Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Name a creature type. Creatures of the chosen type cannot attack this turn.
"How my achievements mock me!"
- William Shakespeare, Troilus and Cressida, Act IV |
TRACK 1:
![]() : Draw a card. |![]() | ![]() : Draw two cards.
---- TRACK 2: ![]() : Target opponent discards a card. Activate this ability only when you could cast a sorcery. |![]() | ![]() : Target opponent discards a card and loses 2 life. |
When Patron Preacher dies gain 3 life and target opponent discards a card.
If I do not rise I pray that my teachings aid one who will be Perfected.
3/3
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Enchant creature
Flash (You may cast this spell anytime you could cast an instant.) Enchanted creature gets +1/+1 and has shroud. |
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Creatures must attack in a Terrain.
Creatures in Choke Point may block any number of creatures. |
Defender
Bestow ![]() ![]() 1/3
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Flying
1/1
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Two-Person Con (when this creature enters the battlefield pair it with an unpaired creature. When that creature becomes tapped untap this creature and vice-versa)
: Target creature gets +1/+1 until end of turn. Use this ability only once each turn.1/2
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Rubber Band deals 2 damage to target creature or player.
Elastic (You may cast this spell for less or more for a different effect.)
Less: Rubber Band deals 2 damage to target player. More: Rubber Band deals 3 damage to target creature. |
Whenever damage is dealt to an opponent, flip Sea Cave Hermit.
"I don't care if the 'princely' Merfolk think we're savages. I say we keel haul the bastard."
1/3
Haste
By the time the captain had asked what hit his ship, he already lost half his crew.
4/2
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Swarm (When you cast this spell, you may cast any number of spells in your graveyard with Swarm, without paying their mana cost.)
2/2
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Magic has fundamental rules.
Remove one, and come up with a card or two that lives in the new environment. Is a rule fundamental? Up to you.
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Target creature gains first strike and deathtouch until end of turn.
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When you this scheme is set in motion, you secretly choose 'Naughty' or 'Nice'.
At the end of your opponents' next turn, reveal your choice. If you chose 'Nice', this scheme deals 5 damage to each player who attacked you this turn. If you chose 'Naughty', this scheme deals 5 damage to each player who did not attack you this turn. |
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
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The library is gone; my life's work undone. But the future remains.
0/1
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Breader's Digestion
(common, foil)
Scour the Shadows
(rare)
Patron Preacher
(uncommon)
Frogskin Cloak
(uncommon)
Choke Point
(uncommon)
Bushwork
(common)
Common nongreen creature
(common)
Sweettalk Scammer
(common)
Rubber Band
(common)
Sea Cave Hermit
(common)
Cave Chigger
(common)
Challenge # 035
(common)
Too Holy To Touch
(common)
You Better Not Cry
(common)
Challenge # 018
(basic)
Human Survivor
(token)








: Target creature gets +1/+1 until end of turn. Use this ability only once each turn.
Creature – Wereshark