Multiverse Design Challenge: Virtual Booster

Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a nontoken creature you control attacks and isn't blocked, you may pay {1} and return that creature to your hand. If you do, put two 2/1 black Rat Ninja tokens onto the battlefield tapped and attacking the player or planeswalker of your choice.
 U 
Artifact Creature – Changeling
Morph {0}
Defender
Protea Ultimus is all creature types.
0/5
 U 
Artifact – Fortification
Fortify {1}
Whenever fortified land is tapped for mana, target creature that shares a colour with that mana gets +2/+2 until end of turn.
Shimmeranthi masters are skilled at binding new Isles into their country's trade network.
 U 
Tribal Sorcery – Wolf
Put a 2/2 green Wolf creature token onto the battlefield.
Whenever a nontoken Wolf enters the battlefield under your control, you may return Call of the Pack from your graveyard to your hand.
 C 
Sorcery
Magnify (When you cast this spell, copy it for each card in your graveyard with magnify. You may choose new targets for the copies.)
Target player puts the top two cards of his or her library into his or her graveyard.
 C 
Scheme
When you this scheme is set in motion, you secretly choose 'Naughty' or 'Nice'.
At the end of your opponents' next turn, reveal your choice. If you chose 'Nice', this scheme deals 5 damage to each player who attacked you this turn. If you chose 'Naughty', this scheme deals 5 damage to each player who did not attack you this turn.
 C 
Creature – Elemental Soldier
Sentra's Enforcer can't be blocked by more than one creature.
3/3
 C 
Combat Creature – Human Soldier
Reserve {2}{w} (You may put this creature onto the battlefield blocking target attacking creature by paying its reserve cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat after attackers are declared.)
3/3
 C 
Enchantment – Aura
Enchant Artifact or Creature
Mark {2}{b} (You may enchant this aura face-down for {2}. Turn it up at any time for its mark cost.)
At the beginning of the enchanted permanent's upkeep, its controller loses 2 life. If that permanent is a creature, it gets +2/+2.
 C 
Creature – Dryad
Burned-Forest walk. (Ashwalker Dryad cannot be blocked by creatures whose controller's graveyard contains a forest)
The dream may be dead; but still I walk through its shaded paths.
1/1
 C 
Creature – Faerie Archer
Defender (This creature can't attack.)
Flying
When Orchidtop Archer blocks a creature, it deals 1 damage to that creature.
1/1
 C 
Enchantment – Aura
Enchant Creature
Shelter (You may use this aura to completely cover the creature it enchants.)
Enchanted creature gains +2/+4
 C 
 
 C 
Sorcery
Look at the top X cards of your library, where X is the number of cards in your graveyard. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Enchantment – Rune

Conservation of Ninjutsu (rare)
Protea Ultimus (uncommon)
Artisanal Bridge (uncommon)
Call of the Pack (uncommon)
Sanity Drain (common)
You Better Not Cry (common)
Sentra's Enforcer (common)
Ready Reserve (common)
Mad Gertie's Shakes (common)
Ashwalker Dryad (common)
Orchidtop Archer (common)
Spiked Turtleshell (common)
Terraformer (common)
Bone Scrying (common)
Challenge # 029 (basic)
Rune (token)