Multiverse Design Challenge: Virtual Booster

Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Destroy target artifact.
Whenever a Spirit enters the battlefield under your control, you may pay {r}. If you do, return Poltergeist Activity from your graveyard to your hand.
 
 R 
Artifact
Whenever you draw a card outside of your draw step put a study counter on Monstrous Skull.
Remove a study counter from Monstrous Skull: Monstrous Skull gains the fossil supertype and becomes a 3/3 green lizard with trample until the beginning of your next fossil upkeep.
 U 
Creature – Human Rogue
Whenever Desert Traders attacks, you may discard a card. If you do, exile the top card of your library. Until end of turn, you may play that card.
2/1
 U 
Creature – Skeleton Cleric
Players can't gain life.
{b}{b}: Regenerate Shattered-Skull Orator
Not much can be done in life, so why are you trying to live for so long?
2/2
 U 
Creature – Elemental
At the beginning of your upkeep, flip a coin. If you win the flip, flip Flipper Elemental.
2/1
Master Gyromancer
 
Legendary Creature – Elemental
{x}{r}, {t}: Choose target creature and flip X coins. If you win more flips than you lose, Master Gyromancer deals X damage to that creature. Otherwise, untap Master Gyromancer.
3/3
 C 
Creature – Human Druid
When Stalwart Druid dies, return it to the battlefield transformed.
Those who've met him are left with a sense of his deep bond to his woodland home.
2/2
Woodland Memory
 
 C 
Land
{t}: Add {g} to your mana pool.
When the druid is long gone, the woodland will remain.
 C 
Creature – Drake
{r}: Stunted Drake gets +1/+0 until end of turn.
"Can't fly, can't fight, can breathe fire a little. Avoid."
- Norin the Wary
0/2
 C 
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
Play with the top card of your library revealed.
You may play the top card of your library.
At the beginning of the end step, if no player cast a spell this turn, abandon this scheme.
 C 
Enchantment – Aura
Enchant Creature
Fatal to Green (Any amount of damage enchanted creature deals to a green creature is lethal.)
 C 
Creature – Beast Shaman
{t}, Pay 1 life: Tap target creature, it's controller loses 1 life.
2/3
 C 
Creature – Spirit
Flying
Whenever another creature you control dies, you may transform Guardian Spirit.
2/2
Vengeant Spirit
 
 C 
Colour indicator U Creature – Spirit
Hexproof
5/4
 C 
Impact
(-{r} can only be paid for with red mana that was already spent this turn)
(Impacts can only be cast during your own fossil turn)
All fossil lands become fossil mountains until end of turn.
 C 
Instant
Confused Orders deals 2 damage to each of two target attacking or blocking creatures.
--His month's advice transcends the confused tray
– Tineat Moag, Prophet of the Lost Coast
 C 
Creature – Leonin Soldier
Vigilance
{t}: Gain 1 life.
1/1
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.

Poltergeist Activity (uncommon, foil)
Monstrous Skull (rare)
Desert Traders (uncommon)
Shattered-Skull Orator (uncommon)
Flipper Elemental (uncommon)
Stalwart Druid (common)
Stunted Drake (common)
Shudder at my Vision of the Future (common)
Still Death (common)
Pale Shaman (common)
Guardian Spirit (common)
Climate Shift (common)
Confused Orders (common)
Lesser Gatewarden (common)
Challenge # 032 (basic)
Jellyfish (token)