Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Cardinal of the Holy Nimbus enters the battlefield, you may destroy up to one target black creature and return up to one creature card from your graveyard to the battlefield.
3/3
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First strike
When Spear Crusader enters the battlefield, you may search your library for a Crusader card, reveal it, shuffle your library, then put that card on top of it. 2/2
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: Contract. (Create a 0/1 Serf creature token of a color spent to activate this ability.)2/3
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, target opponent takes control of Biorhythms: Until end of turn, creatures have landwalk. (They cannot be blocked as long as opponent controls a land) |
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Magic has fundamental rules.
Remove one, and come up with a card or two that lives in the new environment. Is a rule fundamental? Up to you.
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Fragile (Any amount of damage dealt to this creature is enough to destroy it)
Whenever Gravely Ill Titan enters the battlefield or attacks, you and target opponent put a 2/2 black Zombie creature token onto the battlefield. 6/6
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When Kasimir, Lone Wolf enters the battlefield, put a Legendary 2/2 white Wolf creature token with First Strike named Cub onto the battlefield.
5/3
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+1 Add
to your mana pool.
-1 You may play an additional land this turn. 1
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Design three cards in a vertical cycle based on rarity. Those cards must be mono-colored, and cannot share a color.
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: Add to your mana pool.
, : Untap target Pirate creature.A harbourside tavern is just the place for some Arrr & Arrr.
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Flying, haste
At the beginning of the end step, return Tricksy Stinger II to its owner's hand, then discard a card. 3/2
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At the start of each player's upkeep, put a -1/-1 counter on Phyrexian Dabbler.
Die now, Flay Later.
6/6
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Sleepytime Giant enters the battlefield with three sleep counters on it.
At the beginning of your upkeep, remove a sleep counter from Sleepytime Giant. Sleepytime Giant can't attack or block as long as there is a sleep counter on it. 3/3
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Destroy target land. Up to one target creature you control gains flying until end of turn.
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Design a card/cards themed around a frog or other semi-aquatic creature.
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Cardinal of the Holy Nimbus
(rare)
Spear Crusader
(uncommon)
Landowner's Representative
(uncommon)
Biorhythms
(uncommon)
Challenge # 035
(common)
Gravely Ill Titan
(common)
Kasimir, Lone Wolf
(common)
Enlightened Mulchtiller
(common)
Challenge # 028
(common)
Ar Rest
(common)
Tricksy Stinger II
(common)
Phyrexian Dabbler
(common)
Sleepytime Giant
(common)
Plumebreaker
(common)
Challenge # 032
(basic)
Squirrel
(token)







: Add