Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elemental
Trample
3/1
 
 R 
Enchantment
Prevent all combat damage that would be dealt to creatures you control that are lands.
"You may quell Zendikar's volatile landscapes, but not even the Eldrazi vanquished it."
 U 
Enchantment – Aura
Enchant creature.
You control enchanted creature.
Enchanted creature doesn't untap during your untap step.
Whenever you clash and win, untap enchanted creature.
 U 
Sorcery
Choose one —
• For each creature, its controller sacrifices a permanent unless he or she pays {1}.
• Put a +1/+1 counter on any number of target creatures.
• Draw four cards, then discard two cards.
 U 
Artifact – Equipment
Equipped creature has "{t}: Add {2} to your mana pool. Spend this mana only to cast Artifact spells".

Equip {1}
 C 
Instant
Deal 4 damage to target creature, really freakin remove Spitefire from the game forever.
While Spitefire is really freakin removed from the game, opponents may cast it for {6}. When they do, exile it.
 C 
Creature – Human Knight
"If you do not recognize it, attack. Give no quarter or warning. Radiant's Realm receives no foreign dignitaries; only invaders."
-Aludrel, Dragoon Taskmaster
5/3
 C 
Scheme
When you put this scheme in motion, exchange life totals and/or libraries, permanents, hands, graveyards and exiled cards with target player.
 C 
Sorcery
Reveal the top nine cards of your library. You may put a creature from among them into your hand, then, put the rest in your graveyard.
 C 
Creature – Lizard
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{t}, sacrifice Diseased Newt: Target player gets a poison counter.
0/2
 C 
Instant
Lightning Spear deals 3 damage to target creature or player. If Lightning Spear deals damage to a creature, it also deals 1 damage to its controller.
 C 
Creature – Human Wizard
{t}: Target creature gains flying until end of turn.
1/1
 C 
Enchantment – Aura
Enchant creature
Morph {b/g} (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for {b/g})
Enchanted creature has deathtouch.
 C 
Sorcery
Put two sand counters on each artifact your opponents control. (Permanents with sand counters on them can't attack, and you can't use activated abilities on them. You may pay {1} at any time to remove a sand counter.)
 B 
 
Design one or more lands each affiliated with a type of creature.
 T 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}

Arc Elemental (common, foil)
Indomitable Landscape (rare)
Sylvan Magetether (uncommon)
Rishadan Charm (uncommon)
Nature's Pan-o'-Ply (uncommon)
Spitefire (common)
Dragoon Patrol (common)
Éminence Grise (common)
Wolf Call (common)
Diseased Newt (common)
Lightning Spear (common)
Sky Maester (common)
GB Morph Aura (common)
It Gets Everywhere (common)
Challenge # 011 (basic)
Weapon (token)