Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Inscribed Mail enters the battlefield, draw a card.
Equipped creature gets +0/+1. Equip ![]() |
Morph--XX, spend only red mana for X
When Alien Hellion is turned face up, it deals X damage to each other creature and player. 2/2
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Flying
Effects cannot be applied to Free Bird. And this bird you cannot change...
2/2
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Click Gatherer's Random Card link to find a card not in a tight cycle. (You can find up to three such and choose one of them.) Design four other cards expanding that card into a tight cycle.
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Sacrifice Unearthly Fire: Unearthly Fire deals 2 damage to target creature or player.
Unearth ![]() (Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield.) |
![]() ![]() : Draw a card for each creature attacking you that is blocked.Misunderstandings are the mother of language.
1/1
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Put a 1/1 Green Fungus token creature on the battlefield.
When Gus was done his spores, he went to the party to shiitake down.
Put a 3/3 Green Fungus token creature with Soul on the battlefield. (When this creature taps, tap target creature.)
But there weren't many fun girls there that he lichened.
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+1 Add
to your mana pool.
-1 You may play an additional land this turn. 1
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Scorpion Sting deals 2 damage to target creature without flying.
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At the beginning of each upkeep, if an opponent lost life last turn, transform Hanweir Skulk.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Human or a Werewolf.)2/2
At the beginning of each upkeep, if no player lost life last turn, transform Hanweir Ravager.
4/2
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: Add ![]() to your mana pool. Use this mana only as a cost for flashback or unearth.1/1
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Vigilance
, Tap two untapped Clerics you control: Perfect Tomb Guardian. (Return it from the graveyard to the battlefield transformed. Perfect only as a sorcery.)1/2
Indestructible
Creatures you control have vigilance. |
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Until end of turn – target creature you control is a 4/4 sphinx. It cannot attack or block.
Madness ![]() What hides in stone, and asks riddles on the road?
Illus. TheGryph
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Target creature gets -2/-2 until end of turn.
If its controller has 10 or less life, it gets -5/-5 instead. |
Design one or more lands each affiliated with a type of creature.
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Illus. Patrick Ripp
2/2
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Inscribed Mail
(common, foil)
Alien Hellion
(rare)
Free Bird
(uncommon)
Challenge # 023
(uncommon)
Unearthly Fire
(uncommon)
Spell-Thought-Word-Thingy Mancer
(common)
Fungi // Funk Earl
(common)
Enlightened Mulchtiller
(common)
Scorpion Sting
(common)
Hanweir Skulk
(common)
Slain Summoner
(common)
Tomb Guardian
(common)
Sphinx's Curse
(common)
Exploit Weakness
(common)
Challenge # 011
(basic)
Fiend
(token)

: Draw a card for each creature attacking you that is blocked.

Creature – Werewolf
