Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player chooses a card type, the reveals the top card of his or her library. Each player who reveals a card of the type chosen this way puts it into his or her hand. Guessing Game deals 2 damage to each other player. If no player put a card into their hand, repeat this process.
 U 
Sorcery
Destroy target creature with power 4 or greater. Scry 1.
"Step 1. Kill dragon."
- Haruspex's handbook
 U 
Enchantment – Aura
Enchant creature.
You control enchanted creature.
Enchanted creature is 1/1 and is a lycanthrope in addition to its other types.
 U 
Creature – Human
Sacrifice Industrious Woodcutter: the next time you spend mana this turn, it doesn't empty from your mana pool.
0/1
 C 
Creature – Human Warrior
Frost Bitten (For each Snow permanent you control, Coldsword Claimant costs an additional {1} to cast.)
{s}: Coldsword Claimant gains deathtouch until end of turn.
3/3
 C 
Enchantment – Aura
Enchant Creature
Whenever damage would be dealt to the enchanted creature, exile it. Damage dealt to enchanted creature can not be prevented or redirected.
What if all these fantasies come flailing around? Now I've said too much.
 C 
Creature – Wurm
Trample
6/3
 C 
Creature – Illusion
Flying

At the end of combat, if Abednego's Dreams attacked or blocked, return it to its owner's hand.
4/2
 C 
 
13 – lucky for some, unlucky for others.
Design one or more cards that evoke luck (good and/or bad)
 C 
Sorcery
Choose one: Destroy target artifact, or target player discards a card.
 C 
Creature – Human Cleric
When Antiquities Collector enters the battlefield, you may exile target artifact or enchantment until Antiquities Collector leaves the battlefield.
2/2
 C 
Creature – Steve
1/2
 C 
Artifact Creature – Golem
Whenever you cast a spell, you may gain 1 life.
0/2
 C 
Planeswalker – Sakashima
+1 Sakashima the Deceiver becomes the planeswalker type of your choice.
-1 Put a token that's a copy of Sakashima the Deceiver onto the battlefield.
-10 If you control 10 or more permanents named Sakashima the Deceiver, you win the game.
1
 B 
 
Design one or more lands each affiliated with a type of creature.
 T 
Challenge
Create a card that cares about tokens and a token to go with that card.

Guessing Game (rare)
Extreme Haruspicy (uncommon)
Enslaved Familiar (uncommon)
Industrious Woodcutter (uncommon)
Coldsword Claimant (common)
Losing My Religion (common)
Yavimaya Firewurm (common)
Abednego's Dreams (common)
Challenge # 013 (common)
Ing Charm (common)
Antiquities Collector (common)
Somebody That I Used to Know (common)
Eivolar's Servant (common)
Sakashima the Deceiver (common)
Challenge # 011 (basic)
Challenge # 050 (token)