Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a spell you own is countered, return that card to your hand.
, Counter a spell you control: Create a 1/1 blue Faerie creature token with flying. |
If one or more tokens would be created under your control this turn, that many tokens plus one 0/1 green Plant creature token are created instead.
Draw a card. |
Creature either a 2/2 white Knight creature token with vigilance or a 1/1 blue Faerie creature token with flying. That token arrives with a shield counter on it.
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If a player would create a token this turn, that player creates a 0/0 black Germ creature token instead.
Draw a card. |
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Create a tapped 2/2 black Zombie creature token.
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Call by Scent deals 1 damage to target creature.
Create a 1/1 red Goblin creature token. |
When Commerce of the Shoals arrives, create a 2/2 blue Merfolk creature token.
At the beginning of your end step, you may tap or untap target Merfolk. If you tap a Merfolk this way, scry 1. |
Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Target player puts the top four cards of his or her library into his or her graveyard. If that player puts an instant or sorcery into his or her graveyard this way, create a 1/1 blue Faerie creature token with flying.
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Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
When Apprenticeship arrives, create two 1/1 white Citizen creature tokens.
Whenever a Citizen you control blocks, you gain 1 life. |
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Create a 5/5 green Treefolk creature token with Trample.
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When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Lifelink
1/2
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Fey Trickery
(rare)
Garden Party
(uncommon)
Barrier Coalition
(uncommon)
Contaminated Casting
(uncommon)
Flesh Formation
(common)
Call by Scent
(common)
Commerce of the Shoals
(common)
Highland Raid
(common)
Water the Crops
(common)
Fleeting Thoughts
(common)
Strengthen the Farmers
(common)
Apprenticeship
(common)
Protection of the Woods
(common)
Reinforcement Lattice
(common)
Forest
(basic)
Cleric
(token)



Enchantment – Aura
