Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Mutant
At the beginning of your upkeep, put two 1/1 black Eye creature token into play.
{t}, Sacrifice an Eye: Put a +1/+1 counter on Engorged Fleshling.
When Engorged Fleshling leaves the battlefield, put a number of 1/1 black Eye creature tokens into play equal to double the amount of +1/+1 counters on Engorged Fleshling.
2/2
 U 
Creature – Bird
Flying
Effects cannot be applied to Free Bird.
And this bird you cannot change...
2/2
 U 
Creature – Dryad
Whenever an effect places a counter on a noncreature permanent you control, put a +1/+1 counter on Growthtalker.
1/1
 U 
Artifact
{t}: Exile target undead creature. If you do, sacrifice Exorcist's Bell. (Undead creatures are spirits, zombies, vampires or demons.)
 C 
Planeswalker
-1: Shuffle target artifact into its owner's library.
-1: Target creature gets +1/+1 until end of turn.
2
 C 
Creature – Merfolk
1/1
Blue Mana Source
 
 C 
Mana Source
{t}: Add (U) to your mana pool.
 C 
Creature – Human Cleric
Abbey Monk gets +1/+2.
2/2
 C 
Creature – Zombie
Famine (when this card enters the battlefield sacrifice all other permanents you control sharing a type with it when it enters the battlefield.)
Blindhunger Ghoul gets -1/-1 for each other creature you control.
The vicious ghoul is kept as a last resort against Grinine.
3/3
 C 
Creature – Boar
Whenever Bounding Boar attacks, it gains flying until end of turn.
3/2
{g}
 
 C 
Sorcery
Put a 1/1 Green Fungus token creature on the battlefield.
When Gus was done his spores, he went to the party to shiitake down.
Funk Earl
{3}{w}
 
 C 
Sorcery
Put a 3/3 Green Fungus token creature with Soul on the battlefield. (When this creature taps, tap target creature.)
But there weren't many fun girls there that he lichened.
 C 
Scheme
When you this scheme is set in motion, you secretly choose 'Naughty' or 'Nice'.
At the end of your opponents' next turn, reveal your choice. If you chose 'Nice', this scheme deals 5 damage to each player who attacked you this turn. If you chose 'Naughty', this scheme deals 5 damage to each player who did not attack you this turn.
 C 
Creature – Giant Shaman
When Spirit Advocate dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
"Friends, you await new bodies at Maaku, but this stubborn one refuses to die. Please, be patient."
4/3
 C 
Colour indicator R Sorcery
When you discard Tibalt Trickery, draw two cards.
 C 
Flying Creature – Human Knight
Flying (This creature can attack from the Support Row.)
First Strike
2/2
 B 
Land
{t}: Add {1} to your mana pool.
{w/2}, {t}: Add {w}{w} to your mana pool. ({w/2} can be paid with any two mana or {w}.)
Radiant's Realm hovers between beauty and logic.
 T 
Challenge
Create a card that cares about tokens and a token to go with that card.

Engorged Fleshling (rare)
Free Bird (uncommon)
Growthtalker (uncommon)
Exorcist's Bell (uncommon)
Jerkwalker (common)
Pearl Merfolk (common)
Abbey Monk (common)
Blindhunger Ghoul (common)
Bounding Boar (common)
Fungi // Funk Earl (common)
You Better Not Cry (common)
Spirit Advocate (common)
Tibalt Trickery (common)
SkyKnight (common)
Realm's Edge (basic)
Challenge # 050 (token)