Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, devour 1
Whenever Jund Sphinx attacks, you may move all counters from another target creature onto Jund Sphinx. 4/4
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Arrakin Wastes enters the battlefield with 5 sand counters on it.
You cannot be attacked. Whenever a creature attacks Arrakin Wastes, remove a sand counter from it. |
, target opponent takes control of Biorhythms: Until end of turn, creatures have landwalk. (They cannot be blocked as long as opponent controls a land) |
Enormous Bang deals 12 damage to target opponent and 4 damage to you.
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Light Schooner has protection from non-ship creatures.
1/1
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Islandhome.
Angel of the Pearl Trident is unblockable. As guardian angel of the archipeligo, no evil from the seas is beyond her reach.
4/1
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At the beginning of each upkeep, if an opponent lost life last turn, transform Hanweir Skulk.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Human or a Werewolf.)2/2
At the beginning of each upkeep, if no player lost life last turn, transform Hanweir Ravager.
4/2
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Counter target creature spell unless it shares a creature type with a creature controlled by the same player.
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When Goblin Digger enters the battlefield, dig 3 for a Treasure card with converted mana cost 3 or less. (Look at the top 3 cards of your library. You may reveal a Treasure card from among them with converted mana cost 3 or less, put it onto the hand and the rest onto the bottom of your library.)
1/1
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: Dominarian Bears gets +1/+1 until end of turn.Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
1/1
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Return target creature to it's owner's hand.
At the beginning of your next turn, place Late on the stack, then transform it. Destroy target nonblack creature.
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Design three cards in a vertical cycle based on rarity. Those cards must be mono-colored, and cannot share a color.
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Flying Vigilance, Lifelink
5/4
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When you put this scheme in motion, exchange life totals and/or libraries, permanents, hands, graveyards and exiled cards with target player.
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Design one or more lands each affiliated with a type of creature.
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You may have this enter the battlefield as a copy of any creature on the battlefield.
0/0
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Jund Sphinx
(rare)
Arrakin Wastes
(uncommon)
Biorhythms
(uncommon)
Enormous Bang
(uncommon)
Light Schooner
(common)
Angel of the Pearl Trident
(common)
Hanweir Skulk
(common)
Xenophobia
(common)
Goblin Digger
(common)
Dominarian Bears
(common)
Late
(common)
Challenge # 028
(common)
Armored Angel
(common)
Éminence Grise
(common)
Challenge # 011
(basic)
Shapeshifter
(token)





, target opponent takes control of Biorhythms: Until end of turn, creatures have landwalk. (They cannot be blocked as long as opponent controls a land)

Creature – Werewolf
: Dominarian Bears gets +1/+1 until end of turn.