Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Illusion
When Soul-Cage Phantasm enters the battlefield, you exile target nonland permanent an opponent controls until Soul-Cage Phantasm leaves the battlefield.
Whenever Soul-Cage Phantasm becomes the target of a spell or ability, sacrifice it.
1/3
 U 
Instant
Choose a number. Target player sacrifices a creature with power equal to that number, then returns a creature card with power equal to that number from his or her graveyard to the battlefield.
 U 
Artifact
{t}, Sacrifice Ranna: Tap all creatures. They can't attack during their controller's next turn.
 U 
Instant
Exile target attacking creature. During that creature's controller's next attack step, put that creature onto the battlefield tapped and attacking. That creature cannot be blocked that turn.
{g}
 
 C 
Sorcery
Put a 1/1 Green Fungus token creature on the battlefield.
When Gus was done his spores, he went to the party to shiitake down.
Funk Earl
{3}{w}
 
 C 
Sorcery
Put a 3/3 Green Fungus token creature with Soul on the battlefield. (When this creature taps, tap target creature.)
But there weren't many fun girls there that he lichened.
 C 
Creature – Elemental
Spark — Whenever Flashing Forgeling is dealt damage, it deals 2 damage to each player.
1/1
 C 
Planeswalker
-1 All creatures gain +1/+1 until end of turn
-1 Untap target permanent
1
 C 
Instant
Rubber Band deals 2 damage to target creature or player.
Elastic (You may cast this spell for {1} less or {1} more for a different effect.)
Less: Rubber Band deals 2 damage to target player.
More: Rubber Band deals 3 damage to target creature.
 C 
Sorcery
Destroy target creature. Its controller gains a drought counter. (Creatures controled by that player get -1/-0. Spells that player casts cost an additional {1}.)
 C 
 
Creatures in magic have two numerical scores, Power and Toughness, or three if you count converted mana cost. If there were a third number on creature cards, what would it represent? Design two creatures of different rarities depicting your vision of what this third number might be.
 C 
Artifact – Orders
{t}: Attach Noisome Query to target creature.
At the beginning of the attached creature's controller's upkeep, put an Inquest counter on it. Then, that creature's controller may pay {1} for each Inquest counter or sacrifices that creature and you sacrifice Noisome Query.
 C 
Instant
Untap target creature.
Draw a card.
Oh, that's right gradely, that is.
 C 
Creature – Horror Warrior
"Life in the Wastes has made the Pale Ones tough beyond anything we see in the Ravines. If only they were viable breeding stock."
— Rul of the Terugan College of Life
2/2
 C 
Creature – Dinosaur
When Xixianykus Zhangi is blocked, remove it from combat.
When Xixianykus Zhangi attacks and is not blocked, gain 2 life.
0/2
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Token Artifact Creature – Wall
Defender
0/3

Soul-Cage Phantasm (rare)
Regenesis #3 (uncommon)
Ranna, the Sleeper (uncommon)
To the Moon and Back (uncommon)
Fungi // Funk Earl (common)
Flashing Forgeling (common)
Emeralda (common)
Rubber Band (common)
Claimed by the Sands (common)
Challenge # 019 (common)
Noisome Query (common)
E, the Real Guidance (common)
Pale Warrior (common)
Xixianykus Zhangi (common)
Challenge # 029 (basic)
Wall (token)