Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Exile X creatures, then search the libraries of each player whose creatures were exiled this way for Y creatures, where Y is the greatest number of creatures exiled under any one player's control. Put those creatures into play under the control of their owners.
 U 
Planeswalker
+1 Ascended Pyromage deals 1 damage to target creature or player.
-2 Ascended Pyromage deals 2 damage to target creature or player.
1
 U 
Artifact – Equipment
Living weapon
Equipped creature gets +1/+1.
When equipped creature dies, draw a card.
Equip {2/w}{2/b}
 U 
Instant
Choose one —
• Change the target of target spell or ability with a single target.
• Target creature you control fights another target creature.
• Whenever target creature deals combat damage to an opponent this turn, you draw that many cards.
 C 
Creature – Ship
Light Schooner has protection from non-ship creatures.
1/1
 C 
Creature – Human Cleric
Abbey Monk gets +1/+2.
2/2
 C 
Creature – Beast
Rage Feeder doesn't untap during its controller's untap phase.
Sacrifice a Creature: Untap Rage Feeder, it gets +1/-1 until end of turn.
2/2
 C 
Creature – Beast Shaman
{t}, Pay 1 life: Tap target creature, it's controller loses 1 life.
2/3
 C 
Sorcery
Destroy target land. Up to one target creature you control gains flying until end of turn.
 C 
Enchantment – Aura
Enchant Creature
Fatal to Green (Any amount of damage enchanted creature deals to a green creature is lethal.)
 C 
Ongoing Scheme
Whenever a creature you control deals damage to an opponent, exile that many cards from the top of that player's library. You may play cards exiled this way.
When you play a card exiled with this scheme, abandon it.
 C 
 
Design two Magic Cards based on the cards from other games. See the comments.
 C 
Creature – Vampire
{2}{b}, Discard a card: Grimacing Vampire gains intimidate until end of turn.
"Look away lest you too become my prey." -Uta Falkenrath
3/4
 C 
Tribal Sorcery – Cat Avatar
Tap all cats, they do not untap as normal in their next untap step.
Put a green cat creature token into play, it has power and toughness equal to the number of cats in play, and haste.
 B 
 
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
 T 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}

Chaos Reforming (mythic)
Ascended Pyromage (uncommon)
Spiritual Cage (uncommon)
Spontaneity Charm (uncommon)
Light Schooner (common)
Abbey Monk (common)
Rage Feeder (common)
Pale Shaman (common)
Plumebreaker (common)
Still Death (common)
I Take Your Future For My Own (common)
Challenge # 024 (common)
Grimacing Vampire (common)
Calling Hula, the Cat. (common)
Challenge # 018 (basic)
Weapon (token)