Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Angel Knight
Flash, first strike
When Elite Ambushers enters the battlefield, destroy up to three target blocking creatures.
"Complacency: There is no greater threat to our Realm. Be complacent, and be dead."
-Aludren, Dragoon Taskmaster
3/2
 U 
Enourmous Enchantment
Arrakin Wastes enters the battlefield with 5 sand counters on it.
You cannot be attacked.
Whenever a creature attacks Arrakin Wastes, remove a sand counter from it.
 U 
Creature – Human Soldier
Vigilance
{2}, {t}: Adept Vanguard deals damage equal to its power to target creature blocking it.
2/2
 U 
 
Design two creatures whose abilities hose each other or seem like opposites, and yet at the same time would work well together in a deck.
 C 
Creature – Shiftling Warrior
Ethereal (This creature can't be blocked except by creatures with ethereal).
Whenever Shiftling Vanguard becomes the target of a spell or ability, counter that spell or ability unless its controller pays {2}.
3/1
 C 
Creature – Goblin Warrior
Twinned Goblin cannot attack alone.

When Twinned Goblin enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield under target opponent's control.
2/2
 C 
Creature – Goat Beast
Restless — At the beginning of your upkeep, if Journeying Craghorn untapped this turn, put a +1/+1 counter on Journeying Craghorn.
"The craghorn never get lost. Because the craghorn never wonder where they are."
— Oncebroken, Roamer Tutor
3/3
 C 
Instant
As an additional cost to cast Hemo Rage, pay 1 or more life.
Deal that much damage to target creature. Draw a card.
 C 
 
Create a cycle of 2/2 creatures with maximum converted mana cost of {3}(ie {1}{w}, {2}{u}, {1}{b}{b} etc – though each card must have the same converted mana cost) each with a non keyword ability that links them in an obvious way.
You can create them at any rarity but your entire cycle must be of the same rarity.
 C 
Instant
Prevent the next X damage to target creature or player this turn, where X is the number of artifacts you control.
Surrounded by his creations, his deathbed became something else entirely.
 C 
Instant
Untap target creature.
Draw a card.
Oh, that's right gradely, that is.
 C 
Creature – Louse
Intimidate
Whenever Shadow's Lice deals combat damage to a player, you may sacrifice it. If you do, up to two target creatures get -1/-1 until end of turn.
1/1
 C 
Sorcery
Target player loses life equal to the number of cards in your graveyard.
 C 
Creature – Human
When Planar Chauvinist comes into play, you may have it deal 2 damage to target player.
2/1
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.

Elite Ambushers (rare)
Arrakin Wastes (uncommon)
Adept Vanguard (uncommon)
Challenge # 009 (uncommon)
Shiftling Vanguard (common)
Twinned Goblin (common)
Journeying Craghorn (common)
Hemo Rage (common)
Challenge # 002 (common)
Machine's Solace (common)
E, the Real Guidance (common)
Shadow's Lice (common)
Bone Implosion (common)
Planar Chauvinist (common)
Challenge # 032 (basic)
Squirrel (token)