Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Sliver
Slivercycling {3}
All slivers have "{2}: Exile this permanent and return it to the battlefield at the beginning of the next end step."
3/3
 U 
Creature – Elemental Scout
Flash
When Flame-Kin Foreguard enters the battlefield, choose one —
• Flame-Kin Foreguard Gains haste until end of turn.
• Destroy target attacking creature that entered the battlefield this turn.
5/1
 U 
Creature – Dinosaur
Adapt – At the end of turn, if Guarded Stegasaurus was targeted by a spell, it gains protection from that spell's colors. (This effect does not end.)
3/4
 U 
Instant – Spirit Warrior
Return target creature that has been dealt damage this turn to its owners hand.
Return a creature from your graveyard to your hand.
He ranks the spirits of the dead on the basis of their worthiness.
 C 
Enchantment – Aura
Enchant Creature
Whenever damage would be dealt to the enchanted creature, exile it. Damage dealt to enchanted creature can not be prevented or redirected.
What if all these fantasies come flailing around? Now I've said too much.
 C 
Creature – Boar Beast
{2}{g}, {t}: Destroy target artifact. Transform Ruin Scavenger.
2/2
Ruin Scavenger
{1}{g}
 
 C 
Creature – Boar Beast
2/2
 C 
Artifact Creature – Construct
When Nuisance Engineer enters the battlefield, create two 0/1 colourless Pest artifact creature tokens.
Every mechanic soon learns the difference between "call the vermin bot" and "call the vermin exterminator bot".
2/2
 C 
Sorcery
Exile the top five cards of target player's library.
 C 
Creature – Drone
Advanced Canopyguard cannot be blocked except by creatures with flying or reach.
{g}: Advanced Canopyguard has hexproof until end of turn.
2/2
 C 
Support Creature – Human Soldier
{t}: Reinforce target Combat creature (that creature gets +1/+1 until end of turn.)
1/2
 C 
Tribal Enchantment – Basilisk Aura
Enchant creature

Enchanted creature has deathtouch.
Just don't get any on you.
 C 
Artifact – Ship
Tap an untapped creature you control, {t}: Draw a card, then discard a card.
 C 
Sorcery
Target player discards a card and you draw a card.
 C 
Creature – Human
During your upkeep, you may throw Delver of Absurdly Powerful Secrets into the air. If it lands with this side face-down, transform it.
Heads, I win. Tails, maybe I still win.
1/1
Flying Wild Nacatyl
 
 C 
Creature – Cat Ape Insect Warrior
Flying
Whenever this creature transforms into Flying Wild Nacatyl, it sorts your mail, answers all your phone calls, and makes you a pizza.
"Boy, 1-drops just do everything these days!" -Disillusioned Timmy
3/3
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.
Eye
 T 
Token Creature – Eye
Deathtouch
Non-Eye creatures cannot attack.
3/3

Blinking Sliver (rare)
Flame-Kin Foreguard (uncommon)
Guarded Stegasaurus (uncommon)
Judged by Namuginga (uncommon)
Losing My Religion (common)
Ruin Scavenger (common)
Nuisance Engineer (common)
Future Slip (common)
Advanced Canopyguard (common)
Support Troops (common)
Basilisk Venom (common)
Smuggler's Skiff (common)
Thought Siphon (common)
Delver of Absurdly Powerful Secrets (common)
Challenge # 032 (basic)
Eye (token)