Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant player
At the beginning of enchanted player's upkeep, an opponent declares a card type other than land. The enchanted player reveals the top card of his or her library. If it is the declared type, he or she puts that card into his or her graveyard and loses 3 life. |
, Sacrifice a creature: Search through your library for a creature with the same converted mana cost and creature type, put it onto the battlefield, then shuffle your library. |
Showdown (This creature must be blocked by exactly one creature with Showdown, if able.)
Far Strike (When Sarducci Lawman deals combat damage to a creature, it deals an equal amount of damage to that creature's controller. When Sarducci Lawman deals combat damage to a player, it deals an equal amount of damage to a creature that player controls.) 2/2
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Target blocking creature gets +13/+13 until end of turn.
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Protection from Blue
: Flip a coin. If heads, Dumb Giant deals 4 damage to target creature an opponent controls. If tails, it deals 4 damage to target creature you control instead.4/3
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Fourcast (If there are four cards called Phosphour Bolt in your graveyard, you may return them to your hand.)
Phosphour Bolt deals 4 damage to target creature or player. |
Destroy target land. Up to one target creature you control gains flying until end of turn.
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0 Target creature you control gains vigilance until end of turn.
-1 Put a white 1/1 Soldier creature token onto the battlefield. 2
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Enchant Creature
Whenever damage would be dealt to the enchanted creature, exile it. Damage dealt to enchanted creature can not be prevented or redirected. What if all these fantasies come flailing around? Now I've said too much.
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Twinned Goblin cannot attack alone.
When Twinned Goblin enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield under target opponent's control. 2/2
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Each creature you control, if it has a subtype that no other creature on the battlefield has, deals 1 damage to target creature or player.
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Spells and abilities that target Twinned Wolf cost
more.
When Twinned Wolf enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield under target opponent's control. 2/2
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(Blessings aren't spells. You can only play one Blessing per turn and only when you could play a land. If you would control more than three Blessings, shuffle one into its owner's library.)
, : Target creature gets +1/+1 until end of turn. |
Design a card/cards themed around a frog or other semi-aquatic creature.
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The library is gone; my life's work undone. But the future remains.
0/1
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Morbid Game
(rare, foil)
Evolutionary Branch
(rare)
Sarducci Lawman
(uncommon)
Dawnglow Burst
(uncommon)
Dumb Giant
(uncommon)
Blastproof Juggernaut
(common)
Phosphour Bolt
(common)
Plumebreaker
(common)
Planeswalking Conscriptor
(common)
Losing My Religion
(common)
Twinned Goblin
(common)
Strength in Diversity
(common)
Twinned Wolf
(common)
Growth
(common)
Challenge # 032
(basic)
Human Survivor
(token)




, Sacrifice a creature: Search through your library for a creature with the same converted mana cost and creature type, put it onto the battlefield, then shuffle your library.

: Flip a coin. If heads, Dumb Giant deals 4 damage to target creature an opponent controls. If tails, it deals 4 damage to target creature you control instead.
