Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Search your library for any number of green creature cards and put them onto the battlefield. They gain haste until end of turn. Shuffle your library.
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Choose one — Put a 1/1 green and white Elf Warrior creature token onto the battlefield; or target creature gets +1/+2 until end of turn; or untap target creature.
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Look at the top 5 cards of your library. You may reveal a card with converted mana cost 7 or more from among these and put it into your hand. Put the rest on the bottom of your library in any order.
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Target creature gains indestructible and gets -6/-6 until end of turn. Until end of turn, that creature does not go to its owner's graveyard for having zero toughness or less.
"You must be this tall, or less, to enter."
— Relief on Segovian Portalway |
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When Potential Slayer enters the battlefield, reveal the top four cards of you library and you may put a creature card from them on top of your library. Put the rest on the bottom in any order.
2/2
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Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
0/1
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Enchant Creature
When enchanted creature attacks, prevent all combat damage it would deal this turn. At the beginning of each end step, if enchanted creature is untapped, tap it. |
When Gruumsh Simpleton enters the battlefield, it deals 1 damage to each player for each land they control.
Sacrifice a land: Gruumsh Simpleton gets +1/+1 until end of turn. 2/2
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Choose one – return target zombie card from your graveyard to your hand; or regenerate target creature you control, or black creatures you control get +1/+1 until end of turn.
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When Advanced Armorguard attacks, it gets protection from creatures until end of turn.
: Advanced Armorguard has protection from spells until end of turn.2/2
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Counter target spell, unless its controller pays
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![]() , Discard a card: Return Undead Gaze to your hand. Play this ability only during your upkeep.
![]() Cycling (![]() , Discard this card: Draw a card.) |
Whenever a creature is blocking or blocked by Interim Ambassador, put three time counters on it, and it gains Vanishing 3.
Ah! My friend! It's good to see you! I've heard you'll be going away shortly?
2/2
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Put a 1/1 Green Fungus token creature on the battlefield.
When Gus was done his spores, he went to the party to shiitake down.
Put a 3/3 Green Fungus token creature with Soul on the battlefield. (When this creature taps, tap target creature.)
But there weren't many fun girls there that he lichened.
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Whenever you gain life, put a +3/-1 counter on target creature you control and that creature becomes a Mutant.
, Sacrifice Mutato Devil: For each creature type among creatures you control, Mutato Devil deals 1 damage to target creature or player.2/7
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Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
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Deathtouch
Non-Eye creatures cannot attack. 3/3
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Mass Stampede
(mythic)
Communal Charm
(uncommon)
Ambitious Plans
(uncommon)
Punify
(uncommon)
Potential Slayer
(common)
Varlan's Familiar
(common)
Disenchant #2
(common)
Gruumsh Simpleton
(common)
Zombie Charm
(common)
Advanced Armorguard
(common)
Undead Gaze
(common)
Interim Ambassador
(common)
Fungi // Funk Earl
(common)
Mutato Devil
(common)
Challenge # 018
(basic)
Eye
(token)


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, Sacrifice Mutato Devil: For each creature type among creatures you control, Mutato Devil deals 1 damage to target creature or player.