Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equip
Equipped creature gets +1/+0. Whenever equipped creature deals damage to a creature, attach Tibalt's Stiletto to that creature. You gain control of that creature, as long as Tibalt's Stiletto is attached to it. |
Whenever you discard a card, you may put that card on top of your library.
Whenever a permanent you own goes to the graveyard from the battlefield, you pay put that card on top of your library. |
Flying
When a creature is blocking or blocked by Snapsail Glider #2, it loses flying. (That creature is still blocking or blocked by Snapsail Glider. This effect does not end at end of turn.) 2/2
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Whenever you pay a Bend cost you may look at the top card of your library. You may put that card into your graveyard.
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, Tap two untapped Beavers: Create a 0/2 Green Wall with Defender.1/3
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Abbey Monk gets +1/+2.
2/2
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Creatures in magic have two numerical scores, Power and Toughness, or three if you count converted mana cost. If there were a third number on creature cards, what would it represent? Design two creatures of different rarities depicting your vision of what this third number might be.
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Target creature gains -X/-0 until end of turn, where X is the number of creatures you control.
Outside of movies one man moving against a legion or so of trained soldiers usually fails.
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Reserve
![]() (You may put this creature onto the battlefield blocking target attacking creature by paying its reserve cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat after attackers are declared.)3/3
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Flying
Whenever another creature you control dies, you may transform Guardian Spirit. 2/2
Hexproof
5/4
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Deal 4 damage to any target.
Spite (Any opponent may cast this spell from your graveyard for its spite cost, but only during their turn. Then exile it.) |
Choose target spell. Its controller reveals their hand. If a card with the same name as the spell is revealed this way, counter that spell.
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Sacrifice Crushing Chamber: Target creature gets -5/-5 until end of turn.
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Lightning Spear deals 3 damage to target creature or player. If Lightning Spear deals damage to a creature, it also deals 1 damage to its controller.
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Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
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When this permanent leaves the battlefield, return target creature card from your graveyard to your hand.
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Tibalt's Stiletto
(rare, foil)
Phoenix Force #4
(rare)
Snapsail Glider #2
(uncommon)
Mirror of Pilfered Dreams
(uncommon)
Ahmik Logslogger
(uncommon)
Abbey Monk
(common)
Challenge # 019
(common)
Underwhelm
(common)
Ready Reserve
(common)
Guardian Spirit
(common)
Sonic Feedback
(common)
Blacklist
(common)
Crushing Chamber
(common)
Lightning Spear
(common)
Challenge # 018
(basic)
Tombstone
(token)




Creature – Spirit
(Any opponent may cast this spell from your graveyard for its spite cost, but only during their turn. Then exile it.)