Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each player puts a token into play that's a copy of target non-legendary creature.
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Enchant creature
If an activated or triggered ability of enchanted creature would require you to pay life, you may pay 0 life instead. When enchanted creature dies, you may pay 3. If you do, return Ephemeral Charging Cell to its owner's hand. |
Flying
When a creature is blocking or blocked by Snapsail Glider #2, it loses flying. (That creature is still blocking or blocked by Snapsail Glider. This effect does not end at end of turn.) 2/2
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![]() 1/1
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Deal 4 damage to any target.
Spite ![]() |
Defender (This creature can't attack.)
Flying When Orchidtop Archer blocks a creature, it deals 1 damage to that creature. 1/1
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Pace — When Gathering Fieldstones attacks, put a +1/+1 counter on it. At the beginning of the end step, if Gathering Fieldstones could attack and did not, put a -1/-1 counter on it.
0/6
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Equip
![]() When the unit equipped with this device inflicts damage on a player, they reveal their supply and discard the card of your choice. |
When you set this scheme in motion, add five mana in any combination of colours to your mana pool.
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Target creature gets -2/-2 until end of turn.
If its controller has 10 or less life, it gets -5/-5 instead. |
Gear Feeder doesn't untap during its controller's untap phase.
Sacrifice an Artifact: Untap Gear Feeder, it gets +0/+1 until end of turn. 2/2
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Target player puts two 1/2 green Spider creature tokens with reach onto the battlefield.
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Choose a movie, TV series or video game. Design two instant or sorcery cards to represent actions taken by the characters or events from the story. One should be cheap (<=3 mana), one should be expensive (>=4 mana).
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Design one or more lands each affiliated with a type of creature.
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Create a card that cares about tokens and a token to go with that card.
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Castle of Currency
(rare)
Dark Reflection
(uncommon)
Ephemeral Charging Cell
(uncommon)
Snapsail Glider #2
(uncommon)
Sludge Skeletons
(common)
Sonic Feedback
(common)
Orchidtop Archer
(common)
Gathering Fieldstones
(common)
Mask of Control
(common)
Power From The Aether
(common)
Exploit Weakness
(common)
Gear Feeder
(common)
Mind the Webs
(common)
Challenge # 014
(common)
Challenge # 011
(basic)
Challenge # 050
(token)