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CardName: Slumbering Sea Serpent Cost: 2uu Type: Creature - Serpent Pow/Tgh: 7/7 Rules Text: Slumbering Sea Serpent enters tapped with three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Flavour Text: Set/Rarity: Infinite Potential Well Uncommon |
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See. You fixed suspend. ;)
Mostly - it can only suspend things that need to tap; so you can't suspend sorceries or enchantments. And you can sacrifice things slumbering this way, they get counted for 'x in play' effects and such.
Still - yup, this works pretty well. Apart from being unable to slumber a sorcery; and stunning or putting an artifact to slep makes little sense - so this is mostly limited to creatures - it does the job and is a sensible simplification.
I was thinking more like Slumbering Dragon
I always think of Elder Land Wurm with these designs, but there is a lot of them. Sometimes the simple ones are great.