Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Challenge
You've been assigned to help design the upcoming expansion for 2016 called "Return of the Weatherlight". Create a Legendary Creature and a Legendary Artifact. See notes for details.
 U 
Enchantment – Enemy Weapon
Whenever a creature enters the battlefield under another player's control, the Enemy deals 1 damage to it.
 U 
Enchantment – Aura
Enchant creature
Other creatures that share a creature type with enchanted creature get -1/-1. Enchanted creature gets +1/+1 for each creature affected this way.
Enchanted creature can't be blocked except by creatures that share a creature type with it.
 U 
Creature – Faerie
Flying, haste
At the beginning of the end step, put Tricksy Stinger on top of its owner's library.
2/1
 C 
Creature – Frog
Sacrifice Mistbind Toad: Return target creature to its owner's hand. Activate this ability only when you could cast a sorcery.
1/1
 C 
Scheme
When you set this scheme in motion, add five mana in any combination of colours to your mana pool.
 C 
Creature – Giant
Sleepytime Giant enters the battlefield with three sleep counters on it.
At the beginning of your upkeep, remove a sleep counter from Sleepytime Giant.
Sleepytime Giant can't attack or block as long as there is a sleep counter on it.
3/3
 C 
Creature – Kithkin Warrior
Savage (For each attacking creature with savage you control, the defending player can block with one less creature.)
1/1
 C 
Creature – Hound Barbarian
Gigamorph {1}{r} (You may cast this card face down as a 2/2 creature with a +1/+1 counter on it for {5}. Turn it face up any time for its morph cost.)
4/2
 C 
Sorcery
Destroy target creature. Its controller gains a drought counter. (Creatures controled by that player get -1/-0. Spells that player casts cost an additional {1}.)
 C 
 
Magic has fundamental rules.

Remove one, and come up with a card or two that lives in the new environment.
Is a rule fundamental? Up to you.
 C 
Creature – Wolf
Ambush (When this creature attacks and is unblocked, you may tap any number of untapped Wolf creatures you control. Those creatures are now attacking.)
2/2
 C 
Creature – Faerie Rogue
Flying
If a permanent an opponent controls is untapped during your turn Zap Stinger gets +1/+0 until end of turn.
1/1
{g}
 
 C 
Sorcery
Put up to one Forest card from your hand and up to one target Forest card from a graveyard onto the battlefield under your control.
Bite
{2}{b}
 
 C 
Sorcery
Bite deals 2 damage to target creature or player. You gain 2 life.
 B 
 
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
 T 
Creature – Fiend
Illus. Patrick Ripp
2/2

Challenge # 048 (rare)
Prejudiced Attention (uncommon)
Ruthless Alpha (uncommon)
Tricksy Stinger (uncommon)
Mistbind Toad (common)
Power From The Aether (common)
Sleepytime Giant (common)
Umchut Sharkclub (common)
Ainok Reaver (common)
Claimed by the Sands (common)
Challenge # 035 (common)
Artic Pup (common)
Zap Stinger (common)
Bark // Bite (common)
Challenge # 018 (basic)
Fiend (token)