Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {r}, {w}, or {u} to your mana pool. If you control no Spirits, spend this mana only to cast Spirit spells.
{r}{w}{u}: Haunted Mansion becomes a 2/2 colorless Spirit creature with vigilance and intimidate until end of turn. It's still a land.
 U 
Creature – Leech
Haste
When Draining Leech enters the battlefield, target creature gets -X/-X until end of turn, and Draining Leech gets +X/+X until end of turn, where X is that creature's power.
2/2
 U 
Creature – Elf Shaman
{t}: You may play an additional land card this turn.
{1}, {t}: Add one mana of any colour to your mana pool.
1/1
 U 
Creature – Vedalken Wizard
Red creatures your opponents control lose first strike and can't have first strike.
"Their passions are a shackle, leaving them easily mastered by logic."
2/2
 C 
Creature – Orose Knight
Flying
{r}: Orosian Forerunner becomes red and gains haste until end of turn.
1/1
 C 
Instant
Exile target attacking or blocking creature. Return it to the battlefield at the beginning of the next end step.
 C 
 
Inspired by jmgariepy's Mashup:The gathering set,
I will post a list of 10 randomly generated cards.
Those who want to participate can create up to 5 cards (by combining two cards from the pool – each card can only be used once)
 C 
Creature – Imp Wizard
Flying

Whenever an opponent casts an instant you may discard a card. If you do, target opponent discards a card.
2/1
 C 
Instant
Destroy target artifact you control.
Draw two cards.
"Smash the spyglass,
Crush the clock,
Press into a
New flintlock."
- Song of the Dwarven Salvagers
 C 
Artifact Creature – Golem
When Locamotive Golem dies, cooldown Locamotive Golem 4. (Exile Locamotive Golem with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last counter is removed, return Locamotive Golem to your hand.)
4/1
 C 
Instant
Magnify (When you cast this spell, copy it for each card in your graveyard with magnify.)
Draw a card, then discard a card.
 C 
Creature – Angel
Vigilance, Reach
Fallen to earth, reaching for the heavens.
4/4
 C 
Creature – Boar
If you spent {r} to cast Thundering Boar, it gains haste until end of turn.
2/2
 C 
Mount Creature – Horse
Mount {2} ({2}: Attach an unmounted creature to Fine Charger. Mount or unmount only as a sorcery. Mounted creature attacks, blocks, or is blocked when and only when Fine Charger is. Combat damage must be assigned to mount before mounted creature.)
2/2
 B 
 
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
 T 
Creature – Human
1/1
Demon
 T 
Creature – Demon
3/3

Haunted Mansion (rare)
Draining Leech (uncommon)
Forest Fixer (uncommon)
Analyst of War (uncommon)
Orosian Forerunner (common)
Go Blinking (common)
Challenge # 001 (common)
Blacktongue Wizard (common)
Rejigger (common)
Locamotive Golem (common)
Bloom of Inspiration (common)
Craw Angel (common)
Thundering Boar (common)
Fine Charger (common)
Challenge # 018 (basic)
Human (token)