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CardName: Spirit of the Owl Cost: 2uu Type: Creature - Bird Spirit Pow/Tgh: 1/2 Rules Text: Flying Whenever this creature deals combat damage to an opponent, draw a card. *Summon* - When Spirit of the Owl dies, put an Aura named Owl Totem onto the battlefield from outside the game attached to another target creature you control. Flavour Text: Set/Rarity: Infinite Potential Well Uncommon |
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See Owl Totem.
Shouldnt an owl have flying? Would that be too strong?
I'd expect an own bird spirit to fly; though you could get away with it with sufficient card art (perhaps it's obviously chained, or something)
The attaching doesn't quite work as written, but I do kinda like the second bite of the cherry.
If this also flew, I think it's want to be a bit pricier.
I meant to include flying, yeah. Closest version that exists already is Thieving Magpie, which seems weak to me. I could try +1 toughness and mana
After some discussion on discord, I decided this is just a worse version of my spirit guide mechanic anyway
Birds can fly
Love these four cards. Very cool mechanic idea. I wonder how much design space it has. Hopefully lots.
And I already made this "put cards from outside the game into play" mechanic already, seven years ago. Sigh.