Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Draw a card.
Recur ![]() (When this is put into a graveyard from anywhere, you may cast it for its recur cost. If you do, exile it as it resolves.) |
+1: All players draw a card
-2: All players discard a card -4: Until end of turn, cards have "Madness "What flies, and plays with yarn?
Illus. Ezilyn
3
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Enchant creature
At the beginning of each upkeep, tap enchanted creature and it deals 1 damage to a random creature. Enchanted creature is indestructible. The secret of eternal youth is arrested development. -Alice Roosevelt Longworth
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Enchant creature
Enchanted creature loses vigilance and attacks each turn, if able. Whenever enchanted creature becomes tapped, flip a coin. If heads, remove it from combat, and it deals damage equal to its power to its controller. |
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Up to two target creatures you control get +1/+2 until end of turn.
Deal three damage to each creature and each opponent. |
Create a card whose name is the same as an existing printed Magic card, but punctuated or divided differently. Make the card's function as different as possible to the printed card.
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Trample
"That's the biggest frog I've ever-"
-Nibb, goblin explorer, last words 3/3
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When Hippocamp Skirmisher blocks, it and up to one other target creature you control gets +0/+2 until end of turn.
2/2
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Put up to one Forest card from your hand and up to one target Forest card from a graveyard onto the battlefield under your control.
Bite deals 2 damage to target creature or player. You gain 2 life.
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Draw a card. Whenever you cast an instant this turn, you may draw and card, then discard a card.
"Gentlemen! Since you are about to die anyway, I may as well tell you the entire plot."
— Benedict, Last Action Hero |
Counter target creature spell unless it shares a creature type with a creature controlled by the same player.
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Choose one – Target permanent is a snow permanent until end of turn; or counter target activated ability; or target creature can't be blocked, except by snow creatures.
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When Flamespittle Goblin enters the battlefield, it deals 3 damage to target player.
Sacrifice Flamespittle Goblin: Flamespittle Goblin deals 1 damage to target player. 1/1
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Rage 2 (When this becomes blocked, it gets +2/+0 until end of turn.)
2/2
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Create a card that cares about tokens and a token to go with that card.
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Examine the Data
(common, foil)
Phix, the Σφίγξ
(mythic)
Independent Streak
(uncommon)
Daze of Confusion
(uncommon)
Boreal Forest Fire
(uncommon)
Challenge # 025
(common)
Giant Bullfrog
(common)
Hippocamp Skirmisher
(common)
Bark // Bite
(common)
Dire Monologue
(common)
Xenophobia
(common)
Frozen Charm
(common)
Flamespittle Goblin
(common)
Temur Furyfist
(common)
Challenge # 029
(basic)
Challenge # 050
(token)


