Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Control target spell.
You may change all decisions and pay all costs, including casting cost. If you do not pay the casting cost, it is countered. |
: Exile target undead creature. If you do, sacrifice Exorcist's Bell. (Undead creatures are spirits, zombies, vampires or demons.) |
Change the name of target creature to the name of any creature in any player's graveyard. Do this X times, you may choose a new target each time.
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(Decrees cannot be affected by spells and abilities.)
Spells can't be countered. Whenever a creature deals combat damage to a player or is put into a graveyard from the battlefield, its controller may draw a card. "The ultimate goal of humanity should be to try and sustain the natural order. Oh, and screwing over blue mages is important too."
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Siphon (Whenever this attacks and deals combat damage, the defending player loses that much life.)
1/1
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As an additional cost to cast Hemo Rage, pay 1 or more life.
Deal that much damage to target creature. Draw a card. |
Twinned Goblin cannot attack alone.
When Twinned Goblin enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield under target opponent's control. 2/2
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"If you do not recognize it, attack. Give no quarter or warning. Radiant's Realm receives no foreign dignitaries; only invaders."
-Aludrel, Dragoon Taskmaster 5/3
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Create a new creature type for Magic the Gathering. You may either use a creature that Magic has yet to employ, one they've shuffled into another creature type, or one you created from scratch, but has a flavorful element that ties them together. Create three creatures with this type.
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Flying
Whenever an opponent casts an instant you may discard a card. If you do, target opponent discards a card. 2/1
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When you this scheme is set in motion, you secretly choose 'Naughty' or 'Nice'.
At the end of your opponents' next turn, reveal your choice. If you chose 'Nice', this scheme deals 5 damage to each player who attacked you this turn. If you chose 'Naughty', this scheme deals 5 damage to each player who did not attack you this turn. |
Choose a creature type. Until your next turn, creatures of that type can't attack.
Draw a card. "How my achievements mock me!"
- William Shakespeare, Troilus and Cressida |
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Choose an attacking creature for each card in your hand. Those creatures are blocked.
Language is the source of misunderstandings.
- Antoine de Saint-Exupery |
: Dominarian Bears gets +1/+1 until end of turn.Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
1/1
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Design one or more lands each affiliated with a type of creature.
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Control Magic
(rare)
Exorcist's Bell
(uncommon)
The Many Faces of Sakashima
(uncommon)
Decree of Nature
(uncommon)
Moonlight Spawn
(common)
Hemo Rage
(common)
Twinned Goblin
(common)
Dragoon Patrol
(common)
Challenge # 021
(common)
Blacktongue Wizard
(common)
You Better Not Cry
(common)
Leader's Restriction
(common)
Confused Orders
(common)
Dominarian Bears
(common)
Challenge # 011
(basic)
Jellyfish
(token)


: Exile target undead creature. If you do, sacrifice Exorcist's Bell. (Undead creatures are spirits, zombies, vampires or demons.)

