Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Strategy
Each unit you control strikes target unit. (They inflict damage equal to their power to it)
That units controller then chooses one of your units, and Annihilates it.
When you can see the green of their eyes.
 
 R 
Creature – Sphinx
At the beginning of your upkeep, if Skulking Sphinx is in your graveyard, each opponent chooses 'sleep' or 'struggle'.
At the beginning of your upkeep, if Skulking Sphinx is in your graveyard, you may discard three cards to return Skulking Sphinx to the battlefield. If you do, each opponent that chose 'sleep' sacrifices a creature. If you do not, each opponent that chose 'struggle' sacrifices a creature.
4/4
 U 
Decree
(Decrees cannot be affected by spells or abilities.)
Whenever a player casts a spell, he or she may pay any amount of life, including zero. Any other player may pay more life to counter the spell.
"The ultimate goal of each human should be to rise above everyone else, at any cost."
 U 
Instant
Choose one — Put a 1/1 green and white Elf Warrior creature token onto the battlefield; or target creature gets +1/+2 until end of turn; or untap target creature.
{w}{u}
 
 U 
Instant
Counter target spell unless its controller gains an emblem with "Spells you cast cost {1} more to cast."
 C 
 
Choose a movie, TV series or video game. Design two instant or sorcery cards to represent actions taken by the characters or events from the story. One should be cheap (<=3 mana), one should be expensive (>=4 mana).
 C 
 
Design cards (preferably a cycle) using someone else's card type from Challenge # 031 and/or someone else's mechanic from Challenge # 029. Give credit where it is due.
1/1
 C 
Artifact
When Emblem of the Poor enters the battlefield, you gain 2 life.
{1}{w}, {t}: Target creature gains lifelink until end of turn.
 C 
Instant
Lightning Spear deals 3 damage to target creature or player. If Lightning Spear deals damage to a creature, it also deals 1 damage to its controller.
 C 
Instant
Exile target attacking or blocking creature. Return it to the battlefield at the beginning of the next end step.
 C 
Instant
Prevent the next X damage to target creature or player this turn, where X is the number of artifacts you control.
Surrounded by his creations, his deathbed became something else entirely.
 C 
Creature – Evotan
Whenever Lurking Evotan blocks or becomes blocked by a non-Evotan creature, return Lurking Evotan to its owner's hand.
2/2
 C 
Creature – Elf Shade
Flying
The dead, above the dead forest, mourn neither passing – they avenge it.
3/2
 C 
Creature – Vampire Noble
Impose (As an additional cast to cost Stromkirk Vanguard, you may tap an untapped creature you control.)
When Stromkirk Vanguard enters the battlefield, if it imposed upon a creature, it gains haste until end of turn.
3/1
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.
 T 
Token Land – Cave
{t}: Add {c} to your mana pool.

Focus Fire (common, foil)
Skulking Sphinx (rare)
Decree of Ruthlessness (uncommon)
Communal Charm (uncommon)
Oppress (uncommon)
Challenge # 014 (common)
Challenge # 034 (common)
Emblem of the Poor (common)
Lightning Spear (common)
Go Blinking (common)
Machine's Solace (common)
Lurking Evotan (common)
Llanowar Banshee (common)
Stromkirk Vanguard (common)
Challenge # 032 (basic)
Cave (token)