Multiverse Design Challenge: Virtual Booster

Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Avatar
Hexproof
{t}: Draw a card, then target player reveals their hand. If there are ten or more creatures in that player's hand, draw two additional cards.
3/3
 U 
Sorcery
Return target creature card from your graveyard to your hand.
Blood Offering 2 – If you sacrificed two or more creatures this turn, return target creature card from your graveyard to the battlefield instead.
 U 
Creature – Human Rogue
Double agent (You may have this creature attack you rather than any other player.)
Whenever Industrial Infiltrator deals combat damage to a player, that player draws three cards then discards three cards.
1/3
 U 
Creature – Wurm
Trample
Morphtrap {6}{g} {You may cast this card face down as a 2/2 creature for {3}. When it enters the battlefield, target opponent gains control of it. Only you may look at it. Turn it face up any time for its morph cost.)
When Root-Buster Wurm is turned face up, its owner gains control of it.
10/10
 C 
Creature – Faerie Advisor
Whenever a creature is blocking or blocked by Flighty Ambassador, it gains flying until end of turn.
Ooh! Ooh! And you need sparkles, too! And streamers! Lots of streamers!
2/2
 C 
 
Magic has fundamental rules.

Remove one, and come up with a card or two that lives in the new environment.
Is a rule fundamental? Up to you.
 C 
Creature – Skeleton Mutant
{b}: Degenerate Sludge Skeletons. (Exile Sludge Skeletons, then search your library for a Creature spell with a converted mana cost of 1 or less. Put that creature onto the battlefield under your control, then shuffle your library.)
1/1
 C 
Creature – Clone
When Ameboganger enters the battlefield, choose a target creature.
Ameboganger is a copy of that creature, with half as much power and toughness (rounded up).
While Ameboganger is in play, that creature has only half power and toughness. (also rounded up)
*/*
 C 
Token Artifact
When Wellspring leaves the battlefield, you gain 1 life and draw a card.
 C 
Creature – Ogre Warrior
When Gruumsh Simpleton enters the battlefield, it deals 1 damage to each player for each land they control.
Sacrifice a land: Gruumsh Simpleton gets +1/+1 until end of turn.
2/2
 C 
Creature – Merfolk Wereshark
Whenever damage is dealt to an opponent, flip Sea Cave Hermit.
"I don't care if the 'princely' Merfolk think we're savages. I say we keel haul the bastard."
1/3
Unloosened Wereshark
 
 C 
Colour indicator R Creature – Wereshark
Haste
By the time the captain had asked what hit his ship, he already lost half his crew.
4/2
 C 
Creature – Boat
Seafarer +1/+1 (when you draw the first card each turn, if it's a nonland card, you may reveal it and this gets +1/+1 until end of turn.)
1/1
 C 
Instant
Regenerate target creature. When it regenerates this way, put a +1/+1 counter on it.
"Us Elves believe the forest is filled with beauty. Sometimes, we forget it is beautiful because we made it so."
-Nath, the Gilt-Leaf
 C 
Creature – Deer Hydra
Stoutheart Hydra enters the battlefield with six +1/+1 counters on it.
Whenever combat damage is dealt to Stoutheart Hydra, put two +1/+1 counters on it.
0/0
 B 
 
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.

Avatar of Acquisitions (rare)
Ritual of Unbirth (uncommon)
Industrial Infiltrator (uncommon)
Root-Buster Wurm (uncommon)
Flighty Ambassador (common)
Challenge # 035 (common)
Sludge Skeletons (common)
Ameboganger (common)
Wellspring (common)
Gruumsh Simpleton (common)
Sea Cave Hermit (common)
Lifeboat (common)
Makes Me Stronger (common)
Stoutheart Hydra (common)
Challenge # 018 (basic)
Jellyfish (token)