Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant player
At the beginning of enchanted player's end step, that player creates a 4/4 black Horror creature token with menace. Whenever a Horror arrives, enchanted player loses 4 life. |
When Practice Grounds arrives, create a 2/1 red Warrior creature token.
Whenever a Warrior deals combat damage to a player, destroy target artifact that player controls. |
: Produce .
, : Create a 0/3 colorless Wall artifact creature token with defender. Activate this ability only if you control no creatures. |
: Add to your mana pool.
Chorus — : Add two mana of any one color to your mana pool. Activate this ability only if there's a card named Spirit Chimes in your graveyard. |
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Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
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Phytoclasm deals 2 damage to each creature with flying.
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When Energy Storm arrives, create a 3/3 red Elemental creature token.
Elemental creatures you control have haste. |
Create a 2/2 blue Merfolk creature token.
Chorus — If there's a card named Riversong in your graveyard, scry 2. |
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Counter target spell unless its controller pays
. If that player does, create a 0/3 colorless Wall artifact creature token with defender. |
Return target artifact or creature to its owner's hand. That player creates a 1/1 blue Faerie creature token with flying.
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When Resilient Infection arrives, create a 0/0 black Germ creature token.
Germ creatures you control get +1/+1. |
Create two 1/1 white Citizen creature tokens, then populate (Create a token that's a copy of a creature token you control.)
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Create a 2/2 white Knight creature token with vigilance.
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Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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Vigilance
2/2
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The Nightmares Begin
(rare)
Practice Grounds
(uncommon)
Edge of Hope
(uncommon)
Spirit Chimes
(uncommon)
Failed Healing
(common)
Phytoclasm
(common)
Energy Storm
(common)
Riversong
(common)
Tax Collection
(common)
Fair Replacement
(common)
Resilient Infection
(common)
Wedding Ceremony
(common)
Call the Hero
(common)
Highland Raid
(common)
Forest
(basic)
Knight
(token)


: Produce
.

