Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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TRACK 1:
![]() : Untap target creature you control. |![]() | ![]() : Radiance — Untap target creature and all other creatures that share a color with it.
---- TRACK 2: ![]() : Target creature has haste until end of turn. |![]() | ![]() : Target creature gets +2/+0 and has first strike until end of turn. |
: Reveal the top card of your library. If it's an instant or sorcery card, put it into your hand. Else, add to your mana pool. |
Cast Force Through only before attackers are declared.
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. |
Choose one — Target permanent gains hexproof until end of turn; or target creature loses flying until end of turn; or the next creature card you cast this turn can be cast as though it had flash.
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Defender
Haunt (When this creature dies, exile it haunting target creature). The creature Pacific Geist haunts has defender. 0/3
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Suspend Disbelief (You can't lose the game this turn, and your life total can not be reduced below 3.)
Destroy target attacking creature. |
Creatures blocking or blocked by Trumpeted Ambassador gain First Strike until end of turn.
Make Way! Make Way!
2/2
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Enchant Permanent
Morph (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for )
If BW Morph Aura is destroyed, destroy enchanted permanent. |
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Reveal the top three cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.
Mourning ![]() (When this is put into your graveyard from anywhere, you may pay ![]() . If you do, cast the back face of this card without paying its mana cost at the beginning of your next end step.)Return target creature card from your graveyard to your hand.
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Put a 1/1 black Rat creature token with deathtouch on the battlefield. That creature must block a Human this turn, if able.
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Creatures blocking in Fortifications may block an additional creature. (Only one of the attackers needs to be attacking in Fortifications.)
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Top down mechanics design. See comments.
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+1 Deal one damage to each player.
-1 Deal one damage to each white creature. -6 Discard a number of cards equal to your life total, then draw three cards. 3
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(Island Turtle can be attacked. If Island Turtle is attacked, it can't block.)
Islandwalk 6/3
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Design a card/cards themed around a frog or other semi-aquatic creature.
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You may have this enter the battlefield as a copy of any creature on the battlefield.
0/0
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Rally the Soldiers
(rare)
Spellstone
(uncommon)
Force Through
(uncommon)
Adaptative Charm
(uncommon)
Pacific Geist
(common)
Bolt from the Blue
(common)
Trumpeted Ambassador
(common)
BW Morph Aura
(common)
Panicked Search
(common)
Avast! A Bilge Rat!
(common)
Fortifications
(common)
Challenge # 012
(common)
Chandra's Simulacrum
(common)
Island Turtle
(common)
Challenge # 032
(basic)
Shapeshifter
(token)





: Reveal the top card of your library. If it's an instant or sorcery card, put it into your hand. Else, add
)
(When this is put into your graveyard from anywhere, you may pay
Sorcery
