Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Equip (2)
Pay 2 life: Equipped creature gets +2/+0. Activate this ability only once per turn. ![]() |
Vigilance
![]() ![]() 2/2
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Destroy target nonblack creature. When that creature is put into a graveyard from the battlefield this turn, return it to the battlefield under your control. It's a black Zombie in addition to its other colors and types.
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If target creature would die this turn, exile it instead. Return it to the battlefield under your control at the beginning of your next end step.
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(Blessings aren't spells. You can only play one Blessing per turn and only when you could play a land. If you would control more than three Blessings, shuffle one into its owner's library.)
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Counter target spell, unless its controller pays
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Sentra's Enforcer can't be blocked by more than one creature.
3/3
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Put up to one Forest card from your hand and up to one target Forest card from a graveyard onto the battlefield under your control.
Bite deals 2 damage to target creature or player. You gain 2 life.
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Untap target creature.
Draw a card. Oh, that's right gradely, that is.
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Create a card named after a song title.
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Community — When Sahalan Field Researcher enters the battlefield, gain 1 life for each color among permanents you control.
"White Grubs: Surprisingly tasty w/ vinegar. The goblin desire for stink bug, however, is beyond me."
— Arthenos, Field Notes 2/2
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When Goblin Digger enters the battlefield, dig 3 for a Treasure card with converted mana cost 3 or less. (Look at the top 3 cards of your library. You may reveal a Treasure card from among them with converted mana cost 3 or less, put it onto the hand and the rest onto the bottom of your library.)
1/1
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When you this scheme is set in motion, you secretly choose 'Naughty' or 'Nice'.
At the end of your opponents' next turn, reveal your choice. If you chose 'Nice', this scheme deals 5 damage to each player who attacked you this turn. If you chose 'Naughty', this scheme deals 5 damage to each player who did not attack you this turn. |
Restless — At the beginning of your upkeep, if Journeying Craghorn untapped this turn, put a +1/+1 counter on Journeying Craghorn.
"The craghorn never get lost. Because the craghorn never wonder where they are."
— Oncebroken, Roamer Tutor 3/3
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Design a card/cards themed around a frog or other semi-aquatic creature.
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Bloodswing Warhammer
(rare)
Adept Vanguard
(uncommon)
Deathmage's Touch
(uncommon)
Enemies Make Good Friends
(uncommon)
Growth
(common)
Undead Gaze
(common)
Sentra's Enforcer
(common)
Bark // Bite
(common)
E, the Real Guidance
(common)
Challenge # 076
(common)
Sahalan Field Researcher
(common)
Goblin Digger
(common)
You Better Not Cry
(common)
Journeying Craghorn
(common)
Challenge # 032
(basic)
Squirrel
(token)