Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature Land – Dwarf
(Hill Gullies isn't a spell, and is affected by summoning sickness.)
If Hill Gullies is a creature and would be destroyed, it stops being being a creature instead. It is still a land.
{t}: Add {r} or {w} to your mana pool.
0/1
 U 
Aritfact – Equipment
Equip to a Knight {3}
Equipped creature gets +2/+2.
Prevent all non-combat damage that would be dealt to equipped creature.
Whenever equipped creature deals damage equal to to another creature equal to or in excess of that creature's toughness, exile that creature.
 U 
Creature – Zombie Warrior
Stitch 1 (As an additional cost to cast this, exile a creature card from a graveyard.)
Swordfinger Skaab can't block.
"Let's replace their hands with blades, Geralf. That could be... fun."
— Gisa the Mad
3/2
 U 
Creature – Soldier Zombie
Whenever Grudging Revenant deals combat damage, you lose 2 life.
It will fight for you, stronger than it ever did in life. But it will always remind you of the torment inside.
4/4
 C 
Tribal Enchantment – Basilisk Aura
Enchant creature

Enchanted creature has deathtouch.
Just don't get any on you.
 C 
Creature – Goblin Zombie
Rotted Router gets +1/+1 if there is a Zombie card in your graveyard.
Rotted Router gets +1/+1 if there's a Goblin card in your graveyard.
Gnog loves to boast that he killed four elves in his time. He usually doesn't mention that he's been killed by at least twelve.
2/1
 C 
Creature – Human Wizard
At the beginning of your upkeep, reveal the top card of your library. If it's a card, transform Delver of Basically Anything. (Otherwise, the nearest judge issues you a penalty.)
1/1
Aberration Upon **Magic**
 
 C 
Colour indicator U Creature – Horror
Flying
"A 1/1 for 1 seems on par. We don't actually have to test it, do we?" – WotC employee
3/2
 C 
Creature – Elemental Soldier
Sentra's Enforcer can't be blocked by more than one creature.
3/3
 C 
Land
{g}{t}:{g}{g}{g}. Use only mana produced from creatures to activate this ability.
 C 
Creature
2/2
Voidmage Acolyte
 
 C 
Colour indicator U Creature – Human Wizard
{2}{u}{u}: Awaken Voidmage Acolyte. (Transform Voidmage Acolyte. You may play this ability only if Voidmage Acolyte is face up.)
Whenever Voidmage Acolyte is awakened, counter target spell.
1/1
 C 
Combat Creature – Human Soldier
Reserve {2}{w} (You may put this creature onto the battlefield blocking target attacking creature by paying its reserve cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat after attackers are declared.)
3/3
 C 
Enchantment – Aura
Enchant creature
Morph {r/u} (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for {r/u})
Enchanted creature has switched power and toughness.
 C 
Instant
Target creature gains -X/-0 until end of turn, where X is the number of creatures you control.
Outside of movies one man moving against a legion or so of trained soldiers usually fails.
 C 
Creature – Deer
Whenever combat damage is dealt to Stoutheart Stag, gain 2 life.
2/3
 B 
Land
{t}: Add {1} to your mana pool.
{w/2}, {t}: Add {w}{w} to your mana pool. ({w/2} can be paid with any two mana or {w}.)
Radiant's Realm hovers between beauty and logic.

Hill Gullies (rare)
Jedi's Lightsaber (uncommon)
Swordfinger Skaab (uncommon)
Grudging Revenant (uncommon)
Basilisk Venom (common)
Rotted Router (common)
Delver of Basically Anything (common)
Sentra's Enforcer (common)
Elfhaime (common)
Card16558 (common)
Ready Reserve (common)
RU Morph Aura (common)
Underwhelm (common)
Stoutheart Stag (common)
Realm's Edge (basic)
Grinder (token)