Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , : Licid King loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Licid creatures you control get +1/+1. Enchanted creature gets +1/+1 for each Licid you control. 3/3
|
(Slumbering Tor isn't a spell, it's affected by summoning sickness, and it has "
: Add to your mana pool.")
Slumbering Tor can't attack or block unless you pay ![]() ![]() ![]() .4/4
|
Whenever an instant or sorcery spell resolves, exile that card.
Spells that share a name with a card exiled by Posterity cost less to cast.2/4
|
Exile target attacking creature. During that creature's controller's next attack step, put that creature onto the battlefield tapped and attacking. That creature cannot be blocked that turn.
|
|
Enchant Creature
When enchanted creature attacks, prevent all combat damage it would deal this turn. At the beginning of each end step, if enchanted creature is untapped, tap it. |
Whenever a creature you control deals damage to an opponent, exile that many cards from the top of that player's library. You may play cards exiled this way.
When you play a card exiled with this scheme, abandon it. |
When Spirit Advocate dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
"Friends, you await new bodies at Maaku, but this stubborn one refuses to die. Please, be patient."
4/3
|
Cascade
Draw a card. If you cast a blue spell off the cascade, draw an additional card. |
|
Flying
When Headstrong Healer enters the battlefield, if you have the least amount of life among all players, return Headstrong Healer its owner's hand and gain 3 life. 2/4
|
Flash, first strike
When Sudden Weasel enters the battlefield, deal 2 damage to target creature or player. 2/2
|
: Degenerate Sludge Skeletons. (Exile Sludge Skeletons, then search your library for a Creature spell with a converted mana cost of 1 or less. Put that creature onto the battlefield under your control, then shuffle your library.)1/1
|
(Blessings aren't spells. You can only play one Blessing per turn and only when you could play a land. If you would control more than three Blessings, shuffle one into its owner's library.)
: You gain 1 life. |
|
Target player puts two 1/2 green Spider creature tokens with reach onto the battlefield.
|
: Target creature gains flying until end of turn.1/1
|
Design one or more lands each affiliated with a type of creature.
|
Deathtouch
Non-Eye creatures cannot attack. 3/3
|
Licid King
(rare)
Slumbering Tor
(uncommon)
Posterity
(uncommon)
To the Moon and Back
(uncommon)
Disenchant #2
(common)
I Take Your Future For My Own
(common)
Spirit Advocate
(common)
Knowledge Dump
(common)
Headstrong Healer
(common)
Sudden Weasel
(common)
Sludge Skeletons
(common)
Health
(common)
Mind the Webs
(common)
Sky Maester
(common)
Challenge # 011
(basic)
Eye
(token)


: Licid King loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to your mana pool.")



