Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Create a 2/2 white Knight creature token with vigilance.
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When Times Imagined arrives, create a 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
Whenever an Illusion arrives, take an extra turn after this one. |
White creatures you control get +1/+1.
Whenever one or more white creatures you control attack, you may tap target creature. |
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
Choose one — • Frightful Bellow deals 4 damage to target permanent. • Create a 4/3 red Giant creature token with faze. |
![]() ![]() : Create a 0/0 black Germ creature token, then attach target unattached Equipment to that creature.
, Sacrifice an equipped creature: Iron Sickness deals 2 damage to target player. |
When Apprenticeship arrives, create two 1/1 white Citizen creature tokens.
Whenever a Citizen you control blocks, you gain 1 life. |
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Call by Scent deals 1 damage to target creature.
Create a 1/1 red Goblin creature token. |
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Create a 1/1 blue Faerie creature token with flying.
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Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Create an 2/2 green Elf creature token.
Chorus — If there's a card named Elvish Mysticism in your graveyard, draw a card. |
Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
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Defender
0/3
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Call the Hero
(common, foil)
Times Imagined
(mythic)
Aurora of the Blessed
(uncommon)
Frightful Bellow
(uncommon)
Iron Sickness
(uncommon)
Apprenticeship
(common)
Water the Crops
(common)
Call by Scent
(common)
Call the Fae
(common)
Strengthen the Farmers
(common)
Highland Raid
(common)
Reinforcement Lattice
(common)
Elvish Mysticism
(common)
Failed Healing
(common)
Forest
(basic)
Wall
(token)






Enchantment – Aura