Ersatz: Virtual Booster
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| Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you create a token, you gain 2 life.
At the beginning of your upkeep, if you control ten or more tokens, you win the game. |
Create two 2/2 white Knight creature tokens with vigilance, then exile target creature until you control no Knight creatures.
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When Mirror Shards arrives, create a 1/1 blue Faerie creature token with flying, then attach Mirror Shards to it.
Equipped creature gets +0/+2. Equipped creatures you control have hexproof. Equip ![]() |
: Produce .
, : Create a 0/3 colorless Wall artifact creature token with defender. Activate this ability only if you control no creatures. |
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When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Create a 4/4 black Horror creature token with menace.
Each player loses 2 life. |
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
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When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Create a 2/2 white Knight creature token with vigilance.
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When Heraldic Bow arrives, create a 2/2 green Elf creature token and attach Heraldic Bow to it.
Equipped creature gets +1/+0 and has reach. Equip ![]() |
Create an 2/2 green Elf creature token.
Chorus — If there's a card named Elvish Mysticism in your graveyard, draw a card. |
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Create two 1/1 white Citizen creature tokens, then populate (Create a token that's a copy of a creature token you control.)
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When Brazen Crown arrives, create a 2/1 red Warrior creature token and attach Brazen Crown to it.
Equipped creature gets +1/+0, has haste, and attacks each combat if able. Equip ![]() |
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2/2
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Productivity Goals
(rare)
Hold Captive
(uncommon)
Mirror Shards
(uncommon)
Edge of Hope
(uncommon)
Aquatic Spyglass
(common)
Darkness Falls
(common)
Water the Crops
(common)
False Masterpiece
(common)
Reinforcement Lattice
(common)
Call the Hero
(common)
Heraldic Bow
(common)
Elvish Mysticism
(common)
Wedding Ceremony
(common)
Brazen Crown
(common)
Swamp
(basic)
Merfolk
(token)




: Produce
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