CardName: Sacrificial Imp Cost: {1}{B}{B} Type: Summon - Imp Pow/Tgh: 2/2 Rules Text: While Sacrificial Imp is on top of your graveyard; demons are uncounterable. When 4 or more cards go to the graveyard at once, on top of Sacrificial Imp, return 2 of them to play. Flavour Text: "Kill me! Kill me! Killll meeee!" Set/Rarity: Multiverse Design Challenge Uncommon |
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See Challenge # 142.
So, one other thing Alpha was big on was ground stalls.
Creatures were underwhelming, blocking (with banding etc.) was complicated; and so people either turned to the dark side (blue) and avoided it completely - or went white-weenie and used a board sweeper if the game progressed out of weenie.
But... there were also big hugeass stompy things. the iconic being Lord of the Pit. At really very high cost.. so maybe what alpha was really trying to do; was battle-ship magic. a.k.a. Zendikar.
I assume therefore that there would have been more support cards (like, say, Mox Emerald - the original mana rocks; hmm?) to give such decks a chance to get out of the weenie-game.
So what's needed is a way to cope with board sweepers and get out of the blue zone. And whaddya know, Alpha had that too - Nether Shadow.
So here we go - also graveyard order matters!
I'd imagine this being at-least rare since Nether Shadow is. This is a really powerful reanimation tool you never need to cast. I could probably play this in a mono-blue deck that just mills itself to bring out Lord of the Pit and a sacrifice via this card.
Ah; I need to rephrase. The intent is that you have to dump 4+ cards on top of it in a single action for it to trigger. And yes; it's not rare; my assumption is the ability got more common over time; as a needed answer to board sweepers.
Note that I have absolutely no problem with using this as a way to get cards into play if you manage to discard 4 cards directly on top of it - 6+ cards in hand, one of them this, one of them One with Nothing? Live the dream!