Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Rat Ninja
Ninjutsu {1}{u}{b}
When Black-Nose enters the battlefield, you may have him become a copy of target Ninja creature until end of turn.
Whenever Black-Nose attacks and isn't blocked, you may have him become a copy of target ninja creature until end of turn.
{u}{b}: Put Black-Nose into your hand from the command zone.
2/2
 U 
Instant
Deal 1 damage to target creature or player. If it's your birthday (and you have some convincing ID to show it), deal 7 damage instead.
 U 
Sorcery
Gain control of target creature. Untap that creature and it gains haste until end of turn. Return that creature to its owner's hands at the beginning of the next end step.
 U 
Creature – Elf Shaman
Forestwalk, Hexproof
They still have the power to protect their kinfolk as they seek a new home.
3/2
 C 
Sorcery
Choose one – return target zombie card from your graveyard to your hand; or regenerate target creature you control, or black creatures you control get +1/+1 until end of turn.
 C 
Planeswalker – Sakashima
+1 Sakashima the Deceiver becomes the planeswalker type of your choice.
-1 Put a token that's a copy of Sakashima the Deceiver onto the battlefield.
-10 If you control 10 or more permanents named Sakashima the Deceiver, you win the game.
1
 C 
Instant
Choose target spell. Its controller reveals their hand. If a card with the same name as the spell is revealed this way, counter that spell.
 C 
Creature – Big Dumb Giant
Trample
Whenever Primitive Titan enters the battlefield or attacks, target opponent may search his or her library for up to two land cards and put them onto the battlefield.
When nature calls... FUN.
6/6
 C 
Instant
Swarm (When you cast this spell, you may cast any number of spells in your graveyard with Swarm, without paying their mana cost.)
Deal 1 damage to target creature.
{g}
 
 C 
Sorcery
Put a 1/1 Green Fungus token creature on the battlefield.
When Gus was done his spores, he went to the party to shiitake down.
Funk Earl
{3}{w}
 
 C 
Sorcery
Put a 3/3 Green Fungus token creature with Soul on the battlefield. (When this creature taps, tap target creature.)
But there weren't many fun girls there that he lichened.
 C 
Terrain – Feature
Moveable {2} ({2}: Attach Wooden Palisade to an opponent's terrain. Whenever a creature attacks through that terrain, he must also attack through this terrain.)
Defending creatures you control in Wooden Palisade gain first strike.
 C 
Creature – Golem
"But if it's supposed to represent every man, then why is it so big?"
"Because it represents the ideal every man. Do try to keep up, Thalmus."
3/3
 C 
 
Top down mechanics design. See comments.
 C 
Creature – Hippocamp
When Hippocamp Aerialist attacks, it and up to one other target creature gain flying until end of turn.
2/3
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Token Creature – Demon Advisor
Defender
2/4

Black-Nose (rare)
"Best" Wishes (uncommon)
Upwelling's Pull (uncommon)
Diasporan Elf (uncommon)
Zombie Charm (common)
Sakashima the Deceiver (common)
Blacklist (common)
Primitive Titan (common)
Shatter Spot (common)
Fungi // Funk Earl (common)
Wooden Palisade (common)
Everyman Golem (common)
Challenge # 012 (common)
Hippocamp Aerialist (common)
Challenge # 029 (basic)
Demon Advisor (token)