Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a Knight arrives under your control, you may pay
. If you do, create a 2/3 white Horse creature token.
Whenever a Horse you control attacks, target Knight creature you control gets +1/+1 until end of turn. |
At the beginning of your end step, destroy all Illusions. Then each creature becomes an Illusion in addition to its other types.
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Tap three untapped Citizen creatures you control: Create two 0/1 green Plant creature tokens.
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: Draw a card unless another player pays . If a player does, create a 0/3 colorless Wall artifact creature token with defender. |
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Enchant creature
When enchanted creature dies, if it wasn't an Illusion, create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it." Return Dying Thoughts to the battlefield attached to that token, then draw two cards. |
Choose one —
• Target creature you control gets +3/+3 until end of turn. • Target creature token you control loses all abilities and becomes a green Treefolk with trample and with base power and toughness 5/5. |
Target player creates a 0/0 black Germ creature token. That player draws a card and loses 1 life.
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Target player puts the top three cards of his or her library into his or her graveyard.
Chorus — If there's a card named Grinding Cacophony in your graveyard, draw a card. |
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When Commerce of the Shoals arrives, create a 2/2 blue Merfolk creature token.
At the beginning of your end step, you may tap or untap target Merfolk. If you tap a Merfolk this way, scry 1. |
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Create a 1/1 white Citizen creature token.
Chorus — If there's a card named Gather the Farmhands in your graveyard,you gain 1 life for each Citizen you control. |
Create an 2/2 green Elf creature token.
Chorus — If there's a card named Elvish Mysticism in your graveyard, draw a card. |
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Create two 1/1 white Citizen creature tokens, then populate (Create a token that's a copy of a creature token you control.)
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Return target creature or sorcery card from your graveyard to your hand.
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Vigilance
2/2
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Mounted Expertise
(uncommon, foil)
Subjective Reality
(rare)
Productivity
(uncommon)
Tax Collector's Codex
(uncommon)
Dying Thoughts
(uncommon)
Ancient Growth
(common)
Instilled Infection
(common)
Grinding Cacophony
(common)
Commerce of the Shoals
(common)
Water the Crops
(common)
Gather the Farmhands
(common)
Elvish Mysticism
(common)
Wedding Ceremony
(common)
Snatch from the Grave
(common)
Forest
(basic)
Knight
(token)

. If you do, create a 2/3 white Horse creature token.


: Draw a card unless another player pays