Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Whenever Sprocketflinger attacks, defending player puts an artifact token named Grinder onto the battlefield with " : Lose 1 life."
As long as all permanents defending player controls are tapped, prevent all combat damage that would be dealt by Sprocketflinger. 5/5
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Whenever Bazaar Infiltrator deals combat damage to a player, draw two cards, then discard three cards.
2/2
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Choose one — Untap up to two target permanents; or if you control at least two creatures, draw two cards; or all creatures become 1/1 until end of turn.
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Choose one —
• Each opponent loses 4 life. • Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. • Search your library for a card and put that card into your hand. Then shuffle your library. |
![]() : Replenish. If you do, target opponent loses 1 life, and you gain 1 life. (To replenish, put an exiled card you own on the bottom of your library.)2/5
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Until end of turn, target creature has flying.
If it is an artifact creature, it is also only blockable by other artifact creatures. The launch potentiometers have a third setting, for organic disposal.
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Swarm (When you cast this spell, you may cast any number of spells in your graveyard with Swarm, without paying their mana cost.)
2/2
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When Advanced Armorguard attacks, it gets protection from creatures until end of turn.
: Advanced Armorguard has protection from spells until end of turn.2/2
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If you spent
to cast Thundering Boar, it gains haste until end of turn.2/2
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Creatures blocking or blocked by Trumpeted Ambassador gain First Strike until end of turn.
Make Way! Make Way!
2/2
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Trample
Whenever Primitive Titan enters the battlefield or attacks, target opponent may search his or her library for up to two land cards and put them onto the battlefield. When nature calls... FUN.
6/6
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Reserve
![]() (You may put this creature onto the battlefield blocking target attacking creature by paying its reserve cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat after attackers are declared.)3/3
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Design three cards in a vertical cycle based on rarity. Those cards must be mono-colored, and cannot share a color.
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Design one or more lands each affiliated with a type of creature.
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![]() , Tap two untapped rabbits you control: Put a 1/1 green Rabbit creature token into play with this ability.1/1
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Sprocketflinger
(rare)
Bazaar Infiltrator
(uncommon)
Clade Charm
(uncommon)
Kyren Charm
(uncommon)
Toxin Vessel
(common)
Orbital Jump
(common)
Cave Chigger
(common)
Advanced Armorguard
(common)
Blastproof Juggernaut
(common)
Thundering Boar
(common)
Trumpeted Ambassador
(common)
Primitive Titan
(common)
Ready Reserve
(common)
Challenge # 028
(common)
Challenge # 011
(basic)
Rabbit
(token)
: Lose 1 life."






