Otaria Forever: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Aching Banshee Colourless One with nothing (this spell costs 1 less to cast for each face-down land you control.) menace 4{4} Creature — Spirit – common 2 My heart wept, my eyes bled, my throat was raw and swollen. Those days are gone; I have Nothing left. 2 1460218055 on 09 Apr 2016 by morlor
2 Ancestral Purge Colourless None 3{3} Sorcery – common Every memory we have lost will be taken in kind. 0
3 Barren Growth Colourless Search your library for a basic land card, reveal it and put it onto the battlefield tapped and face down. then shuffle your library. (face-down lands tap for c and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) 2{1}{c} Sorcery – common The dull envy of afterlives unfulfilled courses through Nothing’s soil. 7 1456442001 on 25 Feb 2016 by morlor
4 Blank Jolt Colourless Blank jolt deals 2 damage to target coloured creature. if that creature is tapped, nullify. (turn target face-up land face down. face-down lands tap for c and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) 2{2} Sorcery – common When you have nothing left to give, the Sorrows take that too. 6 1456442358 on 25 Feb 2016 by morlor
5 Bleach the Histories Colourless Common 3{3} Sorcery Exile all cards from all graveyards. If four or more creature cards are exiled this way, nullify. (Turn target face-up land face down.) 4 1456713315 on 29 Feb 2016 by keflexxx
6 Borderland Haunting Colourless Destroy target land. nullify. (turn target face-up land face down. face-down lands tap for c and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) 4{3}{c} Sorcery – common The furthest outposts sit on the edge of Nothing. Visitors often remark that the people there seem on the edge of sanity. 1 1456799219 on 01 Mar 2016 by keflexxx
7 Breathstealer Colourless Whenever breathstealer deals combat damage to a creature, you may remove a counter from it and put that counter on breathstealer. remove an essence counter from breathstealer: breathstealer gains menace until end of turn. 4{3}{c} Creature — Spirit – common 2 If we can’t have them, neither can they. 1 1462146500 on 01 May 2016 by keflexxx
8 Crawling Husk Colourless None 2{1}{c} Creature – common 2 Centuries of Nothing have brought the ghosts to their knees. 0
9 Deadfield Wisp Colourless Flying when deadfield wisp enters the battlefield, turn target face-up land you control face down. (face-down lands tap for c and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) 1{1} Creature — Spirit – common 1 Over time some ghosts have become formless, their memories in trails of grey behind them. 5 1456438294 on 25 Feb 2016 by keflexxx
10 Embodiment of Nothing Colourless Uncommon 3{2}{c} Creature – Spirit 2 4 {2}, Sacrifice a permanent: Target creature gets +2/+0 until end of turn. If that creature deals combat damage to a player this turn, you may sacrifice it. If you do, nullify. (Turn target face-up land face down. Face-down lands tap for {c} and can be turned face up at any time by sacrificing a face-up permanent.) 0
11 Empty Colourless Uncommon 0{x} Sorcery One with nothing (This spell costs {1} less to cast for each face-down land you control.)
Spend only colourless mana on Empty.
Target player loses X life.
2 1460995105 on 18 Apr 2016 by keflexxx
12 Hermetic Ghoul Colourless None 3{2}{c} Creature — Spirit – common 4 Some ghosts leave Nothing and wander the continent, free to see out eternity in isolation. 0
13 Hollow Gale Colourless One with nothing (this spell costs 1 less to cast for each face-down land you control.) destroy target coloured creature. if it was tapped, its controller loses 3 life. 7{7} Sorcery – common In the middle of Nothing, the wind blows right through you. 1 1460994903 on 18 Apr 2016 by keflexxx
14 Hulking Poltergeist Colourless Common 7{7} Creature – Spirit 4 5 One with nothing (This spell costs {1} less to cast for each face-down land you control.)
Trample
0
15 Jeska, Alone Colourless Rare 4{2}{c}{c} Legendary Creature – Spirit 3 1 First strike, haste
{t}: Jeska, Alone deals 1 damage to target creature or player.
At the beginning of your end step, if a permanent was put into a graveyard from the battlefield this turn, nullify.
3 1460454335 on 12 Apr 2016 by keflexxx
16 Lifeless Wraith Colourless Common 2{c}{c} Creature – Spirit 2 1 Voidwalk (This creature can't be blocked as long as defending player controls a face-down land.)
Whenever Lifeless Wraith attacks, if you control another attacking creature, you lose 2 life.
1 1462149487 on 02 May 2016 by keflexxx
17 Lingering Lost Colourless Uncommon 3{2}{c} Creature – Spirit 2 2 Flying
When Lingering Lost dies, put two 1/1 Spirit creature tokens with flying onto the battlefield.
0
18 Null Disciple Colourless At the beginning of your end step, if a land you control was turned face down this turn, create a 1/1 colourless spirit creature token. 3{3} Creature — Spirit – common 3 Spirits dream of a grey, lifeless continent. 1 1461085018 on 19 Apr 2016 by keflexxx
19 Null Exposure Colourless Destroy target artifact or enchantment. nullify. (turn target face-up land face down. face-down lands tap for c and can be turned face up any time you could cast a sorcery by sacrificing a face-up permanent.) 3{2}{c} Sorcery – common Treasured possessions, beautiful gardens, glimmering buildings; eventually Nothing destroys them all. 17 1457349124 on 07 Mar 2016 by Vitenka
20 Saltstorm Colourless Rare 8{8} Sorcery One with nothing (This spell costs {1} less to cast for each face-down land you control.)
Destroy each nonland permanent with converted mana cost less than the amount of mana spent to cast Saltstorm.
1 1461210122 on 21 Apr 2016 by keflexxx
21 Shadow of Self Colourless Uncommon 4{2}{c}{c} Creature – Spirit 2 3 One with nothing (This spell costs {1} less to cast for each face-down land you control.)
Flying, deathtouch
0
22 Shallow Ghoul Colourless Uncommon 3{3} Creature – Spirit 3 2 Voidwalk (This creature can't be blocked as long as defending player controls a face-down land.)
Sacrifice a face-down land: Shallow Ghoul gains hexproof until end of turn.
1 1461585421 on 25 Apr 2016 by keflexxx
23 Soul of the Dead Centre Colourless Common 3{2}{c} Creature – Spirit 3 4 Soul of the Dead Centre can only attack or block alone. You may sacrifice a face-down land to ignore this effect until end of turn. 1 1457653130 on 10 Mar 2016 by keflexxx
24 Spectre of the Sorrows Colourless None 8{8} Creature — Spirit – common 5 My anguish has become the wind, my suffering rain. I have Nothing left. 0
25 Windworn Phantom Colourless Common 6{6} Creature – Spirit 3 3 One with nothing (This spell costs {1} less to cast for each face-down land you control.)
Flying
2 1460379378 on 11 Apr 2016 by keflexxx
26 Windworn Widow Colourless None 6{6} Creature — Spirit – common 2 My husband is gone, my children are gone. I wish I was gone too, instead I’ve been Forgotten. 0
27 Angelic Intervention White Common 3{2}{w} Instant Blessing 2 (You may tap two untapped creatures you control as you cast this spell.)
Angelic Intervention deals 4 damage to target attacking or blocking creature. If it was blessed, instead destroy that creature and gain life equal to its toughness.
5 1455680212 on 17 Feb 2016 by morlor
28 Anointed Guard White None 3{2}{w} Creature — Human Soldier – common 3 Whatever happens, you’ll be remembered. 0
29 Arrest White Common 3{2}{w} Enchantment – Aura Enchant creature
Enchanted creature can't attack or block and its activated abilities can't be played.
3 1455353158 on 13 Feb 2016 by Alex
30 Aven Cloudbreaker White Common 4{3}{w} Creature – Bird Soldier 3 2 Flying
When Aven Cloudbreaker enters the battlefield, you may destroy target enchantment.
1 1460502639 on 12 Apr 2016 by keflexxx
31 Benalish Colonist White Whenever a plains enters the battlefield under your control, benalish colonist gets +1/+1 until end of turn. whenever benalish colonist deals combat damage to a player, create a 1/1 white human creature token. 2{1}{w} Creature — Human – common 1 To the right person, an empty continent is a world of possibilities. 2 1458013658 on 15 Mar 2016 by keflexxx
32 Benalish Missionary White Uncommon 2{1}{w} Creature – Human Cleric 1 1 Whenever you cast a spell, you may untap Benalish Missionary.
{w}, {t}: Benalish Missionary prays.
{2}{w}, {t}: Prevent the next X damage that would be dealt to another target creature until end of turn, where X is the number of prayers made by creatures you control since your last upkeep.
0
33 Benalish Snaresetter White Common 3{2}{w} Creature – Human Soldier 3 2 Flash
Blessing 1 (When you cast this spell, you may tap an untapped creature you control.)
When Benalish Snaresetter enters the battlefield, if it was blessed, tap target creature.
1 1462801965 on 09 May 2016 by keflexxx
34 Blinding Barrier White Common 4{3}{w} Creature – Elemental 0 5 Flying, defender
Creatures blocked by Blinding Barrier don't untap during their controller's next untap step.
1 1460431155 on 12 Apr 2016 by keflexxx
35 Borderland Watch White Uncommon 4{3}{w} Creature – Human Soldier 2 4 Vigilance
{2}{w}: Untap another target creature.
9 1406125274 on 23 Jul 2014 by Alex
36 Crusade of Grace White Common 4{3}{w} Sorcery Untap all creatures you control.
Creatures you control get +2/+2 until end of turn. Creatures you control who prayed this turn gain lifelink until end of turn.
5 1456375585 on 25 Feb 2016 by keflexxx
37 Crusader of Light White None 3{2}{w} Creature — Human Cleric Knight – common 2 I will bring Serra’s grace to this untamed world. 0
38 Dauntless Explorer White None 4{3}{w} Creature — Human – common 3 No rest. No mercy. No matter what. — Inscription found at ruined monument 0
39 Dawnmane Lion White Common 4{3}{w} Creature – Elemental Lion 3 3 When Dawnmane Lion enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of tapped creatures you control. 9 1460218539 on 09 Apr 2016 by morlor
40 Doubtless Devotee White Uncommon 2{1}{w} Creature – Human Soldier 3 1 Whenever Doubtless Devotee becomes tapped, pray.
At the beginning of your upkeep, put an essence counter on Doubtless Devotee for each prayer it made since your last upkeep.
{x}{w}, Remove X essence counters from Doubtless Devotee: Tap X target creatures.
0
41 Farah's Devoted White Common 5{4}{w} Creature – Human Cleric 3 5 Whenever a creature you control prays, you gain 2 life.
{2}{w}, {t}: Pray.
2 1459832298 on 05 Apr 2016 by keflexxx
42 Farah's Resurrection White Uncommon 4{3}{w} Sorcery Blessing 3 (When you cast this spell, you may tap three untapped creatures you control.)
Return target creature card from your graveyard to the battlefield. If Farah's Resurrection was blessed, return up to two target creature cards from your graveyard to the battlefield instead.
0
43 Farah, High Priestess White Rare 4{2}{w}{w} Legendary Creature – Human Cleric 2 4 At the beginning of your upkeep, tap or untap target creature for each prayer made by creatures you control since your last upkeep.
Tapped creatures can block.
Untapped creatures can't block.
{w}, Tap an untapped Human you control: Pray.
5 1407214201 on 05 Aug 2014 by keflexxx
44 Favoured Harvest White Uncommon 2{1}{w} Enchantment At the beginning of each end step, if you gained life this turn, put an essence counter on Favoured Harvest.
{1}{w}, Remove four essence counters from Favoured Harvest: Put a 4/4 white Angel creature token with flying onto the battlefield.
1 1460381335 on 11 Apr 2016 by keflexxx
45 Homesteading White Common 2{1}{w} Instant Blessing 2 (You may tap two untapped creatures you control as you cast this spell.)
Put two 1/1 white Human creature tokens onto the battlefield. If Homesteading was blessed, put three 1/1 white Human creature tokens onto the battlefield instead.
3 1458090365 on 16 Mar 2016 by keflexxx
46 Honoured Vanguard White Common 4{2}{w}{w} Creature – Human Soldier 4 2 Lifelink
When Honoured Vanguard dies, if a creature you control prayed this turn, put a 1/1 white Human Spirit creature token with lifelink onto the battlefield.
0
47 Mother of the Faithful White Uncommon 1{w} Creature – Human Cleric 1 1 Whenever a Human enters the battlefield under your control, pray.
At the beginning of your upkeep, gain 1 life and put an essence counter on Mother of the Faithful for each prayer it made since your last upkeep.
{t}, Remove an essence counter from Mother of the Faithful: Target creature gains protection from the colour of your choice until end of turn.
2 1460376987 on 11 Apr 2016 by keflexxx
48 Parish Congregation White Common 2{1}{w} Creature – Human 2 2 {t}, Tap an untapped Human you control: Pray.
{t}, Tap two untapped Humans you control: Pray, then pray.
At the beginning of your upkeep, you gain 2 life for each prayer made by Parish Congregation since your last upkeep.
2 1458019623 on 15 Mar 2016 by keflexxx
49 Pious Crusader White Uncommon 3{1}{w}{w} Creature – Human Soldier 2 2 Double strike
{t}, Tap an untapped Human you control: Pray.
At the beginning of your upkeep, if Pious Crusader prayed since your last upkeep, another target creature gains double strike until end of turn.
4 1460218775 on 09 Apr 2016 by morlor
50 Profound Prayers White Rare 2{x}{w}{w} Sorcery Blessing 4
Put X 1/1 white Human creature tokens onto the battlefield. If Profound Prayers was blessed, instead put that many 4/4 white Angel creature tokens with flying onto the battlefield.
0
51 Purification Charm White Uncommon 3{1}{w}{w} Instant Choose one:
- Destroy target artifact or enchantment.
- Target player sacrifices an attacking or blocking creature.
If {w}{w}{w} was spent to cast Purification Charm, target creature gets +1/+0 and first strike until end of turn.
0
52 Sanctification White Common 1{w} Instant Blessing 2 (You may tap two untapped creatures you control as you cast this spell.)
Target creature gains protection from everything until end of turn. If Sanctification was blessed, instead two target creatures gain protection from everything until end of turn.
4 1460615149 on 14 Apr 2016 by keflexxx
53 Serra's Herald White Uncommon 5{3}{w}{w} Creature – Angel 3 4 Flying
Whenever a creature you control prays, put an essence counter on Serra's Herald.
{w}{w}, Remove an essence counter from Serra's Herald: Exile target tapped permanent, then return it to the battlefield under its owners control.
0
54 Sunstrike Hawk White Common 3{1}{w}{w} Creature – Bird 2 2 Flying, first strike 2 1460218954 on 09 Apr 2016 by morlor
55 Travelling Chaplain White Common 2{1}{w} Creature – Human Cleric 1 3 Whenever a Human enters the battlefield under your control, pray.
At the beginning of your upkeep, put an essence counter on Travelling Chaplain for each prayer it made since your last upkeep.
{w}, {t}, Remove an essence counter from Travelling Chaplain: Prevent the next 2 damage that would be dealt to another target creature this turn.
11 1456581992 on 27 Feb 2016 by olbro
56 Westernesse Aviarist White Common 3{2}{w} Creature – Human 2 3 Whenever a Human enters the battlefield under your control, you may untap Westernesse Aviarist.
{t}, Tap an untapped Human you control: Pray.
At the beginning of your upkeep, if you control no Birds, put a 1/1 white Bird creature token with flying onto the battlefield for each prayer Westernesse Aviarist made since your last upkeep.
6 1462231657 on 02 May 2016 by keflexxx
57 Alchemy Blue Common 1{u} Enchantment – Aura Enchant creature
Whenever enchanted creature deals combat damage to a player, put an essence counter on it.
Enchanted creature gains "Remove an essence counter from this creature: Draw a card."
0
58 Ardenne, Velurian Empress Blue Rare 4{2}{u}{u} Legendary Creature – Merfolk 2 4 Whenever a creature card is put into your graveyard from anywhere, put an essence counter on Ardenne, Velurian Empress and tap target creature without flying.
{u}{u}{u}, Remove two essence counters from Ardenne: Tap all creatures without flying.
1 1461739044 on 27 Apr 2016 by keflexxx
59 Aven Ecomancer Blue Common 5{3}{u}{u} Creature – Bird Wizard 3 3 Flying
When Aven Ecomancer enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.
1 1460502541 on 12 Apr 2016 by keflexxx
60 Cephalid Sorter Blue Common 3{2}{u} Creature – Cephalid 3 2 When Cephalid Sorter enters the battlefield or is processed, target player puts the top three cards of their library into their graveyard.
Process {1}{u}({1}{u}: Put an essence counter on target creature. This creature loses all abilities, is a Zombie and gains "Whenever this creature is dealt damage, sacrifice it.")
4 1456536386 on 27 Feb 2016 by keflexxx
61 Cephalid Worker Blue Common 1{u} Creature – Cephalid 1 1 When Cephalid Worker enters the battlefield or is processed, tap or untap target nonland permanent.
Process {u}({u}: Put an essence counter on target creature. This creature loses all abilities, is a Zombie and gains "Whenever this creature is dealt damage, sacrifice it.")
5 1455684931 on 17 Feb 2016 by keflexxx
62 Crashing Waves Blue Common 2{1}{u} Instant Return target creature to its owners hand.
Symbiotic – If you removed a counter to pay an activation cost this turn, instead put that creature on top of its owners library.
1 1461244902 on 21 Apr 2016 by keflexxx
63 Deadmist Tornado Blue Uncommon 4{3}{u} Sorcery Ecocide 3 (You may turn three face-up lands face down as you cast this spell. Face-down lands tap for {c} and can be turned face up at any time by sacrificing a face-up permanent.)
Return up to two target creatures to their owner's hands. If you committed ecocide, creatures with those names can't be cast until your next turn.
1 1462233750 on 03 May 2016 by keflexxx
64 Deep-Sea Inkshrouder Blue Uncommon 4{3}{u} Creature – Octopus 3 4 When Deep-Sea Inkshrouder is processed, tap up to two creatures. They don't untap during their controllers next untap steps.
Process {2}{u} ({2}{u}: Put an essence counter on target creature. This creature loses all abilities, is a Zombie and gains "Whenever this creature is dealt damage, sacrifice it.")
1 1461641591 on 26 Apr 2016 by keflexxx
65 Denial Tides Blue Common 2{u}{u} Instant Counter target spell unless its controller pays {3}.
Symbiotic – If you removed a counter to pay an activation cost this turn, instead counter target spell.
0
66 Insight's Essence Blue Common 2{1}{u} Instant If you haven't processed or sacrificed a creature this turn, as an additional cost to cast Insight's Essence, sacrifice a creature.
Draw two cards.
4 1456447337 on 26 Feb 2016 by keflexxx
67 Introspection Charm Blue Uncommon 3{1}{u}{u} Instant Choose one:
- Counter target spell unless its controller pays {4}.
- Draw two cards.
If {u}{u}{u} was spent to cast Introspection Charm, tap or untap target permanent.
4 1460297788 on 10 Apr 2016 by morlor
68 Levitating Monstrosity Blue Uncommon 3{u}{u}{u} Creature – Cephalid Zombie 4 3 As an additional cost to play Levitating Monstrosity, exile two creature cards from your graveyard.
Flying
2 1456867859 on 01 Mar 2016 by keflexxx
69 Lobotomy Blue Uncommon 4{2}{u}{u} Enchantment – Aura Enchant creature
Gain control of enchanted creature.
Enchanted creature has a base power of 0.
Whenever enchanted creature becomes tapped, it doesn't untap during its controllers next untap step.
3 1457658382 on 11 Mar 2016 by keflexxx
70 Machinations Blue Uncommon 4{3}{u} Instant Draw two cards. Scry 2. 0
71 Mindsifter Adept Blue Common 2{1}{u} Creature – Cephalid Wizard 2 1 Prowess
Whenever Mindsifter Adept attacks, look at the top card of your library. You may put it into your graveyard.
4 1460484419 on 12 Apr 2016 by continuumg
72 Oceanhome Serpent Blue Uncommon 5{3}{u}{u} Creature – Serpent 5 5 Trample, defender
Whenever an Island enters the battlefield under your control, put an essence counter on Oceanhome Serpent.
{u}, Remove an essence counter from Oceanhome Serpent: Oceanhome Serpent gets +1/+1 and loses defender until end of turn.
1 1461718703 on 27 Apr 2016 by keflexxx
73 Revelations of the Deep Blue Common 2{1}{u} Instant Reveal the top five cards of your library. Put all noncreature, nonland cards revealed this way into your hand and the rest into your graveyard. 6 1456875584 on 01 Mar 2016 by keflexxx
74 Riptide Apprentice Blue Common 2{1}{u} Creature – Cephalid Wizard 2 2 Whenever you cast a noncreature spell, put an essence counter on Riptide Apprentice.
{1}{u}, {t}: Draw a card, then discard a card.
{1}{u}, {t}, Remove an essence counter from Riptide Apprentice: Draw two cards, then discard two cards.
0
75 Riptide Researcher Blue Uncommon 2{u}{u} Creature – Cephalid Wizard 1 3 When Riptide Researcher enters the battlefield, scry 2.
Whenever you cast a noncreature spell, put an essence counter on Riptide Researcher.
{u}{u}, {t}, Remove X essence counters from Riptide Researcher: Counter target spell unless its controller pays {x}.
3 1461210969 on 21 Apr 2016 by keflexxx
76 Riptide Seashaper Blue Common 2{1}{u} Creature – Cephalid Wizard 1 3 Whenever you cast a noncreature spell, put an essence counter on Riptide Seashaper.
{t}, Remove an essence counter from Riptide Seashaper: Tap target creature. It doesn't untap during its controllers next untap step.
2 1456836576 on 01 Mar 2016 by keflexxx
77 Seafloor Scuttler Blue Common 4{3}{u} Creature – Crab 2 5 Whenever you cast a noncreature spell, put an essence counter on Seafloor Scuttler.
{1}{u}, Remove an essence counter from Seafloor Scuttler: Target creature you control gains skulk until end of turn. You may give that creature -1/-0 until end of turn.
0
78 Seaskimmer Drake Blue Common 3{2}{u} Creature – Drake 2 2 Flying
When Seaskimmer Drake is processed, target creature gets +2/+2 and flying until end of turn.
Process {2}{u}({2}{u}: Put an essence counter on target creature. This creature loses all abilities, is a Zombie and gains "Whenever this creature is dealt damage, sacrifice it.")
0
79 Shipwrecked Blue Common 5{3}{u}{u} Instant Counter target spell. If you have two or more noncreature, nonland cards in your graveyard, put target creature on top of its owner's library. 4 1457657322 on 11 Mar 2016 by keflexxx
80 Spreading Absentia Blue Common 3{2}{u} Sorcery Scry 3, then draw a card. If that card is a noncreature, nonland card, reveal it, then nullify. (Turn target face-up land face down. Face-down lands tap for {c} and can be turned face up at any time by sacrificing a face-up permanent.) 2 1458014989 on 15 Mar 2016 by keflexxx
81 The Rip Blue Common 2{u}{u} Enchantment – Aura Enchant creature
Enchanted creature doesn't untap during its controllers untap step.
Whenever you cast a noncreature spell, you may return The Rip to its owners hand.
4 1456452205 on 26 Feb 2016 by morlor
82 Wave Awakener Blue Rare 3{2}{u} Creature – Cephalid Wizard 2 2 {2}, Return two lands you control to their owners hand: Put a 2/2 blue Elemental creature token with flying onto the battlefield. 0
83 Benalish Cultist Black Common 2{1}{b} Creature – Human Cleric 2 2 Whenever a creature card is put into a graveyard from anywhere, you may untap Benalish Cultist.
At the beginning of your upkeep, target player loses 2 life for each prayer Benalish Cultist made since your last upkeep.
{2}{b}, {t}: Pray.
4 1458014246 on 15 Mar 2016 by keflexxx
84 Bog Serf Black Common 3{2}{b} Creature – Cephalid Cleric 2 3 Whenever a creature card is put into a graveyard from anywhere, pray.
At the beginning of your upkeep, put an essence counter on Bog Serf for each prayer it made since your last upkeep.
{2}{b}, Remove X essence counters from Bog Serf, Sacrifice Bog Serf: Target creature gets -X/-X until end of turn.
2 1461640073 on 26 Apr 2016 by keflexxx
85 Burden of Life Black Common 2{1}{b} Enchantment – Aura Enchant creature
Enchanted creature gets -2/-2. If enchanted creature is a Zombie, it gets +2/+2 and can't be sacrificed instead.
2 1459840525 on 05 Apr 2016 by keflexxx
86 Carrion Witch Black Common 4{3}{b} Creature – Cephalid Cleric 2 4 Skulk (This creature can't be blocked by creatures with greater power.)
{1}{b}: Put the top card of your library into your graveyard. If that card is a creature card, target player loses 1 life and you gain 1 life.
0
87 Cephalid Exhumer Black Common 4{3}{b} Creature – Cephalid Cleric 2 2 When Cephalid Exhumer enters the battlefield, you may return target creature card from your graveyard to your hand or target land card from your graveyard to the battlefield. 10 1456203367 on 23 Feb 2016 by keflexxx
88 Corpse Exchange Black Uncommon 2{1}{b} Enchantment Whenever a Zombie you control dies, you may exile it. If you do, return target creature card from your graveyard to your hand.
{1}{b}, Remove an essence counter from a creature you control: Put a 2/2 black Zombie creature token onto the battlefield tapped.
0
89 Corpsegorger Black Common 5{4}{b} Creature – Horror 3 3 {1}{b}, Exile a creature card from your graveyard: Corpsegorger gets +2/+2 and trample until end of turn. 1 1458014395 on 15 Mar 2016 by keflexxx
90 Corpseyard Lurker Black Common 3{2}{b} Creature – Cephalid 2 2 Whenever a creature card not sacrificed by Corpseyard Lurker is put into a graveyard from anywhere, put an essence counter on Corpseyard Lurker.
{b}, Sacrifice a creature: Corpseyard Lurker gets +2/+2 until end of turn.
{b}, Remove an essence counter from Corpseyard Lurker: Corpseyard Lurker gets +1/+1 and menace until end of turn.
5 1462198256 on 02 May 2016 by keflexxx
91 Desecration Charm Black Uncommon 3{1}{b}{b} Instant Choose one:
- Destroy target creature with converted mana cost 3 or less.
- Destroy target non-basic land.
If {b}{b}{b} was spent to cast Desecration Charm, target player discards a card.
1 1462150116 on 02 May 2016 by keflexxx
92 Discarded Husk Black Uncommon 1{b} Creature – Zombie 2 2 Whenever Discarded Husk is dealt damage, sacrifice it.
{b}, Discard a card: Return Discarded Husk to the battlefield tapped.
0
93 Famished Crocodile Black Common 3{2}{b} Creature – Crocodile 4 1 When Famished Crocodile is processed, target player loses 4 life.
Process {2}{b} ({2}{b}: Put an essence counter on target creature. This creature loses all abilities, is a Zombie and gains "Whenever this creature is dealt damage, sacrifice it.")
1 1460692147 on 15 Apr 2016 by keflexxx
94 Grave Pact Black Rare 4{1}{b}{b}{b} Enchantment Whenever a creature you control dies, each other player sacrifices a creature. 0
95 Hollowheart Ritualist Black Uncommon 4{2}{b}{b} Creature – Cephalid Cleric 3 3 {b}, Sacrifice a creature: Target player sacrifices a permanent.
{c}, Sacrifice a land: Add {c}{c} to your mana pool.
2 1456810465 on 01 Mar 2016 by keflexxx
96 Idris, the Violator Black Rare 6{4}{b}{b} Legendary Creature – Demon 6 6 Ecocide 3
Flying
At the beginning of each end step, if an opponent lost life and you gained life this turn and you committed ecocide, return target creature card from the graveyard to the battlefield under your control.
Sacrifice a face-down land: Idris, the Violator gains lifelink until end of turn.
1 1462318507 on 03 May 2016 by keflexxx
97 Leech from the Land Black Common 2{1}{b} Instant Target creature gets +X/+0 and lifelink until end of turn, where X is the number of Swamps you control. 1 1462150492 on 02 May 2016 by keflexxx
98 Mangrove Spawn Black Common 2{1}{b} Creature – Frog 2 1 {1}{b}: Regenerate Mangrove Spawn.
When you process Mangrove Spawn, regenerate target creature.
Process {1}{b}({1}{b}: Put an essence counter on target creature. This creature loses all abilities, is a Zombie and gains "Whenever this creature is dealt damage, sacrifice it.")
7 1456282405 on 24 Feb 2016 by morlor
99 Marshland Purge Black Common 3{2}{b} Sorcery Exile up to two cards from a graveyard. If you exile a creature card this way, put a 2/2 black Zombie creature token onto the battlefield tapped. If you exile a land card this way, search your library for a Swamp card and put it onto the battlefield tapped. Then shuffle your library. 3 1460820099 on 16 Apr 2016 by keflexxx
100 Oozing Crow Black Uncommon 4{2}{b}{b} Creature – Bird Horror 3 2 Ecocide 2 (You may turn two face-up lands you control face down as you cast this spell. Face-down lands tap for {c} and can be turned face up at any time by sacrificing a face-up permanent.)
Flying
When Oozing Crow enters the battlefield, if you committed ecocide, target opponent discards a card and loses 3 life.
5 1456282359 on 24 Feb 2016 by morlor
101 Plague of Undeath Black Rare 5{2}{b}{b}{b} Sorcery Target player loses life equal to the number of creature cards in your graveyard, then return all creature cards from your graveyard to the battlefield tapped. 0
102 Preacher of Plagues Black Uncommon 2{1}{b} Creature – Human Cleric 1 3 Whenever a creature card is put into a graveyard from anywhere, pray.
At the beginning of your upkeep, put an essence counter on Preacher of Plagues for each prayer it made since your last upkeep.
{b}, Remove an essence counter from Preacher of Plagues: Preacher of Plagues deals 1 damage to each creature and each player.
0
103 Read the Bones Black Common 3{2}{b} Sorcery Scry 2, then draw two cards. You lose 2 life. 1 1459737595 on 04 Apr 2016 by keflexxx
104 Reap the Pits Black Uncommon 5{3}{b}{b} Sorcery Ecocide 3 (You may turn three face-up lands face down as you cast this spell. Face-down lands tap for {c} and can be turned face up at any time by sacrificing a face-up permanent.)
Put two 2/2 Zombies onto the battlefield tapped. If you committed ecocide, return this card from your graveyard to your hand.
2 1462233151 on 02 May 2016 by keflexxx
105 Slitherscourge Black Common 1{b} Creature – Snake Horror 1 1 Ecocide 1 (You may turn a face-up land face down as you cast this spell. Face-down lands tap for {c} and can be turned face up at any time by sacrificing a face-up permanent.)
Deathtouch
When Slitherscourge dies, if you committed ecocide, target creature gets -1/-1 until end of turn.
1 1456809970 on 01 Mar 2016 by keflexxx
106 Soul Extraction Black Common 5{3}{b}{b} Sorcery Destroy target creature. You may put an essence counter on target creature. 1 1461639551 on 26 Apr 2016 by keflexxx
107 Suffocation Rites Black Common 4{2}{b}{b} Instant If you haven't sacrificed or processed a creature this turn, as an additional cost to play Suffocation Rites, pay 4 life.
Target creature gets -4/-4 until end of turn.
9 1462237606 on 03 May 2016 by keflexxx
108 Unhallowed Hymn Black Common 3{1}{b}{b} Sorcery Ecocide 2 (You may turn two face-up lands face down as you cast this spell. Face-down lands tap for {c} and can be turned face up at any time by sacrificing a face-up permanent.)
Target player discards two cards. If you committed ecocide, instead that player discards two cards at random.
3 1456537834 on 27 Feb 2016 by keflexxx
109 Virulent Dross Black Uncommon 5{3}{b}{b} Creature – Elemental Ooze 2 5 Deathtouch
Process {2}{b}{b} ({2}{b}{b}: Put an essence counter on target creature. This creature loses all abilities, is a Zombie and gains "Whenever this creature is dealt damage, sacrifice it.")
When Virulent Dross is processed, destroy target creature.
0
110 Barbarian Ruinsmasher Red Common 2{1}{r} Creature – Human Barbarian 2 1 Haste
{r}, Sacrifice Barbarian Ruinsmasher: Destroy target artifact.
0
111 Bloodsport Red Uncommon 4{2}{r}{r} Sorcery Put two 2/1 red Human Barbarian creature tokens with haste onto the battlefield. They each may fight target creature an opponent controls. 0
112 Caldera Prowler Red Common 4{3}{r} Creature – Elemental Cat 2 2 Double strike
{r}{r}{r}, Sacrifice Caldera Prowler: Caldera Prowler deals 2 damage to target creature or player.
3 1456706406 on 29 Feb 2016 by keflexxx
113 Crater Decay Red Common 3{1}{r}{r} Sorcery Ecocide 2 (You may turn two face-up lands face down as you cast this spell. Face-down lands tap for {c} and can be turned face up at any time by sacrificing a face-up permanent.)
Crater Decay deals 3 damage to target creature or player. If you committed ecocide, draw a card.
0
114 Eruption Riders Red Uncommon 4{3}{r} Creature – Human Barbarian 2 2 Haste
Bloodshed – When Eruption Riders enters the battlefield, if a creature an opponent controls died or an opponent was dealt damage this turn, destroy target land.
1 1458352881 on 19 Mar 2016 by keflexxx
115 Fireside Truths Red Common 2{r}{r} Sorcery Ecocide 1 (You may turn a face-up land face down as you cast this spell. Face-down lands tap for {c} and can be turned face up at any time by sacrificing a face-up permanent.)
Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. If you committed ecocide, untap up to two Mountains.
4 1456716604 on 29 Feb 2016 by keflexxx
116 Flamerite Offering Red Common 3{2}{r} Instant Draw three cards, then discard two cards. Then if you have two or more noncreature, nonland cards in your graveyard, add {r}{r}{r} to your mana pool. 0
117 Furious Blow Red Common 2{1}{r} Instant Target creature you control deals damage equal to its power to another target creature.
Bloodshed – If a creature an opponent controls died or an opponent was dealt damage this turn, instead target creature you control gets +2/+0 until end of turn, then deals damage equal to its power to another target creature.
1 1462491574 on 05 May 2016 by keflexxx
118 Goblin Rockmage Red Common 1{r} Creature – Goblin Shaman 0 1 Whenever you cast a noncreature spell, untap Goblin Rockmage.
{t}: Goblin Rockmage deals 1 damage to target player.
1 1459204054 on 28 Mar 2016 by keflexxx
119 Grip of Emptiness Red Common 4{3}{r} Sorcery Untap target creature and gain control of it until end of turn. That creature gains haste, +2/+0 and loses all other abilities until end of turn. If that creature dies this turn, nullify. (Turn target face-up land face down.) 1 1457664122 on 11 Mar 2016 by keflexxx
120 Immolation Charm Red Uncommon 3{1}{r}{r} Instant Choose one:
- Immolation Charm deals 4 damage to target creature.
- Destroy target artifact, then deal damage equal to its converted mana cost to its controller.
If {r}{r}{r} was spent to cast Immolation Charm, target creature can't block this turn.
0
121 Khathran Enforcer Red Common 4{2}{r}{r} Creature – Beast 4 3 Bloodshed – At the beginning of your end step, if a creature an opponent controls died or an opponent was dealt damage this turn, put an essence counter on Khathran Enforcer.
{1}{r}, Remove an essence counter from Khathran Enforcer: Khathran Enforcer gains menace until end of turn.
0
122 Khathran Punisher Red Common 2{r}{r} Creature – Human Barbarian 3 1 Bloodshed – When Khathran Punisher enters the battlefield, if a creature an opponent controls died or an opponent was dealt damage this turn, Khathran Punisher deals 3 damage to target player. 0
123 Khathran Raid Leader Red Uncommon 2{1}{r} Creature – Human Barbarian 2 1 First strike
Bloodshed – At the beginning of your end step, if a creature an opponent controls died or an opponent was dealt damage this turn, put an essence counter on Khathran Raid Leader.
{r}, Remove an essence counter from Khathran Raid Leader: Attacking creatures get +1/+0 until end of turn.
0
124 Lavamancy Red Common 1{r} Enchantment – Aura Enchant creature
When Lavamancy enters the battlefield, draw a card.
Enchanted creature gains "{r}: This creature gets +1/+0 until end of turn."
0
125 Lightning Entity Red Common 3{1}{r}{r} Creature – Elemental 3 1 Haste
When Lightning Entity enters the battlefield, it gets +2/+0 until end of turn.
1 1458272975 on 18 Mar 2016 by keflexxx
126 Pardic Whelp Red Uncommon 3{1}{r}{r} Creature – Dragon 2 1 Flying
When Pardic Whelp enters the battlefield, you may discard a Mountain. If you do, Pardic Whelp deals 2 damage to target creature or player.
1 1461594117 on 25 Apr 2016 by keflexxx
127 Possessed by Fire Red Common 1{r} Instant Target creature gets +2/+1 until end of turn. If that creature dies this turn, return Possessed by Fire from your graveyard to your hand. 0
128 Pyria, the Great Fire Red Rare 3{r}{r}{r} Legendary Creature – Elemental 3 3 Haste
{r}: Pyria, the Great Fire gets +1/+0 until end of turn.
Sacrifice a Mountain: Pyria deals 1 damage to target creature or player.
0
129 Pyrite Heartstoker Red Uncommon 3{1}{r}{r} Creature – Human Shaman 2 2 Whenever a Mountain enters the battlefield under your control, put an essence counter on Pyrite Heartstoker.
{2}{r}{r}, {t}, Remove two essence counters from Pyrite Heartstoker: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
1 1460820773 on 16 Apr 2016 by keflexxx
130 Pyrite Initiate Red Common 2{1}{r} Creature – Human Shaman 1 1 Whenever a Mountain enters the battlefield under your control, put an essence counter on Pyrite Initiate. If Pyrite Initiate has three or more essence counters on it, sacrifice it.
{x}, {t}, Remove X essence counters from Pyrite Initiate: Pyrite Initiate deals X damage to target creature.
4 1458514657 on 20 Mar 2016 by dude1818
131 Pyrite Lackey Red Common 1{r} Creature – Human Barbarian 1 1 Ecocide 1 (You may turn a face-up land face down as you cast this spell. Face-down lands tap for {c} and can be turned face up at any time by sacrificing a face-up permanent.)
Whenever Pyrite Lackey becomes untapped, if you committed ecocide, it gets +1/+0 until end of turn.
5 1462150903 on 02 May 2016 by keflexxx
132 Rain of Cinders Red Uncommon 4{1}{r}{r}{r} Instant Ecocide 3 (You may turn three face-up lands face down as you cast this spell. Face-down lands tap for {c} and can be turned face up at any time by sacrificing a face-up permanent.)
Rain of Cinders deals 5 damage to target creature or player. If you committed ecocide, instead deal 5 damage divided as you choose among any number of target creatures and/or players.
0
133 Smoke Signals Red Uncommon 1{r} Enchantment Whenever a Mountain enters the battlefield under your control, exile the top card of your library. You may play cards exiled this way until end of turn. 0
134 Sulfuric Incantation Red Rare 3{1}{r}{r} Enchantment At the beginning of your upkeep, reveal the top card of your library. If it's a Mountain, put it into your hand. Otherwise, Sulfuric Incantation deals 2 damage to you.
Discard a land card: Sulfuric Incantation deals 2 damage to target creature or player.
0
135 Volcanic Baloth Red Common 3{2}{r} Creature – Elemental Beast 3 2 When Volcanic Baloth enters the battlefield, up to two target creatures can't block until end of turn. 0
136 Worldscourge Dragon Red Rare 6{4}{r}{r} Creature – Dragon 5 5 Ecocide X
Flying
When Worldscourge Dragon enters the battlefield, if you committed ecocide, Worldscourge Dragon deals X damage divided as you choose among any number of target creatures and/or players.
2 1461589001 on 25 Apr 2016 by keflexxx
137 Adansonian Seedsower Green Common 2{1}{g} Creature – Treefolk 0 3 Whenever a Forest enters the battlefield under your control, put an essence counter on target creature.
{t}, Remove two essence counters from Adansonian Seedsower: Put a 1/1 green Saproling creature token onto the battlefield.
4 1456282187 on 24 Feb 2016 by morlor
138 Anointed Oak Green Common 4{3}{g} Creature – Treefolk 3 3 Blessing 1 (You may tap an untapped creature you control as you cast this spell.)
When Anointed Oak enters the battlefield, if it was blessed, destroy target enchantment.
5 1456717152 on 29 Feb 2016 by keflexxx
139 Arbor Blessing Green Common 1{g} Instant Target creature gets +2/+2 and hexproof until end of turn.
Symbiotic – If you removed a counter to pay an activation cost this turn, instead that creature gets +4/+4 and hexproof until end of turn.
1 1460612376 on 14 Apr 2016 by keflexxx
140 Daybreak Trumpeter Green Common 3{2}{g} Creature – Elephant 3 3 Flash
When Daybreak Trumpeter enters the battlefield, return target creature or land you control to its owners hand.
1 1460606511 on 14 Apr 2016 by keflexxx
141 Digitata Seedsower Green Common 4{2}{g}{g} Creature – Treefolk 3 3 Whenever a Forest enters the battlefield under your control, put an essence counter on target creature.
{t}, Remove two essence counters from Digitata Seedsower: Put a 1/1 green Saproling creature token onto the battlefield.
Sacrifice a creature: Target creature gets +1/+1 until end of turn.
6 1456282064 on 24 Feb 2016 by morlor
142 Eternal Witness Green Uncommon 3{1}{g}{g} Creature – Human Shaman 2 1 When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. 1 1460612890 on 14 Apr 2016 by keflexxx
143 Everlife Gardener Green Uncommon 2{g}{g} Creature – Human Druid 2 2 You may play land cards from your graveyard.
{g}{g}, Discard a land card: You gain 2 life.
1 1460682073 on 15 Apr 2016 by keflexxx
144 Freyalise's Echoes Green Rare 4{2}{g}{g} Legendary Enchantment At the beginning of your upkeep, you may put an essence counter on target creature.
Untap each creature you control with an essence counter on it during each other player's untap step.
1 1456885783 on 02 Mar 2016 by keflexxx
145 Harrow Green Common 3{2}{g} Instant As an additional cost to cast Harrow, sacrifice a land.
Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.
1 1459574663 on 02 Apr 2016 by keflexxx
146 Heartglen Ranger Green Common 3{2}{g} Creature – Human Druid 2 3 When Heartglen Ranger enters the battlefield, you may return target land card from your graveyard to your hand.
At the beginning of your combat, if you control a tapped creature, Heartglen Ranger gets +1/+1 and vigilance until end of turn.
2 1460823268 on 16 Apr 2016 by keflexxx
147 Hermit Druid Green Uncommon 2{1}{g} Creature – Human Druid 1 1 {g}, {t}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. 1 1460686080 on 15 Apr 2016 by keflexxx
148 Incite Evolution Green Common 3{2}{g} Instant Blessing 2 (As you cast this spell, you may tap two untapped creatures you control.)
Target creature you control fights target creature you don't control. If Incite Evolution was blessed, you gain life equal to the combined toughness of creatures who died this way.
2 1459827907 on 05 Apr 2016 by morlor
149 Kilima Seedsower Green Uncommon 5{3}{g}{g} Creature – Treefolk 4 4 When Kilima Seedsower enters the battlefield, distribute essence counters equal to the number of Forests or creatures you control among any number of target creatures.
{t}, Remove two essence counters from Kilima Seedsower: Put a 1/1 green Saproling creature token onto the battlefield.
Sacrifice a Saproling: Add {g} to your mana pool.
3 1460302663 on 10 Apr 2016 by keflexxx
150 Krosan Journeyer Green Common 2{1}{g} Creature – Human Druid 1 2 Whenever a Forest enters the battlefield under your control, put an essence counter on target creature.
{t}: Untap target Forest.
{t}, Remove X essence counters from Krosan Journeyer: Untap X target Forests.
8 1455275212 on 12 Feb 2016 by Alex
151 Krosan Protector Green Common 5{3}{g}{g} Creature – Human Druid 3 5 Reach
When Krosan Protector enters the battlefield, you gain life equal to the number of Forests or creatures you control.
This creature may block creatures with menace alone.
3 1460302513 on 10 Apr 2016 by keflexxx
152 Leafweaver Green Common 2{1}{g} Creature – Dryad 2 1 When Leafweaver enters the battlefield, reveal the top four cards of your library. Put a creature or land card revealed this way into your hand and the rest into your graveyard. 3 1460299719 on 10 Apr 2016 by morlor
153 Life's Web Green Uncommon 3{2}{g} Enchantment At the beginning of your upkeep, put the top card of your library into your graveyard.
Whenever a creature you control dies, you may exile a land card from your graveyard. If you do, return that creature from your graveyard to your hand.
2 1460827122 on 16 Apr 2016 by keflexxx
154 Lifespring Colossus Green Common 6{4}{g}{g} Creature – Elemental 6 6 {g}, Sacrifice a land: Put an essence counter on target creature.
{g}, Remove an essence counter from Lifespring Colossus: Lifespring Colossus gets +1/+1 and trample until end of turn.
2 1458012982 on 15 Mar 2016 by keflexxx
155 Marath, Life's Essence Green Rare 2{x}{g}{g} Legendary Creature – Elemental Stag * * Marath, Life's Essence enters the battlefield with X essence counters on it and has base power & toughness equal to the number of essence counters on it.
{1}, Remove an essence counter from Marath: Choose one – Put an essence counter on target creature, or put a 1/1 green Saproling creature token onto the battlefield, or you gain 3 life.
2 1459983293 on 06 Apr 2016 by keflexxx
156 Pelakka Wurm Green Uncommon 7{4}{g}{g}{g} Creature – Wurm 7 7 Trample
When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm dies, draw a card.
1 1461588480 on 25 Apr 2016 by keflexxx
157 Proliferation Charm Green Uncommon 3{1}{g}{g} Instant Choose one:
- Target creature gets +4/+4 and trample until end of turn.
- Put three 1/1 green Saproling creature tokens onto the battlefield.
If {g}{g}{g} was spent to cast Proliferation Charm, choose any number of permanents with counters on them, then give each another counter of a kind already there.
6 1460959073 on 18 Apr 2016 by keflexxx
158 Silkweb Boon Green Common 3{2}{g} Enchantment – Aura Blessing 1 (You may tap an untapped creature you control as you cast this spell.)
Flash
Enchant creature
Enchanted creature gets +2/+2.
If Silkweb Boon was blessed, enchanted creature has reach.
0
159 Strangler Vines Green Common 3{2}{g} Instant Prevent all combat damage that would be dealt this turn.
Draw a card.
Symbiotic – If a counter was placed on a permanent you control this turn, attacking creatures don't untap during their controller's next untap step.
3 1460299859 on 10 Apr 2016 by morlor
160 Tree of Life Green Rare 3{2}{g} Creature – Treefolk 0 2 Whenever a player casts a spell, put an essence counter on Tree of Life.
Tree of Life gets +1/+1 for each essence counter on it.
At the beginning of your upkeep, you may move any number of essence counters from Tree of Life onto other creatures.
2 1461220318 on 21 Apr 2016 by keflexxx
161 Vanishing Voice Green Common 4{3}{g} Creature – Dryad 4 4 Vanishing Voice enters the battlefield with 3 essence counters on it. At the beginning of your upkeep, remove an essence counter from it. When the last is removed, sacrifice it.
Whenever Vanishing Voice enters or leaves the battlefield, you gain 2 life.
2 1460676779 on 14 Apr 2016 by keflexxx
162 Vorine's Embrace Green Uncommon 4{2}{g}{g} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+2.
Whenever enchanted creature attacks, you may have target creature defending player controls untap and block it if able.
Enchanted creature can't be blocked by more than one creature.
1 1456239213 on 23 Feb 2016 by keflexxx
163 Wandering Bard Green Common 3{2}{g} Creature – Human Druid 3 2 Whenever a Forest enters the battlefield under your control, put an essence counter on target creature.
{2}{g}, Remove an essence counter from Wandering Bard: Creatures you control get +1/+1 and trample until end of turn.
2 1460612468 on 14 Apr 2016 by keflexxx
164 Windborn Aven Multicolour Uncommon 3{1}{u}{w} Creature – Bird Soldier 3 2 Vigilance, flying
When Windborn Aven enters the battlefield, tap target creature. It doesn't untap during its controllers next untap step.
0
165 Echoing Shrieker Multicolour Uncommon 4{2}{u}{b} Creature – Harpy 3 1 Flying, menace
When Echoing Shrieker is processed, the next time you activate an ability this turn, draw a card and copy it. You may choose new targets for the ability.
Process {u}{b}({u}{b}: Put an essence counter on target creature. This creature loses all abilities, is a Zombie and gains "Whenever this creature is dealt damage, sacrifice it.")
2 1460955564 on 18 Apr 2016 by keflexxx
166 Murkmaw Leviathan Multicolour Rare 8{6}{b}{u} Creature – Zombie Leviathan 8 8 Swampwalk
At the beginning of your upkeep, sacrifice a creature.
All basic lands are Swamps.
2 1407454206 on 07 Aug 2014 by keflexxx
167 Blightfire Tusker Multicolour Uncommon 4{2}{b}{r} Creature – Elemental Beast 3 2 Ecocide 3 (When you cast this spell, you may turn three face-up lands you control face down.)
Menace, haste
When Blightfire Tusker enters the battlefield, if you committed ecocide, target creature gets +X/+0 and menace until end of turn, where X is the number of face-down lands you control.
1 1462151353 on 02 May 2016 by keflexxx
168 Scorching Specter Multicolour Rare 3{1}{b}{r} Creature – Specter 2 2 Ecocide 3
Flying, haste
Whenever Scorching Specter deals combat damage to a player, if you committed ecocide, that player discards a card from their hand.
1 1456799764 on 01 Mar 2016 by keflexxx
169 Earthborn Golem Multicolour Uncommon 5{3}{r}{g} Creature – Elemental Golem 4 3 Haste, trample
Whenever a land enters the battlefield under your control, another target creature gets +2/+2 and trample until end of turn.
0
170 Se'hes, Krosan Pyromancer Multicolour Rare 4{2}{r}{g} Legendary Creature – Human Druid Shaman 3 3 When Se'hes, Krosan Pyromancer enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.
{1}{r}, Sacrifice a Saproling: Se'hes deals 2 damage to target creature or player.
0
171 Transcontinental Wurm Multicolour Uncommon 5{3}{g}{w} Creature – Wurm 2 2 Blessing X (When you cast this spell, you may tap X untapped creatures you control.)
Vigilance, trample
Transcontinental Wurm enters the battlefield with X essence counters on it.
Transcontinental Wurm gets +1/+1 for each essence counter on it.
3 1460824499 on 16 Apr 2016 by keflexxx
172 Bloodletter of Idris Multicolour Uncommon 2{w}{b} Creature – Human Cleric 2 2 {w}{b}, Sacrifice a creature: Pray.
At the beginning of your upkeep, target player loses life and you gain life equal to the number of prayers made by creatures you control since your last upkeep.
4 1462607682 on 07 May 2016 by jameschanlee
173 Sacred and Profane Multicolour Rare 4{2}{w}{b} Sorcery Blessing X, Ecocide Y
Sacred and Profane deals X damage to up to Y target creatures and/or players and you gain that much life.
0
174 Shambling Spinifex Multicolour Uncommon 3{1}{g}{b} Creature – Treefolk Horror 3 3 At the beginning of your upkeep, you may put the top card of your library into your graveyard.
Whenever one or more land cards are put into a graveyard from anywhere, target creature gets +1/+1 or -1/-1 until end of turn.
1 1463359648 on 16 May 2016 by keflexxx
175 Tributary Coatl Multicolour Uncommon 3{1}{u}{g} Creature – Snake 3 2 Flash
Return a creature you control to its owners hand: Tap or untap target creature. Activate this ability only once each turn.
1 1461083660 on 19 Apr 2016 by keflexxx
176 Riptide Embermage Multicolour Uncommon 2{r}{u} Creature – Cephalid Wizard 2 2 Whenever you cast a noncreature spell, Riptide Embermage deals 1 damage to target creature or player.
Whenever a creature dealt damage by Riptide Embermage dies this turn, reveal the top card of your library. If it's a noncreature, nonland card put it into your hand, otherwise put it into your graveyard.
1 1462284323 on 03 May 2016 by keflexxx
177 Khathran Convert Multicolour Uncommon 2{r}{w} Creature – Human Barbarian Soldier 1 2 Double strike
Bloodshed – Whenever Khathran Convert attacks, if a creature an opponent controls died or an opponent was dealt damage this turn, attacking Humans you control get +2/+0 until end of turn.
1 1461110359 on 19 Apr 2016 by keflexxx
178 Looter's Sledge Artifact Uncommon 2{2} Artifact – Equipment Equipped creature gets +2/+2 and trample.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip {2}
0
179 Null Amulet Artifact Uncommon 3{3} Artifact At the beginning of each end step, if you turned a land face down this turn, put a 1/1 colourless Spirit creature token with flying onto the battlefield.
{t}: Add {c} to your mana pool.
1 1461723061 on 27 Apr 2016 by keflexxx
180 Skullcleaver Artifact Common 1{1} Artifact – Equipment Equipped creature gets +2/+0.
Remove a counter from a permanent you control: Attach Skullcleaver to target creature.
Equip {2}
0
181 Terra Vessel Artifact Uncommon 2{2} Artifact Whenever a creature you control dies, put an essence counter on Terra Vessel.
{2}, Remove an essence counter from Terra Vessel: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
0
182 Wirewood Relic Artifact Common 2{2} Artifact Wirewood Relic enters the battlefield tapped.
{t}: Add {c} to your mana pool.
{t}, Tap an untapped creature you control: Add one mana of any colour to your mana pool.
1 1457323849 on 07 Mar 2016 by keflexxx
183 Benalish Outpost Land Uncommon 0 Land – Plains {t}: Add {w} to your mana pool.
{w}, {t}, Tap an untapped Human you control: Target creature gets +0/+2 until end of turn.
0
184 Borderland Crag Land Common 0 Land When Borderland Crag enters the battlefield, you may turn it face down. If you don't, it enters the battlefield with an essence counter on it.
{t}: Add {r} to your mana pool.
{t}, Remove an essence counter from Borderland Crag: Add one mana of any colour to your mana pool.
0
185 Borderland Mire Land Common 0 Land When Borderland Mire enters the battlefield, you may turn it face down. If you don't, it enters the battlefield with an essence counter on it.
{t}: Add {b} to your mana pool.
{t}, Remove an essence counter from Borderland Mire: Add one mana of any colour to your mana pool.
0
186 Borderland Prairie Land Common 0 Land When Borderland Prairie enters the battlefield, you may turn it face down. If you don't, it enters the battlefield with an essence counter on it.
{t}: Add {w} to your mana pool.
{t}, Remove an essence counter from Borderland Prairie: Add one mana of any colour to your mana pool.
1 1456926932 on 02 Mar 2016 by keflexxx
187 Borderland Ravine Land Common 0 Land When Borderland Ravine enters the battlefield, you may turn it face down. If you don't, it enters the battlefield with an essence counter on it.
{t}: Add {u} to your mana pool.
{t}, Remove an essence counter from Borderland Ravine: Add one mana of any colour to your mana pool.
0
188 Borderland Woods Land Common 0 Land When Borderland Woods enters the battlefield, you may turn it face down. If you don't, it enters the battlefield with an essence counter on it.
{t}: Add {g} to your mana pool.
{t}, Remove an essence counter from Borderland Woods: Add one mana of any colour to your mana pool.
0
189 Deadlands Land Uncommon 0 Land When Deadlands enters the battlefield, you may turn another face-up land you control face down. If you do, put a 1/1 colourless Spirit creature token onto the battlefield.
{t}: Add {c} to your mana pool.
{t}, Sacrifice a face-down land: Add {c}{c} to your mana pool.
1 1468384017 on 13 Jul 2016 by keflexxx
190 Infected Tarpit Land Uncommon 0 Land – Swamp {t}: Add {b} to your mana pool.
{b}, {t}, Discard a card: Target player discards a card. Activate this ability only any time you could cast a sorcery.
0
191 Krosan Crossroads Land Uncommon 0 Land – Forest {t}: Add {g} to your mana pool.
{g}, {t}, Sacrifice Krosan Crossroads: Search your library for a basic land card and put it onto the battlefield, then shuffle your library.
1 1459920659 on 06 Apr 2016 by keflexxx
192 Pool of Portents Land Uncommon 0 Land – Island {t}: Add {u} to your mana pool.
{u}, {t}, Remove a counter from a permanent you control: Scry 2.
0
193 Regenerating Wilds Land Rare 0 Land – Forest ({t}: Add {g} to your mana pool.)
Symbiotic – At the beginning of each end step, if you removed a counter to pay an activation cost this turn, put an essence counter on Regenerating Wilds.
{g}, Remove an essence counter from Regenerating Wilds: Target land becomes a 2/2 creature until end of turn. It's still a land.
0
194 Volatile Caldera Land Uncommon 0 Land – Mountain {t}: Add {r} to your mana pool.
{r}, {t}, Sacrifice a face-up land: Volatile Caldera deals 2 damage to target player.
0
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