Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
If you would win the game or an opponent would lose the game, instead you lose the game. 5/5
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, target opponent takes control of Biorhythms: Until end of turn, creatures have landwalk. (They cannot be blocked as long as opponent controls a land) |
Enchant creature
Whenever a player casts a spell, untap enchanted creature and it deals 1 damage to you. |
Unearth
( : Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Equip
Equipped creature gains Haste. When equipped creature attacks, sacrifice Nails of Need. |
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1/1
: Add (U) to your mana pool. |
Turret Ray deals 2 damage to target creature. If it attacked this turn, Turret Ray deals 4 damage to it instead.
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: Target creature has the name of your choice until end of turn.1/2
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: Attach Noisome Query to target creature.
At the beginning of the attached creature's controller's upkeep, put an Inquest counter on it. Then, that creature's controller may pay for each Inquest counter or sacrifices that creature and you sacrifice Noisome Query. |
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13 – lucky for some, unlucky for others.
Design one or more cards that evoke luck (good and/or bad) |
Lifelink
Whenever another creature you control dies, you may transform Vampire's Thrall. 2/2
Vigilance
5/4
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Whenever Springjack Alpha or another Goat enters the battlefield under your control, you may gain 2 life.
2/2
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Degenerate target creature. (Its controller exiles that creature, then searches their library for a creature with converted mana cost less than the exiled creature's converted mana cost and puts that creature onto the battlefield under their control. That player shuffles their library.)
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Each creature you control, if it has a subtype that no other creature on the battlefield has, deals 1 damage to target creature or player.
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Design a card/cards themed around a frog or other semi-aquatic creature.
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Defender
0/3
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Win-Dreader Sphinx
(rare)
Biorhythms
(uncommon)
Liveliness
(uncommon)
Nails of Need
(uncommon)
Pearl Merfolk
(common)
Turret Ray
(common)
Epitaph Scriber
(common)
Noisome Query
(common)
Terraformer
(common)
Challenge # 013
(common)
Vampire's Thrall
(common)
Springjack Alpha
(common)
Degenerate
(common)
Strength in Diversity
(common)
Challenge # 032
(basic)
Wall
(token)





: Add (U) to your mana pool.
Creature – Human Minion
