Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose two creatures types. Destroy all creatures of the first type, then return all creatures of the second type to the battlefield under their owners' control.
A circle implies no one comes out on top.
 U 
Instant
Return target creature you own to your hand. You may put a creature card from your hand with the same name on the battlefield. Then, you may attach an Enchant Creature spell with a converted mana cost of two or less from your hand onto that creature.
{4}{b}
 
 U 
Instant
Target creature gets -X/-X where X is equal to the number of creatures its controller controls. The creature must attack alone this turn, if able.
Prejudice
{1}{w}
 
 U 
Sorcery
Target creature gets +X/+X where X is equal to the number of creatures its controller controls. The creature must attack alone this turn, if able.
 U 
Artifact
Equipped creature has "{t}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand."
Equip {2}
Few can catch it without losing a finger.
 C 
Blessing
(Blessings aren't spells. You can only play one Blessing per turn and only when you could play a land. If you would control more than three Blessings, shuffle one into its owner's library.)
Your maxium hand size is increased by two.
 C 
Flying Creature – Human Knight
Flying (This creature can attack from the Support Row.)
First Strike
2/2
 C 
Creature – Treefolk
When Jungle Rearguard dies, return it to the battlefield transformed.
1/1
Gravesite bloom
 
 C 
Land
Gravesite bloom enters the battlefield tapped.
{t}: Add {g} to your mana pool.
 C 
Sorcery
Draw a card.
Recur {1}{u} (When this is put into a graveyard from anywhere, you may cast it for its recur cost. If you do, exile it as it resolves.)
 C 
Artifact Creature – Golem
Loyal Golem can't attack or block unless you control a red creature.
2/2
 C 
Creature – Boar Beast
{2}{g}, {t}: Destroy target artifact. Transform Ruin Scavenger.
2/2
Ruin Scavenger
{1}{g}
 
 C 
Creature – Boar Beast
2/2
 C 
Enchantment – Aura
Enchant creature
Morph {b/g} (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for {b/g})
Enchanted creature has deathtouch.
 C 
Creature – Devil Warrior
Infernal attacking 1 (when Hell's Shock Troops is blocked by a creature, put a -1/-1 counter on that creature.)
1/1
 C 
Instant
Lightning Spear deals 3 damage to target creature or player. If Lightning Spear deals damage to a creature, it also deals 1 damage to its controller.
 C 
Instant
Put a blaze counter on target creature. At the beginning of each end step, deal 1 damage to it.
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Challenge
Create a card that cares about tokens and a token to go with that card.

Helix of Life (rare)
Quick Like Bunny (uncommon)
Pride // Prejudice (uncommon)
Razor Boomerang (uncommon)
Intellect (common)
SkyKnight (common)
Jungle Rearguard (common)
Examine the Data (common)
Loyal Golem (common)
Ruin Scavenger (common)
GB Morph Aura (common)
Hell's Shock Troops (common)
Lightning Spear (common)
Fire arrow (common)
Challenge # 029 (basic)
Challenge # 050 (token)