Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Basic Land – Island
Island of Misfit Toys enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{1}, {t}: Reveal the top card of your library. If that card has a rating of 2.0 or less on Gatherer, draw a card.
 U 
Creature – Human
Vigilance
Whenever The Nightingale deals damage to a creature, draw a card.
↓↓↓
Pass the mantle (When this dies, you may exile it. If you do, target creature gains its name and mantle abilities.)
2/4
 U 
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Destroy target permanent with a converted mana cost of 4 or more.
 C 
Creature – Spirit
Flying
Whenever another creature you control dies, you may transform Guardian Spirit.
2/2
Vengeant Spirit
 
 C 
Colour indicator U Creature – Spirit
Hexproof
5/4
 C 
Creature – Treefolk
When Jungle Rearguard dies, return it to the battlefield transformed.
1/1
Gravesite bloom
 
 C 
Land
Gravesite bloom enters the battlefield tapped.
{t}: Add {g} to your mana pool.
 C 
Creature – Elf Rogue
Two-Person Con (when this creature enters the battlefield pair it with an unpaired creature. When that creature becomes tapped untap this creature and vice-versa)
{t}: Target creature gets +1/+1 until end of turn. Use this ability only once each turn.
1/2
 C 
Sorcery
Choose one – return target zombie card from your graveyard to your hand; or regenerate target creature you control, or black creatures you control get +1/+1 until end of turn.
 C 
Creature – Bird
Flying

Auramorph {3}{w}{u}- You may cast Ojutai Halo-Blade as a colorless aura spell that gives enchanted creature +2/+2 for {3}. If you do you may unattach Ojutai Halo-Blade at any time and have it become a creature)
2/4
 C 
Creature – Insect
Swarm (When you cast this spell, you may cast any number of spells in your graveyard with Swarm, without paying their mana cost.)
2/2
 C 
Creature – Faerie Mystic
Flying
When Headstrong Healer enters the battlefield, if you have the least amount of life among all players, return Headstrong Healer its owner's hand and gain 3 life.
2/4
 C 
Instant
Until end of turn, creatures you control gain "{t}: This creature deals 1 damage to target attacking creature."
In desperate times, even the nobility must learn to wield a bow.
 C 
Scheme
When you put this scheme in motion, exchange life totals and/or libraries, permanents, hands, graveyards and exiled cards with target player.
 C 
Instant
Swarm (When you cast this spell, you may cast any number of spells in your graveyard with Swarm, without paying their mana cost.)
Deal 1 damage to target creature.
 B 
 
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
 T 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}

Island of Misfit Toys (mythic)
The Nightingale (uncommon)
Drop It Hard (uncommon)
Nature's Epiphany (uncommon)
Guardian Spirit (common)
Jungle Rearguard (common)
Sweettalk Scammer (common)
Zombie Charm (common)
Ojutai Halo-Blade (common)
Cave Chigger (common)
Headstrong Healer (common)
All to Arms (common)
Éminence Grise (common)
Shatter Spot (common)
Challenge # 018 (basic)
Weapon (token)