Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tap X target nonland permanents. Those permanents don't untap during their controllers' next untap steps.
Flashback ![]() ![]() ![]() (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Enchant player
When Flock of Seagulls enters the battlefield, put two 1/1 white Bird creature tokens into play. Bird creatures enchanted player controls get +1/+1 and have flying. |
Choose one — Target creature with power 2 or less can’t be blocked this turn; or switch target creature’s power and toughness until end of turn; or target creature an opponent controls attacks this turn if able.
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Other attacking creatures can't be blocked unless all attacking creatures in Battlefield Feint are blocked that can be.
When a creature not in Battlefield Feint deals combat damage to a player, sacrifice Battlefield Feint. |
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Until end of turn, creatures you control gain "
: This creature deals 1 damage to target attacking creature."In desperate times, even the nobility must learn to wield a bow.
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When Potential Slayer enters the battlefield, reveal the top four cards of you library and you may put a creature card from them on top of your library. Put the rest on the bottom in any order.
2/2
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Islandwalk
When Goblin Vikings deals combat damage to a player, you may draw a card, then discard a card. 2/1
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Top down mechanics design. See comments.
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Choose one: Destroy target artifact, or target creature gains haste, or target creature is 4/3 until end of turn.
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Community — When Sahalan Field Researcher enters the battlefield, gain 1 life for each color among permanents you control.
"White Grubs: Surprisingly tasty w/ vinegar. The goblin desire for stink bug, however, is beyond me."
— Arthenos, Field Notes 2/2
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When War Chewer leaves the battlefield, each player sacrifices an artifact and War Chewer deals 1 damage to each player.
Evoke (2) 3/2
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Whenever Lurking Evotan blocks or becomes blocked by a non-Evotan creature, return Lurking Evotan to its owner's hand.
2/2
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Choose one — you gain 3 life; or put a +1/+1 counter on target creature; or regenerate target creature.
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Discard a card: Ætherskin Toad gets +1/+1 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
It shrugs off spells like water.
1/2
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Defender
0/3
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Anesthetist's Play
(rare)
Flock of Seagulls
(uncommon)
Creative Charm
(uncommon)
Battlefield Feint
(uncommon)
All to Arms
(common)
Potential Slayer
(common)
Goblin Vikings
(common)
Challenge # 012
(common)
Thunder Charm
(common)
Sahalan Field Researcher
(common)
War Chewer
(common)
Lurking Evotan
(common)
Health Charm
(common)
Ætherskin Toad
(common)
Challenge # 029
(basic)
Wall
(token)



)
: This creature deals 1 damage to target attacking creature."
