Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
Sacrifice Crushing Chamber: Target creature gets -5/-5 until end of turn.
 
 R 
Land
{t}: Add to your mana pool one mana of any color, as long as a card in your graveyard is the same color.
{4}{b}{g}: Irradiated Catacombs becomes a copy of target creature in your graveyard until end of turn. It is still a land.
 U 
Instant
Counter target white, black, or colorless spell.
 U 
 
Design two creatures whose abilities hose each other or seem like opposites, and yet at the same time would work well together in a deck.
 U 
Creature – Elf Warrior
Indomitable Warrior's power and toughness cannot be lowered below their printed values.
2/2
 C 
Creature – Human Monk
Rage 2 (When this becomes blocked, it gets +2/+0 until end of turn.)
2/2
 C 
Enchantment – Aura
Enchant permanent
All players control enchanted permanent. (Any player may activate its activated abilities, or attack or block with it if possible. The active player makes choices for its triggered abilities.)
 C 
Sorcery
Each creature you control, if it has a subtype that no other creature on the battlefield has, deals 1 damage to target creature or player.
 C 
Sorcery
Put two sand counters on each artifact your opponents control. (Permanents with sand counters on them can't attack, and you can't use activated abilities on them. You may pay {1} at any time to remove a sand counter.)
 C 
Creature – Human Courtier
When Envious Courtiers deals combat damage to a creature with more power, tap that creature and it does not untap as normal during the next untap step.
When creatures fight, the pettiest wins.
1/2
 C 
Creature – Goblin Shaman
When Entropy Initiate enters the battlefield, each player draws two cards, then discards two cards at random.
2/2
 C 
Sorcery
Destroy target creature. Its controller gains a drought counter. (Creatures controled by that player get -1/-0. Spells that player casts cost an additional {1}.)
{g/b}
 
 C 
Instant
Regenerate target creature.
Kicking
{r/u}
 
 C 
Instant
Switch target creature's power and toughness until end of turn.
 C 
Instant
Tap target permanent. It becomes colorless until end of turn.
Draw a card.
 B 
 
Design one or more lands each affiliated with a type of creature.
 T 
Creature – Fiend
Illus. Patrick Ripp
2/2

Crushing Chamber (common, foil)
Irradiated Catacombs (rare)
Defy the Unreal (uncommon)
Challenge # 009 (uncommon)
Indomitable Warrior (uncommon)
Temur Furyfist (common)
Council Resolution (common)
Strength in Diversity (common)
It Gets Everywhere (common)
Envious Courtiers (common)
Entropy Initiate (common)
Claimed by the Sands (common)
Alive // Kicking (common)
Tamiyo's Moonbeam (common)
Challenge # 011 (basic)
Fiend (token)