Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Put a blaze counter on target creature. At the beginning of each end step, deal 1 damage to it.
 
 R 
Instant
Until end of turn, whenever an effect states a player may take an action, that player must.
Free-Loaded
{1}{u}
 
 R 
Instant
Cast Free-Loaded only during the declare blockers step.
If a creature you control attacked and wasn't blocked this turn, target attacking creature becomes unblocked.
 U 
Enchantment
If a card would be put into your graveyard from anywhere, exile it.
{3}{b}: Return a creature card exiled by Personal Hell to you hand.
{9}{b}{b}: Target opponent loses X life, and you gain X life, where X is equal to the number of cards exiled by Personal Hell.
 U 
Creature – Human Knight
Tenacious Knight cannot be exiled or returned to its controller's hand from the battlefield.
2/2
 U 
Instant
The next spell you cast this turn costs {3} less to cast.
Ferocious — If you control a creature with power 4 or greater, draw two cards.
 C 
Creature – Hound Soldier
Vigilance
{w}, Tap two untapped Clerics you control: Perfect Tomb Guardian. (Return it from the graveyard to the battlefield transformed. Perfect only as a sorcery.)
1/2
The Watcher in the Night
 
 C 
Enchantment
Indestructible
Creatures you control have vigilance.
 C 
Creature – Illusion
When Twinned Illusion becomes the target of a spell or ability, sacrifice it.

When Twinned Illusion enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield under target opponent's control.
2/2
 C 
Instant
Degenerate target creature. (Its controller exiles that creature, then searches their library for a creature with converted mana cost less than the exiled creature's converted mana cost and puts that creature onto the battlefield under their control. That player shuffles their library.)
 C 
Artifact
{t}: Add {1} to your mana pool.
{t}: Gain 1 life.
 C 
Creature – Kithkin Warrior
Savage (For each attacking creature with savage you control, the defending player can block with one less creature.)
1/1
 C 
Instant
Rubber Band deals 2 damage to target creature or player.
Elastic (You may cast this spell for {1} less or {1} more for a different effect.)
Less: Rubber Band deals 2 damage to target player.
More: Rubber Band deals 3 damage to target creature.
 C 
Creature – Big Dumb Giant
Spells you don't control that target Lost Titan cost {2} less to cast.
Whenever Lost Titan enters the battlefield or attacks, target opponent chooses target permanent you control. Tap that permanent. It doesn't untap during your next untap step.
Which way did he go, George?
6/6
 C 
Unit – Tau
Whenever a Unit is Annihilated; as long as you control only Tau Units, you may put a +1/+1 counter on Fire Caste 'Saal.
1/1
 C 
Creature – Not a Beast
Create a new creature type for Magic the Gathering. You may either use a creature that Magic has yet to employ, one they've shuffled into another creature type, or one you created from scratch, but has a flavorful element that ties them together. Create three creatures with this type.
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.
Eye
 T 
Token Creature – Eye
Deathtouch
Non-Eye creatures cannot attack.
3/3

Fire arrow (common, foil)
"May" Tricks // Free-Loaded (rare)
Personal Hell (uncommon)
Tenacious Knight (uncommon)
Power is Knowledge (uncommon)
Tomb Guardian (common)
Twinned Illusion (common)
Degenerate (common)
Bottomless Pitcher (common)
Umchut Sharkclub (common)
Rubber Band (common)
Lost Titan (common)
Fire Caste 'Saal (common)
Challenge # 021 (common)
Challenge # 032 (basic)
Eye (token)