Ersatz: Virtual Booster
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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Creatures your opponents control can't attack unless their controller pays
![]() At end of combat, if you were the defending player for one or more unblocked attacking creatures, create a 0/3 colorless Wall artifact creature token with defender. |
Counter target noncreature spell unless its controller pays
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Blue creatures you control get +0/+1.
Spells your opponents cast that target blue creatures you control cost ![]() |
Enchant creature
Enchanted creature gets +0/+3 and can block any number of creatures. Inherit (When enchanted creature dies, if it wasn't a Citizen, create a [Citizen] and return Sense of Duty to the battlefield attached to it.) |
Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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Create a 1/1 white Citizen creature token.
Chorus — If there's a card named Gather the Farmhands in your graveyard,you gain 1 life for each Citizen you control. |
When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ![]() ![]() |
Create a 2/2 blue Merfolk creature token.
Chorus — If there's a card named Riversong in your graveyard, scry 2. |
Create a 5/5 green Treefolk creature token with Trample.
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Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Create two 2/2 black Zombie creature tokens.
Up to one target creature gets -X/X until end of turn, where X is the total power among Zombies you control. |
Choose one —
• Careless Conjuration deals 3 damage to target creature. • Create a 3/3 red Elemental creature token. It deals 3 damage to you. |
Enchant creature
Enchanted creature gets +1/+1 and had lifelink. Inherit (When enchanted creature dies, if it wasn't a Citizen, create a [Citizen] and return Silken Mantle to the battlefield attached to it.) |
Return target creature or sorcery card from your graveyard to your hand.
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Menace (This creature can't be blocked except by two or more creatures.)
4/4
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The Tolls at Kinsreach
(rare)
Mage's Denial
(uncommon)
Aurora of the Hidden
(uncommon)
Sense of Duty
(uncommon)
Highland Raid
(common)
Gather the Farmhands
(common)
Aquatic Spyglass
(common)
Riversong
(common)
Protection of the Woods
(common)
Water the Crops
(common)
Flesh Consumption
(common)
Careless Conjuration
(common)
Silken Mantle
(common)
Snatch from the Grave
(common)
Plains
(basic)
Horror
(token)