Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose two —
• Convoke • Replicate ![]()
• Buyback ![]()
• Kicker ![]()
Put a token that's a copy of target creature onto the battlefield. If you paid the kicker, instead put three +1/+1 counters on the targeted creature and gain control of it. |
: The next spell you cast this turn with converted mana cost 7 or greater costs less to cast.1/1
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, , sacrifice Magnetic Mine #2: Destroy target attacking or blocking artifact creature. |
Flash
When Reflection Array enters the battlefield, counter target spell that targets you or a permanent you control. Evoke ![]() ![]() |
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Target player discards a card and you draw a card.
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Destroy target creature.
Drain Dry costs less to cast for each vampire you control. |
Exile target attacking or blocking creature. Return it to the battlefield at the beginning of the next end step.
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You may cast either side of Rampant Bears.
2/2
Search your library for a basic land card and put it onto the battlefield tapped.
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(Blessings aren't spells. You can only play one Blessing per turn and only when you could play a land. If you would control more than three Blessings, shuffle one into its owner's library.)
Your maxium hand size is increased by two. |
At the beginning of each upkeep, if an opponent lost life last turn, transform Hanweir Skulk.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Human or a Werewolf.)2/2
At the beginning of each upkeep, if no player lost life last turn, transform Hanweir Ravager.
4/2
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, , Sacrifice Bamboo Rocket Hedge: Destroy target attacking or blocking artifact creature.Little Lost Kami asked, "Can I be Kami of Gunpowder's Might?" "Yes," said Hearth Kami, and Little Lost Kami exploded.
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Design cards (preferably a cycle) using someone else's card type from Challenge # 031 and/or someone else's mechanic from Challenge # 029. Give credit where it is due.
1/1
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Target attacking or defending creature gets -13/-0 until end of turn.
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Enchant Creature
Whenever damage would be dealt to the enchanted creature, exile it. Damage dealt to enchanted creature can not be prevented or redirected. What if all these fantasies come flailing around? Now I've said too much.
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Defender
2/4
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Mirror Mastery
(rare)
Caller of Greatness
(uncommon)
Magnetic Mine #2
(uncommon)
Reflection Array
(uncommon)
Thought Siphon
(common)
Drain Dry
(common)
Go Blinking
(common)
Rampant Bears
(common)
Intellect
(common)
Hanweir Skulk
(common)
Bamboo Rocket Hedge
(common)
Challenge # 034
(common)
Limpid Burst
(common)
Losing My Religion
(common)
Challenge # 029
(basic)
Demon Advisor
(token)



: The next spell you cast this turn with converted mana cost 7 or greater costs

Creature – Werewolf