Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment – Aura
Enchant Creature
At the beginning of enchanted creature's controller's end step, they lose the game. They start the next game with life total equal to enchanted creature's toughness.
 U 
Creature – Orc Berserker
Berserk (Pyrrhic Berserker must attack if possible and can't be put into the graveyard during combat.)
5/3
 U 
Instant
Target creature's final power is 0 until end of turn. (Its power can't be modified by other effects or counters.)
Transmute {1}{u/b}{u/b}
Cycling {u/b}
 U 
Tribal Sorcery – Wolf
Put a 2/2 green Wolf creature token onto the battlefield.
Whenever a nontoken Wolf enters the battlefield under your control, you may return Call of the Pack from your graveyard to your hand.
 C 
Sorcery
Exile the top five cards of target player's library.
 C 
Creature – Hippocamp
When Hippocamp Aerialist attacks, it and up to one other target creature gain flying until end of turn.
2/3
 C 
Creature – Elemental
Pace — When Gathering Fieldstones attacks, put a +1/+1 counter on it. At the beginning of the end step, if Gathering Fieldstones could attack and did not, put a -1/-1 counter on it.
0/6
 C 
Challenge
Design three cards in a vertical cycle based on rarity. Those cards must be mono-colored, and cannot share a color.
 C 
Creature – Human Minion
Lifelink
Whenever another creature you control dies, you may transform Vampire's Thrall.
2/2
Army of Thralls
 
 C 
Colour indicator B Creature – Human Minion
Vigilance
5/4
 C 
Instant
Counter target spell, unless its controller pays {1}.
{1}{u}, Discard a card: Return Undead Gaze to your hand. Play this ability only during your upkeep.
{1}{u} Cycling ({1}{u}, Discard this card: Draw a card.)
 C 
Terrain
Creatures blocking in Fortifications may block an additional creature. (Only one of the attackers needs to be attacking in Fortifications.)
 C 
Creature – Treefolk Warrior
Transform Noble Grove: Regenerate Broken Deadwood.
4/4
Broken Deadwood
 
 C 
Colour indicator B Creature – Treefolk Coward
At the beginning of your upkeep, lose 2 life.
3/3
 C 
Creature – Bird Soldier
Flying
1/1
 C 
Creature – Faerie Rogue
Flying
If a permanent an opponent controls is untapped during your turn Zap Stinger gets +1/+0 until end of turn.
1/1
 B 
 
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
Eye
 T 
Token Creature – Eye
Deathtouch
Non-Eye creatures cannot attack.
3/3

Baleful Reincarnation (mythic)
Pyrrhic Berserker (uncommon)
Interrogation Charm (uncommon)
Call of the Pack (uncommon)
Future Slip (common)
Hippocamp Aerialist (common)
Gathering Fieldstones (common)
Challenge # 028 (common)
Vampire's Thrall (common)
Undead Gaze (common)
Fortifications (common)
Noble Grove (common)
Common nongreen creature (common)
Zap Stinger (common)
Challenge # 018 (basic)
Eye (token)