Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire
Whenever a creature dealt damage by Striking Vampire this turn dies, it's controller discards a card.
5/5
 U 
Creature – Spirit
When River Wanderer enters the battlefield, return a land you control to its owner's hand.
Cycling {2}{u}({2}{u}, Discard this card: Draw a card.)
When you cycle River Wanderer, return target land to its owner's hand.
2/2
 U 
Creature – Human Shaman
When Martyred Prophet dies, if it was dealt combat damage by a creature with first strike this turn, gain two trick counters. (A player with ten or more trick counters wins the game.)
2/2
{1}{u}
 
 U 
Instant
Choose one--Target creature is unblockable this turn; counter target spell that targets a permanent; or withdraw target permanent.
 C 
Creature – Zombie
Famine (when this card enters the battlefield sacrifice all other permanents you control sharing a type with it when it enters the battlefield.)
Blindhunger Ghoul gets -1/-1 for each other creature you control.
The vicious ghoul is kept as a last resort against Grinine.
3/3
 C 
Creature – Vampire
Siphon (Whenever this attacks and deals combat damage, the defending player loses that much life.)
1/1
 C 
Creature – Leech
Leech (Whenever Reach Leech deals combat damage to a creature, put a -1/-1 counter on that creature and you gain 1 life.)
Reach
1/3
 C 
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
Play with the top card of your library revealed.
You may play the top card of your library.
At the beginning of the end step, if no player cast a spell this turn, abandon this scheme.
 C 
Creature – Shiftling Warrior
Ethereal (This creature can't be blocked except by creatures with ethereal).
Whenever Shiftling Vanguard becomes the target of a spell or ability, counter that spell or ability unless its controller pays {2}.
3/1
 C 
Instant
Choose target spell. Its controller reveals their hand. If a card with the same name as the spell is revealed this way, counter that spell.
 C 
Creature – Giant
Trample
When Giant Prick is blocked by two or more creatures, it loses trample until end of turn.
Kim: That old lady clearly stole my parking spot, and you totally took her side.
Greg: Kim, I just thought you were trying to squeeze into a space that didn't belong to you.
Kim: Nice, Greg, thanks. I'll remember that tonight when you try to squeeze into a space that doesn't belong to you.
5/5
 C 
Creature – Faerie Rogue
Flying
If a permanent an opponent controls is untapped during your turn Zap Stinger gets +1/+0 until end of turn.
1/1
 C 
Creature – Merfolk
1/1
Blue Mana Source
 
 C 
Mana Source
{t}: Add (U) to your mana pool.
 C 
Creature – Human Monk
Penitence {w} (At the end of each turn, if this creature was dealt damage this turn, you may pay {w}. If you do, put a +1/+1 counter on it.)
2/2
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.
 T 
Creature – Rabbit
{2}{g}, Tap two untapped rabbits you control: Put a 1/1 green Rabbit creature token into play with this ability.
1/1

Striking Vampire (rare)
River Wanderer (uncommon)
Martyred Prophet (uncommon)
Mister (uncommon)
Blindhunger Ghoul (common)
Moonlight Spawn (common)
Reach Leech (common)
Shudder at my Vision of the Future (common)
Shiftling Vanguard (common)
Blacklist (common)
Giant Prick (common)
Zap Stinger (common)
Pearl Merfolk (common)
Zhir Innitiate (common)
Challenge # 032 (basic)
Rabbit (token)