Soradyne Laboratories
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Showing 30 of 30 Multicolour cards
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Show rarities: C U R M
Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
When Prudencia Teridan enters the battlefield, return target tapped permanent to its owner's hand.
: Return target tapped permanent to its owner's hand.
: Untap Prudencia Teridan.
: Return target tapped permanent to its owner's hand.
: Untap Prudencia Teridan.
2/4
Enchant creature
Flash
Enchanted creature gets +1/+1 and has flying.
When Rise to the Occasion enters the battlefield, untap target creature.
When Rise to the Occasion enters the battlefield, target creature gains first strike until end of turn.
Flash
Enchanted creature gets +1/+1 and has flying.
When Rise to the Occasion enters the battlefield, untap target creature.
When Rise to the Occasion enters the battlefield, target creature gains first strike until end of turn.
Flying
When Technomancers’s Courier input into a graveyard from play, you may put target aura or equipment card from your graveyard on top of your library.
When Technomancers’s Courier input into a graveyard from play, you may put target aura or equipment card from your graveyard on top of your library.
3/2
Coal Road Investigator is unblockable.
Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
3/1
Enchant creature
You control enchanted creature.
Whenever enchanted creature attacks, it gets +3/+0 and Mindstrike until end of turn. (If a creature with Mindstrike would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
You control enchanted creature.
Whenever enchanted creature attacks, it gets +3/+0 and Mindstrike until end of turn. (If a creature with Mindstrike would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
When Information Sifter enters the battlefield, draw a card.
When Information Sifter is put into a graveyard from the battlefield, target player discards a card.
When Information Sifter is put into a graveyard from the battlefield, target player discards a card.
2/2
Until end of turn, target creature has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.).
: Exile target card from an opponent's graveyard.
As long as Kavion Foehr, Industrialist is on the battlefield, you may play cards exiled by him as if they were in your hand.
As long as Kavion Foehr, Industrialist is on the battlefield, you may play cards exiled by him as if they were in your hand.
3/3
As an additional cost to cast Chum Summons, pay 3 life. Put two 1/1 red goblin creature tokens into play.
Whenever you cast a spell or activate a non-mana ability of a permanent, General Eli Marrick deals 1 damage to target creature and target player loses 1 life.
4/2
Sacrifice Misery Elemental: Destroy target creature.
3/3
Spite Daggers deals 1 damage to ach player with a higher life total than you. Then it deals 1 damage to each player that controls more creatures than you do, and 1 damage to each player who controls more land than you do.
Haste
: Regenerate Brass Tackler
: Regenerate Brass Tackler
Truth hurts.
3/2
Flying, haste, trample
Hazmarax enter the battlefield with five +1/+1 counters on it.
For each damage that would be dealt to Hazmarax, instead remove a +1/+1 counter from it.
At end of turn, move all +1/+1 counters on Hazmarax to another target creature you control.
Hazmarax enter the battlefield with five +1/+1 counters on it.
For each damage that would be dealt to Hazmarax, instead remove a +1/+1 counter from it.
At end of turn, move all +1/+1 counters on Hazmarax to another target creature you control.
3/0
Search your library for a forest and a mountain, then put them onto the battlefield and shuffle your library.
feint (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
feint (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
When Rally Instigator enters the battlefield, until end of turn whenever a Mountain or Forest is tapped for mana, it produces instead of it's normal type or amount.
2/2
Serix Thames can not be countered.
Haste
, : Target player reveals a card from their hand at random. Put X 1/1 green and red Citizen tokens onto the battlefield, where X is the converted mana cost of the card revealed this way.
Haste
, : Target player reveals a card from their hand at random. Put X 1/1 green and red Citizen tokens onto the battlefield, where X is the converted mana cost of the card revealed this way.
2/2
Trample
Whenever Snipe Riders deals combat damage to a player, untap it.
Whenever Snipe Riders deals combat damage to a player, untap it.
6/5
Regenerate up to two target creatures
Trample, Protection from Black
Colossal Mendwurm comes into play with six +1/+1 counters on it.
As long as Colossal Mendwurm has any +1/+1 counters on it, it has defender and "Whenever a source would deal more than one damage to a creature you control, prevent all but one of that damage and remove a +1/+1 counter from Colossal Mendwurm."
Colossal Mendwurm comes into play with six +1/+1 counters on it.
As long as Colossal Mendwurm has any +1/+1 counters on it, it has defender and "Whenever a source would deal more than one damage to a creature you control, prevent all but one of that damage and remove a +1/+1 counter from Colossal Mendwurm."
8/8
Vigilance
If an untapped creature you control would be destroyed, regenerate it.
If an untapped creature you control would be destroyed, regenerate it.
7/4
Enchant land
When Hallowed Blooms enters the battlefield, creatures you control get +1/+1 until end of turn.
Whenever enchanted land is tapped for mana, it produces one mana of any color in addition to it's normal amount and type.
When Hallowed Blooms enters the battlefield, creatures you control get +1/+1 until end of turn.
Whenever enchanted land is tapped for mana, it produces one mana of any color in addition to it's normal amount and type.
If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost less.
: Silver Road Evangelists gets +1/+1 until end of turn.
: Silver Road Evangelists gets +1/+1 until end of turn.
1/3
Flying, lifelink
Whenever a non-token creature is put into your graveyard from the battlefield, exile it and return target creature card from any graveyard to the battlefield under your control.
Whenever a non-token creature is put into your graveyard from the battlefield, exile it and return target creature card from any graveyard to the battlefield under your control.
4/4
Whenever Wasteland Wraiths deals combat damage to an opponent, each player sacrifices a creature, then gains life equal to the converted mana cost of that creature.
2/1
, Tap an untapped wizard you control: look at the top three cards of your library and return them in any order.
Blue cards in your graveyard have Test for Blue.
Green cards in your graveyard have Test for Green.
Blue cards in your graveyard have Test for Blue.
Green cards in your graveyard have Test for Green.
2/3
, Return Soradyne Morphologist to your hand: Put a creature card other than Soradyne Morphologist from your hand onto the battlefield. If that creature is a wizard, draw a card.
3/3
, T: Search your library for an Aura or Equipment card. Reveal that card and put it in your hand, then shuffle your library.
, T, Return an Aura or Equipment card you own to your hand: Put an Equipment or an Aura with enchant creature from your hand onto the battlefield attached to target creature.
, T, Return an Aura or Equipment card you own to your hand: Put an Equipment or an Aura with enchant creature from your hand onto the battlefield attached to target creature.
Go to section: White (6) Blue (5) Black (6) Red (14) Green (11) Multicolour (30) Hybrid (1) Artifact (16) Land (9)
Show rarities: C U R M
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last 2011-05-03 15:53:10 by SFletcher