Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target creature.
Chorus — If there's a card named Death Knell in your graveyard, you may exile Death Knell and all cards named Death Knell from your graveyard. If you do, each opponent sacrifices a creature. |
Create three 0/0 black Germ creature tokens.
Whenever a creature dies this turn, target player loses 1 life. |
When Ceremonial Cords arrives, create an [Insect].
Equipped creature gets +1/+1. Whenever an equipped creature you control dies, each opponent loses 1 life. Equip ![]() |
Enchant creature
Enchanted creature gets +0/+3 and can block any number of creatures. Inherit (When enchanted creature dies, if it wasn't a Citizen, create a [Citizen] and return Sense of Duty to the battlefield attached to it.) |
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Choose one —
• Target creature you control gets +3/+3 until end of turn. • Target creature token you control loses all abilities and becomes a green Treefolk with trample and with base power and toughness 5/5. |
When Sunward Boughs arrives, create a 5/5 green Treefolk creature token with Trample.
Treefolk creatures you control have reach. |
When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Create a 1/1 blue Faerie creature token with flying.
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When Brazen Crown arrives, create a 2/1 red Warrior creature token and attach Brazen Crown to it.
Equipped creature gets +1/+0, has haste, and attacks each combat if able. Equip ![]() |
Create a 2/2 blue Merfolk creature token.
Chorus — If there's a card named Riversong in your graveyard, scry 2. |
Create a 4/4 black Horror creature token with menace.
Each player loses 2 life. |
Create a 2/2 white Knight creature token with vigilance.
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Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
Phytoclasm deals 2 damage to each creature with flying.
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2/2
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Death Knell
(rare)
Bleeding Sickness
(uncommon)
Ceremonial Cords
(uncommon)
Sense of Duty
(uncommon)
Ancient Growth
(common)
Sunward Boughs
(common)
Reinforcement Lattice
(common)
Call the Fae
(common)
Brazen Crown
(common)
Riversong
(common)
Darkness Falls
(common)
Call the Hero
(common)
Strengthen the Farmers
(common)
Phytoclasm
(common)
Swamp
(basic)
Merfolk
(token)





Enchantment – Aura