Multiverse Design Challenge: Virtual Booster

Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Isolation Shield enters the battlefield with three shield counters on it.
{x}, Remove a shield counter from Isolation Shield: X target creatures can't attack this turn.
 U 
Creature – Viashino Warrior
First strike
Whenever Viashino Nettler blocks or becomes blocked by a creature, put an Aura enchantment token named Ire onto the battlefield attached to that creature. It has enchant creature and "Enchanted creature gets +1/-1".
2/2
 U 
Enchantment – Aura
Enchant creature
Whenever a player casts a spell, untap enchanted creature and it deals 1 damage to you.
 U 
Enchantment – Tower
{r}: Fire Tower deals 1 damage to target unblocked attacking creature. Put a level counter on Fire Tower.
[Level 2-4] Whenever a creature attacks you and isn't blocked, Fire Tower deals 1 damage to that creature.
[Level 5+] Whenever a creature attacks you, Fire Tower deals 2 damage to that creature.
 C 
Strategy
Look at the top three cards of your archive. Put two of them on the bottom of your archive. If the other card is a resource, you may put it in the warzone tapped. Otherwise, draw that card.
 C 
Tribal Enchantment – Basilisk Aura
Enchant creature

Enchanted creature has deathtouch.
Just don't get any on you.
 C 
Artifact
{1}{u}{u}, Sacrifice Counter Ball: Counter target spell.
{1}{u}{u}, Exile Counter Ball from your graveyard: Counter target spell.
 C 
Creature – Shiftling Warrior
Ethereal (This creature can't be blocked except by creatures with ethereal).
Whenever Shiftling Vanguard becomes the target of a spell or ability, counter that spell or ability unless its controller pays {2}.
3/1
 C 
Interrupt
Add 3 white mana to your mana pool.
{1}{u}
 
 C 
Instant
Target permanent becomes a basic land of your choice until end of turn.
 C 
Creature – Fairie
Flying, haste
At the beginning of the end step, return Tricksy Stinger II to its owner's hand, then discard a card.
3/2
 C 
Planeswalker – Sakashima
+1 Sakashima the Deceiver becomes the planeswalker type of your choice.
-1 Put a token that's a copy of Sakashima the Deceiver onto the battlefield.
-10 If you control 10 or more permanents named Sakashima the Deceiver, you win the game.
1
 C 
 
Create a card whose name is the same as an existing printed Magic card, but punctuated or divided differently. Make the card's function as different as possible to the printed card.
 C 
Sorcery
Choose one – return target zombie card from your graveyard to your hand; or regenerate target creature you control, or black creatures you control get +1/+1 until end of turn.
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.

Isolation Shield (rare)
Viashino Nettler (uncommon)
Liveliness (uncommon)
Fire Tower (uncommon)
Farwander (common)
Basilisk Venom (common)
Counter Ball (common)
Shiftling Vanguard (common)
Mana from Heaven (common)
Is Land (common)
Tricksy Stinger II (common)
Sakashima the Deceiver (common)
Challenge # 025 (common)
Zombie Charm (common)
Challenge # 029 (basic)
Gideon's Ego (token)