Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever Dustdrifter Spellblade attacks, you may pay
![]() . If you do, exile it. At end of combat, return Dustdrifter Spellblade to the battlefield and it deals 4 damage to target creature.She slips through the air unseen and strikes from nowhere.
2/2
|
Counter target tribal or planeswalker spell.
Those last two in Tarmogoyf's reminder text are just jokes, right?
|
Haste, forestwalk
When you attack with Centauri Rouser, starting with you, each player tap any number of creatures they control. Creatures tapped this way become attacking creatures under your control until end of turn. 3/3
|
Haste.
When Vampire Slayer comes into play, you may have it deal damage equal to its power to target vampire. 2/2
|
|
Soul Slash deals 2 damage to target creature. Tap that creature.
|
Galvanise (As an additional cost to cast this spell, you may sacrifice an artifact. If you do, copy it. You may choose a new target for the copy.)
Arc Spray deals 2 damage to target creature or player. |
Put two sand counters on each artifact your opponents control. (Permanents with sand counters on them can't attack, and you can't use activated abilities on them. You may pay
at any time to remove a sand counter.) |
Magnify (When you cast this spell, copy it for each card in your graveyard with magnify. You may choose new targets for the copies.)
Target player puts the top two cards of his or her library into his or her graveyard. |
: Discard a card
: ![]() What. Do. You. Know.
NOW.
Illus. Stampydragon
|
Destroy target Aura enchanting a creature you control.
|
Until end of turn, creatures you control are simultaneously considered to be tapped and untapped.
Even to understand the word 'doublethink' involved the use of doublethink.
|
Stoutheart Hydra enters the battlefield with six +1/+1 counters on it.
Whenever combat damage is dealt to Stoutheart Hydra, put two +1/+1 counters on it. 0/0
|
|
Impose (As an additional cast to cost Stromkirk Vanguard, you may tap an untapped creature you control.)
When Stromkirk Vanguard enters the battlefield, if it imposed upon a creature, it gains haste until end of turn. 3/1
|
Entmoot can't attack or block unless you pay
![]() ![]() 5/5
|
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
|
Illus. Patrick Ripp
2/2
|
Dustdrifter Spellblade
(rare)
Reject the Obscure
(uncommon)
Centauri Rouser
(uncommon)
Vampire Slayer
(uncommon)
Soul Slash
(common)
Arc Spray
(common)
It Gets Everywhere
(common)
Sanity Drain
(common)
Land of the Sphinx
(common)
Get Out Of Jail Free
(common)
2 + 2 = 5
(common)
Stoutheart Hydra
(common)
Stromkirk Vanguard
(common)
Entmoot
(common)
Challenge # 018
(basic)
Fiend
(token)

Instant


: Discard a card


