Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player puts up to two enchantment cards from his or her hand onto the battlefield.
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When you cast Squadron Volley, search your library for up to three cards named Squadron Volley, reveal them, and put it into your hand. Then shuffle your library.
Squadron Volley deals 3 damage to target creature or player. |
Counter target spell unless it's controller chooses to give all creatures they control -2/-2 until end of turn.
Rolling Spoil + Daze
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, , Discard a card: Fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) |
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When Jungle Rearguard dies, return it to the battlefield transformed.
1/1
Gravesite bloom enters the battlefield tapped.
: Add to your mana pool. |
Fourcast (If there are four cards called Phosphour Bolt in your graveyard, you may return them to your hand.)
Phosphour Bolt deals 4 damage to target creature or player. |
Choose one – return target zombie card from your graveyard to your hand; or regenerate target creature you control, or black creatures you control get +1/+1 until end of turn.
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Flying
1/1
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Reserve
![]() (You may put this creature onto the battlefield blocking target attacking creature by paying its reserve cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat after attackers are declared.)3/3
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Horrify (Creatures blocking or blocked by this creature get -1/-0.)
The Pale Ones are a sight to behold.
2/1
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Whenever Lurking Evotan blocks or becomes blocked by a non-Evotan creature, return Lurking Evotan to its owner's hand.
2/2
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Blue Enchantments are hexproof.
2/3
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Regenerate target creature. If that creature is regenerated this way this turn, you may pay
. If you do, target creature gets +5/+5 until end of turn. Otherwise, you may pay . If you do, you may gain life equal to either the power or toughness of the targeted creature. |
Destroy target creature.
Drain Dry costs less to cast for each vampire you control. |
Design a card/cards themed around a frog or other semi-aquatic creature.
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When this permanent leaves the battlefield, return target creature card from your graveyard to your hand.
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Runecall
(rare)
Squadron Volley
(uncommon)
Spell Spoiling
(uncommon)
Crystal Orb
(uncommon)
Jungle Rearguard
(common)
Phosphour Bolt
(common)
Zombie Charm
(common)
Common nongreen creature
(common)
Ready Reserve
(common)
Intimidating One
(common)
Lurking Evotan
(common)
Naturalising Nexus
(common)
Whatisthisidonteven
(common)
Drain Dry
(common)
Challenge # 032
(basic)
Tombstone
(token)





, Discard a card: Fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
