Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Chandra, Newly Sparked deals 1 damage to target player.
-1: Chandra, Newly Sparked deals 1 damage to target creature. -6: Chandra, Newly Sparked deals 6 damage to target player and each creature he or she controls. 1
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Destroy target land. Then, if you discarded a card named Shriek of the Horde this turn, add
![]() ![]() to your mana pool.
Flashback ![]() (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
: You may play an additional land card this turn.
, : Add one mana of any colour to your mana pool.1/1
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If a card would be put into your graveyard from anywhere, exile it.
![]() : Return a creature card exiled by Personal Hell to you hand.
![]() ![]() : Target opponent loses X life, and you gain X life, where X is equal to the number of cards exiled by Personal Hell. |
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If Siveixx gains flying until end of turn, you lose the game.
Just be careful not to...
4/1
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Exile target attacking or blocking creature. Return it to the battlefield at the beginning of the next end step.
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-1: Shuffle target artifact into its owner's library.
-1: Target creature gets +1/+1 until end of turn. 2
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When Locamotive Golem dies, cooldown Locamotive Golem 4. (Exile Locamotive Golem with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last counter is removed, return Locamotive Golem to your hand.)
4/1
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Bonebreaking Blow deals 4 damage to target nonartifact creature or player.
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Target permanent becomes a basic land of your choice until end of turn.
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Design a card riffing off of the previous Challenge # 033 card's design. You may only submit one card at a time, but, may make multiple submissions, assuming they are spaced between other people's submissions.
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Magic has fundamental rules.
Remove one, and come up with a card or two that lives in the new environment. Is a rule fundamental? Up to you.
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Impose (As an additional cast to cost Stromkirk Vanguard, you may tap an untapped creature you control.)
When Stromkirk Vanguard enters the battlefield, if it imposed upon a creature, it gains haste until end of turn. 3/1
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Name two nonland cards. Target player reveals his or her hand. For each card with either of those names, that player discards that card and Peek into Hell #2 deals 3 damage to him or her.
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Chandra, Newly Sparked
(rare)
Shriek of the Horde
(uncommon)
Forest Fixer
(uncommon)
Personal Hell
(uncommon)
Siveixx
(common)
Go Blinking
(common)
Jerkwalker
(common)
Locamotive Golem
(common)
Bonebreaking Blow
(common)
Is Land
(common)
Challenge # 033
(common)
Challenge # 035
(common)
Stromkirk Vanguard
(common)
Peek into Hell #2
(common)
Challenge # 029
(basic)
Grinder
(token)


: You may play an additional land card this turn.
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