Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Noble
Serf creatures can't attack or block.
{u}, {t}: Target creature becomes a Serf until end of turn.
{3}{u}: Gain control of target Serf if it attacked or blocked this turn.
2/2
 U 
Instant
Choose one – all creatures gain flying until end of turn; or all creatures lose flying until end of turn.
 U 
Creature – Elf Shaman
{t}: You may play an additional land card this turn.
{1}, {t}: Add one mana of any colour to your mana pool.
1/1
 U 
Creature – Wolf Artificer
Watch Wolf comes into play with four time counters on it.
{2}: Move a counter from Watch Wolf to target permanent or suspended card.
Every leg holds a face, every tic a toc.
3/3
 C 
Creature – Horror Warrior
Horrify (Creatures blocking or blocked by this creature get -1/-0.)
The Pale Ones are a sight to behold.
2/1
 C 
 
Design up to three Transform cards that start as one type of permanent and transform into a totally different type of permanent (they don't all have to be the same start/transformed type)
 C 
Sorcery
Draw a card.
Recur {1}{u} (When this is put into a graveyard from anywhere, you may cast it for its recur cost. If you do, exile it as it resolves.)
 C 
Artifact
When Emblem of the Poor enters the battlefield, you gain 2 life.
{1}{w}, {t}: Target creature gains lifelink until end of turn.
 C 
Sorcery
Resonate — When you cast Nature's Strength, copy it for each card named Nature's Strength in all graveyards.
Put a +1/+1 counter on target creature.
"The complete might of the forest supports all I do." – Multani
 C 
Creature – Illusion
When Twinned Illusion becomes the target of a spell or ability, sacrifice it.

When Twinned Illusion enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield under target opponent's control.
2/2
 C 
Creature – Wizard
At the start of each player's upkeep, put a -1/-1 counter on Phyrexian Dabbler.
Die now, Flay Later.
6/6
 C 
Sorcery
Each creature you control, if it has a subtype that no other creature on the battlefield has, deals 1 damage to target creature or player.
 C 
Creature – Spirit
Defender
Haunt (When this creature dies, exile it haunting target creature).
The creature Pacific Geist haunts has defender.
0/3
 C 
Creature – Shapeshifter Berserker
When Wolf-Eyed Raider attacks, it goes berserk 2 (it gets +2/+2 until end of turn. At the beginning of the next upkeep, put a -1/-1 counter on this creature.)
2/2
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.

Master of Indentures (rare)
Control Gravity (uncommon)
Forest Fixer (uncommon)
Watch Wolf (uncommon)
Intimidating One (common)
Challenge # 030 (common)
Examine the Data (common)
Emblem of the Poor (common)
Nature's Strength (common)
Twinned Illusion (common)
Phyrexian Dabbler (common)
Strength in Diversity (common)
Pacific Geist (common)
Wolf-Eyed Raider (common)
Challenge # 032 (basic)
Jellyfish (token)