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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles

Showing 50 of 125 Multicolour cards

Go to section: White (20) Blue (19) Black (19) Red (19) Green (19) Multicolour (125) Hybrid (15) Artifact (7) Land (11)

Show rarities: C U R M

 U 
Artifact Creature – Human Wizard
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

Flying

Advocate of Unmaking can't be blocked by creatures without counters.
3/4
 R 
Artifact
{w}{u},{t}: Exile target creature you control, then return it to the battlefield under its owner's control. Until end of turn implant and equip costs targeting that creature become {1}.
 C 
Instant
Exile target creature then return that creature to the battlefield tapped.

Upgrade {2}{w}{u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 R 
Creature – Avatar
You have no maximum handsize.

Sacrifice Avatar of Truth: Your life total becomes equal to the numbr of cards in your hand.
3/3
1 comment
2017-01-21 17:01:59 by kauefr
 R 
Creature – Djinn
Flying

Put a +1/+1 counter on target creature: Return Benevolent Djinn to its owner's hand.
His wish comes with no cost, only a promise.
3/6
 U 
Artifact – Equipment
Whenever equipped creature deals combat damage to a player untap the equipped creature and draw a card.

Equip {w}{u}
 C 
Artifact Creature – Cleric
When Blessings Servant enters the battlefield, put a +1/+1 counter on each other artifact creature you control.
The church makes every effort to place its tools wherever it can.
4/4
 C 
Creature – Camel
Flash

When Camel Courrier enters the battlefield reveal the top card of your library. If an artifact card was revealed this way you may add it to your hand and put a +1/+1 counter on Camel Courrier. Otherwise put the card on the bottom of your library.
2/1
 C 
Artifact Creature – Wall
Hexproof, defender

When Cyber Wall dies you may draw a card.
Cyber walls were invented after an assassin killed King Rimush's conscious in the Second World.
0/4
 C 
Creature – Human Wizard
If Djinnmagic Convert is enchanted implants targeting Djinnmagic Convert cost {1} less.
"I concede. My skills are insufficient."
3/4
 U 
Instant
Create two 1/1 blue-white artifact creature bird tokens with flying and prowess.

Upgrade {4}{w}{u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Instant
Counter target non-creature spell. If the spell countered this way was an artifact or enchantment spell you may gain 5 life.
1 comment
2017-01-02 15:12:26 by Vitenka
 U 
Creature – Human Wizard
Whenever Forseer of Prosperity attacks reveal the top card of your library. If an artifact or enchantment is revealed you may pay {2}. If you do, put a +1/+1 counter on Forseer of Prosperity and add the revealed card to your hand. Otherwise, put that card on the bottom of your library.
1/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and gains prowess.
There is truth in the old scriptures, but like all truths one must seek it themself.
 U 
Enchantment
Whenever a creature you don't control blocks that creature gets -2/-0 until end of turn.
When Ashber returned the Sultan of Two Worlds rallied his soldiers and the Quiet King's dissenters.
 C 
Creature – Human Soldier
First strike
Whenever you cast an artifact spell you may untap Luddite Skeptic.
The Pureflesh community divided when the upstarts emerged and Ashber returned.
2/2
 R 
Artifact Creature – Human Wizard
Whenever Modification Fanatic becomes gets implanted put a +1/+1 counter on Modification Fanatic and tap target creature. Creatures tapped this way don't untap during their controller's next untap step.
1/2
 C 
Artifact Creature – Human Soldier
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

When Royal Peacekeeper enters the battlefield prevent all damage that would be dealt by target non-artifact creature this turn.
2/2
3 comments
last 2017-01-20 15:58:40 by Vitenka
 C 
Sorcery
Untap each artifact you control then gain 1 life for each artifact you control.
"The King must prosper, for his is the face that marks an era."- Ashber
 M 
Artifact Creature – Shapeshifter
As Simulation Infiltration enters the battlefield exile target creature until Simulation Infiltration leaves the battlefield and Simulation Infiltration becomes a copy of that creature except it's an artifact in addition to its other types.
The Sultan of Two Worlds had a mole in Ashber's court.
0/0
 U 
Instant
Target creature gets -4/-0 until end of turn. If that creature's power becomes 0 exile it.
"When you are silent you will become meaningless."- Ashber to the upstarts.
1 comment
2016-02-21 06:22:12 by Sorrow
 R 
Legendary Creature – Human Noble
{3}{u}{u}: Until end of turn whenever a non-token, non-artifact creature enters the battlefield of your control create a token copy of it except that token is an artifact in addition to its other types.

{2}{w}{w}: Until end of turn prevent all damage that would be done to artifact creatures you control by non-artifact sources.
1/4
 R 
Artifact – Implant
Creatures implanted by Transcribed Prayers gain "{2}{w}{u},{t}: Gain life and draw cards equal to this creature's power."

Implant {1}{w}{u} ({1}{w}{u}: Target creature you control is implanted for as long as you control Transcribed Prayers. Implant only as a sorcery.).
 M 
Instant
Put target creature on the bottom of its owner's library. You draw cards equal to that creature's power.
It's left them stumped for decades.
5 comments
last 2017-01-21 18:57:13 by kauefr
 U 
Artifact – Implant
Creatures implanted by Wings of the Winds gain +0/+1 and flying.

Implant {w/u}{w/u} (Target creature you control is implanted for as long as you control Wings of the Winds Implant only as a sorcery.)
 U 
Artifact
{1}{u}{b},{t}: Put a charge counter on Amnesia Lock.

Whenever an opponent casts a spell that player puts the top X cards of their library into their graveyard, where X is the number of charge counters on Amnesia Lock.
 R 
Artifact – Equipment
Equipped creature gains deathtouch and "whenever a creature dealt damage by the this creature dies you may have equipped creature become a copy of the creature that died."

Equip {2}{u}{b}
 C 
Creature – Human Rogue
Whenever Baazar Cutpurse deals combat damage to player who controls an artifact you may draw a card, then discard a card.
Thieves of the Annurad Bazaar are often are considered brilliant innovators when it comes to bypassing security.
2/2
 C 
Instant
Target creature with a power of 5 or greater gets -3/-3 until end of turn.

Target creature with a power of 2 or less gains indestructible until end of turn.
 U 
Artifact – Equipment
Whenever the equipped creature deals combat damage to player, that player exiles a card from his or her hand and a card from the top of his or her library.

Equip: {u}{b}
{1}{u}{b}
 
 M 
Instant
Cast Breach only when a player would search his or her library.

Instead you may search that player's library for a spell with a converted mana cost of 3 or less and cast it without paying its mana cost.
2 comments
last 2016-05-29 18:08:32 by Link
 C 
Artifact Creature – Human Assassin
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Whenever another creature dies Cloud Killer cannot be blocked until end of turn.
2/5
 U 
Artifact Creature – Human Advisor
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
{t}: Draw a card. Then, discard a card unless you pay 2 life.
More truths come from brothels than palaces.
2/2
 C 
Artifact Creature – Human Mercenary
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
When Consultor of the Dead enters the battlefield draw two cards if you have three or more artifacts in your graveyard.
2/4
 U 
Artifact Creature – Human Rogue
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Tapped creature get -1/-1 until end of turn when Corrupting Assailant enters the battlefield.
4/2
2 comments
last 2016-09-18 16:06:34 by Sorrow
 U 
Creature – Djinn Wizard
Flash
If Dark-Deals Djinn enters the battlefield during an opponent's turn draw a card.
If Dark-Deals Djinn enters the battlefield during your turn each opponent discards a card.
2/3
 U 
Creature – Djinn
Flying

When Djinn of Last Wishes enters the battlefield, if you have no cards in hand you may draw two cards.
Make your wishes count.
4/4
2 comments
last 2016-11-09 23:39:44 by Link
 R 
Creature – Zombie Wizard
Algebra 4 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 4 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

Prowess, lifelink

If you performed alegebra draw 4 cards when Ghoul Scholar enters the battlefield.
2/4
 R 
Artifact Creature – Zombie Artificer
{2}{u}{b},{t}: Return target artifact creature from an opponent's graveyard to the battlefield under your control.

Sacrifice an artifact: regenerate Grave Reprogammer.
2/3
 C 
Creature – Zombie
When Graverobber Nifaya enters the battlefield draw 2 cards if you have 3 or more artifact creatures in your graveyard.
The Nifaya may eat cybernetics, but rings and necklaces have only a monetary value.
2/1
 C 
Artifact Creature – Human Wizard
Algebra 6 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 6 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

If you performed algebra when Harmony Dissolver enters the battlefield you may remove all counters from target creature and tap that creature.
2/3
 C 
Instant
Put the top five cards of target player's library into that player's graveyard. If an artifact was put into a player's graveyard this way that player loses 2 life.
"An interesting weapon. It will never see realization."- Motalleb, Agent of the Sultan of Two Worlds
 C 
Sorcery
Reveal the top card of target player's library. If an artifact was revealed this way put that card into that player's graveyard and draw two cards, otherwise put the card on the bottom of its owner's library.
Stolen wares can be resold, but broken wares penalize merchants, and that's true sabotage.
 M 
Artifact Creature – Human Wizard
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

{t}, sacrifice Martyr of Dissent: Gain control of up to one target creature and up to one target artifact.
2/3
 U 
Sorcery
Until end of turn whenever a creature you control deals combat damage to a player that player discards the top X cards of their library, where X was that creature's power.
"Recraft wish-magic outright, no. Rewrite wish-magic, that's a different story." -Goli, Mind Hacker
 C 
Creature – Zombie
When Nifaya Ghoul enters the battlefield return target creature or instant from your graveyard to your hand.
The Nifaya ghouls have dig up the deceased to eat their cybernetics, leaving the corpses out in the open.
3/1
 R 
Instant
Reveal the top 3 cards of your library. Add one card revealed this way to your hand, then put the other two into your graveyard. If a creature was put into your graveyard this, each opponent sacrifices a creature. If an instant was put into your graveyard this way you may draw two cards.
3 comments
last 2016-11-15 05:47:46 by dude1818
 R 
Enchantment
Whenever you cast an instant or sorcery spell you lose X life, where X is the spell's converted mana cost. You may choose new targets for the copy.
 R 
Creature – Sphinx
Flying
Whenever Seeker in the Second World deals combat damage to player you may pay 2 life. If you do, draw 2 cards.
Without implants sphinxes traverse the Second World and exploring it in ways unknown to humans.
5/6
 C 
Sorcery
Each opponent discards a card, then you draw that many cards.

The poets of Hizahd add eloquence to the idea of misery and inevitable doom.

Go to section: White (20) Blue (19) Black (19) Red (19) Green (19) Multicolour (125) Hybrid (15) Artifact (7) Land (11)

Show rarities: C U R M


Deshub: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles