Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an opponent declares attackers that player chooses 'defense' or 'acceptance'.
Whenever you are attacked by an opponent who chose 'defense' and you did not block, draw two cards. Whenever you block, if the attacking opponent chose 'acceptance', draw two cards. 3/8
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Whenever another creature enters the battlefield under your control, you may put a +1/+1 counter on it or add
to your mana pool.2/3
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Return target attacking creature to its owners hand.
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Target player scries X, where X is the number of cards in his or her hand. Then that player draws a card.
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Flying, haste
At the beginning of the end step, return Tricksy Stinger II to its owner's hand, then discard a card. 3/2
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Put a 1/1 Green Fungus token creature on the battlefield.
When Gus was done his spores, he went to the party to shiitake down.
Put a 3/3 Green Fungus token creature with Soul on the battlefield. (When this creature taps, tap target creature.)
But there weren't many fun girls there that he lichened.
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When you set this scheme in motion, until your next turn, whenever an opponent loses life, you may draw a card.
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Stoutheart Hydra enters the battlefield with six +1/+1 counters on it.
Whenever combat damage is dealt to Stoutheart Hydra, put two +1/+1 counters on it. 0/0
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Aura Feeder doesn't untap during its controller's untap phase.
Sacrifice an Enchantment: Untap Aura Feeder, it gets +1/+1 until end of turn. 2/2
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Target creature gains first strike and deathtouch until end of turn.
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Crypt Feeder doesn't untap during its controller's untap phase.
Sacrifice a Creature: Untap Crypt Feeder, it gets +1/+0 until end of turn. 2/2
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When Envious Courtiers deals combat damage to a creature with more power, tap that creature and it does not untap as normal during the next untap step.
When creatures fight, the pettiest wins.
1/2
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: Target unit is Orbital.What I put up, stays up.
1/1
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Islandwalk
When Goblin Vikings deals combat damage to a player, you may draw a card, then discard a card. 2/1
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Design a card/cards themed around a frog or other semi-aquatic creature.
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![]() , Tap two untapped rabbits you control: Put a 1/1 green Rabbit creature token into play with this ability.1/1
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Slumbering Sphinx
(rare)
Sahala Welcomer
(uncommon)
Slight Banishing
(uncommon)
Wisdom Begets
(uncommon)
Tricksy Stinger II
(common)
Fungi // Funk Earl
(common)
My Ambition Never Ends
(common)
Stoutheart Hydra
(common)
Aura Feeder
(common)
Too Holy To Touch
(common)
Crypt Feeder
(common)
Envious Courtiers
(common)
Lift Driver
(common)
Goblin Vikings
(common)
Challenge # 032
(basic)
Rabbit
(token)




to your mana pool.

: Target unit is Orbital.