Ersatz: Virtual Booster

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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you create a token, you gain 2 life.
At the beginning of your upkeep, if you control ten or more tokens, you win the game.
 U 
Sorcery
Create a tapped 2/2 black Zombie creature token.
Chorus — If there's a card named Dread Chorus in your graveyard, you may pay {1} and exile this spell. If you do, return up to one card with that name from your graveyard to your hand.
 U 
Sorcery
Target opponent chooses three. They may choose the same mode multiple times.
• You draw a card.
• You create two 1/1 blue Faerie creature tokens with flying.
 U 
Land
{t}: Add {c} to your mana pool.
Tap three untapped creatures you control: Untap Patchwork Fields.
 C 
Instant
Return target creature or sorcery card from your graveyard to your hand.
 C 
Sorcery
Chorus — If there's a card named Harmonizing Villagers in your graveyard, you may cast Harmonizing Villagers as though it had flash.
Create three 1/1 white Citizen creature tokens.
 C 
Sorcery
Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
 C 
Sorcery
Choose one —
• Careless Conjuration deals 3 damage to target creature.
• Create a 3/3 red Elemental creature token. It deals 3 damage to you.
 C 
Sorcery
Create a 5/5 green Treefolk creature token with Trample.
 C 
Instant
Crowd Interference costs {1} less to cast for each blue creature you control.
Counter target spell unless its controller pays {x}.
 C 
Sorcery
Create an 2/2 green Elf creature token.
Chorus — If there's a card named Elvish Mysticism in your graveyard, draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and had lifelink.
Inherit (When enchanted creature dies, if it wasn't a Citizen, create a [Citizen] and return Silken Mantle to the battlefield attached to it.)
 C 
Enchantment
When Sunward Boughs arrives, create a 5/5 green Treefolk creature token with Trample.
Treefolk creatures you control have reach.
 C 
Sorcery
Create a 4/4 black Horror creature token with menace.
Each player loses 2 life.
Forest
 
 B 
Basic Land – Forest
 T 
Colour indicator W Token Creature – Cleric
Lifelink
1/2

Productivity Goals (rare)
Dread Chorus (uncommon)
Born from Thought (uncommon)
Patchwork Fields (uncommon)
Snatch from the Grave (common)
Harmonizing Villagers (common)
False Masterpiece (common)
Careless Conjuration (common)
Protection of the Woods (common)
Crowd Interference (common)
Elvish Mysticism (common)
Silken Mantle (common)
Sunward Boughs (common)
Darkness Falls (common)
Forest (basic)
Cleric (token)