Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Gain 2 life, then return Wisdom to your hand.
Each player loses 10 life.
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, , sacrifice Magnetic Mine #2: Destroy target attacking or blocking artifact creature. |
Implant (When this creature dies, distribute a number of +1/+1 counters equal to its toughness among any number of target creatures.)
1/5
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Prevent all combat damage that Bloodhunger Ogre would deal to players. Bloodhunger Ogre must be blocked if able.
2/2
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When Emblem of the Poor enters the battlefield, you gain 2 life.
![]() , : Target creature gains lifelink until end of turn. |
-1 All creatures gain +1/+1 until end of turn
-1 Untap target permanent 1
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Until end of turn – target creature you control is a 4/4 sphinx. It cannot attack or block.
Madness ![]() What hides in stone, and asks riddles on the road?
Illus. TheGryph
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Whenever Springjack Alpha or another Goat enters the battlefield under your control, you may gain 2 life.
2/2
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Flying
: Orosian Forerunner becomes red and gains haste until end of turn.1/1
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: Target creature gains flying until end of turn.1/1
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Stoutheart Hydra enters the battlefield with six +1/+1 counters on it.
Whenever combat damage is dealt to Stoutheart Hydra, put two +1/+1 counters on it. 0/0
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Put up to one Forest card from your hand and up to one target Forest card from a graveyard onto the battlefield under your control.
Bite deals 2 damage to target creature or player. You gain 2 life.
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Flash, first strike
When Sudden Weasel enters the battlefield, deal 2 damage to target creature or player. 2/2
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(-
can only be paid for with red mana that was already spent this turn)
(Impacts can only be cast during your own fossil turn) All fossil lands become fossil mountains until end of turn. |
Design a card/cards themed around a frog or other semi-aquatic creature.
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![]() , Tap two untapped rabbits you control: Put a 1/1 green Rabbit creature token into play with this ability.1/1
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Wisdom // Folly
(rare)
Magnetic Mine #2
(uncommon)
Silicon Golem
(uncommon)
Bloodhunger Ogre
(uncommon)
Emblem of the Poor
(common)
Emeralda
(common)
Sphinx's Curse
(common)
Springjack Alpha
(common)
Orosian Forerunner
(common)
Sky Maester
(common)
Stoutheart Hydra
(common)
Bark // Bite
(common)
Sudden Weasel
(common)
Climate Shift
(common)
Challenge # 032
(basic)
Rabbit
(token)



, sacrifice Magnetic Mine #2: Destroy target attacking or blocking artifact creature.