Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Sahalan Ideal enters the battlefield, it gains your choice of two of the following abilities—
• You have no maximum hand size. • At the beginning of your end step, each player draws a card. • Whenever a player draws a card, that player gains 1 life. • If a spell or ability would cause a player to discard a card, Sahalan Ideal deals 2 damage to that player instead. |
Choose two--Draw three cards; or discard four cards; or lose 3 life.
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Choose one — attacking creatures gain flying until end of turn; or put target blocking creature on top of its owner's library; or draw a card for each attacking creature you control.
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Adapt – At the end of turn, if Guarded Stegasaurus was targeted by a spell, it gains protection from that spell's colors. (This effect does not end.)
3/4
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(Fickle – Fickle Fog can be cast when and only when an opponent could cast a sorcery)
Attacking creatures deal no damage this turn. |
+1 Sakashima the Deceiver becomes the planeswalker type of your choice.
-1 Put a token that's a copy of Sakashima the Deceiver onto the battlefield. -10 If you control 10 or more permanents named Sakashima the Deceiver, you win the game. 1
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Capybara gets +0/+3 as long as it's the only creature on the battlefield.
1/4
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Prevent the next X damage to target creature or player this turn, where X is the number of artifacts you control.
Surrounded by his creations, his deathbed became something else entirely.
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Whenever a creature you control deals damage to an opponent, exile that many cards from the top of that player's library. You may play cards exiled this way.
When you play a card exiled with this scheme, abandon it. |
Flying
Belligerent Drake blocks each turn if able. 4/1
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Each player sacrifices two permanents.
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Heroic
(Whenever a unit you control Assaults alone, it has +1/+1 for that cycle.) Galaxies finest pilots.
4/3
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When Mora, Mare dies, transform it.
Raw terror, given feeble form in the waking world.
2/1
Flashback
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Destroy target non-black, non-artifact creature. Unleashed, the nightmare can kill even the strongest.
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Create a card that produces mana with a restriction or bonus.
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Design one or more lands each affiliated with a type of creature.
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Create a card that cares about tokens and a token to go with that card.
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Sahalan Ideal
(rare)
Cursed Dimir Charm
(uncommon)
Skyknight's Charm
(uncommon)
Guarded Stegasaurus
(uncommon)
Fickle Fog
(common)
Sakashima the Deceiver
(common)
Capybara
(common)
Machine's Solace
(common)
I Take Your Future For My Own
(common)
Belligerent Drake
(common)
Mined Terrain
(common)
Xeroc Processate
(common)
Mora, Mare
(common)
Challenge # 107
(common)
Challenge # 011
(basic)
Challenge # 050
(token)





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Instant