Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Unholy Wastes enters the battlefield tapped.
: Add to your mana pool.
At the beginning of your upkeep, you may pay ![]() ![]() ![]() to transform Unholy Wastes.The region around the swamp is littered with ghost towns and abandoned camps.
Intimidate, deathtouch, protection from white
Transform Darkness Incarnate: Put a -1/-1 counter on each creature target player controls. The only reason nobody knows that the region is so deadly is because everyone that knew is dead.
13/3
|
Thoughtwisp (This creature isn't put into a graveyard for having 0 toughness or less. If this creature has 0 or less toughness and damage would be dealt to it, instead destroy it.)
: Splendid Grotesque and all creatures blocking it get -1/-1 until end of turn.4/3
|
Flying, vigilance, hexproof
|
Flying
Shroud Battle Hymn Angel's power is equal to the number of cards in exile. */1
|
|
Magic has fundamental rules.
Remove one, and come up with a card or two that lives in the new environment. Is a rule fundamental? Up to you.
|
Create a new creature type for Magic the Gathering. You may either use a creature that Magic has yet to employ, one they've shuffled into another creature type, or one you created from scratch, but has a flavorful element that ties them together. Create three creatures with this type.
|
Resonate — When you cast Nature's Strength, copy it for each card named Nature's Strength in all graveyards.
Put a +1/+1 counter on target creature. "The complete might of the forest supports all I do." – Multani
|
If Siveixx gains flying until end of turn, you lose the game.
Just be careful not to...
4/1
|
|
Lifelink
The bard has a thousand stories of Terhan's benevolence and compassion, and every one is a lie.
1/1
|
Creatures blocking in Fortifications may block an additional creature. (Only one of the attackers needs to be attacking in Fortifications.)
|
Sentra's Enforcer can't be blocked by more than one creature.
3/3
|
Flying
Whenever another creature you control dies, you may transform Guardian Spirit. 2/2
Hexproof
5/4
|
|
+1 Until end of turn, Gideon's Simulacrumbecomes a 2/2 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
-6 Draw three cards, then put three permanents you control on top of your library. 2
|
Islandwalk
When Goblin Vikings deals combat damage to a player, you may draw a card, then discard a card. 2/1
|
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
|
Create a card that cares about tokens and a token to go with that card.
|
Unholy Wastes
(rare)
Splendid Grotesque
(uncommon)
Essence of Sky
(uncommon)
Battle Hymn Angel
(uncommon)
Challenge # 035
(common)
Challenge # 021
(common)
Nature's Strength
(common)
Siveixx
(common)
Terhan's Bard
(common)
Fortifications
(common)
Sentra's Enforcer
(common)
Guardian Spirit
(common)
Gideon's Simulacrum
(common)
Goblin Vikings
(common)
Challenge # 029
(basic)
Challenge # 050
(token)
: Add
to your mana pool.






Creature – Spirit