Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target noncreature spell unless its controller pays
. If that player pays, create a 2/1 blue Wizard creature token with ward . |
Creatures your opponents control can't attack unless their controller pays
for each of those creatures.
At end of combat, if you were the defending player for one or more unblocked attacking creatures, create a 0/3 colorless Wall artifact creature token with defender. |
When Holy Vestments arrives, create two 1/2 white Cleric creature tokens with lifelink, then attach Holy Vestments to one of them.
Equipped creature gets +0/+3. Equipped creatures you control get +1/+0. Equip ![]() |
Counter target noncreature spell unless its controller pays
. If that player pays, create a 2/1 blue Wizard creature token with ward . |
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Create three 0/0 black Germ creature tokens.
Whenever a creature dies this turn, target player loses 1 life. |
When Brazen Crown arrives, create a 2/1 red Warrior creature token and attach Brazen Crown to it.
Equipped creature gets +1/+0, has haste, and attacks each combat if able. Equip ![]() |
Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
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Create a 2/1 red Warrior creature token.
Chorus — If there's a card named Chordal Battlecry in your graveyard, that token gains haste until end of turn. |
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When Guardian's Banner arrives, create a 2/3 white Horse creature token, then attach Guardian's Banner to it.
Equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Create a 0/1 green Plant creature token.
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library. |
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Create a 4/4 black Horror creature token with menace.
Each player loses 2 life. |
Create two 2/2 black Zombie creature tokens.
Up to one target creature gets -X/X until end of turn, where X is the total power among Zombies you control. |
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Vigilance
2/2
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Mage's Denial
(uncommon, foil)
The Tolls at Kinsreach
(rare)
Holy Vestments
(uncommon)
Mage's Denial
(uncommon)
Bleeding Sickness
(uncommon)
Brazen Crown
(common)
False Masterpiece
(common)
Chordal Battlecry
(common)
Guardian's Banner
(common)
Strengthen the Farmers
(common)
Water the Crops
(common)
Seeds of the World
(common)
Darkness Falls
(common)
Flesh Consumption
(common)
Mountain
(basic)
Knight
(token)

. If that player pays, create a 2/1 blue Wizard creature token with ward 



Enchantment – Aura
