Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Emblem of the Nobility enters the battlefield, target player exiles a card from his or her hand.
![]() , : Target player exiles a card from his or her hand.
You may play cards exiled with Emblem of the Nobility. |
Choose one — Each creature attacks this turn if able; or creatures can't block this turn; or exile the top two cards of your library and you may play those cards this turn.
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: Add to your mana pool.
, : Target creature gains your choice of flying, first strike, vigilance, haste, menace, deathtouch, or trample until end of turn. |
As an additonal cost to cast Coffin Embers exile a creature card in your graveyard.
Coffin Embers deals X damage to target creature. Graveburn – X is +1 for each creature card in your graveyard. |
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Whenever Leering Evotan blocks or becomes blocked by a non-Evotan creature, you lose 1 life.
2/2
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"If you do not recognize it, attack. Give no quarter or warning. Radiant's Realm receives no foreign dignitaries; only invaders."
-Aludrel, Dragoon Taskmaster 5/3
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-1 Untap target mountain.
-2 Untap two target mountains. 2
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Enchant Creature
Shelter (You may use this aura to completely cover the creature it enchants.) Enchanted creature gains +2/+4 |
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Equip
Equipped creature gains " : Untap target artifact."
Rogues equipped with Lockpicks can not be blocked by Walls. |
Light Schooner has protection from non-ship creatures.
1/1
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Destroy target creature.
Drain Dry costs less to cast for each vampire you control. |
Burned-Forest walk. (Ashwalker Dryad cannot be blocked by creatures whose controller's graveyard contains a forest)
The dream may be dead; but still I walk through its shaded paths.
1/1
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Enchant Creature
When enchanted creature attacks, prevent all combat damage it would deal this turn. At the beginning of each end step, if enchanted creature is untapped, tap it. |
Enchant creature
Morph (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for )
Enchanted creature has switched power and toughness. |
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Emblem of the Nobility
(rare)
Firemind's Charm
(uncommon)
Radioactive Goo
(uncommon)
Coffin Embers
(uncommon)
Leering Evotan
(common)
Dragoon Patrol
(common)
Koth's Hammer
(common)
Spiked Turtleshell
(common)
Lockpicks
(common)
Light Schooner
(common)
Drain Dry
(common)
Ashwalker Dryad
(common)
Disenchant #2
(common)
RU Morph Aura
(common)
Challenge # 029
(basic)
Rune
(token)

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: Target player exiles a card from his or her hand.

to your mana pool.


