Ersatz: Virtual Booster
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| Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile all creatures. Each player creates a 1/1 white Citizen creature token for each creature he or she owned that was exiled this way.
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Create a 4/4 black Horror creature token with menace.
If a creature died this turn, create two 0/0 black Germ creature tokens. Chorus — If there's a card named Song of the Lost in your graveyard, exile it and this, then put a +1/+1 counter on each creature you control. |
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
Choose one — • Frightful Bellow deals 4 damage to target permanent. • Create a 4/3 red Giant creature token with faze. |
: Draw a card unless another player pays . If a player does, create a 0/3 colorless Wall artifact creature token with defender. |
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Create a 2/1 red Warrior creature token.
Chorus — If there's a card named Chordal Battlecry in your graveyard, that token gains haste until end of turn. |
Create a 1/1 blue Faerie creature token with flying.
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Choose one —
• Target creature you control gets +3/+3 until end of turn. • Target creature token you control loses all abilities and becomes a green Treefolk with trample and with base power and toughness 5/5. |
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
Create two 1/1 white Citizen creature tokens, then populate (Create a token that's a copy of a creature token you control.)
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Return target creature or sorcery card from your graveyard to your hand.
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Create a 4/4 black Horror creature token with menace.
Each player loses 2 life. |
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When Apprenticeship arrives, create two 1/1 white Citizen creature tokens.
Whenever a Citizen you control blocks, you gain 1 life. |
Phytoclasm deals 2 damage to each creature with flying.
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Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
4/3
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Civilization's End
(rare)
Song of the Lost
(uncommon)
Frightful Bellow
(uncommon)
Tax Collector's Codex
(uncommon)
Chordal Battlecry
(common)
Call the Fae
(common)
Ancient Growth
(common)
Water the Crops
(common)
Whirling Denial
(common)
Wedding Ceremony
(common)
Snatch from the Grave
(common)
Darkness Falls
(common)
Apprenticeship
(common)
Phytoclasm
(common)
Swamp
(basic)
Giant
(token)






: Draw a card unless another player pays