Ersatz: Virtual Booster
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| Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target creature.
Chorus — If there's a card named Death Knell in your graveyard, you may exile Death Knell and all cards named Death Knell from your graveyard. If you do, each opponent sacrifices a creature. |
Creature either a 2/2 white Knight creature token with vigilance or a 1/1 blue Faerie creature token with flying. That token arrives with a shield counter on it.
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If a player would create a token this turn, that player creates a 0/0 black Germ creature token instead.
Draw a card. |
Create a 2/2 white Knight creature token with vigilance.
If you control an Equipment, you may attach it to that token. |
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When Sunward Boughs arrives, create a 5/5 green Treefolk creature token with Trample.
Treefolk creatures you control have reach. |
Create two 0/1 green Plant creature tokens.
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Create two 1/1 white Citizen creature tokens.
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Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
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Create a 1/1 white Citizen creature token.
Chorus — If there's a card named Gather the Farmhands in your graveyard,you gain 1 life for each Citizen you control. |
When Energy Storm arrives, create a 3/3 red Elemental creature token.
Elemental creatures you control have haste. |
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Crowd Interference costs
less to cast for each blue creature you control.
Counter target spell unless its controller pays . |
Create two 2/2 black Zombie creature tokens.
Up to one target creature gets -X/X until end of turn, where X is the total power among Zombies you control. |
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1/1
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Death Knell
(rare)
Barrier Coalition
(uncommon)
Contaminated Casting
(uncommon)
Arms and Armor
(uncommon)
Sunward Boughs
(common)
Seed Scatter
(common)
Village Militia
(common)
Highland Raid
(common)
Rise Anew
(common)
False Masterpiece
(common)
Gather the Farmhands
(common)
Energy Storm
(common)
Crowd Interference
(common)
Flesh Consumption
(common)
Island
(basic)
Goblin
(token)









