Multiverse Design Challenge: Recent Activity
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Recent updates to Multiverse Design Challenge: (Generated at 2025-05-16 06:25:28)
Ha! Are we completely open? I think everyone may be absorbed with the community set design. I know I've been skimming a lot of other things in Multiverse, because that set has been so active.
I'll take Challenge #10. I don't know what it is going to be, yet, but I'm quite sure I'll come up with something good by tonight.
Update: Oh, I know exactly what I'm doing. But we'll have to wait till tonight until I post.
Anyone care to pose another design challenge?
Nice take on Sosuke's Summons. I approve of token-making sorceries being Tribal.
I was quite surprised that there is no Wolf 'Lord' considering that they are a staple of the game.
Master of the Wild Hunt is the closest existing card to a Wolf 'Lord'.
Thus, my entries are: Lupin Huntmaster and Call of the Pack.
The Packmaster pumps your wolves and gives them all that Predatory Urge, whilst Call of the Pack was inspired by and is an almost straight reprint of Sosuke's Summons given the tribal treatment.
Hope you like.
for Challenge # 008
for Challenge # 008
A new entry for my Challenge # 006 Based partly on the artwork and partly as an homage to the Manga Lone Wolf and Cub (yes I know cub was a child and not a wolf but...artistic license)
It'd come across much nicer visually without the flavour text. Sorry, because it's quite funny flavour text, but the text is too small otherwise.
I like it fairly well the way it is, to be honest, except for the fact that I picture and old lady with dragon wings popping out of an egg and breathing fire.
Doing that would also delegate it to being a one-color commander, as opposed to being two-color as it is now. Seems like making it a level-up creature just to have it level up to the way it's currently worded would just be messier rather then making it more nicely done.
My own entires are Soulgate Demon and Vim.
Unless the last level was "CARDNAME gets +1/+1 for each level counter on it."