Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, you may return a land card from your graveyard to the battlefield tapped. If you do, draw a card.
2/2
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0 Young Chandra deals 1 damage to target creature or player
0 Target creature gains haste until end of turn 2
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Adapt – At the end of turn, if Guarded Stegasaurus was targeted by a spell, it gains protection from that spell's colors. (This effect does not end.)
3/4
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Flash
Enchant creature Cast Spellwrought Shield only if you've cast another spell this turn. Enchanted creature gets +3/+2 and has first strike and lifelink. |
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(Blessings aren't spells. You can only play one Blessing per turn and only when you could play a land. If you would control more than three Blessings, shuffle one into its owner's library.)
, : Target creature gets +1/+1 until end of turn. |
YOu may cast Pharaoh's Cheetah from your graveyard for
![]() If you do it comes into play with 2 +1/+1 counters on it.0/1
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Cascade
Draw a card. If you cast a blue spell off the cascade, draw an additional card. |
Put a 1/1 black Rat creature token with deathtouch on the battlefield. That creature must block a Human this turn, if able.
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When Ameboganger enters the battlefield, choose a target creature.
Ameboganger is a copy of that creature, with half as much power and toughness (rounded up). While Ameboganger is in play, that creature has only half power and toughness. (also rounded up) */*
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Regenerate target creature. If that creature is regenerated this way this turn, you may pay
. If you do, target creature gets +5/+5 until end of turn. Otherwise, you may pay . If you do, you may gain life equal to either the power or toughness of the targeted creature. |
When Reptile Rider enters the battlefield it gets +2/+0 and gainst haste until end of turn if you have a drought counter.
2/2
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Ambush (When this creature attacks and is unblocked, you may tap any number of untapped Wolf creatures you control. Those creatures are now attacking.)
2/2
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Put two sand counters on each artifact your opponents control. (Permanents with sand counters on them can't attack, and you can't use activated abilities on them. You may pay
at any time to remove a sand counter.) |
Design a card/cards themed around a frog or other semi-aquatic creature.
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![]() , Tap two untapped rabbits you control: Put a 1/1 green Rabbit creature token into play with this ability.1/1
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Gilt-Leaf Oracle
(rare)
Young Chandra
(uncommon)
Guarded Stegasaurus
(uncommon)
Spellwrought Arms
(uncommon)
Growth
(common)
Pharaoh's Cheetah
(common)
Knowledge Dump
(common)
Avast! A Bilge Rat!
(common)
Ameboganger
(common)
Blastproof Juggernaut
(common)
Whatisthisidonteven
(common)
Reptile Rider
(common)
Artic Pup
(common)
It Gets Everywhere
(common)
Challenge # 032
(basic)
Rabbit
(token)





,
: Target creature gets +1/+1 until end of turn.
