Multiverse Design Challenge: Virtual Booster

Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a player flips a coin, you may pay {w/b}, if you do, choose one – Opponent loses two life, Target creature gets -2/-2 until end of turn, or Tap up to one target creature.
Of course Gambling is allowed in this city, it is just heavily restricted.
 U 
Creature – Sphinx
Flying
Cat creatures you control get +1/+0 and have flying.
All came from miles around to learn from the sphinx. The antelope, how to be swifter; the buffalo, how to be stronger; the lion, how to hunt the other two.
-Afari, Tales
4/4
 U 
Instant
Choose one — Target creature gains haste until end of turn; or Intense Charm deals 1 damage to target creature; or target opponent loses 2 life.
 U 
Instant
If you paid {r} to cast Warped Ascent, deal 1 damage to all opponents. If you paid {g}, target creature gets +2/+2. If you paid {w}, gain 3 life.
If you own ten or more exiled cards, double all other numbers in this card's text.
 C 
Instant
Turret Ray deals 2 damage to target creature. If it attacked this turn, Turret Ray deals 4 damage to it instead.
 C 
Instant
Until end of turn, creatures you control gain "{t}: This creature deals 1 damage to target attacking creature."
In desperate times, even the nobility must learn to wield a bow.
 C 
Scheme
When you set this scheme in motion, until your next turn, whenever an opponent loses life, you may draw a card.
 C 
Instant
Bonebreaking Blow deals 4 damage to target nonartifact creature or player.
 C 
Sorcery
Name a creature type. Creatures of the chosen type cannot attack this turn.
"How my achievements mock me!"
- William Shakespeare,
Troilus and Cressida, Act IV
 C 
Creature – Hound Soldier
Vigilance
{w}, Tap two untapped Clerics you control: Perfect Tomb Guardian. (Return it from the graveyard to the battlefield transformed. Perfect only as a sorcery.)
1/2
The Watcher in the Night
 
 C 
Enchantment
Indestructible
Creatures you control have vigilance.
 C 
Creature – Boar Beast
{2}{g}, {t}: Destroy target artifact. Transform Ruin Scavenger.
2/2
Ruin Scavenger
{1}{g}
 
 C 
Creature – Boar Beast
2/2
 C 
Creature – Merfolk
1/1
Blue Mana Source
 
 C 
Mana Source
{t}: Add (U) to your mana pool.
 C 
Creature – Wombat
Protection from enchanted creatures.
2/3
 C 
Instant
Regenerate target creature. When it regenerates this way, put a +1/+1 counter on it.
"Us Elves believe the forest is filled with beauty. Sometimes, we forget it is beautiful because we made it so."
-Nath, the Gilt-Leaf
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}

Gambling Restrictions (rare)
Confering Sphinx (uncommon)
Intense Charm (uncommon)
Warped Ascent (uncommon)
Turret Ray (common)
All to Arms (common)
My Ambition Never Ends (common)
Bonebreaking Blow (common)
Breader's Digestion (common)
Tomb Guardian (common)
Ruin Scavenger (common)
Pearl Merfolk (common)
Placid Wombat (common)
Makes Me Stronger (common)
Challenge # 029 (basic)
Weapon (token)