Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target creature.
Chorus — If there's a card named Death Knell in your graveyard, you may exile Death Knell and all cards named Death Knell from your graveyard. If you do, each opponent sacrifices a creature. |
When Night Terrors arrives, create a 4/4 black Horror creature token with menace.
Creatures must tap to block Horror creatures you control. |
Enchant land
Enchanted land is a Forest. Whenever enchanted land becomes tapped, create a 0/1 green Plant creature token. |
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
Choose one — • Frightful Bellow deals 4 damage to target permanent. • Create a 4/3 red Giant creature token with faze. |
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Call by Scent deals 1 damage to target creature.
Create a 1/1 red Goblin creature token. |
Chorus — If there's a card named Harmonizing Villagers in your graveyard, you may cast Harmonizing Villagers as though it had flash.
Create three 1/1 white Citizen creature tokens. |
Enchant creature
Enchanted creature gets +1/+1 and had lifelink. Inherit (When enchanted creature dies, if it wasn't a Citizen, create a [Citizen] and return Silken Mantle to the battlefield attached to it.) |
When Heraldic Bow arrives, create a 2/2 green Elf creature token and attach Heraldic Bow to it.
Equipped creature gets +1/+0 and has reach. Equip ![]() |
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When Sunward Boughs arrives, create a 5/5 green Treefolk creature token with Trample.
Treefolk creatures you control have reach. |
Target player puts the top three cards of his or her library into his or her graveyard.
Chorus — If there's a card named Grinding Cacophony in your graveyard, draw a card. |
Create two 2/2 black Zombie creature tokens.
Up to one target creature gets -X/X until end of turn, where X is the total power among Zombies you control. |
When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Create a 5/5 green Treefolk creature token with Trample.
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Return target artifact or creature to its owner's hand. That player creates a 1/1 blue Faerie creature token with flying.
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1/1
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Death Knell
(rare)
Night Terrors
(uncommon)
Fertile Woods
(uncommon)
Frightful Bellow
(uncommon)
Call by Scent
(common)
Harmonizing Villagers
(common)
Silken Mantle
(common)
Heraldic Bow
(common)
Sunward Boughs
(common)
Grinding Cacophony
(common)
Flesh Consumption
(common)
Reinforcement Lattice
(common)
Beckon the Branches
(common)
Fair Replacement
(common)
Swamp
(basic)
Citizen
(token)





