Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target spell and put X time counters on it, where X is that card's converted mana cost. At the beginning of each of your upkeeps, if that card is exiled, remove a time counter from it.
If the exiled card has no time counters on it, you may play it without paying its mana cost. |
![]() , Discard a card: Add ![]() ![]() ![]() ![]() to your mana pool.
![]() , Discard a card: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.2/3
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When another creature dies, you may return Risen Knight from the graveyard to the battlefield.
4/1
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Cast Gorilla Tactics only during your combat step after blockers are declared.
Switch an attacking creature with a non-attacking creature. (If the creature that was attacking was blocked, the new attacking creature is blocked by all creatures that blocked the original creature.) |
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Menace
"Their bodies are disturbing to behold, and their claws cut through out best-made armor. It is best to avoid the Pale Ones entirely."
— Bandfather Argol 3/1
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Hexproof
Whenever another creature you control dies, you may transform Werewolf Pet. 2/2
Lifelink
5/4
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Loyal Golem can't attack or block unless you control a red creature.
2/2
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Defender (This creature can't attack.)
Flying When Orchidtop Archer blocks a creature, it deals 1 damage to that creature. 1/1
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When Envious Courtiers deals combat damage to a creature with more power, tap that creature and it does not untap as normal during the next untap step.
When creatures fight, the pettiest wins.
1/2
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Turret Ray deals 2 damage to target creature. If it attacked this turn, Turret Ray deals 4 damage to it instead.
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Draw a card. Whenever you cast an instant this turn, you may draw and card, then discard a card.
"Gentlemen! Since you are about to die anyway, I may as well tell you the entire plot."
— Benedict, Last Action Hero |
Light Schooner has protection from non-ship creatures.
1/1
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Destroy target creature.
Drain Dry costs less to cast for each vampire you control. |
Twinned Zombie cannot block.
When Twinned Zombie enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield under target opponent's control. 2/2
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Hexproof
1/1
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Metabolize Thoughts
(rare)
Zhur-Taa Guildmage
(uncommon)
Risen Knight
(uncommon)
Gorilla Tactics
(uncommon)
Pale Raider
(common)
Werewolf Pet
(common)
Loyal Golem
(common)
Orchidtop Archer
(common)
Envious Courtiers
(common)
Turret Ray
(common)
Dire Monologue
(common)
Light Schooner
(common)
Drain Dry
(common)
Twinned Zombie
(common)
Challenge # 029
(basic)
Frog Ninja
(token)


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, Discard a card: Add 
, Discard a card: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Creature – Werewolf Beserker
