Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Unholy Wastes enters the battlefield tapped.
{t}: Add {b} to your mana pool.
At the beginning of your upkeep, you may pay {4}{b}{b}{b} to transform Unholy Wastes.
The region around the swamp is littered with ghost towns and abandoned camps.
Darkness Incarnate
 
 R 
Legendary Creature – Demon Horror
Intimidate, deathtouch, protection from white

Transform Darkness Incarnate: Put a -1/-1 counter on each creature target player controls.
The only reason nobody knows that the region is so deadly is because everyone that knew is dead.
13/3
 U 
Creature – Illusion
Thoughtwisp (This creature isn't put into a graveyard for having 0 toughness or less. If this creature has 0 or less toughness and damage would be dealt to it, instead destroy it.)
{b}: Splendid Grotesque and all creatures blocking it get -1/-1 until end of turn.
4/3
 U 
Enchantment
Flying, vigilance, hexproof
 U 
Creature – Angel
Flying
Shroud
Battle Hymn Angel's power is equal to the number of cards in exile.
*/1
 C 
 
Magic has fundamental rules.

Remove one, and come up with a card or two that lives in the new environment.
Is a rule fundamental? Up to you.
 C 
Creature – Not a Beast
Create a new creature type for Magic the Gathering. You may either use a creature that Magic has yet to employ, one they've shuffled into another creature type, or one you created from scratch, but has a flavorful element that ties them together. Create three creatures with this type.
 C 
Sorcery
Resonate — When you cast Nature's Strength, copy it for each card named Nature's Strength in all graveyards.
Put a +1/+1 counter on target creature.
"The complete might of the forest supports all I do." – Multani
{2}{u}{u}
 
 C 
Creature – Shark
If Siveixx gains flying until end of turn, you lose the game.
Just be careful not to...
4/1
 C 
Creature – Minion
Lifelink
The bard has a thousand stories of Terhan's benevolence and compassion, and every one is a lie.
1/1
 C 
Terrain
Creatures blocking in Fortifications may block an additional creature. (Only one of the attackers needs to be attacking in Fortifications.)
 C 
Creature – Elemental Soldier
Sentra's Enforcer can't be blocked by more than one creature.
3/3
 C 
Creature – Spirit
Flying
Whenever another creature you control dies, you may transform Guardian Spirit.
2/2
Vengeant Spirit
 
 C 
Colour indicator U Creature – Spirit
Hexproof
5/4
 C 
Planeswalker
+1 Until end of turn, Gideon's Simulacrumbecomes a 2/2 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
-6 Draw three cards, then put three permanents you control on top of your library.
2
 C 
Creature – Goblin Pirate
Islandwalk
When Goblin Vikings deals combat damage to a player, you may draw a card, then discard a card.
2/1
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Challenge
Create a card that cares about tokens and a token to go with that card.

Unholy Wastes (rare)
Splendid Grotesque (uncommon)
Essence of Sky (uncommon)
Battle Hymn Angel (uncommon)
Challenge # 035 (common)
Challenge # 021 (common)
Nature's Strength (common)
Siveixx (common)
Terhan's Bard (common)
Fortifications (common)
Sentra's Enforcer (common)
Guardian Spirit (common)
Gideon's Simulacrum (common)
Goblin Vikings (common)
Challenge # 029 (basic)
Challenge # 050 (token)