Otaria Forever: Archetypes

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Mechanics | Skeleton | Rules Modifications | Colour Identities | Archetypes

{w} White

{u} Blue

{b} Black

{r} Red

{g} Green

{c} Colourless

{w}{u} White/Blue - Flyers/Tempo

{u}{b} Blue/Black - Process control

{b}{r} Black/Red - Ecocide aggro

{r}{g} Red/Green - Ramp/Fatties/Basicfall

{g}{w} Green/White - Tokens/Lifegain

{w}{b} White/Black - Clerics/Lifegain

{u}{r} Blue/Red - Noncreature matters

{b}{g} Black/Green - Graveyard

{r}{w} Red/White - Human aggro

{g}{u} Green/Blue - Self-bounce Process/ETB

{w}{c} White/Colourless

{u}{c} Blue/Colourless

{b}{c} Black/Colourless - Ecocide control

{r}{c} Red/Colourless - Ecocide aggro

{g}{c} Green/Colourless

Updated on 21 Apr 2016 by keflexxx