Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add , , or to your mana pool. If you control no Spirits, spend this mana only to cast Spirit spells.
![]() ![]() : Haunted Mansion becomes a 2/2 colorless Spirit creature with vigilance and intimidate until end of turn. It's still a land. |
Haste
When Draining Leech enters the battlefield, target creature gets -X/-X until end of turn, and Draining Leech gets +X/+X until end of turn, where X is that creature's power. 2/2
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: You may play an additional land card this turn.
, : Add one mana of any colour to your mana pool.1/1
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Red creatures your opponents control lose first strike and can't have first strike.
"Their passions are a shackle, leaving them easily mastered by logic."
2/2
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Flying
: Orosian Forerunner becomes red and gains haste until end of turn.1/1
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Exile target attacking or blocking creature. Return it to the battlefield at the beginning of the next end step.
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Inspired by jmgariepy's Mashup:The gathering set,
I will post a list of 10 randomly generated cards. Those who want to participate can create up to 5 cards (by combining two cards from the pool – each card can only be used once) |
Flying
Whenever an opponent casts an instant you may discard a card. If you do, target opponent discards a card. 2/1
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Destroy target artifact you control.
Draw two cards. "Smash the spyglass,
Crush the clock, Press into a New flintlock." - Song of the Dwarven Salvagers |
When Locamotive Golem dies, cooldown Locamotive Golem 4. (Exile Locamotive Golem with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last counter is removed, return Locamotive Golem to your hand.)
4/1
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Magnify (When you cast this spell, copy it for each card in your graveyard with magnify.)
Draw a card, then discard a card. |
Vigilance, Reach
Fallen to earth, reaching for the heavens.
4/4
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If you spent
to cast Thundering Boar, it gains haste until end of turn.2/2
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Mount
( : Attach an unmounted creature to Fine Charger. Mount or unmount only as a sorcery. Mounted creature attacks, blocks, or is blocked when and only when Fine Charger is. Combat damage must be assigned to mount before mounted creature.)2/2
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Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
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1/1
3/3
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Haunted Mansion
(rare)
Draining Leech
(uncommon)
Forest Fixer
(uncommon)
Analyst of War
(uncommon)
Orosian Forerunner
(common)
Go Blinking
(common)
Challenge # 001
(common)
Blacktongue Wizard
(common)
Rejigger
(common)
Locamotive Golem
(common)
Bloom of Inspiration
(common)
Craw Angel
(common)
Thundering Boar
(common)
Fine Charger
(common)
Challenge # 018
(basic)
Human
(token)
: Add
,
, or
to your mana pool. If you control no Spirits, spend this mana only to cast Spirit spells.


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