Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Morph (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for )
Enchanted creature has switched power and toughness. |
Trample, haste.
Whenever this becomes blocked, it gets +4/+4 until end of turn. 3/3
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Islandwalk
Bore (When Shipworm deals combat damage to a player, that player mills that many cards. You may put a card in your graveyard third from the top of your library.) 2/1
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Bushido 1
Profane- When Blasphemous Ronin attacks target opponent discards a card. (Blasphemous Ronin is profane as long as an opponent controls a legendary permanent). 2/2
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Whenever a creature an opponent controls dies, you may untap another target tapped Bird creature. If you do, put a +1/+1 counter on Nested Chick.
Nested Chick has flying as long as its power is 2 or greater. 0/1
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When Stalwart Druid dies, return it to the battlefield transformed.
Those who've met him are left with a sense of his deep bond to his woodland home.
2/2
: Add to your mana pool.When the druid is long gone, the woodland will remain.
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Ethereal (This creature can't be blocked except by creatures with ethereal).
Whenever Shiftling Vanguard becomes the target of a spell or ability, counter that spell or ability unless its controller pays .3/1
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Draw a card for each spell your opponent played this turn.
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Enchant creature
Morph (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for )
Enchanted creature has deathtouch. |
Landfall — Whenever a land enters the battlefield under your control, Highlander gains landwalk until end of turn.
2/2
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Intimidate
Whenever Shadow's Lice deals combat damage to a player, you may sacrifice it. If you do, up to two target creatures get -1/-1 until end of turn. 1/1
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Seafarer +1/+1 (when you draw the first card each turn, if it's a nonland card, you may reveal it and this gets +1/+1 until end of turn.)
1/1
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At the beginning of each upkeep, if an opponent lost life last turn, transform Hanweir Skulk.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Human or a Werewolf.)2/2
At the beginning of each upkeep, if no player lost life last turn, transform Hanweir Ravager.
4/2
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Sacrifice Crushing Chamber: Target creature gets -5/-5 until end of turn.
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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RU Morph Aura
(common, foil)
Berserk Giants
(rare)
Shipworm
(uncommon)
Blasphemous Ronin
(uncommon)
Nested Chick
(uncommon)
Stalwart Druid
(common)
Shiftling Vanguard
(common)
Thoughtlink
(common)
GB Morph Aura
(common)
Highlander
(common)
Shadow's Lice
(common)
Lifeboat
(common)
Hanweir Skulk
(common)
Crushing Chamber
(common)
Challenge # 029
(basic)
Gideon's Ego
(token)





: Add
Creature – Werewolf