Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1 Until your next turn, creatures assign combat damage equal to their toughness.
-1 Put a 0/5 green treefolk creature token onto the battlefield. -4 Draw cards equal to the greatest toughness amongst creatures you control. 5
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First Strike
Blue, black and/or green creatures can't block unless their controller pays for each blocking blue, black and/or green creature.2/2
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Counter target artifact spell that costs X.
You may cast Artifact Lash from your sideboard – if you do, lose X life. A mind like a whip.
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, target opponent takes control of Biorhythms: Until end of turn, creatures have landwalk. (They cannot be blocked as long as opponent controls a land) |
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If Siveixx gains flying until end of turn, you lose the game.
Just be careful not to...
4/1
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+1 Add
to your mana pool.
-1 You may play an additional land this turn. 1
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0 Target creature you control gains vigilance until end of turn.
-1 Put a white 1/1 Soldier creature token onto the battlefield. 2
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Morph
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Morph Swap
Whenever you reveal Tartoolian Lasher from the battlefield, target player loses 1 life. 2/3
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When you put this scheme in motion, you may pay any amount of life. Target opponent loses that much life.
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Trample
3/1
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Stoutheart Hydra enters the battlefield with six +1/+1 counters on it.
Whenever combat damage is dealt to Stoutheart Hydra, put two +1/+1 counters on it. 0/0
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Bend-
![]() ![]() (When this creature attacks you may pay its bend cost. If you do the defending player chooses one: you draw a card or the defending player loses 2 life).3/4
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Advanced Canopyguard cannot be blocked except by creatures with flying or reach.
: Advanced Canopyguard has hexproof until end of turn.2/2
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Untap target creature.
Draw a card. Oh, that's right gradely, that is.
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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: Add to your mana pool. |
Doran, the Gentle Fist
(mythic)
Order of Extreme Prejudice
(uncommon)
Artifact Lash
(uncommon)
Biorhythms
(uncommon)
Siveixx
(common)
Enlightened Mulchtiller
(common)
Planeswalking Conscriptor
(common)
Tartoolian Lasher
(common)
Take you down with me
(common)
Arc Elemental
(common)
Stoutheart Hydra
(common)
Sultai Gildscale
(common)
Advanced Canopyguard
(common)
E, the Real Guidance
(common)
Challenge # 029
(basic)
Cave
(token)



for each blocking blue, black and/or green creature.

, target opponent takes control of Biorhythms: Until end of turn, creatures have landwalk. (They cannot be blocked as long as opponent controls a land)


: Add
to your mana pool.