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CardName: Balance the Humors Cost: 4WW Type: Enchantment Pow/Tgh: / Rules Text: Whenever a player gains life, that player loses that much life at the beginning of the next end step this turn. Whenever a player loses life, that player gains that much life at the beginning of the next end step this turn. Flavour Text: The body's humors must be precisely balanced to maintain peak health. Set/Rarity: Infinite Potential Well Rare |
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Um. Uh. This results in swinging back and forth, doesn't it?
Say I lose 3 life in my turn; I gain it back at the end of that turn. And at the end of my opponents turn; I'm gonna lose it again; because I gained it last turn.
That's not supposed to happen. Once is enough. I'll switch it so life change during the end step doesn't count. That also gives players another out.