Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
: Add to your mana pool.
Whenever you attack with two or more creatures, you may pay ![]() . If you do, create a 1/1 red Goblin creature token tapped and attacking target player or planeswalker. Sacrifice that token at the beginning of your next main phase. |
If one or more tokens would be created under your control this turn, that many tokens plus one 0/1 green Plant creature token are created instead.
Draw a card. |
Red creatures you control get +1/+0.
Damage dealt to and by red creatures you control is dealt as though its source had faze. (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.) |
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Create a tapped 2/2 black Zombie creature token.
Chorus — If there's a card named Dread Chorus in your graveyard, you may pay and exile this spell. If you do, return up to one card with that name from your graveyard to your hand. |
Phytoclasm deals 2 damage to each creature with flying.
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Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
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Call by Scent deals 1 damage to target creature.
Create a 1/1 red Goblin creature token. |
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Target player puts the top three cards of his or her library into his or her graveyard.
Chorus — If there's a card named Grinding Cacophony in your graveyard, draw a card. |
Chorus — If there's a card named Harmonizing Villagers in your graveyard, you may cast Harmonizing Villagers as though it had flash.
Create three 1/1 white Citizen creature tokens. |
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Create two 1/1 white Citizen creature tokens, then populate (Create a token that's a copy of a creature token you control.)
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When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Choose one —
• Target creature you control gets +3/+3 until end of turn. • Target creature token you control loses all abilities and becomes a green Treefolk with trample and with base power and toughness 5/5. |
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2/2
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Whirling Denial
(common, foil)
Goblin Kennels
(rare)
Garden Party
(uncommon)
Aurora of the Breaker
(uncommon)
Dread Chorus
(uncommon)
Phytoclasm
(common)
False Masterpiece
(common)
Call by Scent
(common)
Grinding Cacophony
(common)
Harmonizing Villagers
(common)
Water the Crops
(common)
Wedding Ceremony
(common)
Reinforcement Lattice
(common)
Ancient Growth
(common)
Forest
(basic)
Merfolk
(token)

for each creature you control with flying.
: Add
to your mana pool.
. If you do, create a 1/1 red Goblin creature token tapped and attacking target player or planeswalker. Sacrifice that token at the beginning of your next main phase.
