Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
: Flip Equatorial River : Add or to your mana pool. |
Choose one —
• Creatures you control get +1/+0 and gain trample until end of turn. • Put three +1/+1 counters on target creature. • Whenever target creature deals combat damage to a player or planeswalker this turn, draw that many cards. |
Choose one — Target creature gains haste until end of turn; or Intense Charm deals 1 damage to target creature; or target opponent loses 2 life.
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Whenever Grudging Revenant deals combat damage, you lose 2 life.
It will fight for you, stronger than it ever did in life. But it will always remind you of the torment inside.
4/4
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Until end of turn – target creature you control is a 4/4 sphinx. It cannot attack or block.
Madness ![]() What hides in stone, and asks riddles on the road?
Illus. TheGryph
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When you this scheme is set in motion, you secretly choose 'Naughty' or 'Nice'.
At the end of your opponents' next turn, reveal your choice. If you chose 'Nice', this scheme deals 5 damage to each player who attacked you this turn. If you chose 'Naughty', this scheme deals 5 damage to each player who did not attack you this turn. |
Fourcast (If there are four cards called Phosphour Bolt in your graveyard, you may return them to your hand.)
Phosphour Bolt deals 4 damage to target creature or player. |
Trample
When Giant Prick is blocked by two or more creatures, it loses trample until end of turn. Kim: That old lady clearly stole my parking spot, and you totally took her side.
Greg: Kim, I just thought you were trying to squeeze into a space that didn't belong to you. Kim: Nice, Greg, thanks. I'll remember that tonight when you try to squeeze into a space that doesn't belong to you. 5/5
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Spark — Whenever Flashing Forgeling is dealt damage, it deals 2 damage to each player.
1/1
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Tap target permanent. It becomes colorless until end of turn.
Draw a card. |
![]() , : Destroy target artifact. Transform Ruin Scavenger.2/2
2/2
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Flying (This creature can attack from the Support Row.)
First Strike 2/2
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Choose target spell. Its controller reveals their hand. If a card with the same name as the spell is revealed this way, counter that spell.
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: Target unit is Orbital.What I put up, stays up.
1/1
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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![]() , Tap two untapped rabbits you control: Put a 1/1 green Rabbit creature token into play with this ability.1/1
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Equatorial River
(rare)
Ferocity Charm
(uncommon)
Intense Charm
(uncommon)
Grudging Revenant
(uncommon)
Sphinx's Curse
(common)
You Better Not Cry
(common)
Phosphour Bolt
(common)
Giant Prick
(common)
Flashing Forgeling
(common)
Tamiyo's Moonbeam
(common)
Ruin Scavenger
(common)
SkyKnight
(common)
Blacklist
(common)
Lift Driver
(common)
Challenge # 029
(basic)
Rabbit
(token)
: Add
to your mana pool.
or
to your mana pool.
) 
