It deals 3 damage to you. |
Create a 1/1 white Citizen creature token.
Chorus — If there's a card named Gather the Farmhands in your graveyard,you gain 1 life for each Citizen you control. |
When Dream Tapestry arrives, create a 0/3 colorless Wall artifact creature token with defender and attach Dream Tapestry to it.
Equipped creature has " : Produce one mana of any color."
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Create two 1/1 red Goblin creature tokens.
Chorus — If there's a card named Atonal Choir in your graveyard, those tokens gain haste until end of turn. |
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1/1
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Subjective Reality
(rare)
Aurora of the Breaker
(uncommon)
Born from Thought
(uncommon)
Fertile Woods
(uncommon)
Strengthen the Farmers
(common)
Failed Healing
(common)
Whirling Denial
(common)
Elvish Mysticism
(common)
Seeds of the World
(common)
Careless Conjuration
(common)
Gather the Farmhands
(common)
Dream Tapestry
(common)
Aquatic Spyglass
(common)
Atonal Choir
(common)
Island
(basic)
Goblin
(token)




Enchantment – Aura
: Produce one mana of any color."
(