Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Goblin Shaman
When Entropy Initiate enters the battlefield, each player draws two cards, then discards two cards at random.
2/2
 
 R 
Land
{t}: Add {1} to your mana pool.

{4}, {t}: Remove target attacking creature and target blocking creature from combat and untap them. Vindicated Path #4 deals 1 to one of these creatures, and the other creature gets -1/-2 until end of turn.
 U 
Enchantment – Aura
Enchant creature
Other creatures that share a creature type with enchanted creature get -1/-1. Enchanted creature gets +1/+1 for each creature affected this way.
Enchanted creature can't be blocked except by creatures that share a creature type with it.
Up
{1}({w/u})
 
 U 
Instant
Up to two target creatures gain flying until end of turn.
Coming
{1}({u/b})
 
 U 
Instant
Each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts that card into his or her hand.
 U 
Sorcery
At the beginning of your next main step, Add {r}{g} to your mana pool.
Maroon
{1}{w}{w}
 
 U 
Sorcery
Exile target creature. It remains exiled as long as Maroon is resolving, or in your graveyard.
 C 
Creature – Human Monk
Stunning Fist ({u/w}: Tap target creature blocking this creature. Creatures tapped this way don't untap during their controller's next untap step.)
2/2
 C 
Creature – Kithkin Warrior
Savage (For each attacking creature with savage you control, the defending player can block with one less creature.)
1/1
 C 
Creature – Vampire
{2}{b}, Discard a card: Grimacing Vampire gains intimidate until end of turn.
"Look away lest you too become my prey." -Uta Falkenrath
3/4
 C 
 
Trample
Whenever another creature you control dies, you may transform Guard Dragon.
2/2
Enraged Dragon
 
 C 
Colour indicator R  
Flying
5/4
 C 
Instant
Put a 2/5 white creature token onto the battlefield.
2/5
{g}
 
 C 
Sorcery
Put a 1/1 Green Fungus token creature on the battlefield.
When Gus was done his spores, he went to the party to shiitake down.
Funk Earl
{3}{w}
 
 C 
Sorcery
Put a 3/3 Green Fungus token creature with Soul on the battlefield. (When this creature taps, tap target creature.)
But there weren't many fun girls there that he lichened.
 C 
Instant
Regenerate target creature. When it regenerates this way, put a +1/+1 counter on it.
"Us Elves believe the forest is filled with beauty. Sometimes, we forget it is beautiful because we made it so."
-Nath, the Gilt-Leaf
 C 
Sorcery
Draw a card.
Recur {1}{u} (When this is put into a graveyard from anywhere, you may cast it for its recur cost. If you do, exile it as it resolves.)
 C 
Creature – Fairie
Flying, haste
At the beginning of the end step, return Tricksy Stinger II to its owner's hand, then discard a card.
3/2
 B 
Land
{t}: Add {1} to your mana pool.
{w/2}, {t}: Add {w}{w} to your mana pool. ({w/2} can be paid with any two mana or {w}.)
Radiant's Realm hovers between beauty and logic.
 T 
Token Artifact Creature – Wall
Defender
0/3

Entropy Initiate (common, foil)
Vindicated Path #4 (rare)
Ruthless Alpha (uncommon)
Up // Coming (uncommon)
Rose and Chestnut Yields // Maroon (uncommon)
Iron-Palm Adept (common)
Umchut Sharkclub (common)
Grimacing Vampire (common)
Guard Dragon (common)
Baby Got Back (common)
Fungi // Funk Earl (common)
Makes Me Stronger (common)
Examine the Data (common)
Tricksy Stinger II (common)
Realm's Edge (basic)
Wall (token)