Ersatz: The Tokens
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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
From Common and Up:
White:
1/1
Vigilance
2/2
2/3
Blue:
Flying
1/1
2/2
When this becomes the target of a spell or ability, sacrifice it.
6/6
Black:
0/0
2/2
Menace (This creature can't be blocked except by two or more creatures.)
4/4
Red:
1/1
2/1
3/3
Green:
0/1
2/2
Trample
5/5
Colorless:
Defender
0/3
From Uncommon and Up
White
Lifelink
1/2
Blue
Ward 

2/1
Black
Deathtouch
1/1
Red
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
4/3
Green
Reach
3/4