Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Shuffle target creature you own into your library, then reveal cards from the top of your library until you reveal a creature card with the same name as that creature. Put that creature onto the battlefield with a +1/+1 counter on it. Choose up to seven cards from among the revealed cards and put them into your hand, then exile the rest.
 U 
Instant
Counter target spell unless its controller returns two creatures they control to their owner's hand.
 U 
Creature – Spirit
When River Wanderer enters the battlefield, return a land you control to its owner's hand.
Cycling {2}{u}({2}{u}, Discard this card: Draw a card.)
When you cycle River Wanderer, return target land to its owner's hand.
2/2
 U 
Creature – Human Knight
Exalted
Whenever another creature you control attacks alone Sigiled Steelbreaker you may destroy target artifact.
1/3
 C 
Terrain
Creatures blocking in Fortifications may block an additional creature. (Only one of the attackers needs to be attacking in Fortifications.)
 C 
Instant
Degenerate target creature. (Its controller exiles that creature, then searches their library for a creature with converted mana cost less than the exiled creature's converted mana cost and puts that creature onto the battlefield under their control. That player shuffles their library.)
 C 
Creature – Leonin Soldier
Vigilance
{t}: Gain 1 life.
1/1
 C 
Sorcery
Target player discards a card and you draw a card.
 C 
Creature – Zombie
Famine (when this card enters the battlefield sacrifice all other permanents you control sharing a type with it when it enters the battlefield.)
Blindhunger Ghoul gets -1/-1 for each other creature you control.
The vicious ghoul is kept as a last resort against Grinine.
3/3
 C 
Creature – Human Wizard
At the beginning of your upkeep, reveal the top card of your library. If it's a card, transform Delver of Basically Anything. (Otherwise, the nearest judge issues you a penalty.)
1/1
Aberration Upon **Magic**
 
 C 
Colour indicator U Creature – Horror
Flying
"A 1/1 for 1 seems on par. We don't actually have to test it, do we?" – WotC employee
3/2
 C 
Creature – Human Scout
Hexproof
Whenever another creature you control dies, you may transform Werewolf Pet.
2/2
Werewolf Devourers
 
 C 
Colour indicator G Creature – Werewolf Beserker
Lifelink
5/4
 C 
Creature – Horror Warrior
"Life in the Wastes has made the Pale Ones tough beyond anything we see in the Ravines. If only they were viable breeding stock."
— Rul of the Terugan College of Life
2/2
 C 
Creature – Vampire
Siphon (Whenever this attacks and deals combat damage, the defending player loses that much life.)
1/1
 C 
Creature – Witch
Mayrant Schooner has +1/+0 for each creature you control with toughness 2 or less.
It's the little things that matter, dearie.
0/1
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.
 T 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}

Seven Years' Time (mythic)
Caught in the Wash (uncommon)
River Wanderer (uncommon)
Sigiled Steelbreaker (uncommon)
Fortifications (common)
Degenerate (common)
Lesser Gatewarden (common)
Thought Siphon (common)
Blindhunger Ghoul (common)
Delver of Basically Anything (common)
Werewolf Pet (common)
Pale Warrior (common)
Moonlight Spawn (common)
Mayrant Schooner (common)
Challenge # 032 (basic)
Weapon (token)