Ersatz: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, if you control no creatures, create a 2/2 white Knight creature token with vigilance.
{1}{w}: Creatures you control get +1/+1 until end of turn.
 U 
Artifact
{t}: Add {c} to your mana pool.
Chorus — {t}: Add two mana of any one color to your mana pool. Activate this ability only if there's a card named Spirit Chimes in your graveyard.
 U 
Instant
Exile target creature, planeswalker, or nonbasic land. Its controller creates a 4/4 black Horror creature token with menace.
 U 
Enchantment
White creatures you control get +1/+1.
Whenever one or more white creatures you control attack, you may tap target creature.
 C 
Instant
Painful Discord deals two damage to target creature.
Chorus — If there's a card named Painful Discord in your graveyard, Painful Discord deals two damage to target player.
 C 
Sorcery
Create a 2/2 blue Merfolk creature token.
Chorus — If there's a card named Riversong in your graveyard, scry 2.
 C 
Enchantment
When Energy Storm arrives, create a 3/3 red Elemental creature token.
Elemental creatures you control have haste.
 C 
Sorcery
Target player creates a 0/0 black Germ creature token. That player draws a card and loses 1 life.
 C 
Sorcery
Create a 0/1 green Plant creature token.
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library.
 C 
Instant
Return target creature or sorcery card from your graveyard to your hand.
 C 
Instant
Create a 1/1 blue Faerie creature token with flying.
 C 
Enchantment
When Sunward Boughs arrives, create a 5/5 green Treefolk creature token with Trample.
Treefolk creatures you control have reach.
 C 
Artifact – Equipment
When Guardian's Banner arrives, create a 2/3 white Horse creature token, then attach Guardian's Banner to it.
Equipped creature has first strike.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Instant
If a permanent you control was dealt damage this turn, The Cavalry Arrives costs {2} less to cast.
Create a 2/2 white Knight creature token with vigilance and a 2/3 white Horse creature token.
Swamp
 
 B 
Basic Land – Swamp
Elf
 T 
Token Creature – Elf
2/2

Rallying Point (rare)
Spirit Chimes (uncommon)
Dark Hope (uncommon)
Aurora of the Blessed (uncommon)
Painful Discord (common)
Riversong (common)
Energy Storm (common)
Instilled Infection (common)
Seeds of the World (common)
Snatch from the Grave (common)
Call the Fae (common)
Sunward Boughs (common)
Guardian's Banner (common)
The Cavalry Arrives (common)
Swamp (basic)
Elf (token)