Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Times Imagined arrives, create a 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
Whenever an Illusion arrives, take an extra turn after this one. |
When Night Terrors arrives, create a 4/4 black Horror creature token with menace.
Creatures must tap to block Horror creatures you control. |
Enchant land
Enchanted land is a Forest. Whenever enchanted land becomes tapped, create a 0/1 green Plant creature token. |
Create a 4/4 black Horror creature token with menace.
If a creature died this turn, create two 0/0 black Germ creature tokens. Chorus — If there's a card named Song of the Lost in your graveyard, exile it and this, then put a +1/+1 counter on each creature you control. |
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Call by Scent deals 1 damage to target creature.
Create a 1/1 red Goblin creature token. |
Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
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Create a 2/2 white Knight creature token with vigilance.
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Enchant creature
Enchanted creature gets +1/+1 and had lifelink. Inherit (When enchanted creature dies, if it wasn't a Citizen, create a [Citizen] and return Silken Mantle to the battlefield attached to it.) |
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Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
Phytoclasm deals 2 damage to each creature with flying.
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When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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0/1
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Times Imagined
(mythic)
Night Terrors
(uncommon)
Fertile Woods
(uncommon)
Song of the Lost
(uncommon)
Call by Scent
(common)
Failed Healing
(common)
Call the Hero
(common)
Silken Mantle
(common)
Water the Crops
(common)
Rise Anew
(common)
Whirling Denial
(common)
Phytoclasm
(common)
Aquatic Spyglass
(common)
Highland Raid
(common)
Swamp
(basic)
Plant
(token)





