Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant player
At the beginning of enchanted player's end step, that player creates a 4/4 black Horror creature token with menace. Whenever a Horror arrives, enchanted player loses 4 life. |
Enchant creature
Enchanted creature gets +0/+3 and can block any number of creatures. Inherit (When enchanted creature dies, if it wasn't a Citizen, create a [Citizen] and return Sense of Duty to the battlefield attached to it.) |
Red creatures you control get +1/+0.
Damage dealt to and by red creatures you control is dealt as though its source had faze. (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.) |
When Holy Vestments arrives, create two 1/2 white Cleric creature tokens with lifelink, then attach Holy Vestments to one of them.
Equipped creature gets +0/+3. Equipped creatures you control get +1/+0. Equip ![]() |
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Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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Counter target spell unless its controller pays
. If that player does, create a 0/3 colorless Wall artifact creature token with defender. |
Target player puts the top four cards of his or her library into his or her graveyard. If that player puts an instant or sorcery into his or her graveyard this way, create a 1/1 blue Faerie creature token with flying.
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Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
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When Commerce of the Shoals arrives, create a 2/2 blue Merfolk creature token.
At the beginning of your end step, you may tap or untap target Merfolk. If you tap a Merfolk this way, scry 1. |
Chorus — If there's a card named Harmonizing Villagers in your graveyard, you may cast Harmonizing Villagers as though it had flash.
Create three 1/1 white Citizen creature tokens. |
Choose one —
• Careless Conjuration deals 3 damage to target creature. • Create a 3/3 red Elemental creature token. It deals 3 damage to you. |
Create a 5/5 green Treefolk creature token with Trample.
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Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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Create a tapped 2/2 black Zombie creature token.
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Defender
0/3
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The Nightmares Begin
(rare)
Sense of Duty
(uncommon)
Aurora of the Breaker
(uncommon)
Holy Vestments
(uncommon)
Highland Raid
(common)
Tax Collection
(common)
Fleeting Thoughts
(common)
Strengthen the Farmers
(common)
Commerce of the Shoals
(common)
Harmonizing Villagers
(common)
Careless Conjuration
(common)
Protection of the Woods
(common)
Rise Anew
(common)
Flesh Formation
(common)
Forest
(basic)
Wall
(token)



. If that player does, create a 0/3 colorless Wall artifact creature token with defender.
Enchantment – Aura
