Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
Whenever an opponent taps a land for mana, return that land to its owner's hand. |
: Fire Tower deals 1 damage to target unblocked attacking creature. Put a level counter on Fire Tower.
[Level 2-4] Whenever a creature attacks you and isn't blocked, Fire Tower deals 1 damage to that creature. [Level 5+] Whenever a creature attacks you, Fire Tower deals 2 damage to that creature. |
Any number of target players must discard their hand and draw that many cards. Minds Aglow #2 deals damage those players equal to the number of cards drawn in this manner.
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Oh Hai. I thnk I be defender now.
Also taps to fights fish, rats or birds. Kthnx. 2/3
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Spells you don't control that target Lost Titan cost
less to cast.
Whenever Lost Titan enters the battlefield or attacks, target opponent chooses target permanent you control. Tap that permanent. It doesn't untap during your next untap step. Which way did he go, George?
6/6
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When Wellspring leaves the battlefield, you gain 1 life and draw a card.
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You may cast either side of Diffuse Essence
Creatures you control get +0/+1. : Flip Diffuse Essence and attach it to a creature you control. : Flip Concentrated Essence.
Enchanted creature gets +2/+0. |
Protection from enchanted creatures.
2/3
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Counter target creature spell unless it shares a creature type with a creature controlled by the same player.
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Create a card named after a song title.
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: Reinforce target Combat creature (that creature gets +1/+1 until end of turn.)1/2
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, : Deal 1 damage to target player. If you do, gain a gem counter.
Exile a gem counter: Deep Digger Dwarf gets +2/+2 until end of turn. 2/2
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Choose one: Destroy target artifact, or target creature gains haste, or target creature is 4/3 until end of turn.
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Flying
Auramorph ![]() ![]() - You may cast Ojutai Halo-Blade as a colorless aura spell that gives enchanted creature +2/+2 for . If you do you may unattach Ojutai Halo-Blade at any time and have it become a creature)2/4
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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When this permanent leaves the battlefield, return target creature card from your graveyard to your hand.
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Parasitic Abundance
(rare)
Fire Tower
(uncommon)
Minds Aglow #2
(uncommon)
I Can Has Meckanics?
(uncommon)
Lost Titan
(common)
Wellspring
(common)
Diffuse Essence
(common)
Placid Wombat
(common)
Xenophobia
(common)
Challenge # 076
(common)
Support Troops
(common)
Deep Digger Dwarf
(common)
Thunder Charm
(common)
Ojutai Halo-Blade
(common)
Challenge # 029
(basic)
Tombstone
(token)






: Reinforce target Combat creature (that creature gets +1/+1 until end of turn.)