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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
Showing 50 of 125 Multicolour cards
Go to section: White (20) Blue (19) Black (19) Red (19) Green (19) Multicolour (125) Hybrid (15) Artifact (7) Land (11)
Show rarities: C U R M
When Aggravated Marid enters the battlefield you may destroy target tapped artifact creature.
Few marid understand how to navigate the Second World. In frustration many simply choose to destroy what they find there.
2/1
0 comments
Equipped creature gets "whenever this creature attacks the defending player loses 2 life"
Equip

Equip


Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)
Created to entertain, programmed to kill.
5/2
When Devastator Marid is cast deal X damage to each player, where X is the number of non-basic lands that player controls.
Non-basic lands are swamp mountains.
Non-basic lands are swamp mountains.
Whatever reality he touches becomes his corruption.
8/6
Flying
Whenever you exile a card from your hand as a creature enters the battlefield that creature enters with an additional +1/+1 counter.
Whenever you exile a card from your hand as a creature enters the battlefield that creature enters with an additional +1/+1 counter.
4/4
Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2)
: Firebreathing Raqesah gets +1/+0 until end of turn.


: Firebreathing Raqesah gains menace until end of turn.




3/3


Whenever a creature attacks you or a planeswalker you control Firewall deals X damage to that creature where X is the number of charge counters on Firewall.
Algebra 3 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 3 and put them onto the bottom of their owner's libraries. If you do, draw two cards.)
If you performed algebra, Kaabat Brute enters the battlefield with a +1/+1 counter.
If you performed algebra, Kaabat Brute enters the battlefield with a +1/+1 counter.
To the kaabat clans strength is everything, not how strength is achieved.
5/5
Whenever another artifact creature you controls dies you may deal 2 damage to up to one target creature and put a +1/+1 counter on Khaled, Warith Grandmaster.
He has 999 memories downloaded, and the next grandmaster will have 1000.
5/4
Algebra 5 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 5 and put them onto the bottom of their owner's libraries. If you do, draw two cards.)
If you performed algebra target player loses life equal to the number of artifacts they control when Lightning Rider enters the battlefield.
If you performed algebra target player loses life equal to the number of artifacts they control when Lightning Rider enters the battlefield.
2/3
Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1)
When Madstyle Dancer dies target opponent Madstyle Dancer deals 2 damage to each player.
When Madstyle Dancer dies target opponent Madstyle Dancer deals 2 damage to each player.
3/3
Destroy target artifact creature. Then, destroy each other creature that has less power than the artifact creature that was destroyed.
It's a waste to leave the corpse of one's mark behind.
Deal 2 damage to target creature. That creatures controller loses 2 life.
The archers of Thazat are trained to make every arrow count, twice.
+2: Until the beginning of your next upekeep Najiya Layasmae deals X damage, where X is the number of loyalty counters on Najiya Layasmae, to each creature that deals damage to her.
-3: Until end of turn, blocking creatures get -2/-2.
-8: You gain an emblem with "Pay 2 life: put two +1/+1 counters on target creature you control and it gains haste. "
-3: Until end of turn, blocking creatures get -2/-2.
-8: You gain an emblem with "Pay 2 life: put two +1/+1 counters on target creature you control and it gains haste. "
5
Target creature gains haste and menace until end of turn.
To defy Ashber meant Najiya acknowledged the King's authority. She didn't.
Lifelink
If an opponent controls 3 or more artifacts Pureflesh Saboteur gains haste.
If an opponent controls 3 or more artifacts Pureflesh Saboteur gains haste.
"See those wretched assassins, failures in their job."
3/2
Artifact creatures blocking Qaddath Ravager get -1/-1.
Ogres approach humans as something to be dismantled with unparalleled savagery.
2/2
Discard a card at random then draw two cards. Each opponent loses life equal to the converted mana cost of the discarded card.
Poets only have words. How powerful can those be?
Choose 1 or more:
• Destroy target creature
• Destroy target artifact
If you chose more than 1 Ruinous Grasp deals 3 damage to you.
• Destroy target creature
• Destroy target artifact
If you chose more than 1 Ruinous Grasp deals 3 damage to you.
Exile target player's graveyard. Scorch the Graves Deals 1 damage to that player for each artifact exiled this way.
As the desert encroaches cemeteries must sometimes clear themselves out before accepting more bodies.
When Scrap Ghoul enters the battlefield sacrifice an artifact.
Djinn's magic can be tricked just like its creators.
3/3
If you have less life than an opponent Suicidal Anarchist costs
less to cast.
Suicidal Anarchist can't block.

Suicidal Anarchist can't block.
"King? Phff, girl's got the right idea."
4/2
Haste
If Warith Adherent dies during your turn you may return an artifact creature from your graveyard to your hand.
If Warith Adherent dies during your turn you may return an artifact creature from your graveyard to your hand.
3/1
Enchant creature
Enchanted creature gains "Exile a card from your hand: Put a +1/+1 counter on enchanted creature. Then it may fight target creature."
Enchanted creature gains "Exile a card from your hand: Put a +1/+1 counter on enchanted creature. Then it may fight target creature."
Flying
When Wrathmantle Efreet enters the battlefield Wrathmantle Efreet deals 3 damage to target player if an opponent lost life this turn.
When Wrathmantle Efreet enters the battlefield Wrathmantle Efreet deals 3 damage to target player if an opponent lost life this turn.
There's always someone angry in the Bajr outskirts.
2/2
Reach
Whenever Aggressive Solifugid deals damage to a creature with flying put a +1/+1 counter on Aggressive Solifugid.
Whenever Aggressive Solifugid deals damage to a creature with flying put a +1/+1 counter on Aggressive Solifugid.
There are rumors of giant solifugae attacking humans. Those are talltales. Now, attacks on efreets, that's a different story.
1/3
Destroy target artifact. If a non-creature artifact was destroyed this way you may discard a card then draw two cards.
Matafawwiq erases the name of Ashber and the past kings in both worlds.
Creatures implanted with Antiworld Endoarmory get +3/+3 and gain trample and "whenever this creature deals combat damage to a player you may destroy target artifact."
Implant- pay 2 life,

(pay 2 life, 

: Target creature you control is implanted for as long as you control Antiworld Endoarmory. Implant only as a sorcery.)
Implant- pay 2 life,






Exile the top two cards of your library. If a land was exiled this way, you may play that land as if it was in your hand until end of turn. If a spell was was exiled this way, you may cast it until end of turn.
Whenever the equipped creature deals combat damage to a player you may exile target artifact or enchantment that player controls.
Equip

Equip


Trample
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)
2/1
Destroy all artifacts and enchantments attached to target creature you don't control. Then, that creature fights target creature you control.
Haste
When Cyberheart dies deal X damage to target creature or player, where X is the number of artifact creatures you control.
When Cyberheart dies deal X damage to target creature or player, where X is the number of artifact creatures you control.
2/1
Target creature you control gets +3/+3 and gains "if this creature would be the target of a spell or ability an opponent controls this creature deals 2 damage to that player" until end of turn.
Whenever Efreeti Conjurer attacks you may exile the top card of your library. Until end of turn you may cast that spell. If a creature or sorcery was exiled this way it costs
less to cast.

Efreeti magic at best is an imitation of djinni magic.
3/3
Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2)
The Glass Palace, where everything is a sharp and deadly as the merchant's dealings.
3/4
Haste, vigilance, Raqs 3 (During your turn this creature gets +3/+0. During your opponents' turns this creature gets +0/+3)
Sometimes dancing is a contact sport.
5/5
Search your library for a basic land put that land onto the battlefield tapped. Shuffle your library afterward. Then, Growth Through Sapping deals X damage to target player, where X is the number of basic lands of the type you put onto the battlefield.
Trample
Break- when Guardian of the Treasury enters the battlefield you may have Guardian of the Treasury fight target creature if a non-creature permanent was put into a graveyard from the battlefield this turn.
Break- when Guardian of the Treasury enters the battlefield you may have Guardian of the Treasury fight target creature if a non-creature permanent was put into a graveyard from the battlefield this turn.
4/5
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)
When Inspiring Raqesah enters the battlefield you may put have target creature you control gain trample until end of turn.
When Inspiring Raqesah enters the battlefield you may put have target creature you control gain trample until end of turn.
2/1
Tap a non-creature artifact you control: Malfunctioning Soldier gains trample until end of turn.
"The more complex humans become, the more anomalies appear."- Khaled, Warith Grandmaster.
2/2



5/4
Target creature gets +4/+4, trample, and first strike until end of turn.
Break- Destroy target land if a non-creature permanent was put into a graveyard from the battlefield this turn.
Break- Destroy target land if a non-creature permanent was put into a graveyard from the battlefield this turn.
Put 2 +1/+1 counters on target creature, then deal 2 damage to target player.
Some say the Prayer of Fire is a plea for djinni aid others say the prayer was invoked to fight djinn.
Add X mana of any combination of green or red mana to your mana pool, where X is the number of artifacts you don't control.
Go against the odds and prove them wrong.
Haste, Flying
Break- At the beginning of your endstep draw a card if a non-creature permanent was put into a graveyard from the battlefield this turn.
Break- At the beginning of your endstep draw a card if a non-creature permanent was put into a graveyard from the battlefield this turn.
4/3
Equipped creature gains haste, trample and "when this creature dies draw a card and deal 2 damage to target creature."
Equip
Equip

Deathtouch
Whenever an instant or sorcery you control deals damage to a player Wildstorm Scorpion gets +5/+5 and gains first strike and hexproof until end of turn.
Whenever an instant or sorcery you control deals damage to a player Wildstorm Scorpion gets +5/+5 and gains first strike and hexproof until end of turn.
3/4
Hexproof, haste
"The first world is cruel and wild. Look at the beasts born of it."- Dalir, Zafzur bachelor
5/3
Hexproof, trample
Matafawwiq created guards to defend his areas from Ashber and the Sultan of Two Worlds.
2/4
Go to section: White (20) Blue (19) Black (19) Red (19) Green (19) Multicolour (125) Hybrid (15) Artifact (7) Land (11)
Show rarities: C U R M
Deshub: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |