Ersatz: Virtual Booster

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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
 
 R 
Enchantment
At the beginning of your upkeep, if you control no creatures, create a 2/2 white Knight creature token with vigilance.
{1}{w}: Creatures you control get +1/+1 until end of turn.
 U 
Sorcery
Create two 2/2 white Knight creature tokens with vigilance, then exile target creature until you control no Knight creatures.
 U 
Enchantment
Whenever a Knight arrives under your control, you may pay {1}. If you do, create a 2/3 white Horse creature token.
Whenever a Horse you control attacks, target Knight creature you control gets +1/+1 until end of turn.
 U 
Artifact – Equipment
When Holy Vestments arrives, create two 1/2 white Cleric creature tokens with lifelink, then attach Holy Vestments to one of them.
Equipped creature gets +0/+3.
Equipped creatures you control get +1/+0.
Equip {2}
 C 
Instant
Counter target spell unless its controller pays {3}. If that player does, create a 0/3 colorless Wall artifact creature token with defender.
 C 
Sorcery
Create a 5/5 green Treefolk creature token with Trample.
 C 
Enchantment
When Resilient Infection arrives, create a 0/0 black Germ creature token.
Germ creatures you control get +1/+1.
 C 
Instant
Return target creature or sorcery card from your graveyard to your hand.
 C 
Instant
Create a 2/2 white Knight creature token with vigilance.
 C 
Sorcery
Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
 C 
Sorcery
Create two 0/1 green Plant creature tokens.
 C 
Sorcery
Create two 1/1 white Citizen creature tokens, then populate (Create a token that's a copy of a creature token you control.)
 C 
Sorcery
Target player puts the top three cards of his or her library into his or her graveyard.
Chorus — If there's a card named Grinding Cacophony in your graveyard, draw a card.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Citizen
1/1

Water the Crops (common, foil)
Rallying Point (rare)
Hold Captive (uncommon)
Mounted Expertise (uncommon)
Holy Vestments (uncommon)
Tax Collection (common)
Beckon the Branches (common)
Resilient Infection (common)
Snatch from the Grave (common)
Call the Hero (common)
False Masterpiece (common)
Seed Scatter (common)
Wedding Ceremony (common)
Grinding Cacophony (common)
Swamp (basic)
Citizen (token)