Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
Whenever you attack with two or more creatures, you may pay ![]() . If you do, create a 1/1 red Goblin creature token tapped and attacking target player or planeswalker. Sacrifice that token at the beginning of your next main phase. |
Red creatures you control get +1/+0.
Damage dealt to and by red creatures you control is dealt as though its source had faze. (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.) |
Create a 2/2 white Knight creature token with vigilance.
If you control an Equipment, you may attach it to that token. |
Whenever a Knight arrives under your control, you may pay
. If you do, create a 2/3 white Horse creature token.
Whenever a Horse you control attacks, target Knight creature you control gets +1/+1 until end of turn. |
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Counter target spell unless its controller pays
. If that player does, create a 0/3 colorless Wall artifact creature token with defender. |
Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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Phytoclasm deals 2 damage to each creature with flying.
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When Brazen Crown arrives, create a 2/1 red Warrior creature token and attach Brazen Crown to it.
Equipped creature gets +1/+0, has haste, and attacks each combat if able. Equip ![]() |
Create a 2/2 white Knight creature token with vigilance.
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Create a 1/1 blue Faerie creature token with flying.
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Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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If a permanent you control was dealt damage this turn, The Cavalry Arrives costs
less to cast.
Create a 2/2 white Knight creature token with vigilance and a 2/3 white Horse creature token. |
Create two 2/2 black Zombie creature tokens.
Up to one target creature gets -X/X until end of turn, where X is the total power among Zombies you control. |
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Vigilance
2/2
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Goblin Kennels
(rare)
Aurora of the Breaker
(uncommon)
Arms and Armor
(uncommon)
Mounted Expertise
(uncommon)
Tax Collection
(common)
Whirling Denial
(common)
Rise Anew
(common)
Phytoclasm
(common)
Brazen Crown
(common)
Call the Hero
(common)
Call the Fae
(common)
Highland Raid
(common)
The Cavalry Arrives
(common)
Flesh Consumption
(common)
Mountain
(basic)
Knight
(token)
: Add
to your mana pool.

. If you do, create a 1/1 red Goblin creature token tapped and attacking target player or planeswalker. Sacrifice that token at the beginning of your next main phase.
. If you do, create a 2/3 white Horse creature token.
. If that player does, create a 0/3 colorless Wall artifact creature token with defender.
