Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vedalken Artificer
{x}, {t}: Put a token onto the battlefield that's a copy of target nontoken artifact or creature with converted mana cost X that doesn't share a name with a token permanent. Spend only blue mana on {x}.
1/2
 U 
Instant
Until end of turn, whenever a player casts a spell, they lose 2 life.
 U 
Enourmous Enchantment
Arrakin Wastes enters the battlefield with 5 sand counters on it.
You cannot be attacked.
Whenever a creature attacks Arrakin Wastes, remove a sand counter from it.
 U 
Creature – Elemental Scout
Flash
When Flame-Kin Foreguard enters the battlefield, choose one —
• Flame-Kin Foreguard Gains haste until end of turn.
• Destroy target attacking creature that entered the battlefield this turn.
5/1
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +2/-1.
{t}: Unequip Two Blaves.
"True Love is the greatest thing in the world, except for a nice MLT—mutton, lettuce and tomato sandwich."
- Miracle Max
 C 
Instant
As an additional cost to cast Hemo Rage, pay 1 or more life.
Deal that much damage to target creature. Draw a card.
 C 
Instant
Choose one – Target permanent is a snow permanent until end of turn; or counter target activated ability; or target creature can't be blocked, except by snow creatures.
 C 
Creature – Human Druid
When Stalwart Druid dies, return it to the battlefield transformed.
Those who've met him are left with a sense of his deep bond to his woodland home.
2/2
Woodland Memory
 
 C 
Land
{t}: Add {g} to your mana pool.
When the druid is long gone, the woodland will remain.
 C 
Creature – Illusion
When Twinned Illusion becomes the target of a spell or ability, sacrifice it.

When Twinned Illusion enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield under target opponent's control.
2/2
 C 
Creature – Elemental
Pace — When Gathering Fieldstones attacks, put a +1/+1 counter on it. At the beginning of the end step, if Gathering Fieldstones could attack and did not, put a -1/-1 counter on it.
0/6
{1}{u}
 
 C 
Instant
Target permanent becomes a basic land of your choice until end of turn.
 C 
Creature – Giant
Trample
When Giant Prick is blocked by two or more creatures, it loses trample until end of turn.
Kim: That old lady clearly stole my parking spot, and you totally took her side.
Greg: Kim, I just thought you were trying to squeeze into a space that didn't belong to you.
Kim: Nice, Greg, thanks. I'll remember that tonight when you try to squeeze into a space that doesn't belong to you.
5/5
 C 
Artifact Creature
When Phyrexian Ingot Chewer enters the battlefield destroy target artifact, and it deals 1 damage to you.
When Phyrexian Ingot Chewer dies, target player sacrifices a land, and it deals 1 damage to you.
3/4
 C 
Instant
Galvanise (As an additional cost to cast this spell, you may sacrifice an artifact. If you do, copy it. You may choose a new target for the copy.)
Arc Spray deals 2 damage to target creature or player.
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Enchantment – Rune

Rhonite Artisan (rare)
Bitter Melody (uncommon)
Arrakin Wastes (uncommon)
Flame-Kin Foreguard (uncommon)
Two Blaves (common)
Hemo Rage (common)
Frozen Charm (common)
Stalwart Druid (common)
Twinned Illusion (common)
Gathering Fieldstones (common)
Is Land (common)
Giant Prick (common)
Phyrexian Ingot Chewer (common)
Arc Spray (common)
Challenge # 029 (basic)
Rune (token)