Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice Crushing Chamber: Target creature gets -5/-5 until end of turn.
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: Add to your mana pool one mana of any color, as long as a card in your graveyard is the same color.
![]() ![]() : Irradiated Catacombs becomes a copy of target creature in your graveyard until end of turn. It is still a land. |
Counter target white, black, or colorless spell.
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Design two creatures whose abilities hose each other or seem like opposites, and yet at the same time would work well together in a deck.
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Indomitable Warrior's power and toughness cannot be lowered below their printed values.
2/2
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Rage 2 (When this becomes blocked, it gets +2/+0 until end of turn.)
2/2
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Enchant permanent
All players control enchanted permanent. (Any player may activate its activated abilities, or attack or block with it if possible. The active player makes choices for its triggered abilities.) |
Each creature you control, if it has a subtype that no other creature on the battlefield has, deals 1 damage to target creature or player.
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Put two sand counters on each artifact your opponents control. (Permanents with sand counters on them can't attack, and you can't use activated abilities on them. You may pay
at any time to remove a sand counter.) |
When Envious Courtiers deals combat damage to a creature with more power, tap that creature and it does not untap as normal during the next untap step.
When creatures fight, the pettiest wins.
1/2
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When Entropy Initiate enters the battlefield, each player draws two cards, then discards two cards at random.
2/2
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Destroy target creature. Its controller gains a drought counter. (Creatures controled by that player get -1/-0. Spells that player casts cost an additional
.) |
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Regenerate target creature.
Switch target creature's power and toughness until end of turn.
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Tap target permanent. It becomes colorless until end of turn.
Draw a card. |
Design one or more lands each affiliated with a type of creature.
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Illus. Patrick Ripp
2/2
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Crushing Chamber
(common, foil)
Irradiated Catacombs
(rare)
Defy the Unreal
(uncommon)
Challenge # 009
(uncommon)
Indomitable Warrior
(uncommon)
Temur Furyfist
(common)
Council Resolution
(common)
Strength in Diversity
(common)
It Gets Everywhere
(common)
Envious Courtiers
(common)
Entropy Initiate
(common)
Claimed by the Sands
(common)
Alive // Kicking
(common)
Tamiyo's Moonbeam
(common)
Challenge # 011
(basic)
Fiend
(token)
: Add to your mana pool one mana of any color, as long as a card in your graveyard is the same color.


: Irradiated Catacombs becomes a copy of target creature in your graveyard until end of turn. It is still a land.

