Ersatz: Virtual Booster
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| Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you create a token, you gain 2 life.
At the beginning of your upkeep, if you control ten or more tokens, you win the game. |
Whenever a Knight arrives under your control, you may pay
. If you do, create a 2/3 white Horse creature token.
Whenever a Horse you control attacks, target Knight creature you control gets +1/+1 until end of turn. |
Create a 4/4 black Horror creature token with menace.
If a creature died this turn, create two 0/0 black Germ creature tokens. Chorus — If there's a card named Song of the Lost in your graveyard, exile it and this, then put a +1/+1 counter on each creature you control. |
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
Choose one — • Frightful Bellow deals 4 damage to target permanent. • Create a 4/3 red Giant creature token with faze. |
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Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
Create a 4/4 black Horror creature token with menace.
Each player loses 2 life. |
When Guardian's Banner arrives, create a 2/3 white Horse creature token, then attach Guardian's Banner to it.
Equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
: Add to your mana pool.
, , Sacrifice Fertile Plot: Search your library for a basic land card and put it onto the battlefield, then shuffle your library. Create a 0/1 green Plant creature token. |
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Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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Target player puts the top three cards of his or her library into his or her graveyard.
Chorus — If there's a card named Grinding Cacophony in your graveyard, draw a card. |
When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
When Energy Storm arrives, create a 3/3 red Elemental creature token.
Elemental creatures you control have haste. |
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Crowd Interference costs
less to cast for each blue creature you control.
Counter target spell unless its controller pays . |
Create a 0/1 green Plant creature token.
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library. |
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2/1
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Productivity Goals
(rare)
Mounted Expertise
(uncommon)
Song of the Lost
(uncommon)
Frightful Bellow
(uncommon)
Strengthen the Farmers
(common)
Darkness Falls
(common)
Guardian's Banner
(common)
Fertile Plot
(common)
Highland Raid
(common)
Grinding Cacophony
(common)
Reinforcement Lattice
(common)
Energy Storm
(common)
Crowd Interference
(common)
Seeds of the World
(common)
Plains
(basic)
Warrior
(token)


. If you do, create a 2/3 white Horse creature token.



Enchantment – Aura
: Add
to your mana pool.
,
