Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
, : Target creature token loses all abilities and becomes a white Knight creature with vigilance and base power and toughness 2/2. |
: Add to your mana pool.
Tap three untapped creatures you control: Untap Patchwork Fields. |
When Holy Vestments arrives, create two 1/2 white Cleric creature tokens with lifelink, then attach Holy Vestments to one of them.
Equipped creature gets +0/+3. Equipped creatures you control get +1/+0. Equip ![]() |
Enchant creature
When enchanted creature dies, if it wasn't an Illusion, create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it." Return Dying Thoughts to the battlefield attached to that token, then draw two cards. |
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Crowd Interference costs
less to cast for each blue creature you control.
Counter target spell unless its controller pays . |
Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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Create two 0/1 green Plant creature tokens.
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Counter target spell unless its controller pays
. If that player does, create a 0/3 colorless Wall artifact creature token with defender. |
When Energy Storm arrives, create a 3/3 red Elemental creature token.
Elemental creatures you control have haste. |
Create a 1/1 white Citizen creature token.
Chorus — If there's a card named Gather the Farmhands in your graveyard,you gain 1 life for each Citizen you control. |
Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
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Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
Choose one —
• Target creature you control gets +3/+3 until end of turn. • Target creature token you control loses all abilities and becomes a green Treefolk with trample and with base power and toughness 5/5. |
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Vigilance
2/2
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Kinsreach Academy
(rare)
Patchwork Fields
(uncommon)
Holy Vestments
(uncommon)
Dying Thoughts
(uncommon)
Crowd Interference
(common)
Whirling Denial
(common)
Rise Anew
(common)
Seed Scatter
(common)
Tax Collection
(common)
Energy Storm
(common)
Gather the Farmhands
(common)
Failed Healing
(common)
Strengthen the Farmers
(common)
Ancient Growth
(common)
Plains
(basic)
Knight
(token)
: Add
to your mana pool.
, 

less to cast for each blue creature you control.
. If that player does, create a 0/3 colorless Wall artifact creature token with defender.
Enchantment – Aura