Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to you mana pool.
Whenever you spend mana produced by Birthing Puddle to cast an instant spell, you may pay ![]() . If you do, create a 1/1 blue Faerie creature token with flying. |
If a player would create a token this turn, that player creates a 0/0 black Germ creature token instead.
Draw a card. |
Enchant creature
When enchanted creature dies, if it wasn't an Illusion, create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it." Return Dying Thoughts to the battlefield attached to that token, then draw two cards. |
Red creatures you control get +1/+0.
Damage dealt to and by red creatures you control is dealt as though its source had faze. (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.) |
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Create a 4/4 black Horror creature token with menace.
Each player loses 2 life. |
When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
If a permanent you control was dealt damage this turn, The Cavalry Arrives costs
less to cast.
Create a 2/2 white Knight creature token with vigilance and a 2/3 white Horse creature token. |
Create a 5/5 green Treefolk creature token with Trample.
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When Heraldic Bow arrives, create a 2/2 green Elf creature token and attach Heraldic Bow to it.
Equipped creature gets +1/+0 and has reach. Equip ![]() |
Target player puts the top three cards of his or her library into his or her graveyard.
Chorus — If there's a card named Grinding Cacophony in your graveyard, draw a card. |
Create a 1/1 white Citizen creature token.
Chorus — If there's a card named Gather the Farmhands in your graveyard,you gain 1 life for each Citizen you control. |
When Commerce of the Shoals arrives, create a 2/2 blue Merfolk creature token.
At the beginning of your end step, you may tap or untap target Merfolk. If you tap a Merfolk this way, scry 1. |
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Counter target spell unless its controller pays
. If that player does, create a 0/3 colorless Wall artifact creature token with defender. |
When Energy Storm arrives, create a 3/3 red Elemental creature token.
Elemental creatures you control have haste. |
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When this becomes the target of a spell or ability, sacrifice it.
6/6
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Birthing Puddle
(rare)
Contaminated Casting
(uncommon)
Dying Thoughts
(uncommon)
Aurora of the Breaker
(uncommon)
Darkness Falls
(common)
Reinforcement Lattice
(common)
The Cavalry Arrives
(common)
Beckon the Branches
(common)
Heraldic Bow
(common)
Grinding Cacophony
(common)
Gather the Farmhands
(common)
Commerce of the Shoals
(common)
Tax Collection
(common)
Energy Storm
(common)
Swamp
(basic)
Illusion
(token)
: Add
to you mana pool.

. If you do, create a 1/1 blue Faerie creature token with flying.



