Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
{u}{b},{t}: Exile the top X cards of each player's library where X is the number of exiled cards they own.
1/3
Day
 U 
Plane – Dienoct
Whenever a player casts an instant spell from his or her hand, that player reveals the top card of his or her library. If it's an instant card, he or she casts it without paying its mana cost.
Whenever you role {chaos}, your opponents play with their hands revealed for the rest of the game.
{w}{w}{1}
 
 U 
Sorcery
Until end of turn all creatures that share a colour with target creature are indestrucitble.
Our righteous cause shall be our shield.
 U 
Sorcery
Target player scries X, where X is the number of cards in his or her hand. Then that player draws a card.
 C 
Creature – Louse
Intimidate
Whenever Shadow's Lice deals combat damage to a player, you may sacrifice it. If you do, up to two target creatures get -1/-1 until end of turn.
1/1
 C 
Instant
Until end of turn, creatures you control are simultaneously considered to be tapped and untapped.
Even to understand the word 'doublethink' involved the use of doublethink.
 C 
Instant
Cascade
Draw a card. If you cast a blue spell off the cascade, draw an additional card.
 C 
Scheme
When you this scheme is set in motion, you secretly choose 'Naughty' or 'Nice'.
At the end of your opponents' next turn, reveal your choice. If you chose 'Nice', this scheme deals 5 damage to each player who attacked you this turn. If you chose 'Naughty', this scheme deals 5 damage to each player who did not attack you this turn.
 C 
Creature – Devil Warrior
Infernal attacking 1 (when Hell's Shock Troops is blocked by a creature, put a -1/-1 counter on that creature.)
1/1
 C 
Sorcery
Return two cards from your graveyard to the battlefield, face down. (Face down permanents are 2/2 colorless creatures.)
 C 
Instant
Rubber Band deals 2 damage to target creature or player.
Elastic (You may cast this spell for {1} less or {1} more for a different effect.)
Less: Rubber Band deals 2 damage to target player.
More: Rubber Band deals 3 damage to target creature.
 C 
Creature – Human Druid
When Stalwart Druid dies, return it to the battlefield transformed.
Those who've met him are left with a sense of his deep bond to his woodland home.
2/2
Woodland Memory
 
 C 
Land
{t}: Add {g} to your mana pool.
When the druid is long gone, the woodland will remain.
 C 
Interrupt
Add 3 white mana to your mana pool.
 C 
 
Magic has fundamental rules.

Remove one, and come up with a card or two that lives in the new environment.
Is a rule fundamental? Up to you.
 B 
 
Design one or more lands each affiliated with a type of creature.
 T 
Token Land – Cave
{t}: Add {c} to your mana pool.

Oubliemancer (rare)
Day (uncommon)
Right (uncommon)
Wisdom Begets (uncommon)
Shadow's Lice (common)
2 + 2 = 5 (common)
Knowledge Dump (common)
You Better Not Cry (common)
Hell's Shock Troops (common)
Animate Via Vines (common)
Rubber Band (common)
Stalwart Druid (common)
Mana from Heaven (common)
Challenge # 035 (common)
Challenge # 011 (basic)
Cave (token)