Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Phelddagrif
+1 Creatures you control gain trample until end of turn. Target opponent puts a 1/1 green hippo creature token onto the battlefield.
+1 Creatures you control gain flying until end of turn. Target opponent gains 2 life.
-6 Return all creatures to their owner's hands. Target opponent discards their hand and draws twenty cards.
4
 U 
Creature – Hellion
Trample
Maddening Hellion is indestructible.
Whenever Maddening Hellion deals damage, put that many cards from the top of your library into your graveyard.
11/5
 U 
Tribal Sorcery – Wolf
Put a 2/2 green Wolf creature token onto the battlefield.
Whenever a nontoken Wolf enters the battlefield under your control, you may return Call of the Pack from your graveyard to your hand.
 U 
Artifact
Lands you control become Badlands, gain "{t}: Add {w} or {r} to your mana pool.", and lose all other abilities.
{t}: Add {w} or {r} to your mana pool.
{1}{u}{b}
 
 C 
Sorcery
Return target creature to it's owner's hand.
At the beginning of your next turn, place Late on the stack, then transform it.
Never
 
 C 
Sorcery
Destroy target nonblack creature.
 C 
Creature – Human Cleric
Abbey Monk gets +1/+2.
2/2
 C 
Enchantment
Whenever an opponent draws a card, Ceaseless Fever Dream deals one damage to them.
 C 
Creature – Treefolk
When Jungle Rearguard dies, return it to the battlefield transformed.
1/1
Gravesite bloom
 
 C 
Land
Gravesite bloom enters the battlefield tapped.
{t}: Add {g} to your mana pool.
 C 
Scheme
When you put this scheme in motion, exchange life totals and/or libraries, permanents, hands, graveyards and exiled cards with target player.
 C 
Creature – Frog
Islandwalk (This creature is unblockable as long as defending player controls an Island.)
Whenever Infiltrator Frog deals combat damage to a player, draw a card.
1/3
 C 
Creature – Human Cleric
When you cast Soul Soother, you gain 1 life.
Reincarnate {3}{w} (You may cast this spell from the battlefield for its Reincarnate cost.)
1/2
 C 
Enchantment – Aura
Enchant Creature
Fatal to Green (Any amount of damage enchanted creature deals to a green creature is lethal.)
 C 
Creature – Faerie Rogue
Flying
If a permanent an opponent controls is untapped during your turn Zap Stinger gets +1/+0 until end of turn.
1/1
 C 
 
Design up to three Transform cards that start as one type of permanent and transform into a totally different type of permanent (they don't all have to be the same start/transformed type)
 B 
Land
{t}: Add {1} to your mana pool.
{w/2}, {t}: Add {w}{w} to your mana pool. ({w/2} can be paid with any two mana or {w}.)
Radiant's Realm hovers between beauty and logic.
 T 
Token Artifact – Tombstone
When this permanent leaves the battlefield, return target creature card from your graveyard to your hand.

Phelddagrif Awakened (mythic)
Maddening Hellion (uncommon)
Call of the Pack (uncommon)
Badland Warp Stone (uncommon)
Late (common)
Abbey Monk (common)
Ceaseless Fever Dream (common)
Jungle Rearguard (common)
Éminence Grise (common)
Infiltrator Frog (common)
Soul Soother (common)
Still Death (common)
Zap Stinger (common)
Challenge # 030 (common)
Realm's Edge (basic)
Tombstone (token)