Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Exile target artifact, then return that card to the battlefield.They only work when you're not looking.
1/1
|
Equip
Whenever the equipped creature attacks or blocks, it becomes a Legendary 5/5 red Human Warrior named "Shang Di, Master of the Reverse Blade". : Exile target creature blocked by equipped creature. Return equipped creature to its owner's hand. |
Add three mana in any combination of colors to your mana pool. It has "when you spend this mana, each opponent loses 1 life and you gain 1 life."
|
Choose one — Target permanent gains hexproof until end of turn; or target creature loses flying until end of turn; or the next creature card you cast this turn can be cast as though it had flash.
|
|
Enchant Creature
Enchanted creature gains " , : Choose one — Switch target creature's power and toughness until end of turn; or, if there's a card in your hand, discard a card, then draw a card; or untap enchanted creature. It becomes a 3/3 flying Elemental until end of turn. |
Impose (As an additional cast to cost Stromkirk Vanguard, you may tap an untapped creature you control.)
When Stromkirk Vanguard enters the battlefield, if it imposed upon a creature, it gains haste until end of turn. 3/1
|
Infernal attacking 1 (when Hell's Shock Troops is blocked by a creature, put a -1/-1 counter on that creature.)
1/1
|
Equip
When the unit equipped with this device inflicts damage on a player, they reveal their supply and discard the card of your choice. |
|
Both you and an opponent choose a creature you control. Exchange control of those creatures.
|
Trample
Whenever Primitive Titan enters the battlefield or attacks, target opponent may search his or her library for up to two land cards and put them onto the battlefield. When nature calls... FUN.
6/6
|
Choose one — you gain 3 life; or put a +1/+1 counter on target creature; or regenerate target creature.
|
+1 Sakashima the Deceiver becomes the planeswalker type of your choice.
-1 Put a token that's a copy of Sakashima the Deceiver onto the battlefield. -10 If you control 10 or more permanents named Sakashima the Deceiver, you win the game. 1
|
|
Blue Enchantments are hexproof.
2/3
|
Add 3 white mana to your mana pool.
|
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
|
Illus. Patrick Ripp
2/2
|
Henbe Gremlins
(uncommon, foil)
Reverse Katana
(mythic)
Bloodborn Ritual
(uncommon)
Adaptative Charm
(uncommon)
Izzetification Charm
(uncommon)
Stromkirk Vanguard
(common)
Hell's Shock Troops
(common)
Mask of Control
(common)
Allegiance Transferal Cannonade
(common)
Primitive Titan
(common)
Health Charm
(common)
Sakashima the Deceiver
(common)
Naturalising Nexus
(common)
Mana from Heaven
(common)
Challenge # 018
(basic)
Fiend
(token)


: Exile target artifact, then return that card to the battlefield.

)


