Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Warlord's Staff deals 1 damage to target blocking creature.
![]() : Target attacking creature gains flying until end of turn.
![]() : Regenerate target attacking creature.
![]() : Target creature can't block this turn.
![]() : Target creature gains trample until end of turn. |
Target player reveals their hand. They choose a revealed card with converted mana cost 3, and you cast it without paying its cost. It has devoid (it's colourless).
Illus. Antiquity
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If target spell has only one target and that target is a permanent you control, change that spell's target to another permanent you control.
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Battle cry, Infect
2/1
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Draw a card.
Recur ![]() (When this is put into a graveyard from anywhere, you may cast it for its recur cost. If you do, exile it as it resolves.) |
Trample
3/1
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Lifelink
When Twinned Kithkin enters the battlefield, put a 2/2 white Kithkin creature token onto the battlefield under target opponent's control. 2/2
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Mount
( : Attach an unmounted creature to Fine Charger. Mount or unmount only as a sorcery. Mounted creature attacks, blocks, or is blocked when and only when Fine Charger is. Combat damage must be assigned to mount before mounted creature.)2/2
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When Kasimir, Lone Wolf enters the battlefield, put a Legendary 2/2 white Wolf creature token with First Strike named Cub onto the battlefield.
5/3
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(Fickle – Fickle Fog can be cast when and only when an opponent could cast a sorcery)
Attacking creatures deal no damage this turn. |
Creatures in magic have two numerical scores, Power and Toughness, or three if you count converted mana cost. If there were a third number on creature cards, what would it represent? Design two creatures of different rarities depicting your vision of what this third number might be.
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When Twinned Illusion becomes the target of a spell or ability, sacrifice it.
When Twinned Illusion enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield under target opponent's control. 2/2
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Twinned Goblin cannot attack alone.
When Twinned Goblin enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield under target opponent's control. 2/2
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: Attach Noisome Query to target creature.
At the beginning of the attached creature's controller's upkeep, put an Inquest counter on it. Then, that creature's controller may pay for each Inquest counter or sacrifices that creature and you sacrifice Noisome Query. |
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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: Add to your mana pool. |
Warlord's Staff
(rare)
Sphinx's Bargain
(uncommon)
Blind Cover
(uncommon)
Mirrodin Quisling
(uncommon)
Examine the Data
(common)
Arc Elemental
(common)
Twinned Kithkin
(common)
Fine Charger
(common)
Kasimir, Lone Wolf
(common)
Fickle Fog
(common)
Challenge # 019
(common)
Twinned Illusion
(common)
Twinned Goblin
(common)
Noisome Query
(common)
Challenge # 029
(basic)
Cave
(token)

: Warlord's Staff deals 1 damage to target blocking creature.
: Target attacking creature gains flying until end of turn.
: Regenerate target attacking creature.
: Target creature can't block this turn.
: Target creature gains trample until end of turn.


: Attach Noisome Query to target creature.
to your mana pool.