Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Sphinx
Whenever one or more creatures attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, put that card onto the battlefield and prevent all damage that would be dealt this turn.
5/5
 U 
Sorcery
Return target creature to its owner's hand. Put a 2/2 Blue jellyfish creature token onto the battlefield.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 U 
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Destroy target permanent with a converted mana cost of 4 or more.
 U 
Sorcery
Destroy target nonblack creature. When that creature is put into a graveyard from the battlefield this turn, return it to the battlefield under your control. It's a black Zombie in addition to its other colors and types.
 C 
Creature – Goblin Shaman
When Entropy Initiate enters the battlefield, each player draws two cards, then discards two cards at random.
2/2
 C 
Challenge – Alara
Make a common or uncommon Alara mini cycle for Bant or Grixis.
 C 
Planeswalker
+1 Add {g} to your mana pool.
-1 You may play an additional land this turn.
1
 C 
Artifact – Equipment
Equipped creature gets +1/-1.
Equip {1}
Burden {4} ({4}: Attach this to target creature an opponent controls. Burden only as a sorcery.)
 C 
 
Create a cycle of 2/2 creatures with maximum converted mana cost of {3}(ie {1}{w}, {2}{u}, {1}{b}{b} etc – though each card must have the same converted mana cost) each with a non keyword ability that links them in an obvious way.
You can create them at any rarity but your entire cycle must be of the same rarity.
 C 
Creature – Angel
Islandhome.
Angel of the Pearl Trident is unblockable.
As guardian angel of the archipeligo, no evil from the seas is beyond her reach.
4/1
 C 
Creature – Human Cleric
Abbey Monk gets +1/+2.
2/2
 C 
Creature – Hound Soldier
Vigilance
{w}, Tap two untapped Clerics you control: Perfect Tomb Guardian. (Return it from the graveyard to the battlefield transformed. Perfect only as a sorcery.)
1/2
The Watcher in the Night
 
 C 
Enchantment
Indestructible
Creatures you control have vigilance.
 C 
Creature – Lizard
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{t}, sacrifice Diseased Newt: Target player gets a poison counter.
0/2
 C 
Creature – Elemental Soldier
Sentra's Enforcer can't be blocked by more than one creature.
3/3
 B 
Land
{t}: Add {1} to your mana pool.
{w/2}, {t}: Add {w}{w} to your mana pool. ({w/2} can be paid with any two mana or {w}.)
Radiant's Realm hovers between beauty and logic.
 T 
Enchantment – Rune

Sphinx of the Veilwood Maze (rare)
Bluebottle Evocation (uncommon)
Drop It Hard (uncommon)
Deathmage's Touch (uncommon)
Entropy Initiate (common)
Challenge # 116 (common)
Enlightened Mulchtiller (common)
Blackened Shakujō (common)
Challenge # 002 (common)
Angel of the Pearl Trident (common)
Abbey Monk (common)
Tomb Guardian (common)
Diseased Newt (common)
Sentra's Enforcer (common)
Realm's Edge (basic)
Rune (token)