Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
Morph {r/w} (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for {r/w})
{1}: You choose how enchanted creature attacks this turn.
 
 R 
Creature – Insect
Conniving Beetle cannot be exiled from the battlefield.
Conniving Beetle gets +3/+3 as long as there are no other creatures on the battlefield.
3/3
 U 
Creature – Frog
Provoke
{r}: Goblin Battletoad gains flying until end of turn.
When you attack with Goblin Battletoad, if it has flying, target Goblin you control gains flying until end of turn.
2/2
{b/g}
 
 U 
Sorcery
Exile target permanent card from a graveyard. You gain life equal to that card's converted mana cost.
Famine
{1}{g/w}
 
 U 
Sorcery
During the next two turns, permanents don't untap during their controller's untap step.
 U 
Sorcery
Whenever a player discards a card this turn, the discarded card deals 1 damage to that player.
Each player draws 3 cards. At the end of turn, each player discards 3 cards.
 C 
Creature – Big Dumb Giant
{r}: Infernally Stupid Titan gets -1/+0 until end of turn.
Whenever Infernally Stupid Titan enters the battlefield or attacks, it deals 3 damage divided however you choose among yourself and up to 2 target creatures you control.
Uh... oops.
6/6
 C 
Artifact – Equipment
Equip {2}
Equipped creature gains "{t}: Reverse Boomerang deals 1 damage to target creature or player. Return the equipped creature to its owner's hand."
 C 
Sorcery
Regenerate target creature. If that creature is regenerated this way this turn, you may pay {g}. If you do, target creature gets +5/+5 until end of turn. Otherwise, you may pay {1}. If you do, you may gain life equal to either the power or toughness of the targeted creature.
 C 
Instant
Tap target permanent. It becomes colorless until end of turn.
Draw a card.
 C 
Challenge
The current (real) Magic card types are instant, sorcery, creature, land, enchantment, artifact, and planeswalker. Wizards likes to include Tribal, but let's face it, it's not really a type like the others. Design a new card type.
 C 
Sorcery
Return two cards from your graveyard to the battlefield, face down. (Face down permanents are 2/2 colorless creatures.)
 C 
Creature – Drone
When Advanced Armorguard attacks, it gets protection from creatures until end of turn.
{w}: Advanced Armorguard has protection from spells until end of turn.
2/2
 C 
Creature – Scorpion
{3}{b}: Replenish. If you do, target opponent loses 1 life, and you gain 1 life. (To replenish, put an exiled card you own on the bottom of your library.)
2/5
 C 
Instant
Choose an attacking creature for each card in your hand. Those creatures are blocked.
Language is the source of misunderstandings.
- Antoine de Saint-Exupery
 B 
 
Design one or more lands each affiliated with a type of creature.
 T 
Enchantment – Rune

RW Morph Aura (common, foil)
Conniving Beetle (rare)
Goblin Battletoad (uncommon)
Feast // Famine (uncommon)
Tibalt's Twist (uncommon)
Infernally Stupid Titan (common)
Reverse Boomerang (common)
Whatisthisidonteven (common)
Tamiyo's Moonbeam (common)
Challenge # 031 (common)
Animate Via Vines (common)
Advanced Armorguard (common)
Toxin Vessel (common)
Confused Orders (common)
Challenge # 011 (basic)
Rune (token)