Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Fish
Players can't untap X lands during their untap phase, where X is the number of tapped creatures they control.
Whenever Gigantwave Ray deals combat damage to a creature tap that creature. It doesn't untap during its controller's next untap step.
5/5
{2}{r}
 
 U 
Creature – Cleric
At the start of your combat phase, add {r}{r} to your mana pool – use this only to activate the abilities of attacking creatures.
Fight! Fight! Fight!
Ra! Ra! Ra!
1/1
 U 
Instant
Cast Force Through only before attackers are declared.
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
 U 
Instant
Target Treefolk creature you control fights target creature. If that creature dies this turn, put a +1/+1 counter on the Treefolk creature.
Poor Will.
 C 
Instant
Choose target spell. Its controller reveals their hand. If a card with the same name as the spell is revealed this way, counter that spell.
 C 
Creature – Deer Hydra
Stoutheart Hydra enters the battlefield with six +1/+1 counters on it.
Whenever combat damage is dealt to Stoutheart Hydra, put two +1/+1 counters on it.
0/0
 C 
Instant
Put a 1/1 black Rat creature token with deathtouch on the battlefield. That creature must block a Human this turn, if able.
 C 
Instant – Sphinx
Until end of turn – target creature you control is a 4/4 sphinx. It cannot attack or block.
Madness {2}
What hides in stone, and asks riddles on the road?
Illus. TheGryph
 C 
Instant
Bonebreaking Blow deals 4 damage to target nonartifact creature or player.
 C 
Instant
Deal 4 damage to any target.
Spite {6} (Any opponent may cast this spell from your graveyard for its spite cost, but only during their turn. Then exile it.)
 C 
Land
{g}{t}:{g}{g}{g}. Use only mana produced from creatures to activate this ability.
 C 
Creature – Snake Shaman
Infect
{t}: Add {g} to your mana pool. If that mana is spent on a creature spell, it gains infect.
1/2
 C 
Sorcery
Choose a creature type. Until your next turn, creatures of that type can't attack.
Draw a card.
"How my achievements mock me!"
- William Shakespeare, Troilus and Cressida
 C 
Instant
Choose an attacking creature for each card in your hand. Those creatures are blocked.
Language is the source of misunderstandings.
- Antoine de Saint-Exupery
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.
Eye
 T 
Token Creature – Eye
Deathtouch
Non-Eye creatures cannot attack.
3/3

Gigantwave Ray (mythic)
wr-m~w (uncommon)
Force Through (uncommon)
Fir, eat Will (uncommon)
Blacklist (common)
Stoutheart Hydra (common)
Avast! A Bilge Rat! (common)
Sphinx's Curse (common)
Bonebreaking Blow (common)
Sonic Feedback (common)
Elfhaime (common)
Generator Serpent (common)
Leader's Restriction (common)
Confused Orders (common)
Challenge # 032 (basic)
Eye (token)