Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Planar Enchantment
(Whenever another planar permanent enters the battlefield, shuffle Favor of the Moon into your library.)
When Favor of the Moon enters the battlefield, name a color. Creatures of the chosen color get +1/+1.
O, Great Moon! Shine your face on my path, and turn your shadow to false roads!
 U 
Land
{t}: Add {c} to your mana pool.
{w}, {t}: Target creature gains indestructible until end of turn.
The city provides protection at the cost of coutinued maintenance.
 U 
Creature – Selkie
When Lurking Seal dies, Seal target creature (it's activated abilities cannot be used)
2/3
 U 
Land Creature – Island Turtle
(Drifting Isle isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {u} to your mana pool.")
Drifting Isle's Tougness is equal to half the number of Islands you control, rounded up.
0/*
 C 
Creature – Human Courtier
When Envious Courtiers deals combat damage to a creature with more power, tap that creature and it does not untap as normal during the next untap step.
When creatures fight, the pettiest wins.
1/2
 C 
Creature – Horror Warrior
"Life in the Wastes has made the Pale Ones tough beyond anything we see in the Ravines. If only they were viable breeding stock."
— Rul of the Terugan College of Life
2/2
 C 
Creature – Wolf
Spells and abilities that target Twinned Wolf cost {1} more.

When Twinned Wolf enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield under target opponent's control.
2/2
 C 
Creature – Boar
If you spent {r} to cast Thundering Boar, it gains haste until end of turn.
2/2
 C 
Token Artifact
When Wellspring leaves the battlefield, you gain 1 life and draw a card.
 C 
Instant
{u}{u}{t}: Draw a card for each creature attacking you that is blocked.
Misunderstandings are the mother of language.
1/1
 C 
Enchantment – Aura
Enchant Creature
When enchanted creature attacks, prevent all combat damage it would deal this turn.
At the beginning of each end step, if enchanted creature is untapped, tap it.
 C 
Instant
Counter target spell that targets you.
 C 
Creature – Nightmare
When Mora, Mare dies, transform it.
Raw terror, given feeble form in the waking world.
2/1
 
 C 
Colour indicator B Instant
Flashback {2}{b}

Destroy target non-black, non-artifact creature.
Unleashed, the nightmare can kill even the strongest.
 C 
Sorcery
Each player sacrifices two permanents.
 B 
 
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.

Favor of the Moon (rare)
Sheltered City (uncommon)
Lurking Seal (uncommon)
Drifting Isle (uncommon)
Envious Courtiers (common)
Pale Warrior (common)
Twinned Wolf (common)
Thundering Boar (common)
Wellspring (common)
Spell-Thought-Word-Thingy Mancer (common)
Disenchant #2 (common)
Protective Ward (common)
Mora, Mare (common)
Mined Terrain (common)
Challenge # 018 (basic)
Grinder (token)