Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{1}{b}{b}
 
 R 
Legendary Creature – Human Knight
{t}, Sacrifice Boromir: Gain control of target equipment.
{t}, Sacrifice Boromir: Prevent all damage that would be dealt to target creature this turn.
2/2
 U 
Sorcery
Destroy target creature with power 4 or greater. Scry 1.
"Step 1. Kill dragon."
- Haruspex's handbook
 U 
Creature – Wolf Artificer
Watch Wolf comes into play with four time counters on it.
{2}: Move a counter from Watch Wolf to target permanent or suspended card.
Every leg holds a face, every tic a toc.
3/3
 U 
Creature – Serpent
Magma Serpent can't attack unless the defending player controls a mountain.
{r}: Exile Magma Serpent. Target land becomes an island until end of turn. Return Magma Serpent to the battlefield under your control at the end of the turn.
And so the serpent of Nashwan settled in slumber, and the islands of Huelo were built upon its back.
6/6
 C 
Creature – Illusion Knight
Whenever a creature an opponent controls becomes the target of a spell or ability, that player may pay {1}. If that player does not, return that creature to it's owner's hand.
2/2
 C 
Sorcery
Bone Scour deals damage to target creature equal to the number of cards in your graveyard.
 C 
Creature – Leonin Advisor
When Sahala Talegatherer enters the battlefield, draw two cards.
1/1
 C 
Sorcery – Thematic
(Thematic – Silver Bullets can be cast from outside of the game.)
As an additional cost to cast Silver Bullets, pay 2 life.
Creatures opponent controls that have taken damage this turn, take 1 damage and cannot regenerate until end of turn.
 C 
Creature – Hound
Haste
At the beginning of your upkeep, discard a card at random, then draw a card.
1/1
{g}
 
 C 
Sorcery
Put up to one Forest card from your hand and up to one target Forest card from a graveyard onto the battlefield under your control.
Bite
{2}{b}
 
 C 
Sorcery
Bite deals 2 damage to target creature or player. You gain 2 life.
 C 
Creature – Evotan
Whenever Looming Evotan blocks or becomes blocked by a non-Evotan creature, Looming Evotan gets +2/+2 until end of turn.
2/2
 C 
Scheme
When you put this scheme in motion, you may pay any amount of life. Target opponent loses that much life.
 C 
Device – Equipment
Equip {3}
When the unit equipped with this device inflicts damage on a player, they reveal their supply and discard the card of your choice.
 C 
Creature – Elf Rogue
Two-Person Con (when this creature enters the battlefield pair it with an unpaired creature. When that creature becomes tapped untap this creature and vice-versa)
{t}: Target creature gets +1/+1 until end of turn. Use this ability only once each turn.
1/2
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}

Boromir (rare)
Extreme Haruspicy (uncommon)
Watch Wolf (uncommon)
Magma Serpent (uncommon)
Knight of the Foam (common)
Bone Scour (common)
Sahala Talegatherer (common)
Silver Bullets (common)
Playful Puppy (common)
Bark // Bite (common)
Looming Evotan (common)
Take you down with me (common)
Mask of Control (common)
Sweettalk Scammer (common)
Challenge # 029 (basic)
Weapon (token)