Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to you mana pool.
Whenever you spend mana produced by Birthing Puddle to cast an instant spell, you may pay ![]() . If you do, create a 1/1 blue Faerie creature token with flying. |
Create a 4/4 black Horror creature token with menace.
If a creature died this turn, create two 0/0 black Germ creature tokens. Chorus — If there's a card named Song of the Lost in your graveyard, exile it and this, then put a +1/+1 counter on each creature you control. |
Create two 2/2 white Knight creature tokens with vigilance, then exile target creature until you control no Knight creatures.
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Enchant creature
When enchanted creature dies, if it wasn't an Illusion, create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it." Return Dying Thoughts to the battlefield attached to that token, then draw two cards. |
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Target player puts the top four cards of his or her library into his or her graveyard. If that player puts an instant or sorcery into his or her graveyard this way, create a 1/1 blue Faerie creature token with flying.
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Counter target spell unless its controller pays
. If that player does, create a 0/3 colorless Wall artifact creature token with defender. |
Create a 5/5 green Treefolk creature token with Trample.
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When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Create a 2/1 red Warrior creature token.
Chorus — If there's a card named Chordal Battlecry in your graveyard, that token gains haste until end of turn. |
Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
When Apprenticeship arrives, create two 1/1 white Citizen creature tokens.
Whenever a Citizen you control blocks, you gain 1 life. |
When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Create a 5/5 green Treefolk creature token with Trample.
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Create two 2/2 black Zombie creature tokens.
Up to one target creature gets -X/X until end of turn, where X is the total power among Zombies you control. |
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Ward
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Birthing Puddle
(rare)
Song of the Lost
(uncommon)
Hold Captive
(uncommon)
Dying Thoughts
(uncommon)
Fleeting Thoughts
(common)
Tax Collection
(common)
Protection of the Woods
(common)
Aquatic Spyglass
(common)
Chordal Battlecry
(common)
Strengthen the Farmers
(common)
Apprenticeship
(common)
Reinforcement Lattice
(common)
Beckon the Branches
(common)
Flesh Consumption
(common)
Forest
(basic)
Wizard
(token)
: Add
to you mana pool.

. If you do, create a 1/1 blue Faerie creature token with flying.



Enchantment – Aura