Multiverse Design Challenge: Virtual Booster

Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
All creatures get +X/+X until end of turn.
End Swell
{u}{b}
 
 R 
Instant
Remove all +1/+1 counters from target creature. Until end of turn, effects can't increase its power or toughness.
{r/w}{r/w}
 
 U 
Sorcery
Exile target permanent an opponent controls. Return it to the battlefield under its owner's control at the beginning of that player's next upkeep.
Dime
{2}{w/u}{w/u}
 
 U 
Sorcery
Put two 1/1 white Soldiers creature tokens and a 2/2 blue Spirit creature token with flying into play.
 U 
Creature – Dinosaur
When enters, destroy up to one target forest. If you do, put three +1/+1 counters on Sylvanivore.
The extinction of the dinosuar may have been partly attributed to the enormous appetites of the herbivores.
3/3
 U 
Creature – Spirit
Devour 1
When Ancestor of Malice enters the battlefield, it deals damage equal to its power to target player.
2/2
 C 
Interrupt
Add 3 white mana to your mana pool.
 C 
Creature – Insect
Swarm (When you cast this spell, you may cast any number of spells in your graveyard with Swarm, without paying their mana cost.)
2/2
 C 
Creature – Human Scout
Hexproof
Whenever another creature you control dies, you may transform Werewolf Pet.
2/2
Werewolf Devourers
 
 C 
Colour indicator G Creature – Werewolf Beserker
Lifelink
5/4
 C 
Sorcery
Destroy target land. Up to one target creature you control gains flying until end of turn.
 C 
Instant
Reveal the top three cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.
Mourning {1}{b} (When this is put into your graveyard from anywhere, you may pay {1}{b}. If you do, cast the back face of this card without paying its mana cost at the beginning of your next end step.)
Mournful Discovery
 
 C 
Colour indicator B Sorcery
Return target creature card from your graveyard to your hand.
 C 
Ongoing Scheme
Whenever a creature you control deals damage to an opponent, exile that many cards from the top of that player's library. You may play cards exiled this way.
When you play a card exiled with this scheme, abandon it.
 C 
Unit – Tau
Whenever a Unit is Annihilated; as long as you control only Tau Units, you may put a +1/+1 counter on Fire Caste 'Saal.
1/1
 C 
Enchantment – Aura
Enchant Artifact or Creature
Mark {2}{b} (You may enchant this aura face-down for {2}. Turn it up at any time for its mark cost.)
At the beginning of the enchanted permanent's upkeep, its controller loses 2 life. If that permanent is a creature, it gets +2/+2.
 C 
Instant
Choose one:
• Add 2 mana of any colour to your mana pool.
• Put a 1/1 green cat token into play.
• Target creature prevents all damage until end of turn.
 C 
Creature – Human Scout
When Reptile Rider enters the battlefield it gets +2/+0 and gainst haste until end of turn if you have a drought counter.
2/2
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.
Eye
 T 
Token Creature – Eye
Deathtouch
Non-Eye creatures cannot attack.
3/3

All Swell // End Swell (rare)
Nickel // Dime (uncommon)
Sylvanivore (uncommon)
Ancestor of Malice (uncommon)
Mana from Heaven (common)
Cave Chigger (common)
Werewolf Pet (common)
Plumebreaker (common)
Panicked Search (common)
I Take Your Future For My Own (common)
Fire Caste 'Saal (common)
Mad Gertie's Shakes (common)
Sisay's Charm (common)
Reptile Rider (common)
Challenge # 032 (basic)
Eye (token)