Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Target attacking creature gets -13/-13 until end of turn.
 U 
Instant
Choose one —
• Creatures you control get +1/+0 and gain trample until end of turn.
• Put three +1/+1 counters on target creature.
• Whenever target creature deals combat damage to a player or planeswalker this turn, draw that many cards.
 U 
Creature – Faerie
Flying
When Tricksy Faerie enters the battlefield, target player discards a card. If they do, they draw a card.
1/1
 U 
Instant
As an additional cost to cast Grave Denial, exile four cards from each graveyard.
Counter target spell.
 C 
Creature – Elephant
You can't cast Baby Elephant unless you control two or more Elephant creatures.
Baby Elephant's power and toughness are each equal to half the number of Elephant creatures you control, rounded down.
*/*
 C 
Instant
Exile target attacking or blocking creature. Return it to the battlefield at the beginning of the next end step.
 C 
Creature – Treefolk Warrior
Powr 4
Defn 3
Mass 6
 C 
Sorcery
Resonate — When you cast Nature's Strength, copy it for each card named Nature's Strength in all graveyards.
Put a +1/+1 counter on target creature.
"The complete might of the forest supports all I do." – Multani
 C 
Creature – Illusion
When Twinned Illusion becomes the target of a spell or ability, sacrifice it.

When Twinned Illusion enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield under target opponent's control.
2/2
 C 
Sorcery
Destroy target artifact.
Booty {r} (Whenever a creature you control deals damage to an opponent, you may pay {r}. If you do, return this from your graveyard to the battlefield, else exile it.)
 C 
Creature – Elemental
Spark — Whenever Flashing Forgeling is dealt damage, it deals 2 damage to each player.
1/1
 C 
Strategy
Look at the top three cards of your archive. Put two of them on the bottom of your archive. If the other card is a resource, you may put it in the warzone tapped. Otherwise, draw that card.
 C 
Legendary Artifact Creature – Construct
Sunburst.
{u}, remove a counter from Etched Parasite: Put a charge counter on target non-creature artifact.
{b}, remove a counter from Etched Parasite: Put a -1/-1 counter on target non-artifact creature.
0/0
 C 
Sorcery
Look at the top X cards of your library, where X is the number of cards in your graveyard. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
 B 
 
Design one or more lands each affiliated with a type of creature.
 T 
Creature – Fiend
Illus. Patrick Ripp
2/2

Twilight Burst (rare)
Ferocity Charm (uncommon)
Tricksy Faerie (uncommon)
Grave Denial (uncommon)
Baby Elephant (common)
Go Blinking (common)
Uprooted Oakling (common)
Nature's Strength (common)
Twinned Illusion (common)
Pirate Raid (common)
Flashing Forgeling (common)
Farwander (common)
Etched Parasite (common)
Bone Scrying (common)
Challenge # 011 (basic)
Fiend (token)