Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose two—
• Each player sacrifices two creatures • Each player discards two cards, then draws two cards • Return up to two permanent cards from your graveyard to your hand • Put up to one creature card and up to one noncreature permanent card from your hand onto the battlefield |
![]() : Target creature you control gains protection from the color of your choice until end of turn.2/3
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Enchant Creature
Enchanted creature gains " , : Choose one — Switch target creature's power and toughness until end of turn; or, if there's a card in your hand, discard a card, then draw a card; or untap enchanted creature. It becomes a 3/3 flying Elemental until end of turn. |
Mobile Defenses enters the battlefield with ten shield counters on it.
Creatures you control get +0/+1 for each shield counter on Mobile Defenses. Creatures deal damage to Mobile Defenses in the form of removing shield counters from it. |
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Lifelink
When Twinned Kithkin enters the battlefield, put a 2/2 white Kithkin creature token onto the battlefield under target opponent's control. 2/2
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As long as you have forty cards or more in your library, Vodalian Mentalist gets +1/+0.
1/3
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Haste
Mount ![]() 1/1
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Confused Orders deals 2 damage to each of two target attacking or blocking creatures.
--His month's advice transcends the confused tray
– Tineat Moag, Prophet of the Lost Coast |
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Gear Feeder doesn't untap during its controller's untap phase.
Sacrifice an Artifact: Untap Gear Feeder, it gets +0/+1 until end of turn. 2/2
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When Wellspring leaves the battlefield, you gain 1 life and draw a card.
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You may cast either side of Rampant Bears.
2/2
Search your library for a basic land card and put it onto the battlefield tapped.
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Put up to one Forest card from your hand and up to one target Forest card from a graveyard onto the battlefield under your control.
Bite deals 2 damage to target creature or player. You gain 2 life.
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Choose one – return target zombie card from your graveyard to your hand; or regenerate target creature you control, or black creatures you control get +1/+1 until end of turn.
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Design three cards in a vertical cycle based on rarity. Those cards must be mono-colored, and cannot share a color.
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Design one or more lands each affiliated with a type of creature.
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Defender
2/4
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Velorn Command
(rare)
Cenobite Custodian
(uncommon)
Izzetification Charm
(uncommon)
Mobile Defenses
(uncommon)
Twinned Kithkin
(common)
Vodalian Mentalist
(common)
Robo Quadbike
(common)
Confused Orders
(common)
Gear Feeder
(common)
Wellspring
(common)
Rampant Bears
(common)
Bark // Bite
(common)
Zombie Charm
(common)
Challenge # 028
(common)
Challenge # 011
(basic)
Demon Advisor
(token)






: Choose one — Switch target creature's power and toughness until end of turn; or, if there's a card in your hand, discard a card, then draw a card; or untap enchanted creature. It becomes a 3/3 flying Elemental until end of turn.